Posted on 25 November 2015 with categories: Currently Watching:, One Punch Man

I wish I knew just what that girl at the beginning was parodying as she’s clearly been overdrawn in a completely different style. My closest guess would be the poster girls of creature features in the 60s and 70s as she wouldn’t look out of place if pasted into a movie poster. I don’t think I will ever get tired of seeing Geno’s act like a housewife, just seeing him dry plates with his hand jets makes me smile. This week put quite a lot of spotlight on a hero previously shown, Licenceless rider.(Yes the Subtitles call him Mumen rider but frankly his English name is better.) A guy who looked to be a one note joke actually might end up being one of the more upstanding heroes in the show seeing as when all other C class heroes are just giving up, he’s rushing ahead to fight the Sea King and protect the citizens in the shelter. It’s just such a pity that he doesn’t stand even the slightest of a chance against the Sea King but well Saitama’s close by so at least he will be avenged. This episode has something I like to call “the Alucard effect”. Put simply when the main character of a series is so ridiculously powerful that nothing poses a challenge then that main character will be removed from the fight as long as possible in order to build up the villain as a credible threat. For we all know that the minute Saitama shows up this Sea King is doomed.

As a result of this the episode was mainly about other heroes dealing with the threat and minimizing damage. The standout was the fights of Sonic and Piri Piri Prisoner. I could go and say Prisoner is an offensive stereotype but quite frankly he’s such a ridiculously purposefully over the top stereotype that it’s hilarious. So I think we can put down the pitchforks and agree that in no way shape or form would anyone use Piri Piri Prisoner as a representation of homosexuals or prisoners in general. That would be akin to using Mario as a representation of the Italian. Best of all was Sonic’s reaction to Prisoners “Angel Mode” which without a doubt mirrored the thoughts of every person watching. Despite being a one sided slaughter fest, the fights were pretty well animated with a lot of force behind the blows. Props to Rikiya Koyama, another big name attached to one time villains, for putting in a perfect performance as the Sea King. The soundtrack is also great with electric guitars and drums coming in just at the right moment to elevate what’s on screen. If it’s one thing I could complain about it’s that this episode ended on a cliffhanger and seeing as what happens next is one of my favorite moments in the series that was a real let down. Granted it’s coming next episode and Madhouse is certain to do it justice but the wait is so long.

Posted on with categories: Currently Watching:, Young Blackjack

While I find the level of risk in this two part arc to be inconsequential, I must admit that I like how it all turned out. For this is the first time in this series that Blackjack failed. While he was able to discern the cause of Johnny’s lack of pain, he was unable to treat it with Dr Risenberg coming in to fix Johnny’s problem himself. So for the first time Blackjack was not in control of the situation and proven that he isn’t invincible. Dr Risenberg is a nice example of knowing too much about those you respect. I think that the internet, in particular Twitter, has given us far too much insight into our idols. This is an issue because people aren’t perfect and we all have our issues and demons. In many ways it’s better to keep that untarnished vision of those you admire than to look too deeply and find they are just as human as you are. In this case, our dear doctor was involved with the experiments done on Jewish people in concentration camps. From the sound of things his thirst for medical knowledge lead him to human experimentation and now he even fears that Blackjack walks down the same path as he did.

So his efforts in this episode were less to give Johnny a normal life but rather to save Blackjack from getting erased by the American military so they could keep their experiments secret. This episode looks like it was dealing with people’s inner demons as we have a sufferer of PTSD, Tommy around to help Blackjack out. And if I am not mistaken it seems that Tommy will end up being another future adversary to Blackjack. Again I must bring up Blackjacks over exaggerated method of presentation, as I truly haven’t come to a conclusion whether it is holding the show back or keeping it from falling flat on it’s face. Blackjack always deals with serious issues but the nature of the show is highly in your face which gives it dramatic punch while sacrificing the credibility of taking it seriously. I am reminded of the Phoenix wright games which make use of a similar method to make what would be rather dull courtroom proceedings in ridiculously theatrical displays that can pull any player in with it’s energy. But those games are often comical and lighthearted as a result despite dealing with murder most of the time. So I wonder if Blackjack was presented in a manner that was more serious would that be a benefit or would it drain the colour out of what has be a really good show so far?

Posted on 21 November 2015 with categories: Currently Watching:, Subete ga F ni Naru

Oh those poor seiyūs that had to act in today’s episode. I can only imagine the horror when a Japanese speaking seiyū is told they need to have an entire conversation in English in a fairly dialogue heavy show. Japanese and English happen to be two of the hardest languages to learn so if they managed to find one seiyū who could fluently act well in both that would have been a miracle. To give credit they did work on producing it as best they could preventing it from being unintentionally hilarious but to do so they needed to sacrifice acting out any emotion in the scene. As a result you have a scene which looks like it was acted out by Microsoft Sam. What I find odd is how these two’s impressions of Magata counter my own. I was under the impression that Magata was something whom disliked the idea of being held down by anything, yet these two claim that’s exactly what she desired.

My attention on this show happens to be slipping and the reason for that I believe is in just how little information is learned in the last few episodes. In today’s episode we learned…that outside attack is impossible, that Magata was weird even to her sister, that when Moe’s parents died Souhei was with her and that Magata knew this was going to happen 15 years ago. Most of the information is worthless as it does not give new light to motives or how this happened. Moe’s revelation about realising Souhei was with her when her parents died doesn’t really add anything, rather it renders the strange connection Magata and Moe share to be rather superficial. We are more than halfway through the series and not even close to a solution here. As the series is drawing to a close I find my brainstorming getting walled off and boxed in. There are too many uncertainties, a lack of suspects and not enough information to work with.

At this point I can’t see anyone else other than Magata being the murderer and as to why that is, because out of the only characters with significant development she’s the only one that makes sense. The rest of the cast is far too underdeveloped to make a good murderer and our two main characters are the detectives is it wouldn’t make much sense for either one to remain to try and solve a murder they committed. That leaves Magata and the director, who are both presumably dead. The more we see of Magata, the more suspicious she becomes. It’s pretty clear that she knew that this would happen fifteen years ago and the only ways she could possibly know that would be if she was a precog or planned it. Moe’s dream sequence seems to hint that Magata in some way might have transferred her existence to a digital form which I think would be a bit too supernatural for this series. I will accept some truly outrageous technology(Even if it is essentially a high tech version of a sensory deprivation tank(AKA Isolation Tank).) But I think when we reach the levels of AI then things get a bit too fantasy for my liking.

Posted on 17 November 2015 with categories: Currently Watching:, One Punch Man

This episode mainly focused on a giant Meteor about to annihilate the city and the introduction if S class heroes, Metal Knight and Bang. Bang makes it a point to say how the top class heroes are hardly very heroic with most not showing up at all to stop a city’s total destruction. Even one of the two S class heroes that did show up only did so to test his new weapons. It’s seems that this show is making a point that there are few of these avengers out to do the greater good but more in it for more selfish reasons. So it is that out of the legion of heroes introduced, Saitama may be the closest thing to what a hero should be. Its is at this point where I must remark on the inconsistency of One Punch Man’s animation quality. At times it can be remarkably fluid and gorgeous but at other times it can be heavy amounts of animation saving techniques at work. What’s more concerning is that these random quality highs and lows can happen within close proximity. It really seems that any scene with Genos is given an animation overhaul but the scene with Saitama punching through the Meteor was a mixed with cheap and great animation. But that could be a clash of animation styles at work in one scene, as it certainly felt like the character animation and the explosion were done by two different people. The animators passion certainly shines through to save the scene but it could have had more impact with more movement and force behind the punch. However I must admit that complaining about animation in this show is much like complaining about a lack of sand in a desert. What’s been done has been done excellently, it’s more a minor complaint that I wish it had more consistency.

So Saitama manages to save the city but unfortunately fails to prevent the Meteor fragments from causing serious damage. Thus naturally for the human race, they blame everything on the man who saved all their hides. I have said before that Saitama’s greatest challenges come not from a fist fight but rather a more psychological approach. In this regard the Tank Top brothers actually picked a clever way of attacking him. By drawing in a crowd to berate Saitama for the destruction of the city. Nearly worked too, if they hadn’t tried to stage a publicity stunt of them taking him down in to boost their rank. It looks to be that Saitama’s deeds as a heroes are going to be mainly unsung and in the public eyes he’s an incompetent cheater of a hero. However at least he has Genos on his side who sees his true worth. Due to the differences in language there’s very few times I can judge a voice actor in a subbed show. After all what the subtitles say is merely an liberal interpretation using the closest english equivalent and I like the know how of the nuances of the Japanese language to truly judge the talent of Japanese voice actors. But I think we can all agree that even when lacking that knowledge it could be clearly seen that the actor didn’t handle that shouting scene right at all. From the manga it’s pretty clear his voice should be more angry and powerful but here the tone of his voice really didn’t match the mood of the scene. Quite frankly, it just didn’t sound right and really killed the scene for me. Next episode looks to be the beginning of the sea king attack which has been something I have been looking forward to since this adaptions announcement. However I wonder if they plan to make it a two partner or handle the seven chapter arc in one episode?

Posted on with categories: Currently Watching:, Young Blackjack

Racism is always a thorny topic to deal with. Regardless of intent there are just so many ways of messing it up, be it by using strawmen or one dimensional caricatures. It’s a topic that requires a delicate hand to prevent pushing it to its extreme all to make an obvious point of Racism being bad. So when I saw what was in store for this episode and knew that something as in your face as Blackjack was tackling a rather touchy subject I was rather worried. For good reason it seems, as we have two black men holding a girl hostage and beating up a guy just for the sole purpose of making a point that violence gets results. I never really looked at Blackjack as being historically accurate but I find the portions of the revolts being spilt between and nonviolent and Violent group to be suspect. Luckily this episode is not about that and instead just uses it as setup for Blackjacks next challenge.

As it turns out, Johnny the immortal is unable to feel pain. In a marvel universe that would equate to a superpower to which can be used to fight crime. In real life however it’s a serious issue that prevents the person from recognising just how damaged his body is. Pain may be agonizing but it alerts you to abnormalities within the body. Without it you could be walking around with a serious injury and never realize it till it was far too late. As our friend saw here when he didn’t even feel his twisted arm. For Johnny this is a double edged sword as it allows him to protest without being deterred by attacks, thus capturing his efforts on camera. But it also means his injuries become far more severe. The focus of this two part episodes looks to be just what is causing this abnormality though the preview of the next episode looks to have already given away the answer.

Young Blackjack remains a fun watch though this episode was one that a tuned out to more than the others. When compared to the intensity of the previous Vietnam episodes, the conflict here lacks weight. It isn’t this mans life at stake but rather something which is more of an inconvenience. The three day time limit just seems to be a attempt to add urgency to the problem but regardless of whether they fail or not this will not result in the man’s death. The conflict just is minor with more focus being on the moral dilemma of letting a man depend on a potentially life threatening defect.

Posted on 14 November 2015 with categories: Currently Watching:, Subete ga F ni Naru

I can’t say I enjoyed this episode of Subete too much, mainly because there was less investigating and more character building. That wouldn’t be a problem if the character building wasn’t so focused on our main leads. The leads are fine, what we need is to expand on the other characters present on the island otherwise who can we point our fingers at and say “There! They did it!” Out of our entire cast, four of them are rounded enough to be considered suspects. Two of those are the detectives and the other two are presumably dead. We still have a host of workers and support characters who have as much depth as a cardboard cutout and if this series does decide that one of these people is the murderer then it’s going to have to make it much more justifiable with its second half. I was rather frustrated to see this episode focus on our two lead arguing over leaving the island, explaining everything we already know to some people who seem irrelevant to the case and the going back to the facility. Admittedly it does establish a reason why this teacher would be given the authority to act as an investigator but it feels that’s all this episode really did. The conflict seemed just like unnecessary filler seeing as it all was pushed aside so easily.

What new information we did learn was minor. One is that when the body of Magata was exiting her room on the robot trolley, the elevator was called to the roof suggesting that someone was there during the time of the incident. The other was that Magata did indeed stab and kill her parents which has me confused. If she intended to do the deed herself then why did she present the knife to the director? Why kill them openly in front of the director and his wife? Her actions make it seem that she wanted to get caught which counter her desires to be unchained. Why did she tell Moe that a “doll” killed her parents? I guess just like our main characters, we just know far too little on these matters to make a judgement. It’s possible that now is when the real investigation starts but if that is the case then I hope we work in some red herrings and side character development. For if this series focuses far too much on the “how did it happen” then the reveal of “why it happened” could come off as cheap and lacking impact.

Posted on with categories: Currently Watching:, One Punch Man

It is interesting that the challenges that Saitama faces that get him worried that truly the most mundane and ordinary. Saitama can punch a monster into oblivion but when it comes to essays or going to sales he’s powerless. Here we have him about to be kicked out of the hero association if he doesn’t catch a criminal in two days. For all of Saitama’s infinite power he can’t do a thing if there are no criminals to catch. Saitama’s greatest weakness is his own mentality but at least Speed of Sound, Sonic has bailed Saitama out of this jam. Though I must say the animation sure takes a hit whenever Sonic shows up.  Maybe someone less talented his handling his scenes or maybe they just aren’t given as much attention. None the less the scene still worked and despite some shortcomings there was some eye candy. Namely Saitama breaking Sonics sword with his teeth. We are also introduced to two new girls of the show, Fubuki and Tatsumaki, who will likely play a part in future events. Fubuki only had about two lines so not much can be said about her but Tatsumaki seems to be channeling the aura of a lolita tsundere. Her cocky unstable side holds some potential but I think I will need to see more to discern whether I like her character or not.

The second half of this episode was the weakest I have seen from One Punch Man so far. It was essentials a overlong joke that everyone knew the punchline to. We have two eccentric A class heroes taking on a powerful monster wandering around Saitama’s neighborhood. They get destroyed, Saitama comes along and punches the thing into lunch. The fight animation was great and I liked the nature of these heroes powers, but they were clearly here only for this episode. It had one good joke in how Genos sensed them dramatically only to dismiss them and go back to cleaning the toilet in a pink apron. However this segment really felt like filler despite it being in the manga. Perhaps because it was just a bonus chapter there. It’s the ending of the episode that brings something interesting to the table as it shows that Saitama’s neighbourhood is a ghost town because Saitama draws in powerful monsters who hear that there is a really powerful being that resides there. So Saitama is unaware that he’s made a name for himself among the monsters and is currently the source of a rumor of a dangerous monster residing in the neighbourhood. Oh Satama, popular with everyone in all the wrong ways.

Posted on 12 November 2015 with categories: Currently Watching:, Young Blackjack

There are times when Blackjacks over the top nature can be entertaining presentation wise and others when it can remove any sense of surprise. While I do like the things Blackjack explores, it is very clear cut on how it shows it. In this episode the man that Blackjack and the army Medic have been spending two episodes trying to save, dies when he wanders out of his room and trips a landmine. This scene was exhibited in such a way that I knew exactly what was going to happen before it did. The minute I saw Steve in that field, I knew he was going to die and he made that all the more certain as he started walking back with tears in his eyes, triggering so many death flags that the reaper himself couldn’t stand it any longer. Bob was quick to blame the Vietcong but I point my finger at the others. In particular I find it funny that Blackjack never thought of the state his patient would wake up in and worse still had no one watching over him. To be fair however, it’s not as if anyone would expect the guy to walk into a single landmine placed in a wide open field. Really, how is it that that single lone landmine managed to remain undetonated right up till this moment or who was the lazy soldier who figured a single solitary landmine in the middle of an open field near a Vietnam village was a perfect place to kill some Americans?

As I said, I don’t think the characters handled this very well, especially when it came to Bob. It doesn’t take a psychiatrist to figure out that Bob was in a very dangerous emotional state and yet the characters only seem to make it worse by antagonizing him. Blackjack and the Medic in particular really should have handled the situation better as it was clear to anyone with eyes that Bob was about to do something drastic. Which makes me even more surprised that he was left to his own devices. In all honestly, you guys have no one to blame but yourselves for the guy calling in an air strike. The episode finale is something I raise an eyebrow at, as Black and the others finish surgery on a Vietnam soldier, survive an air strike and carry the guy through a literal sea of fire in what looks to be very flammable material. This show can be silly and over dramatic but that was really pushing it.

The episode’s final reveal was unfortunately lost on me due to my ignorance of the source material. Upon the reveal of the army doctor’s name I was feeling left out as the way the reveal was staged made this seem like a very big deal, yet when I heard his name I had no idea to its significance. So one google search later, I got exactly who he is and it puts these past few episodes in new context. Put simply, this mystery Medic is Doctor Kiriko, Blackjacks future Arch-nemesis. Eventually this war twists his personality causing him to essentially become Blackjack’s evil counterpart so it is rather interesting that these two worked together once to save a life without even realizing it.

Posted on 9 November 2015 with categories: Currently Watching:, Subete ga F ni Naru

The more I hear about Magata’s DID, the more suspect it becomes. According to this episode, Magata didn’t conceive DID out of trauma or accident but instead intentionally crafted alternate personalities so well to the point that it became DID. I personally find the mechanics of this rather fantastical as I don’t think anyone can intentionally create a mental disorder. I see this more like a child creating an imaginary friend that’s been blown out of proportion. I really liked Souhei’s explanation on how Magata was pure regardless that I disagree with it. It is a amusing hypothesis that children are born with multiple personalities fighting for dominance and as we grow into adults that personality is chained down to one. It’s the kind of philosophy that I like to indulge in a lot despite it having no real factual basis. Still to determine that purity just seems wrong as in Magata’s case she doesn’t really account for the value of human life. I don’t consider someone who can take a life without thinking about it pure, rather ignorant or emotionally stunted. In either case Magata is most certainly not pure, she’s far too calculating to be so.

I am dropping any theories on the director’s wife being behind the killings as it would be a boring development and having seen the character in this episode I just don’t think she looks to be the type. Instead I have found myself a new prime suspect, one whom I feel has the perfect motive and skills necessary to pull this off. That person being, Dr. Magata herself. At this point I highly doubt that Magata is actually dead seeing as the only person to confirm it was the island’s Doctor. She’s the only one who can program the facility to have a bug at that exact moment and her dead body was the only thing to exit the room.As put forward in this episode, Magata hated being tied down and I have no doubt that being held on this island is completly agonising for her. This entire situation may be an elaborate escape attempt but it seems that something has gone wrong. The director’s death seems to signify that he was going to be the one to fly her off the island but he either said something she didn’t quite like or he got cold feet. One particular detail which I think cements Magata as the directors killer happens to be something that was revealed in this episode. We see a flashback where Magata went to a shop and bought a knife, this same knife was then given as a present to the director at the end of the episode. This is hinting that it was the director who killed Magata’s parents because she desired it but one thing that really catches my eye is the design of the knife. I am willing to bet that this knife is the exact same knife that is currently stabbed into the back of the directors neck.

When regarding Magata as the killer a lot of things start to make sense. On that note I must admit that another outlandish theory has occured to me. Is it possible that Moe Nishinosono and Shiki Magata are one in the same? The reason I have been having this thought is because Magata seems to have a large connection to Moe despite not actually knowing her. Magata make presumptions as to how Moe’s parents died and one detail that really spurs this on is that when Magata questions her on what she was wearing when they died, a flashback Moe has shows a girl in a purple dress with black hair. The biggest torn to this theory is that Moe’s family seems to be a fairly famous name and when it comes to murder mystery in general, the detective being the killer is generally disapproved of. I still would like more information on the other characters but I am very much ready for more Subete, it’s such a pity I need to wait a week to get it.

Posted on 6 November 2015 with categories: Game Reviews

When I first looked at Fairy Fencer F I knew exactly what to expect and it didn’t deviate from my expectations in the slightest. In that regard it was like junk food, inherently bad but a comforting satisfaction in it’s simplicity. The story is minimal for its run. It basically involves our main character having to collect a hundred magic swords so to revive a goddess. So the majority of the game is you going to different areas to collect swords, gathering companions and doing this till one of the characters remembers a magic macguffin which can revive the goddess without collecting the rest of the swords. Insert evil corporation that would prefer to revive the evil God instead, ultimately steals your hard work, succeeds, a final boss fight against said evil God and you got the plot. Pretty predictable from the get go. They really want to depend on the characters to sell this story and at least for the main character they succeed.

 

 

The main character Fang starts of as a snarky egotistical bum who pretty much acts like you would if placed in the same situation. His Dialogue is quite funny and he has a general policy of just making fun of the situation. Sadly the story demands that he become a more friendly person so as the story goes on he sadly becomes more boring. The rest of the cast suffers from being a lineup of anime clichés with only Galdo being an exception because they gave him a canadian accent in English. They have some funny lines but really it’s when they play off Fang that they work. Still despite the clichés I found the assassin who communicates primarily by saying “kill” and the slob female researcher quite likable. But one thing that I found rather disconcerting was to rapid change of character one of your party members when through once the second half of the game began. How this person started and how he was by game’s end were so completely different that they could have been separate characters altogether.

 

 

Graphical, I was surprised to learn that this was a PS3 title as from the screenshots above it would be better suited to PS2. I played the Steam version of the game so this wasn’t a deal breaker because I bought it on sale. But those who bought it at full price would be quite underwhelmed. It’s a very cheap looking game. The 3D graphic models above are only used in the Area levels which are only one or two rooms long. About the size of a Kingdom hearts world with enemies roaming about instead of the band of many a JRPG, random encounters. For the majority of the game you will be working though menu’s and the story is told in Visual Novel format. There are some pros for the fairly good English voice acting and animation on the sprites but for an RPG it’s the lowest form of presentation. But it does come with a plus. This may be because of my high spec Laptop or the general low requirements for a game such as this but I never experienced a loading screen in this entire game. It was a rather refreshing experience to have a game that reacted instantly no matter what you did. Hit load and straight away you are right where you left off. Entering and exiting battles is fast making grinding less of a chore. Overall it’s nice that the game doesn’t hold you up as you run though it. Except when it comes to the tutorials which are intrusive to everything. They pop up frequently at the beginning to teach you the most obvious things imaginable. I was honestly shocked to enter the shop and get a tutorial on how to buy items. Game, this isn’t my first RPG and even if it was I am sure I could figure out the nature of capitalism. The combat system I found to be quite unique up until I noticed other JRPGs that use the exact same system so I don’t think I can give Fairy Fencer any points for something that was likely lifted from somewhere else. Still I rather liked the combat system for being quick and satisfying.

 

 

So Fairy Fencer F is a title that can be wholeheartedly enjoyed if you enter it knowing that you won’t be getting something original or outstanding. I believe it’s worth a recommendation to those who like the genre…or at least that’s what I thought before I reached the halfway point. For you see Fairy Fencer commits what I consider to be a cardinal sin of game design at that point. I find it odd that this point is rarely mentioned in its reviews on sites as it can change your outlook on the game completely. For you see once you reach the halfway point an event happens that transfers both the main characters to the past. Storywise it’s a mildly interesting development but take note. The characters have returned to the very first area of the game and that means that you must replay all the levels yet again to reach the ending. The areas where you need to go don’t change. Neither do the enemies or bosses.(Except for some extra enemies and one different boss.)This has to be the most insulting, lazy and blatant padding to grace an RPG since Bravely Defaults final section. You literally replay the game over again. As a person who has limited leisure time and someone who was genuinely enjoying the game up to this point, I find this to be an unforgivable betrayal. So much so that it spoiled my experience with the rest of the game.

 

 

With that the problems of the game really started showing, in particular the overabundance of mechanics. You have two kinds of expence, normal experience which levels you up and Wp which can be used to gain new abilities, spells or upgrade one of your stats. On top of this you have challenges which are like achievements that net you permanent stat boosts. Some of these can make sense like attacking a certain number of times will grant you a strength stat. But some are insipid and tedious such as jumping a thousand times in the over world to upgrade endurance. You can also equip fairies which gain experience with your character and level up, granting you more stat boosts and extra buffs. On top of that you can grant Fairies special buffs by using them to pull out a sword from one of the two gods of the world. There are numerous ways to power up your character but it’s clear the game was not built to work with these mechanics. So it is very easy to become an overpowered god long before game’s end. This makes the game very easy and what baffles me is that you can buy DLC which only serves to make the game even easier. If people need that then they might as well give up on playing the game and just watch a let’s play of it. This isn’t simply in the levelling system but combat and other areas. For example the shop has a synthesising system where you can take materials got from enemies and convert them into items and equipment. This system is completely worthless, items lose most of their value once you get a fairy with a SP regain ability and equipment makes very little difference. What’s more there is a side quest system meant to complement this, which rewards you with materials and money for going to areas and gathering a certain material or killing certain monsters. But you will never need this at all and the shop and pub become worthless by the halfway mark. Combat has a number of unnecessary systems too. Attacking has a combo system where you can attack a number of times based on how much WP you spent upgrading the combo tree. You can buy new combo moves with WP and these can change your weapon into various modes, like guns,axes, bows, knuckles, swords etc. Enemies are weak to certain weapon types but the extra damage done is barely noticeable and this weapon weakness systems serves only to activate something called avalanche mode which allows other characters to put in extra combo attacks without using up their turn. This Avalanche mode is useless. It’s activation is based on luck and rarely activates when you need it. Instead it often activates when an enemy is nearly dead and the extra attack amount to nothing but overkill.

 

 

There is also a world shaping mechanic which is where you can sort of equip a Fairy to a area and it will grant a special buff to that area. However while it will give you a benefit like enemies dropping extra gold, it will pair it up with a cost such as gaining less exp. However I found an exploit in this system when I happened upon a shaping ability. The ability granted that you would receive more WP but all damage was doubled. I believe the double damage was intended to be a danger but they didn’t think it through. You don’t just take double damage, you deal double damage too. Meaning, your attack power is doubled. End result was I often killed enemies on the first turn before they had a chance to attack. Only way they could get the upper hand would be if they ambushed me but that stopped once I gained an ability that makes it that I can never be ambushed. I actually had to stop myself from using it out of pity because the game was easy enough as it is. How much of Fairy Fencer F you enjoy really depends on if you can excuse a weak story, enjoy its battle mechanics and most importantly deal with a large amount of recycled content. The last part of that sentence was the deal breaker for me and makes this a game I wouldn’t recommend. If it’s one thing this game proves it’s that length for the sake of length only serves to test the patience of the player. If Fairy Fencer had simply opted to remove this time travel nonsense it would have been a shorter JRPG but ultimately a much better experience.

CHANGE USERNAME
SuperMario
@anon1058019: yep, and we'll get an original film no less. Welp, I don't mind for more Yuri but everything sounds vague for now. Let wait for more details coming
SuperMario
@Tatami: I'm only watch anime but I'm not a fan at all with the show so I can't really help you on that. In fact this season I couldn't get pass episode 2
Tatami
For guys who only watched AoT anime and not the manga, Im curious what do you think of the current season?
Tatami
The recent 2 epsiodes of AoT pretty much confirmed my guesses of who are the Armored and Colossus titans
Anonymous1058019
Yuri on ICE!!! movie has been announced. Prepare for incoming fangirls. :.D
Spike
Zestiria finale was pretty mediocre at best... Ufotable writers really fizzled at the end. :(
Anonymous1057532
Konstantinos here: I have to disagree. I liked the episode and felt they did a good job giving exposition. I like Meteora. That said when Alicertia meets Selesia. Oh boy, that will be a rumble.

On other notes: Attack of the Titan. If they do not pull a bait and switch, we are not in Kansas anymore.

Shingeki no Bahamut: What exceptional animation.
AidanAK47
It really does feel like this show is aiming to be something akin to Fate/Zero as that too did have a exposition heavy beginning. Difference here is that series had Urobuchi writting and while the man my be more famous for his murderous treatment of characters, he is a master of presenting exposition.
AidanAK47
I hope that's the majority of the exposition done for Re:creators. We established the stakes, rules and factions. So now would be good to focus on the creator and creation interactions plus badass battles.
Honestly I really regret Meteora coming into the story when she's being pretty much a massive exposition device.
Konstantinos Travlos
Hmm the "The Man who Knew 75 Languages" reminds me of the game "The Last Express". Great game. Definitely interested.
Anonymous1056824
moster keaton
Anonymous1056607
ditective conan
AidanAK47
@Anon, Pretty sure you are just trying to pick a fight more than defend the show but a decent show to me would be one that is deeply flawed but enjoyable to some degree. Sagrada reset is not this. It goes out of it's way to be unenjoyable. To me it's a 3/4 out of 10 show. Interesting concept but with a presentation so alien that the viewer can't empathise with anything on screen.
Lenlo
I mean, decent warrants about a 5-6. That, in theory, should be an "Average" show.
Anonymous1055365
It's a decent show. You're being overly critical.
SuperMario
In the Out of Competition slot (you think that I'm finished?), 2 films in particular that catch my interest are the Korean Lost in the Moonlight which looks like a fun and lightheart adventure, and the Norway-Poland co-production adult-oriented The Man who Knew 75 Languagues about the star-crossed love between the Queen of Romania and a titular man, I guess
SuperMario
Rounding up the Main Competition are Animal Crackers, a 3G American family film which I don't have good feeling about; Big Fish and Begonia - a Chinese indie film that divided the critics, but gathered skyhigh commercial success in its mainland China; and finally Zombillenium which sounds like an enjoyable European children film
SuperMario
From other countries, most notable films are the Loving Vincent - the first feature length hand painting; the Chinese black comedy Have a Nice Day that premiered in Berlin earlier this year; Ethel and Ernest which already gained a strong reviews from the UK; Tehran Taboo- a German production about the lives of 3 women in Iranian community, which sound exactly like my kinda of film.
SuperMario
Alright, I'm here to bring you news about the selection of this coming Annecy AKA one of the best animation festival out there. 3 of anime features: A Slient Voice, In the Corner of the World and Masaaki Yuasa's Lu over the Wall will compete for the main competition.
SuperMario
I'm a fan of thought-provoking anime (see Lain, Boogiepop Phantom) but I need to care about the story and characters first before I make an effort to dig deeper to the theme. Sagrada Reset failed on that fronts.
SuperMario
It's not really about being smart/dumb here. As a creator, they already have an advantage to know how the story and plot will play out. I don't mind this advantage because otherwise the plot will become a hot mess. But don't use that advantage as a way to widen the gap between them and the audience.
AidanAK47
Ugh...Ray Gigant was pretty much mediocre up until this point but now it;s utterly asinine. Whoever decided on this endgame needs to be fired. When you are ready to end a game, no player want a ten floor dungion with a boss on each floor coupled with a goddamn boss rush halfway. Just...fuck.
Kaiser-Eoghan
It must be worse than oremo.
Kaiser-Eoghan
I saw some pages of the eromanga sensei manga and my reaction was that I was sad that it actually existed and stated "why would you even" after looking at it.
Kaiser-Eoghan
As an anime example, sekaisuru kado has lots of dialogue but it seems like it could actually be engaging.
Kaiser-Eoghan
So basically no I don't think we're dumb for not liking sagrada reset, given that myself and Mario are capable of watching genuinely smart wordy things and getting them.
Kaiser-Eoghan
@Mario: I can imagine watching Sagrada reset and thinking I'd rather be watching a Bergman film instead , something also with lots of dialogue and themes but actually engaging/clever and NOT pretentious or obnoxious about it.
Anonymous1054942
is it possible that you are all just dumb?
Anonymous1054269
@Mario: I like how you described it as giving a middle finger to the viewers. It's so true. Like, it tries to be intelligent and make the viewer feel stupid, but it just comes off as obnoxious/pretentious.
Lenlo
CGI remains the worst part of it, but we are getting more and more 2D art which I actually enjoy the style of
Lenlo
Its an improvement. The art is better, and maybe its because I prefer this arc, but the pacing is better as well. I gave last season a 3, but this one is more deserving of a 4 and if they can nail certain scenes coming up I may bump it to a 5.
SuperMario
@Lenlo: How's Berserk doing so far? Haven't picked up last week and this week's episodes.
Lenlo
Ground*. I hate it when I fat finger something.
Lenlo
Thats always the worst, when a story starts off promising and then someone runs it into the grouhnd
AidanAK47
@Mario, so it's still at it. To me it's like someone was given an interesting story and made it his mission to ruin it as much as possible.
SuperMario
@Aidan: it's still the same crap. I have a feeling that Sagrada Reset gives a middle finger to us viewers. The plot with development and characters that we have no way to figure out ourselves. The characters who change motive and even personality after each timeline. The main lead girl who act like a robot. I gave this show too many chance so I won't bother to spend more time watching it.
Anonymous1052767
Eromanga sensei
AidanAK47
@Mario, Oh ho, what was the dealbreaker? Just that it didn't change or did something really stupid happen?
SuperMario
Sagrada Reset (long sigh) (scratching my head) (eyes rolling). Dropped
AidanAK47
Hey you.
Konstantinos
Yeah, at this point, this season looks good.
SuperMario
Quite happy with ID-0 and Zero in particular. Zero charms me to no end that I'm still debating whether I should blog it. The trio Re:Creators, Kado, Atom still doing pretty well and the sequels MHA and Bahamut are enjoyable as expected. We have a wide range of anime offerings this season.
SuperMario
Sagrada Reset & SukaSuka I will give it another episode, at least until this current arcs over. They both have potential but Sagrada Reset tries so hard to sound smart, and SukaSuka still falls into its LN tropes which bugged the show down.
SuperMario
*no real urge
SuperMario
I've finally catch up with all other series I wanna follow this season. Alice & Zorouku will be off my list for now, Zorouko is a great character but everything else falls flat so far. I have real urge to continue Attack on Titan and Berserk so I'll wait until they're finished.
Vonter
I watched some episodes of KonoSuba yesterday, reminds me of Those Who Hunt Elves. And I suppose it might be an easy recommendation because it mainly comes down to; do you find it funny? or fun? If not, skip.
Kaiser-Eoghan
While yes its true of watching those slice of life shows week by week is better, I felt that when reading the manga for Aria it was easier to marathon by reading it rather than watching.
SuperMario
Flying witch have the same atmosphere, but it's a purely slice of life anime. I love Aria too and I agree that watching it 1 episode a time is the best way to enjoy it. Can't think of other serious anime that have those calming elements for now
Anonymous1042537
Yeah, I noticed they all have pretty different structures from one another (ACCA's political, Mushishi's naturalistic, Monster is a thriller, Rakugo's about a specific art form, 3-gatsu is ostensibly about Shogi, etc.) but I found that I found some similar calming elements in them (to different degrees of course).
Anonymous1042537
Thanks, I'll definitely check Aria out!
AidanAK47
One of the hardest shows to marathon besides Bakemonogatari. Though Bakomono gave me a headache after a few episodes whereas Aria just had me so mellow that I could drift into sleep at any second.
AidanAK47
Don't know if you could call it a sub genre as the examples you listed are all really different from each other.
Though in the vein of calming shows I think you can add the Aria series to the list. That show is so relaxing that you find yourself nodding off to it. Not out of boredom but it just has that effect on you.
Anonymous1042537
Do you guys know if there's a specific subgenre like this, or am I making it up? And are there other anime with that kind of feel. Not exactly slice of life, but in the general vicinity of it.
Anonymous1042537
The Great Passage was another great example. It delved into the seemingly boring subject matter of dictionary-making, but it was a surprisingly charming show. 3-Gatsu no Lion also looks promising, I enjoyed a lot of the first season (but wasn't a fan of the forced comedy sometimes).
Anonymous1042537
Like the episode where Tenma first meets Grimmer on the train to Prague and they have a picnic on the mountain was so dang good. I really need to rewatch that.
Anonymous1042537
There are some elements of that style in other shows too, but to a lesser extent. Like some parts of Rakguo (mainly season 1) was very soothing. Naoki Urasawa's Monster had some fantastic, almost melancholic episodes like this.
Anonymous1042537
It seems that most anime w/ that kind of style usually also have another genre mixed in. Mushishi was also very naturalistic, ACCA had a political underpinning.
Anonymous1042537
It's sort of in the vein of a "Mushishi" style show. I suspect it's an emerging subgenre of slice of life that's meant to be very calming, relaxing, atmospheric which I really am digging.
Anonymous1042537
I really hope there are more shows like it; not that it was perfect, but it was certainly unique and hit a lot more than it missed. I really like those cool, quiet shows you can enjoy with a nice cup of tea before you go to sleep.
Anonymous1042537
Ironically though, I would say that the first half of ACCA (up until the big flashback) is better enjoyed week by week, or at least that's what I found.
Kaiser-Eoghan
@Mario: It felt good marathoning a show again rather than waiting week by week and next weekend I'll probably marathon house of five leaves.
Kaiser-Eoghan
@Mario: Forgot to mention...there were certainly a share of moments in Acca that feel fanservish to the female audience =P
SuperMario
@Aidan: haven't noticed that. Will fix it soon.
AidanAK47
@Mario, Only problem I can see is that the posts have no spaces in between paragraphs.
SuperMario
... to be near my laptop for an entire week. First time that I had to blog entirely through my phone. Seemed to work out fine but I had to borrow screenshots from other source (I thank you that other source) ^^
SuperMario
*unless* rather than *as long as*. This has been a crazy week for me as I didn't have a chance
SuperMario
@anon1039488: I find the idea of limiting excess to exclusively stream an aime is a dumb idea; because as long as people have a chance to expose to the anime they won't really care to check it out. So I detest owning the legal streaming account, but I always pay back by buying DVDs/Blurays that I liked
SuperMario
I watched House of Five Leaves by the same mangaka and I really enjoyed it. Nataume Ono is a pretty excelent storyteller (a bit mixed on her art-style thou)
SuperMario
@Kaiser: I agree that the first dew episodes of ACCA were not that engaging but the endingg neatly tied up all loose ends. I still feel Grossular's act is kind of messy (why was he under such control from Lilium? He's not that kind to be in such passive role to be honest) but other than those I don't have any real complaints.
Anonymous1039488
Competition is good, but it makes it cost so much to legally watch everything. That's why a lot of people pirate I feel.
Anonymous1039488
You have Crunchryoll and Funi, fine. Then there's Daisuki which is kinda random. Then Amazon, Netflix, and Hulu all have some random anime, though it seems that mainly Amazon has current series
Anonymous1039488
I don't have Amazon Strike, which is like their new venture into anime I guess. There's too many streaming services to keep up with tbh
Kaiser-Eoghan
To be honest I'm pretty crap when it comes to supporting things, I don't pay for almost all the things I watch/read/play, I don't have a crunchy or amazon account, I still pirate legal streams.
Kaiser-Eoghan
@Anon: Is it a case that your country is blocked? Maybe go for a vpn? If you absolutely have to you could pirate the show...
Anonymous1039488
I wanna watch Re:Creators but don't have Amazon... :( alas
Kaiser-Eoghan
I feel like I need to wait and see approach with sekaisuru Kado...this prologue phase is...long...
Kaiser-Eoghan
I wish it had been 24 episodes long though to better organize itself.
Kaiser-Eoghan
Favourite characters were Jean, Groslur and Nino.
Can’t say I cared for the goofy interactions between Jean’s workfriends though.
Kaiser-Eoghan
Yet for whatever I could say about the pacing, when the twists happen they creep up on you and the show mostly lands every one of them, even if I’m not exactly pleased that sometimes the series does the “I pulled it out of the hat/ass” approach.
I’m relatively indifferent on the art/animation.
Kaiser-Eoghan
I did feel it picks up, improves by the mid-mark and to an extent the wait is worth it and things do come together even if I wasn’t always totally confidant with how it was getting there.
Kaiser-Eoghan
Having the protagonist go from district to district to flesh out the settings a decent enough idea and the main characters a fairly chill, cool guy.
Though the dialogue does create suspicion, intrigue, it does also plod/pad in equal measure at times.
Kaiser-Eoghan
Finally decided to sit down and watch Acca.
This show had its lovers/haters I’m sure, having watched it my feelings are mixed.
It is a slight breath of fresh air I’ll give it that and makes me want to maybe re-assess of adaptations of the author’s work.
Kaiser-Eoghan
@Mario: The only assayas film I've encountered so far that I disliked was Irma Vep, even though the lead actress was great, the surrounding performances, especially by Jean-Pierre-Lenaud were awful. Sils Maria I was initially evasive of because I'd heard that the relationship between Binoche and Stewarts characters was under-unexplored.
SuperMario
@Kaiser: Weersathakul's films are something else entirely...Otherworldly yet still cinematic. I feel a bit underwhelmed after watching the Unknown girl. The identity of the culprit, for example, feel forced for me that take me out our their naturalistic style. I'mmin between Clouds of sils maria too, know it's a good movie but it feels pretentous at times, like the movie Youth
Kaiser-Eoghan
@Mario: I also got round to watching Unknown girl by Dardenne, it carries enough moments of their brilliance but I felt they didn’t have as much mastery over their usual pacing style this time round, for the first time it felt like a thriller that played out like a drama, rather than a drama that has a pseudo thriller feel to it.
Going to watch Clouds of sils Maria next.
Kaiser-Eoghan
@Mario: The entire second half, which I’d have watched an entire film about is very atmospheric and dreamy/esoteric nearing just exactly the kind of thing I like.
The way he uses/shoots Thailands geography along with his cinematography is impressive, particularly in that second half.
Kaiser-Eoghan
@Mario: He shoots something simple like a chopping scene in a strangely engaging way, the scene with the old woman going into the cave is also very impressively shot and that one driving scenes with that pop song in the background has an airy feel to it.
In some ways I agree that there’s a bit of sensuality to it.
Kaiser-Eoghan
@Mario: It’s the kind of film that feeling tired/relaxed when watching it isn’t a condemnation of it(although a share of moments in the first half could be patience testing), it’s the sort of film where you aren’t really aware of anything outside of watching the film when you watch it.
Kaiser-Eoghan
@Mario: I finally looked into a Weersathakul film, Tropical Malady. I don’t even know how to give a star rating for this film.
SuperMario
I'm still on the fence with Alice & Zouroku. Like the title suggests, the warm chemistry between those two are its strongest point, but those moments are far and few in between as the story progresses and I don't care one bit about the Red Queen storyline. I might drop this one if the story doesn't improve
SuperMario
@Lenlo: 3 episodes anf Berserk still hasn't grabbed me as much. Yep facial expressions are really off-putting
Lenlo
Man... the facial expression in Berserk for the 3D models are, ever so slowly, killing me.
AidanAK47
Alright. Tommarrow I will get out all those posts I am late on seeing as the impressions are all finished.
AidanAK47
SukaSuka still has me mixed. On one hand there really are some great ideas and some well executed moments. But some of the dialogue is a bit typical of a light novel and the fanservice is really shameless. The massage at the end of the episode was something the show could really do without.
Konstantinos Travlos
I am in love with RE:Creators. I have no idea if they will keep it as good, but these two first episodes did all the right things.
AidanAK47
Alright, Easter made me lazy so it's time to play catch up.
Kaiser-Eoghan
@Puran: Or even Georgiou Nikolaidis while I'm at it, morning patrol is a great mood piece. Not familiar with the other guy.
Puran
@Kaiser: No Grammatikos recommendation? :)
SuperMario
I still enjoy Zero pretty much. I like the contrast between the beastfallen and Zero. The hilarious lines sound more like accidental to me, not the best product but I enjoy the ride so far
SuperMario
@Kaiser: agree with everything you said. Apparently Haneke put Flashmob on hold because the main actress was conflicting in her schedule, so he decided to do Happy End instead
Kaiser-Eoghan
@Aidan: Does the old man represent gritty anime of old? I don't know honestly I'm just throwing it out there.
Kaiser-Eoghan
@Mario: In case you hadn't heard, Haneke dropped the Flashmob movie and is now doing one about the refugee crisis.
Kaiser-Eoghan
@Mario: To whoever will be playing Godard in that biopic, I'd wonder if they could capture how incredibly douchey he sounds irl lol
Kaiser-Eoghan
@Mario: There is such a big divide between 50s/60s Bresson and 70s/80s Bresson.
Kaiser-Eoghan
@Mario: Lathimos and Avaranas remind me in an odd way of Tarr in that they're the only Greek filmakers people seem to talk about , Check out Koundorous and Theodorous Angelopolous' works if you can.
Kaiser-Eoghan
@Mario: Meh, I don't like that sort of overly on the nose social commentary some American films and tv shows do in recent years.
Kaiser-Eoghan
@Mario: Godards extremely hit or miss with me. Hazanavicius did the artist I think, but I'd sooner recommend Biancnieves as a stronger example of a modern take on silent cinema or maybe a Guy Maddin film.
Kaiser-Eoghan
@Mario: Lotznitza directed a gentle creature not Zvyagintsev, though the latter is a fantastic director, Leviathan's ending hit me very very hard, its gut punching and I appreciated that the return never went into too much detail regarding the father.
SuperMario
@Kaiser: off topic, I didn't realize Get Out having such buzz reception. It's coming here next week so I will get to watch it
SuperMario
@Kaiser: Michel Hazanavicius makes a biopic about Jean-Luc Godard and Anne Wiazemsky (the actress in Au Hasard Balthazard), which I think will be interesting. I considered The Lobster one of the best film out of that year so I anticipate his next movie a hell lot. Yep, I watched few movies from Andrey Zvyagintsev and he certainly is in my radar. Bleak, social commentary, technical impressive
AidanAK47
Oh, it's confirmed that was what was actually said in Japanese. Well...that's rather cringe worthy.
AidanAK47
@Anon, Can't say I am too fond of it myself. Though that arrow to the knee reference definitely sounds like something the translator added in.
Anonymous1026829
Holy shit Zero is hilarious. "I used to be a mercenary like you once. But then I took an arrow to the knee." "My magic is super weak so I need a powerful offering. Can you loan me your head please?" The comedy is so pointed and understated.
Vonter
I do like how contrasting Zelda is to Nier in the sense that. Zelda cares more about how the game plays and making the player have fun constantly but doesn't care about telling something. Nier Automata doesn't care what it throws to the player but cares a lot about it tells the things that happen to player.
Vonter
I think this is a hard game to score. Mainly because IMO the combat has wear out a bit do to the repetition and the sidequests have been a mixed bag with some being relevant to the plot or themes and some being just fodder to level up. On the other hand the game has a lot of implications, subtext and symbolism that so far has been enriching to reflect upon.
AidanAK47
@Vonter, Actually wrote up 4/5s of a review on Nier Automata but with the new season I haven't had time to finish writing the review. Though my thoughts on it are similar to yours.
Vonter
Nier Automata has a 10+ hour prologue. So far the game feels like it's more interested in delivering strong emotions than a compelling narrative, not that script is poor but seems disjointed in a way, circling around the themes of existentialism, purpose and truth without overexpositing about these things. It also some moments remind me of Fragile Dreams. Like the despair.
AidanAK47
The old man is the one I can't pin down. Been thinking he might represent the kind of anime that's critically lauded but sadly unpopular. Makes sense as he's one of the few on the opening that doesn't stand near ads for his anime. Or else he's a live action drama representative.
AidanAK47
Been wondering about the Re:Creators characters. We got the obvious representatives from Magical girl, Mecha, Light novel and video game. The knight girl looks like clear homage to Saber from Fate so a Visual novel representive? The psycho girl looks to be a chunni anime representative. And the guy who appeared at the end of ep 2 is clearly Shounen.
Kaiser-Eoghan
@Mario: The Ramsay one sticks out as the most interesting to me as does the lathimos one. I'm curious about that Russian one about the woman looking for her imprisoned husband as I'd like to watch more contempory Russian films.
Kaiser-Eoghan
@Mario: If you can get passed the accents Ramsay did a strong piece of social realism in the 90s called Ratcatcher.
Kaiser-Eoghan
@Mario: I think the only Baumbach film I've seen is Frances Ha and I liked the new wavey feel it had. With The lobster and re-watching dogtooth I was able to get into Lathimos' pitch black humour alot more. I've never actually seen a hong-sang so film.
AidanAK47
@Amagi, I still really enjoy it but I do get what you mean. Looking at the series overall so far it does feel like there was lost potential.
Amagi
I honestly still don't know what to think of LWA. I wasn't a fan of the formularic first half but the second half doesn't really catch me either. I loved the first OVA though.
AidanAK47
Well I will be damned. That G Koh commenter managed to predict the inclusion of Yggdrasil in Little Witch Academia. Nicely done.
SuperMario
@Kaiser: sadly i won't make it this year. I wanna try the Toronto International Film Fest next time whenever I have a chance
SuperMario
@Kaiser:you heard about this year's Cannes selection?Overall it's solid, not many that scream "masterpiece" for me.Overall I'm exciting for Hong Sang Soo's new movies (he has 2 movies screening at Cannes and 1 already aired at Berlin.What the hell),and The Killing of the Scared Deer(Yorgos Lnthimos), You were never really here (Lynne Ramsay),Okja(Bong Joon Ho) and Meyerowitz Stories(Noah Baubach)
Kaiser-Eoghan
Hmmm...just found out That Blame! 2017 is being done by a the Ajin director, not sure how I felt about that.
AidanAK47
Think this is the best time to end the series too as the difficultly was getting to be a bit too cheap.
AidanAK47
Lore wise it's pretty disappointing. Ending the game with an enemy that doesn't really have that much relevance. But Gameplay wise it was excellent. The final area was just beautiful.
Lenlo
Ringed City was a great piece of DLC and a good way to end the series imo.
AidanAK47
Dark souls sure can give you workout. Finally got around to finishing the ringed city DLC. Funny thing is that people were raving about how hard Midir was when I didn't have that much trouble with him. Gaol gave me some trouble but I managed it. Hardest was the demon prince and god I hate multi stage boss fights. Such a goddamn pain.
SuperMario
Atom still waiting for suitable subs. I swear to God, for a completist like myself the wait is unbearable, especially it should've been available already
HelghastKillzone
Yes it is.
Anonymous1020539
I mean...
Anonymous1020539
Re:producers is really great
Kaiser-Eoghan
@Aidan: I can see myself chancing more of it, I kind of caught into its rhythm a bit.
AidanAK47
Novels are actually really short. About 90 pages long per volume. They really could cover this in a single cour.
AidanAK47
@Kaiser, SukaSuka? From what I could tell it covered the first two chapters of the light novel. Each novel has 5 chapters. Though the first and last chapter are more of a prologue and epilogue respectively.
Kaiser-Eoghan
Actually if shuumatsu's first episode is going faster than the novel, roughly how much so? Its still obviously a slow burn in animated format but how much was covered in episode 1?
AidanAK47
Could have done without the huge infodump but otherwise still loving Re:Creators. Seeing a magical girl shocked over her own level of destructive power was great.
Kaiser-Eoghan
Eh, I liked the use of music early on in shuumatsu and theres a good mood set up early on along with a good opening scene but the later parts of the episode except maybe for the after credits bit get a shrug from me.
Kaiser-Eoghan
@Mario: Kado has made its hook, now it needs not to keep holding its cards and get going.
SuperMario
hmmm, don't know what to think about Kado ep2. Still good but I expected more
SuperMario
But really my mentality is that this site comes first. Getting more traffic and improve the site are my top priorities, then "what I wanna do for myself" comes later
SuperMario
@Travlos: guess you won't have to read me this season :). Haven't checked out the last episode of Kado yet but based from the first 2 episodes I think you'd enjoy that show.
Don’t worry. It’s something Aidan and me both agree on. We pretty much write for ourselves, otherwise we couldn’t have stayed this long. I get a chance to go off track once in a while to write something I wanna write.
Konstantinos Travlos
@SuperMario. I am definitely watching Shingeki no Koyjin 2, Shingeki no Bahamut 2, Re:Creators, Little Witch Academia, and probably Kado and Zero Kara. I may also do Zipang this season.
On the reaction reaction. What you say is ok. But remember, a hobby is something you do for yourself. There is a limit to how much you should care about the views of others. :)
Kaiser-Eoghan
@Lenlo: Or if I can use a quote from Chang from Black lagoon : "A fragranced shit will forever still retain the smell of shit"
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I remember back in the first impression of last Winter season, I regarded Demi-chan as a better Monster Girls slice of life subgenre over this one. But as the season progressed, while Demi-chan run out of its steam quickly, this one picked up its pace after an underwhelming first episode to become a much more […]

Scum’s Wish (Winter 2017) Review – 80/100

I remember after watched a movie called “Requiem for a Dream” a few years back, I felt devastated for an entire week. The ending hit me so hard that after finished that movie I had to walk around my area for 2 hours in the middle of night to settle my feeling and I thought […]

Shouwa Genroku Rakugo Shinjuu Review – 90/100

When you have watched a large amount of anime you can come to assume that you have learned a lot about Japanese culture. Though I think it’s testament to how limited it is to view Japan through anime when you come to realize that despite watching so much, you have never heard of Rakugo. Rakugo […]

Youjo Senki Saga of Tanya the Evil Review – 80/100

Isekai stories have become somewhat of a tiresome genre as of late. There have been many stories of people being transported/reincarnated into other worlds where they shed their once pitiful exterior and become some legendary figure in another world. In most cases it’s trit, balant childish wish fulfilment and the stories often become tiresome when […]

ACCA: 13-Territory Inspection Dept. (Winter 2017) Review – 83/100

Imagine my utmost amazement when a show that I wasn’t that confident on taking in the beginning turned out to be one of the most solid offering this season had to offer. ACCA is the most recent anime adaptation from mangaka Natsume Omo, which despite isn’t a household name, many of her works (6 titles […]

Demi-chan wa Kataritai (Winter 2017) Review – 62/100

Demi-chan is one of the newest addition to the monster girl subgenre, which usually feature a human helpless male lead get stuck in a harem of mythical creatures, in form of oversized boob girls of course (why usually those monsters are in female forms anyways? Aren’t they sexless?). In this case, we have monster girls […]

Seiren (Winter 2017) Review – 51/100

Let me say this out front, Seiren is NOT a good show, it’s a highly uneven one. Throughout its run, I can see some solid moments and fresh ideas that could potentially raise it above the bar, but ultimately, view it as a whole, Seiren is a show that isn’t worth recommending. At first, I’m […]

Flip Flappers (Fall 2016) Review – 93/100

What makes Flip Flappers stand out from the rest of the anime field? I found a lot of people asking that question along the way. Well, first off, Flip Flappers isn’t your ordinary anime offering, that’s for sure. Its visual styles are too much and too incoherent for one thing, the narrative never really reveal […]

Sound! Euphonium 2 (Fall 2016) Review – 86/100

I must admit that out of all the series I was blogging last year, Sound Eupho 2 was the one I’m saddest to see it ends; not because it was my absolute favorite anime last year, but because the sheer amount of their attention to details and their ridiculously quest for perfection are something that […]