Posted on 25 November 2015 with categories: Currently Watching:, One Punch Man

I wish I knew just what that girl at the beginning was parodying as she’s clearly been overdrawn in a completely different style. My closest guess would be the poster girls of creature features in the 60s and 70s as she wouldn’t look out of place if pasted into a movie poster. I don’t think I will ever get tired of seeing Geno’s act like a housewife, just seeing him dry plates with his hand jets makes me smile. This week put quite a lot of spotlight on a hero previously shown, Licenceless rider.(Yes the Subtitles call him Mumen rider but frankly his English name is better.) A guy who looked to be a one note joke actually might end up being one of the more upstanding heroes in the show seeing as when all other C class heroes are just giving up, he’s rushing ahead to fight the Sea King and protect the citizens in the shelter. It’s just such a pity that he doesn’t stand even the slightest of a chance against the Sea King but well Saitama’s close by so at least he will be avenged. This episode has something I like to call “the Alucard effect”. Put simply when the main character of a series is so ridiculously powerful that nothing poses a challenge then that main character will be removed from the fight as long as possible in order to build up the villain as a credible threat. For we all know that the minute Saitama shows up this Sea King is doomed.

As a result of this the episode was mainly about other heroes dealing with the threat and minimizing damage. The standout was the fights of Sonic and Piri Piri Prisoner. I could go and say Prisoner is an offensive stereotype but quite frankly he’s such a ridiculously purposefully over the top stereotype that it’s hilarious. So I think we can put down the pitchforks and agree that in no way shape or form would anyone use Piri Piri Prisoner as a representation of homosexuals or prisoners in general. That would be akin to using Mario as a representation of the Italian. Best of all was Sonic’s reaction to Prisoners “Angel Mode” which without a doubt mirrored the thoughts of every person watching. Despite being a one sided slaughter fest, the fights were pretty well animated with a lot of force behind the blows. Props to Rikiya Koyama, another big name attached to one time villains, for putting in a perfect performance as the Sea King. The soundtrack is also great with electric guitars and drums coming in just at the right moment to elevate what’s on screen. If it’s one thing I could complain about it’s that this episode ended on a cliffhanger and seeing as what happens next is one of my favorite moments in the series that was a real let down. Granted it’s coming next episode and Madhouse is certain to do it justice but the wait is so long.

Posted on with categories: Currently Watching:, Young Blackjack

While I find the level of risk in this two part arc to be inconsequential, I must admit that I like how it all turned out. For this is the first time in this series that Blackjack failed. While he was able to discern the cause of Johnny’s lack of pain, he was unable to treat it with Dr Risenberg coming in to fix Johnny’s problem himself. So for the first time Blackjack was not in control of the situation and proven that he isn’t invincible. Dr Risenberg is a nice example of knowing too much about those you respect. I think that the internet, in particular Twitter, has given us far too much insight into our idols. This is an issue because people aren’t perfect and we all have our issues and demons. In many ways it’s better to keep that untarnished vision of those you admire than to look too deeply and find they are just as human as you are. In this case, our dear doctor was involved with the experiments done on Jewish people in concentration camps. From the sound of things his thirst for medical knowledge lead him to human experimentation and now he even fears that Blackjack walks down the same path as he did.

So his efforts in this episode were less to give Johnny a normal life but rather to save Blackjack from getting erased by the American military so they could keep their experiments secret. This episode looks like it was dealing with people’s inner demons as we have a sufferer of PTSD, Tommy around to help Blackjack out. And if I am not mistaken it seems that Tommy will end up being another future adversary to Blackjack. Again I must bring up Blackjacks over exaggerated method of presentation, as I truly haven’t come to a conclusion whether it is holding the show back or keeping it from falling flat on it’s face. Blackjack always deals with serious issues but the nature of the show is highly in your face which gives it dramatic punch while sacrificing the credibility of taking it seriously. I am reminded of the Phoenix wright games which make use of a similar method to make what would be rather dull courtroom proceedings in ridiculously theatrical displays that can pull any player in with it’s energy. But those games are often comical and lighthearted as a result despite dealing with murder most of the time. So I wonder if Blackjack was presented in a manner that was more serious would that be a benefit or would it drain the colour out of what has be a really good show so far?

Posted on 21 November 2015 with categories: Currently Watching:, Subete ga F ni Naru

Oh those poor seiyūs that had to act in today’s episode. I can only imagine the horror when a Japanese speaking seiyū is told they need to have an entire conversation in English in a fairly dialogue heavy show. Japanese and English happen to be two of the hardest languages to learn so if they managed to find one seiyū who could fluently act well in both that would have been a miracle. To give credit they did work on producing it as best they could preventing it from being unintentionally hilarious but to do so they needed to sacrifice acting out any emotion in the scene. As a result you have a scene which looks like it was acted out by Microsoft Sam. What I find odd is how these two’s impressions of Magata counter my own. I was under the impression that Magata was something whom disliked the idea of being held down by anything, yet these two claim that’s exactly what she desired.

My attention on this show happens to be slipping and the reason for that I believe is in just how little information is learned in the last few episodes. In today’s episode we learned…that outside attack is impossible, that Magata was weird even to her sister, that when Moe’s parents died Souhei was with her and that Magata knew this was going to happen 15 years ago. Most of the information is worthless as it does not give new light to motives or how this happened. Moe’s revelation about realising Souhei was with her when her parents died doesn’t really add anything, rather it renders the strange connection Magata and Moe share to be rather superficial. We are more than halfway through the series and not even close to a solution here. As the series is drawing to a close I find my brainstorming getting walled off and boxed in. There are too many uncertainties, a lack of suspects and not enough information to work with.

At this point I can’t see anyone else other than Magata being the murderer and as to why that is, because out of the only characters with significant development she’s the only one that makes sense. The rest of the cast is far too underdeveloped to make a good murderer and our two main characters are the detectives is it wouldn’t make much sense for either one to remain to try and solve a murder they committed. That leaves Magata and the director, who are both presumably dead. The more we see of Magata, the more suspicious she becomes. It’s pretty clear that she knew that this would happen fifteen years ago and the only ways she could possibly know that would be if she was a precog or planned it. Moe’s dream sequence seems to hint that Magata in some way might have transferred her existence to a digital form which I think would be a bit too supernatural for this series. I will accept some truly outrageous technology(Even if it is essentially a high tech version of a sensory deprivation tank(AKA Isolation Tank).) But I think when we reach the levels of AI then things get a bit too fantasy for my liking.

Posted on 17 November 2015 with categories: Currently Watching:, One Punch Man

This episode mainly focused on a giant Meteor about to annihilate the city and the introduction if S class heroes, Metal Knight and Bang. Bang makes it a point to say how the top class heroes are hardly very heroic with most not showing up at all to stop a city’s total destruction. Even one of the two S class heroes that did show up only did so to test his new weapons. It’s seems that this show is making a point that there are few of these avengers out to do the greater good but more in it for more selfish reasons. So it is that out of the legion of heroes introduced, Saitama may be the closest thing to what a hero should be. Its is at this point where I must remark on the inconsistency of One Punch Man’s animation quality. At times it can be remarkably fluid and gorgeous but at other times it can be heavy amounts of animation saving techniques at work. What’s more concerning is that these random quality highs and lows can happen within close proximity. It really seems that any scene with Genos is given an animation overhaul but the scene with Saitama punching through the Meteor was a mixed with cheap and great animation. But that could be a clash of animation styles at work in one scene, as it certainly felt like the character animation and the explosion were done by two different people. The animators passion certainly shines through to save the scene but it could have had more impact with more movement and force behind the punch. However I must admit that complaining about animation in this show is much like complaining about a lack of sand in a desert. What’s been done has been done excellently, it’s more a minor complaint that I wish it had more consistency.

So Saitama manages to save the city but unfortunately fails to prevent the Meteor fragments from causing serious damage. Thus naturally for the human race, they blame everything on the man who saved all their hides. I have said before that Saitama’s greatest challenges come not from a fist fight but rather a more psychological approach. In this regard the Tank Top brothers actually picked a clever way of attacking him. By drawing in a crowd to berate Saitama for the destruction of the city. Nearly worked too, if they hadn’t tried to stage a publicity stunt of them taking him down in to boost their rank. It looks to be that Saitama’s deeds as a heroes are going to be mainly unsung and in the public eyes he’s an incompetent cheater of a hero. However at least he has Genos on his side who sees his true worth. Due to the differences in language there’s very few times I can judge a voice actor in a subbed show. After all what the subtitles say is merely an liberal interpretation using the closest english equivalent and I like the know how of the nuances of the Japanese language to truly judge the talent of Japanese voice actors. But I think we can all agree that even when lacking that knowledge it could be clearly seen that the actor didn’t handle that shouting scene right at all. From the manga it’s pretty clear his voice should be more angry and powerful but here the tone of his voice really didn’t match the mood of the scene. Quite frankly, it just didn’t sound right and really killed the scene for me. Next episode looks to be the beginning of the sea king attack which has been something I have been looking forward to since this adaptions announcement. However I wonder if they plan to make it a two partner or handle the seven chapter arc in one episode?

Posted on with categories: Currently Watching:, Young Blackjack

Racism is always a thorny topic to deal with. Regardless of intent there are just so many ways of messing it up, be it by using strawmen or one dimensional caricatures. It’s a topic that requires a delicate hand to prevent pushing it to its extreme all to make an obvious point of Racism being bad. So when I saw what was in store for this episode and knew that something as in your face as Blackjack was tackling a rather touchy subject I was rather worried. For good reason it seems, as we have two black men holding a girl hostage and beating up a guy just for the sole purpose of making a point that violence gets results. I never really looked at Blackjack as being historically accurate but I find the portions of the revolts being spilt between and nonviolent and Violent group to be suspect. Luckily this episode is not about that and instead just uses it as setup for Blackjacks next challenge.

As it turns out, Johnny the immortal is unable to feel pain. In a marvel universe that would equate to a superpower to which can be used to fight crime. In real life however it’s a serious issue that prevents the person from recognising just how damaged his body is. Pain may be agonizing but it alerts you to abnormalities within the body. Without it you could be walking around with a serious injury and never realize it till it was far too late. As our friend saw here when he didn’t even feel his twisted arm. For Johnny this is a double edged sword as it allows him to protest without being deterred by attacks, thus capturing his efforts on camera. But it also means his injuries become far more severe. The focus of this two part episodes looks to be just what is causing this abnormality though the preview of the next episode looks to have already given away the answer.

Young Blackjack remains a fun watch though this episode was one that a tuned out to more than the others. When compared to the intensity of the previous Vietnam episodes, the conflict here lacks weight. It isn’t this mans life at stake but rather something which is more of an inconvenience. The three day time limit just seems to be a attempt to add urgency to the problem but regardless of whether they fail or not this will not result in the man’s death. The conflict just is minor with more focus being on the moral dilemma of letting a man depend on a potentially life threatening defect.

Posted on 14 November 2015 with categories: Currently Watching:, Subete ga F ni Naru

I can’t say I enjoyed this episode of Subete too much, mainly because there was less investigating and more character building. That wouldn’t be a problem if the character building wasn’t so focused on our main leads. The leads are fine, what we need is to expand on the other characters present on the island otherwise who can we point our fingers at and say “There! They did it!” Out of our entire cast, four of them are rounded enough to be considered suspects. Two of those are the detectives and the other two are presumably dead. We still have a host of workers and support characters who have as much depth as a cardboard cutout and if this series does decide that one of these people is the murderer then it’s going to have to make it much more justifiable with its second half. I was rather frustrated to see this episode focus on our two lead arguing over leaving the island, explaining everything we already know to some people who seem irrelevant to the case and the going back to the facility. Admittedly it does establish a reason why this teacher would be given the authority to act as an investigator but it feels that’s all this episode really did. The conflict seemed just like unnecessary filler seeing as it all was pushed aside so easily.

What new information we did learn was minor. One is that when the body of Magata was exiting her room on the robot trolley, the elevator was called to the roof suggesting that someone was there during the time of the incident. The other was that Magata did indeed stab and kill her parents which has me confused. If she intended to do the deed herself then why did she present the knife to the director? Why kill them openly in front of the director and his wife? Her actions make it seem that she wanted to get caught which counter her desires to be unchained. Why did she tell Moe that a “doll” killed her parents? I guess just like our main characters, we just know far too little on these matters to make a judgement. It’s possible that now is when the real investigation starts but if that is the case then I hope we work in some red herrings and side character development. For if this series focuses far too much on the “how did it happen” then the reveal of “why it happened” could come off as cheap and lacking impact.

Posted on with categories: Currently Watching:, One Punch Man

It is interesting that the challenges that Saitama faces that get him worried that truly the most mundane and ordinary. Saitama can punch a monster into oblivion but when it comes to essays or going to sales he’s powerless. Here we have him about to be kicked out of the hero association if he doesn’t catch a criminal in two days. For all of Saitama’s infinite power he can’t do a thing if there are no criminals to catch. Saitama’s greatest weakness is his own mentality but at least Speed of Sound, Sonic has bailed Saitama out of this jam. Though I must say the animation sure takes a hit whenever Sonic shows up.  Maybe someone less talented his handling his scenes or maybe they just aren’t given as much attention. None the less the scene still worked and despite some shortcomings there was some eye candy. Namely Saitama breaking Sonics sword with his teeth. We are also introduced to two new girls of the show, Fubuki and Tatsumaki, who will likely play a part in future events. Fubuki only had about two lines so not much can be said about her but Tatsumaki seems to be channeling the aura of a lolita tsundere. Her cocky unstable side holds some potential but I think I will need to see more to discern whether I like her character or not.

The second half of this episode was the weakest I have seen from One Punch Man so far. It was essentials a overlong joke that everyone knew the punchline to. We have two eccentric A class heroes taking on a powerful monster wandering around Saitama’s neighborhood. They get destroyed, Saitama comes along and punches the thing into lunch. The fight animation was great and I liked the nature of these heroes powers, but they were clearly here only for this episode. It had one good joke in how Genos sensed them dramatically only to dismiss them and go back to cleaning the toilet in a pink apron. However this segment really felt like filler despite it being in the manga. Perhaps because it was just a bonus chapter there. It’s the ending of the episode that brings something interesting to the table as it shows that Saitama’s neighbourhood is a ghost town because Saitama draws in powerful monsters who hear that there is a really powerful being that resides there. So Saitama is unaware that he’s made a name for himself among the monsters and is currently the source of a rumor of a dangerous monster residing in the neighbourhood. Oh Satama, popular with everyone in all the wrong ways.

Posted on 12 November 2015 with categories: Currently Watching:, Young Blackjack

There are times when Blackjacks over the top nature can be entertaining presentation wise and others when it can remove any sense of surprise. While I do like the things Blackjack explores, it is very clear cut on how it shows it. In this episode the man that Blackjack and the army Medic have been spending two episodes trying to save, dies when he wanders out of his room and trips a landmine. This scene was exhibited in such a way that I knew exactly what was going to happen before it did. The minute I saw Steve in that field, I knew he was going to die and he made that all the more certain as he started walking back with tears in his eyes, triggering so many death flags that the reaper himself couldn’t stand it any longer. Bob was quick to blame the Vietcong but I point my finger at the others. In particular I find it funny that Blackjack never thought of the state his patient would wake up in and worse still had no one watching over him. To be fair however, it’s not as if anyone would expect the guy to walk into a single landmine placed in a wide open field. Really, how is it that that single lone landmine managed to remain undetonated right up till this moment or who was the lazy soldier who figured a single solitary landmine in the middle of an open field near a Vietnam village was a perfect place to kill some Americans?

As I said, I don’t think the characters handled this very well, especially when it came to Bob. It doesn’t take a psychiatrist to figure out that Bob was in a very dangerous emotional state and yet the characters only seem to make it worse by antagonizing him. Blackjack and the Medic in particular really should have handled the situation better as it was clear to anyone with eyes that Bob was about to do something drastic. Which makes me even more surprised that he was left to his own devices. In all honestly, you guys have no one to blame but yourselves for the guy calling in an air strike. The episode finale is something I raise an eyebrow at, as Black and the others finish surgery on a Vietnam soldier, survive an air strike and carry the guy through a literal sea of fire in what looks to be very flammable material. This show can be silly and over dramatic but that was really pushing it.

The episode’s final reveal was unfortunately lost on me due to my ignorance of the source material. Upon the reveal of the army doctor’s name I was feeling left out as the way the reveal was staged made this seem like a very big deal, yet when I heard his name I had no idea to its significance. So one google search later, I got exactly who he is and it puts these past few episodes in new context. Put simply, this mystery Medic is Doctor Kiriko, Blackjacks future Arch-nemesis. Eventually this war twists his personality causing him to essentially become Blackjack’s evil counterpart so it is rather interesting that these two worked together once to save a life without even realizing it.

Posted on 9 November 2015 with categories: Currently Watching:, Subete ga F ni Naru

The more I hear about Magata’s DID, the more suspect it becomes. According to this episode, Magata didn’t conceive DID out of trauma or accident but instead intentionally crafted alternate personalities so well to the point that it became DID. I personally find the mechanics of this rather fantastical as I don’t think anyone can intentionally create a mental disorder. I see this more like a child creating an imaginary friend that’s been blown out of proportion. I really liked Souhei’s explanation on how Magata was pure regardless that I disagree with it. It is a amusing hypothesis that children are born with multiple personalities fighting for dominance and as we grow into adults that personality is chained down to one. It’s the kind of philosophy that I like to indulge in a lot despite it having no real factual basis. Still to determine that purity just seems wrong as in Magata’s case she doesn’t really account for the value of human life. I don’t consider someone who can take a life without thinking about it pure, rather ignorant or emotionally stunted. In either case Magata is most certainly not pure, she’s far too calculating to be so.

I am dropping any theories on the director’s wife being behind the killings as it would be a boring development and having seen the character in this episode I just don’t think she looks to be the type. Instead I have found myself a new prime suspect, one whom I feel has the perfect motive and skills necessary to pull this off. That person being, Dr. Magata herself. At this point I highly doubt that Magata is actually dead seeing as the only person to confirm it was the island’s Doctor. She’s the only one who can program the facility to have a bug at that exact moment and her dead body was the only thing to exit the room.As put forward in this episode, Magata hated being tied down and I have no doubt that being held on this island is completly agonising for her. This entire situation may be an elaborate escape attempt but it seems that something has gone wrong. The director’s death seems to signify that he was going to be the one to fly her off the island but he either said something she didn’t quite like or he got cold feet. One particular detail which I think cements Magata as the directors killer happens to be something that was revealed in this episode. We see a flashback where Magata went to a shop and bought a knife, this same knife was then given as a present to the director at the end of the episode. This is hinting that it was the director who killed Magata’s parents because she desired it but one thing that really catches my eye is the design of the knife. I am willing to bet that this knife is the exact same knife that is currently stabbed into the back of the directors neck.

When regarding Magata as the killer a lot of things start to make sense. On that note I must admit that another outlandish theory has occured to me. Is it possible that Moe Nishinosono and Shiki Magata are one in the same? The reason I have been having this thought is because Magata seems to have a large connection to Moe despite not actually knowing her. Magata make presumptions as to how Moe’s parents died and one detail that really spurs this on is that when Magata questions her on what she was wearing when they died, a flashback Moe has shows a girl in a purple dress with black hair. The biggest torn to this theory is that Moe’s family seems to be a fairly famous name and when it comes to murder mystery in general, the detective being the killer is generally disapproved of. I still would like more information on the other characters but I am very much ready for more Subete, it’s such a pity I need to wait a week to get it.

Posted on 6 November 2015 with categories: Game Reviews

When I first looked at Fairy Fencer F I knew exactly what to expect and it didn’t deviate from my expectations in the slightest. In that regard it was like junk food, inherently bad but a comforting satisfaction in it’s simplicity. The story is minimal for its run. It basically involves our main character having to collect a hundred magic swords so to revive a goddess. So the majority of the game is you going to different areas to collect swords, gathering companions and doing this till one of the characters remembers a magic macguffin which can revive the goddess without collecting the rest of the swords. Insert evil corporation that would prefer to revive the evil God instead, ultimately steals your hard work, succeeds, a final boss fight against said evil God and you got the plot. Pretty predictable from the get go. They really want to depend on the characters to sell this story and at least for the main character they succeed.

 

 

The main character Fang starts of as a snarky egotistical bum who pretty much acts like you would if placed in the same situation. His Dialogue is quite funny and he has a general policy of just making fun of the situation. Sadly the story demands that he become a more friendly person so as the story goes on he sadly becomes more boring. The rest of the cast suffers from being a lineup of anime clichés with only Galdo being an exception because they gave him a canadian accent in English. They have some funny lines but really it’s when they play off Fang that they work. Still despite the clichés I found the assassin who communicates primarily by saying “kill” and the slob female researcher quite likable. But one thing that I found rather disconcerting was to rapid change of character one of your party members when through once the second half of the game began. How this person started and how he was by game’s end were so completely different that they could have been separate characters altogether.

 

 

Graphical, I was surprised to learn that this was a PS3 title as from the screenshots above it would be better suited to PS2. I played the Steam version of the game so this wasn’t a deal breaker because I bought it on sale. But those who bought it at full price would be quite underwhelmed. It’s a very cheap looking game. The 3D graphic models above are only used in the Area levels which are only one or two rooms long. About the size of a Kingdom hearts world with enemies roaming about instead of the band of many a JRPG, random encounters. For the majority of the game you will be working though menu’s and the story is told in Visual Novel format. There are some pros for the fairly good English voice acting and animation on the sprites but for an RPG it’s the lowest form of presentation. But it does come with a plus. This may be because of my high spec Laptop or the general low requirements for a game such as this but I never experienced a loading screen in this entire game. It was a rather refreshing experience to have a game that reacted instantly no matter what you did. Hit load and straight away you are right where you left off. Entering and exiting battles is fast making grinding less of a chore. Overall it’s nice that the game doesn’t hold you up as you run though it. Except when it comes to the tutorials which are intrusive to everything. They pop up frequently at the beginning to teach you the most obvious things imaginable. I was honestly shocked to enter the shop and get a tutorial on how to buy items. Game, this isn’t my first RPG and even if it was I am sure I could figure out the nature of capitalism. The combat system I found to be quite unique up until I noticed other JRPGs that use the exact same system so I don’t think I can give Fairy Fencer any points for something that was likely lifted from somewhere else. Still I rather liked the combat system for being quick and satisfying.

 

 

So Fairy Fencer F is a title that can be wholeheartedly enjoyed if you enter it knowing that you won’t be getting something original or outstanding. I believe it’s worth a recommendation to those who like the genre…or at least that’s what I thought before I reached the halfway point. For you see Fairy Fencer commits what I consider to be a cardinal sin of game design at that point. I find it odd that this point is rarely mentioned in its reviews on sites as it can change your outlook on the game completely. For you see once you reach the halfway point an event happens that transfers both the main characters to the past. Storywise it’s a mildly interesting development but take note. The characters have returned to the very first area of the game and that means that you must replay all the levels yet again to reach the ending. The areas where you need to go don’t change. Neither do the enemies or bosses.(Except for some extra enemies and one different boss.)This has to be the most insulting, lazy and blatant padding to grace an RPG since Bravely Defaults final section. You literally replay the game over again. As a person who has limited leisure time and someone who was genuinely enjoying the game up to this point, I find this to be an unforgivable betrayal. So much so that it spoiled my experience with the rest of the game.

 

 

With that the problems of the game really started showing, in particular the overabundance of mechanics. You have two kinds of expence, normal experience which levels you up and Wp which can be used to gain new abilities, spells or upgrade one of your stats. On top of this you have challenges which are like achievements that net you permanent stat boosts. Some of these can make sense like attacking a certain number of times will grant you a strength stat. But some are insipid and tedious such as jumping a thousand times in the over world to upgrade endurance. You can also equip fairies which gain experience with your character and level up, granting you more stat boosts and extra buffs. On top of that you can grant Fairies special buffs by using them to pull out a sword from one of the two gods of the world. There are numerous ways to power up your character but it’s clear the game was not built to work with these mechanics. So it is very easy to become an overpowered god long before game’s end. This makes the game very easy and what baffles me is that you can buy DLC which only serves to make the game even easier. If people need that then they might as well give up on playing the game and just watch a let’s play of it. This isn’t simply in the levelling system but combat and other areas. For example the shop has a synthesising system where you can take materials got from enemies and convert them into items and equipment. This system is completely worthless, items lose most of their value once you get a fairy with a SP regain ability and equipment makes very little difference. What’s more there is a side quest system meant to complement this, which rewards you with materials and money for going to areas and gathering a certain material or killing certain monsters. But you will never need this at all and the shop and pub become worthless by the halfway mark. Combat has a number of unnecessary systems too. Attacking has a combo system where you can attack a number of times based on how much WP you spent upgrading the combo tree. You can buy new combo moves with WP and these can change your weapon into various modes, like guns,axes, bows, knuckles, swords etc. Enemies are weak to certain weapon types but the extra damage done is barely noticeable and this weapon weakness systems serves only to activate something called avalanche mode which allows other characters to put in extra combo attacks without using up their turn. This Avalanche mode is useless. It’s activation is based on luck and rarely activates when you need it. Instead it often activates when an enemy is nearly dead and the extra attack amount to nothing but overkill.

 

 

There is also a world shaping mechanic which is where you can sort of equip a Fairy to a area and it will grant a special buff to that area. However while it will give you a benefit like enemies dropping extra gold, it will pair it up with a cost such as gaining less exp. However I found an exploit in this system when I happened upon a shaping ability. The ability granted that you would receive more WP but all damage was doubled. I believe the double damage was intended to be a danger but they didn’t think it through. You don’t just take double damage, you deal double damage too. Meaning, your attack power is doubled. End result was I often killed enemies on the first turn before they had a chance to attack. Only way they could get the upper hand would be if they ambushed me but that stopped once I gained an ability that makes it that I can never be ambushed. I actually had to stop myself from using it out of pity because the game was easy enough as it is. How much of Fairy Fencer F you enjoy really depends on if you can excuse a weak story, enjoy its battle mechanics and most importantly deal with a large amount of recycled content. The last part of that sentence was the deal breaker for me and makes this a game I wouldn’t recommend. If it’s one thing this game proves it’s that length for the sake of length only serves to test the patience of the player. If Fairy Fencer had simply opted to remove this time travel nonsense it would have been a shorter JRPG but ultimately a much better experience.

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Anonymous1637770
Also it can be tricky selecting a season sequel since some old series had like 50 to 100 episodes, what counted as a season then?
Anonymous1637770
@Kaiser-Eoghan - It's more common in videogames (especially Capcom) than in other mediums. Megaman 2, RE 2, Street Fighter 2, Dino Crisis 2, Marvel vs. Capcom 2, etc.
Kaiser-Eoghan
Actually in a rarity, a sequel season is better than the first.
Kaiser-Eoghan
Which makes my enjoyment of sangatsu so strange.
Kaiser-Eoghan
And I generally do not like game/sports orientated shows.
Kaiser-Eoghan
That you slightlySuper-erMario and superwooper!
Kaiser-Eoghan
And my reaction to the show is such, that I enjoyed it enough to make such a huge pot about it.
Kaiser-Eoghan
Also I want Akari to be my mom and Hina is adorable without being annoyingly so and Kana Hanazawa is doing a good job voicing her.

And whoever said it is right, the op/ed songs are worth listening to, for once I’m not skipping them.
Kaiser-Eoghan
At this point it feels as if by the end of the series I’ll come off it thinking that I don’t want to say goodbye to these characters.
I don’t think as of just yet it complete lives up to honey and clovers legacy though.
Kaiser-Eoghan
I never cared about Harunobu initially, but recent episodes have changed this.
Dull parts of the manga are easier to get through for me in the anime due to Shaft elevating the material with one of the better uses of their visual gimmicks.
Giving the series another chance, even though I won’t fully embrace the humour, it does now and then manage to make me laugh a little.
Kaiser-Eoghan
The bullying arc centering on Hina and the shows treatment of it is better than most anime bullying stories and has provided the most emotionally rewarding aspect of the show.
Characters that are assholes like Kyouko’s boyfriend, Kyouko herself I’m finding somewhat more sympathetic and want to see more to their personal drama.
Kaiser-Eoghan
However I do genuinely think that the series does a good job of allowing dramatic moments to creep up on the viewer, that early scene of Hina crying over her mother, Rei’s family flashbacks, Akari’s concerns about Hina/the stuff with her dad, all the scenes with Kyouko do carry an effective and solid dramatic weight to them.
Kaiser-Eoghan
I feel it starts very strong, making a great first impression, then kind of has these dull moments that make it sort of a slog at times to get through, unfortunately I have no interest in chess/shougi and no knowledge the show tries to give me is going to stick or allow me to embrace that.
Kaiser-Eoghan
Through jumping back and forth between the anime and manga, I can say I have no caught up to where I will now watch March comes like a lion on a weekly basis.
Anonymous1636224
The blood of the innocent will flow without end, mmmmmm this is why I love Inuyashiki
Anonymous1636224
Mmmmmm the suffering of all those innocent people feeding his God boner, this is why I love Inuyashiki
Lenlo
Oh yeah, thats not a knock against it. Just noting they dont *need* much animation
SuperMario
Well, the nature of Mahoutsukai is slow-burned, so it makes sense they focus more on static, quiet moments
Lenlo
Was that blade 2022 thing supposed to be an example? Because I wasnt a fan. It was stylish sure, but difficult to follow.
Lenlo
Maho is a good looking show, I wouldnt call it a great animated show.
Lenlo
The issue for me is, theres just not alot being animated most of the time. Usually its a pretty slow moving anime, so most of its time is talking and still shots. It doesnt need alot of animation, so it doesnt have it.
Lenlo
@Niel, I think Mahoutsukai can have good animation when it wants to. Like the water viel in episode 10 looked good (Though im not sure how much of that was after effects)
Anonymous1635607
uhhh creepy
Anonymous1635589
the blood of the innocent will flow without end, mmmm this is why I love Inuyashiki so much
Amagi
I think the security is the same as here, it's just that Japanese people are less likely to rip stuff (correct me if I am wrong). It seems like ripped anime, manga and so on are basically always uploaded by Americans, Chinese people or someone else.
Kaiser-Eoghan
I was surprised heavens feel was camripped I thought security in japanese theatres was stronger.
Amagi
Yeah it's also screening in Germany, I will watch it in February, together with Heaven's Feel, Mutafukaz, Kimikoe and a few others.
Kaiser-Eoghan
*on Europa cinema
Kaiser-Eoghan
Nanoha new film to screen next February in the US, come in Europa license it for over here dammit....
Kaiser-Eoghan
Did have some down moments though.
Kaiser-Eoghan
And I guess contrasting Luke with his old self goes some way.
Kaiser-Eoghan
Saw the preview screening of the new star wars, still feel the new trilogy stands inbetween the originals and prequels, fufills its duty as a *** star blockbuster , some genuinely hilarious high camp moments, awful tokenism, Snoke is a shit villain, but two scenes with Luke actually have a pathos to them and I liked the chase/action scenes when they happened. Nobody cares about the acting/dialogue
AidanAK47
But there are times when it goes way too far and you can barely make out what is even supposed to be happening. Or characters go so off model that they are unrecognizable. It can be immersion breaking. Much like uncanny CGI.
AidanAK47
@Niel, I do agree that it's annoying to see people complain about animation when they clearly have no idea what they are talking about. Like those inbetween frame screenshot people. But I will say I appreciate on model characters more so than chaotic movement. When the off model stuff suits the tone of the scene like that blade runner part, then it's fine.
niel
I also don't want to see someone imply visual=animation for the hundredth time. Are people really that ignorant of the technical/artistic aspect of the media they consumed?
niel
It just depends on what works best in given scene and the aesthetic they want to go for. People can complain all they want about off-model stuff, but if they really only want that the they won't be getting nearly as much of those impactful scenes as there are now. So many of the ways people complain about it is really irking to me.
niel
normal/low action scenes is different from being on-model during the action sequences and just the ones that need some extra impact in general. https://youtu.be/rrZk9sSgRyQ?t=6m45s
niel
But that depends on the situation though. And I'd argue that being consistent and on-model during
Kaiser-Eoghan
@Vonter/Niello/Mario: Ideally I want it both ways, fluid animation AND consistent model visuals, all the while never sacrificing choreography.
SuperMario
But really, who am I to say. I'm the dude who prefer beautiful shot composition myself
SuperMario
The same can be said with Shinkai's movies since he always prefers static, beautiful shot that people tend to overlook that his animation is quite poorly handled
Vonter
You're right, but art direction does alleviate limited animation, I mean the old Berserk anime, kinda has a lot of slideshow moments. MahoYome has nice backgrounds, and despite the samey faces, at the very least doesn't come from the same mold as other series. Still cutting corners with chibi segments is was a mistake.
SuperWooper
Is it any wonder that people prefer things to be static/on-model? They want to see characters who look consistent and familiar so they can relate to them.
Nie
MahoYome being the biggest offender of people getting triggered to any kind of statement about the show's animation not being good. And it's absurd because the show's animation really isn't great at all. It's good with distracting people with pretty pictures, but animation-wise it's still mediocre.
Nie
@SuperMario: Not much. Just stuff like "Art is part of the animation weather it's beautiful backgrounds or just amazing looking characters. It's not all about how they move. If it was, CG would be considered great animation" multiple times. I've just been finding myself being replied with these kinds of comment non-stop since the start of the season.
SuperMario
@Niello: What happened exactly, if you don't me asking?
Nielllo
If I hear someone says AMB has good animation one more tie I might actually lose it. It's amazing how people who apparently know nothing about it try to defend this and other people who don't know anything are actually supporting the guy.
Niello
So with Fate Apocrypha episode 22 out, I'm just now learning that people think webgen style is horrible and they prefer static scenes with pretty visual over actual quality animation. WTF. I can't comprehend this. Are casual people who watch animation in general really that oblivious to the art they have been watching?
Lenlo
Berserks Dynasty Warriors style game looked better. Also, Mahoutsukai should be up tonight/tomorrow. Turns out, Christmas is a busy time of year at this job.
Amagi
*worse
Amagi
Especially when you consider how good CGI can be by now, look at Houseki or Kado. But Berserk was the worst thing I saw in years, many scenes felt worst than sequences of PSX games
Amagi
@SuperMario: Same. I love Kon and also consider Paprika's OST as the best. @Lenlo: Me too. I honestly even enjoyed the movies but the new series was atrocious
Lenlo
HIRASAWAAAA! HAAAAAI YOOOOO.
I miss the 90s Berserk.
Kaiser-Eoghan
I was also quite fond of his soundtracks for Berserk. AIIIIIYE FORCES : https://www.youtube.com/watch?v=NkYYYew8CUI
SuperMario
@Amagi: I'm a big fan of Kon so I've watched everything from his. Even bought a book about his works. About the soundtrack, I listened to them as well but not regularly, compare to pprika OST which I downloaded and listen to a lot
Kaiser-Eoghan
Although not completely a manga, Usagi yojimbo also has an anthro character.
Kaiser-Eoghan
Millennium actress is partially inspired by the actress Setsuko Hara.
Amagi
@Kaiser-Eoghan: The anthro-animal manga is even a topseller as far as I know. Haven't looked into it yet, though. Maybe I will do so.
Amagi
Speaking of it, I am still hoping Dream Machine will happen some day. Kon died believing it would happen
Amagi
@SuperMario: Have you tried the other Kon movies like Millennium Actress once? Thought they were really good and Hirasawa is responsible for the OST there too. Or Paranoia Agent which was (IMO) very good as well https://www.youtube.com/watch?v=0nttSKBJ38k (OP)
Niello
Eoghan: Enjoy... ;)
Kaiser-Eoghan
While I haven't read this, its very strange to see a manga about full anthro animal characters: http://kissmanga.com/Manga/Beastars
Kaiser-Eoghan
@Vonter: So based on that I will try devil lady. Thanks.
Kaiser-Eoghan
@Vonter: That'd be me who made that post. I thought dororon enma-kun was wonderfully ridiculous and Devilman gorishly entertaining, Shin Mazinger Z was probably some of the most fun I had with an anime, but violence jack took it way too far though so I guess I'm aquainted with nagai's work
Vonter
I don't remember who was looking for something noir in anime. I was looking among several series from Go Nagai. And watched some Devil Lady. I don't remember if noir is exclusively detective stories, but this anime, has those high contrast shadows, eerie music and is shot like some japanese horror movies I've seen. I don't know if it changes along the road but so far it's very suspenseful.
SuperMario
I only know him through his works in Berserk and Paprika but his music never fails to amaze me
Anonymous1626471
@Amagi: Ghost Bridge is my favourite. I just find it very calming. https://www.youtube.com/watch?v=aeh5aJsxlbw
Amagi
Susumu Hirasawa is one of my favorite musicians/composers. I don't even know what kind of subgenre this is. There aren't any other music groups I know who do similar stuff
Nielllo
@Mario, Already saw that video before.
SuperMario
Check this out... I don't even know what the freaking instrument he's playing, but it's spellbound https://www.youtube.com/watch?v=PjalQjAomH0
Niello
Just when I thought Houseki no Kuni took the prize for best animation I was treated with Apocrypha. This week is amazing.
Niello
Big name animators all over. They really threw everything they've got here.
Niello
Woooooah! OMG Apocrypha ep 22 animation is sick! So that's why the animation in the first half of the show is so lackluster and basically just darn awful.
Kaiser-Eoghan
Its not entirely odd to bring up Heydrich in relation to the occult either, apparently he was said to be part of some whackjob order.
Kaiser-Eoghan
Hmmm, that girl from Dies irae, Anna Schwegln is aptly named, also shares her name with the last executed person for witchcraft, who was Bavarian German, which i'm told by an Austrian friend were particular right-est leaning politically.
Kaiser-Eoghan
Of course unfortunately its often the opposite that happens, nothing is worse than an ending that ruins everything.
Kaiser-Eoghan
Ah, how I love being surprised by something. That feeling where you''re watching something shakily held together, simply okay or good, then suddenly in the second half or last stretch your score of it goes massively up.
Kaiser-Eoghan
I can kind of understand the wanting to go home and watch something easy mentality instead of challenging but even though I'm guilty of escapism, I'm tired somewhat of "sillier" stuff, its often enjoyable but its get overly reptitive and I wish I could find more philosophical/political/imaginative things.
Amagi
Yeah the show is great because of its theme, the setting and chemistry girls have as well as their (lack of) knowledge about basic human things. Each episode thematizes this in a different way but there isn't much you can talk or say about it when you already explained the topic in detail.
SuperMario
On the other hand, I don't have much to talk about Girls' Last Tour this week. It's still good, but with this episode I feel that I'm running out of concrete thig to say about the show
SuperMario
Haha both Houseki and 3-gatsu have a good showing this week. I have a lot of things to talk about Houseki in particular
Amagi
This week's Houseki is jurassic park
Amagi
*-ati - I think Netflix and so are at least giving a few new impulses which isn't too bad. I don't think the typical anime series will disappear because of that.
Amagi
At least in comparisation
Amagi
I think it's just sad how often I see wonderful series selling 500 BD/DVD or maybe even less. Most series don't sell more than 1500 or so and the rest is usually at ~3000-5000 which is still pretty low.
Amagi
Yeah, it's one of my pro-Netflix arguments as well. Another problem is that anime (not counting manga) only make money through dvd/bd sales since they air at night, whereas Netflix or daytime tv series don't depend on the latter so much and since anime BDs are so expensive the only ones who buy them are the more extreme fans.
AidanAK47
Might be in part due to the workaholic nature of their society that makes escapist fantasy and empty entertainment more appealing than usual. Ultimately these are the people anime is made for so opening up the markets gives more deserving shows a fighting chance.
Though that isn't to say that western taste is perfect either.
AidanAK47
@Amagi, That's part of the reason I think some westernation might be a good thing as from what I seen the Japanese have truly terrible taste in anime. Sales charts from Japan just make me shake my head.
Amagi
God, the preorder anime lists are atricious. The only one that seems to sell acceptable (around 6k) is Mahoyome. Series like Inuyashiki have 80 pre-orders so far, Shuumatsu Shoujo 977. Idol shows sell good of course, including that male/bishounen Idolmaster
AidanAK47
@Anon, I read it but kinda fell out due to it's releases being slow.
Kaiser-Eoghan
@Anon: Actually if you check the manga recommendations section, you'll see there is a post about it here.
Kaiser-Eoghan
@Anon: Yes, it was interesting to follow a story that dealt with a characters homosexuallity that was outside of the yaoi/yuri mould.
Anonymous1620968
Out of curiosity, has anyone on here read Shimanami Tasogare?
Niello
Where are we up to with Inuyashiki?
Lenlo
Well alright then. Episode 9 out of 11 and that happens. Was not expecting that
Lenlo
Ooo something happen this week? Im about to watch it
Kaiser-Eoghan
It feels just as rushed and awkward in the manga.
Amagi
I noticed this too
AidanAK47
Inuyashiki has balls of steel to pull that in this particular episode number.
Nielllo
Finally got around to reading Helck, and it looks like it's going to go into that pile of good-shounen-that-won't-ever-get-animated right alongside Psyren.
Kaiser-Eoghan
@Aidan: Imagine trying to buy the dvds of the show in public.
Kaiser-Eoghan
@Aidan: Gentle remind that the prism ilya movie is out and subbed.
AidanAK47
Still surprised the second and third seasons got dubbed.
AidanAK47
@Angel, I replied to one of your comments before but the rundown is no official word yet but maybe next year.
Angel
Or no? Someone please tell me!!
Angel
Going to happen?
Angel
Is fate/kaleid liner prisma☆illya 3rei dub
Amagi
I dislike it when manga bait me into reading due to the first chapter and end up being some very generic stuff afterwards. Nobody stays for B if he started something for A, authours should expect that.
Lenlo
Really, Juuni should stick with the 3D. That fight in ep 9 looked pretty good. 3D is clearly what they are good at
AidanAK47
@Niello, It's not Chatango. It's a plugin for wordpress called Wisechat.
SuperMario
@Niello: yeah, Juuni caught me off guard this week. The production of Juuni is unfortunately shaky, but well, strong writing can save the day
Niello
Btw is this chat still Chatango?
Niello
This week episode of Juini is surprisingly good compared to how the show usually is with its backstory. Although the part where Ox tries to explain to Tiger could definitely use some visual buff.
SuperWooper
in the future*
SuperWooper
Pretty cool that Juuni Taisen had that kind of emotional heft this week, though. Might be one of the 2017 shows I sample the in the future.
SuperWooper
I think the occasional comments with an episode title and nothing more come from people who mistake the shoutbox for a search bar.
SuperMario
@Anon1614688: juuni taisen... made me tearing up this week. Honestly didn't expect that. Damn you, Tiger
Anonymous1614688
juuni taisen
Amagi
Had some complaints regarding Children of Whales but the latest two episodes were pretty good.
Amagi
@Anon: You explained it better than me.
Anonymous1614307
Kaiser: I actually have the exact same opinion of Natsume and Mushishi. Both are excellent, but Natsume just does a great job with a small core cast and a very simple premise
Anonymous1614456
who likes naruto
Kaiser-Eoghan
Mushishi does have good stories, but it was always a manga I'd dip in and out of, on and off for years, never marathoning it, wheras Natsume was easier to read several chapters of in one go.
Kaiser-Eoghan
I think its because Natsume has more pathos.
Kaiser-Eoghan
*more than
Natsume weirdly ended up becoming this comfort manga for me with a higher consistency rate .
Kaiser-Eoghan
I will state that I hold the terrible opinion that I like Natsume Yujinchou than Mushishi but at the same time completely recognize that Mushishi is probably the more ambitious, better show.
Niello
So it becomes a cycle of "this is an interesting set up" (except that the new Kino isn't even good at that) and then they fucked up or Kino/Shizu fucked them up even more, then move on. Without the emphasis on philosophical nature of the set up they present like in the original Kino, there really isn't that much point to it.
Niello
With the new Kino it's more about messing people up, occassionally observing and hardly ever improving. The anwsers or solutions to the problem they present is never really talked about in a rational way.
SuperMario
@Anon1614318: maybe you should give the old Kino a try. What I don't like most about the new version of Kino is that both Kino and the new guy are sketched as hero. The old Kino manages the tone right as well. There were some really dark tales and most of them thought-provoking. Can't say the same for say...Country of Cooking
Anonymous1614318
I don't know, it might be interesting to actually dig deep into the differences between episodic series with this kind of style to see what works and what doesn't.
Anonymous1614318
I guess it's a matter of the chapter they chose to adapt were not really the better ones but the ones where the protagonist is more of an active role. Not totally against that, but it feels like the protagonist is just OP all the time. At least with Mushishi Ginko isn't able to save everyone all the time.
Anonymous1614318
I guess it's supposed to be more allegorical, but most of the time the allegory is not really meaningful enough. I thought it would be more along the lines of Mushishi, which is kind of similar in setup, but better in most other ways.
Anonymous1614318
What keeps me sticking around are some of the nice background arts and generally pleasant use of color, but admittedly most of the episodes aren't really engaging in a meaningful way. Most of the time its just Kino/Shizu show up, find out town's gimmick, then save the day. I prefer the episodes where the townspeople are more than just flat background characters.
Anonymous1614318
It's interesting to see how this new Kino season is being received from folks who've already watched the original. This is my first real exposure to Kino, and I kind of like it, but even without watching the original, I share many of the same complaints Aidan and most of the others have.
Amagi
I am also kinda sad he's just some 2* servant in fgo, but his power is special and he's physically weak, so it's understandable.
Amagi
And again, Shakespeare is just great but the character is, sadly, kinda wasted here considering how much screentime he has.
Amagi
@Aidan: Yes. Plus, maybe more characterization or background for some servants. The anime would have that time without Sieg and his romance sub plot.
AidanAK47
@Amagi, Those being remove Sieg and more Shakespeare?
Amagi
And man Apocrypha is pretty good but it would be twice as good if it had those two changes Aidan always mentions in the reviews..
Amagi
@Kaiser: I think the male in Kino was a mistake. Having two PoV sounds good, but he's basically just a male Kino, he even looks like her. Someone vastly different would have been way more interesting.
Kaiser-Eoghan
I'd guarantee that sangatsu no lion would be high up, but FINALLY this weekend I'll be catching up.
Niello
@Kaiser, Ugh my phone gitched. What I meant to say was that background was unexpected. Now I see why you're enjoying CotW though.
Niello
@Kaiser, That's unexpected.
Kaiser-Eoghan
I enjoyed how outright surreal Arakawa was.
Kaiser-Eoghan
@Amagi: It bothers me that they're stuffing multiple tales into single episodes.
Kaiser-Eoghan
Ah, excel saga, I wonder what I would think of it now, its been years.
Kaiser-Eoghan
@Amagi: I actually respect Aidan's coverage of it.
Kaiser-Eoghan
@Niello: Yes that edgy villain kid in COTWs was annoying though.
Kaiser-Eoghan
@Amagi: I don't care much for the male character that leads some of the episodes in this new adaptation.
@Niello: Its a non-mainstream shoujo that isn't set in a school, moves at a quick enough pace and has some nice background art/chara design, I grew up on shoujo fantasy manga also so theres that.
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Featured Posts

Juuni Taisen – 11 [To Treat a Man to Beef From His Own Cow]

To the surprise of no one, Rat wins the race by breaking in the right place at the right time with the right weapon. This is by no mean a coincidence, because later on we learn about Rat’s real power: “Hundred Paths of Nezumi-chan”, in which he can see 100 various outcomes and thus picking […]

Mahoutsukai no Yome – 10 [We Live and Learn]

Welcome to week 10 of Mahoutsukai! Finally, oh so finally, we have are given some backstory on Elias! Our mysterious male(?) lead gets some explanation. We also get the start of a Chise only arc and finally some more information on Lindel. Lets jump in! As the main focus of this weeks episode, naturally I […]

Dies Irae – 09[A Mother’s Sins]

DIes Irae isn’t making this easy for the anime only watcher, as we get confused montages of Lisa’s backstory and oddly of a character whose relevance doesn’t come till a much later date. I would say it’s rather spoiler-ish if the info wasn’t presented in such a haphazard way that no one could really decode […]

Girls’ Last Tour – 10 [Train – Wavelength – Capture]

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Kino’s Journey -The Beautiful World- – 10[Kind Country]

Another remake of a story from the old series and while this one is adapted quite well, maybe even arguably better than the old version, it unfortunately lacks the same impact. The main problem comes back to the thing which ultimately holds back this season as a whole, story choice. For you see in the […]

Houseki no Kuni – 10 [Shiro]

This week proves to be the most action-packed episode Houseki has been offering so far and unconventionally, it’s Dia who takes the central stage at facing the most ridiculously overpowered Lunarian Titan to date. Well, I said “unconventionally”, but when the narration and the execution (the camera work, in particular) come together in such neat […]

Fate/Apocrypha – 22[Reunion and Farewell]

Breaking my usual routine today just to give an opinion on this episode but this episode made me feel compelled to get out my opinion. We have another action packed episode with three contestants out of the war and boy did they go out with a bang. Many will notice that the animation for this […]

Inuyashiki – 9 [Shihjuku People]

Welcome to another week of Inuyashiki! This week we have incredible sequences of terror, fearless Directors and death flags! Lets jump in. Obviously, the first thing we need to talk about this week is Hiro. A lot has happened in the few hours since Hiro attacked the Station. Interestingly, yet weirdly, Hiro has garnered a […]

Fate/Apocrypha – 21[Antares Snipe]

When Apocrypha slows down, it’s story shows it’s cracks. But when it’s an action showcase it actually becomes quite entertaining. The characters don’t have the time to be developed but they shine in combat when they clash, sometimes showing parts of themselves the series otherwise doesn’t allow for. Astolfo for one was actually useful for […]

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The Reflection Review – 45/100

The superhero genre has been undergoing a surge in popularity in recent years. From the Marvel movies in the West to anime series like My Hero Academia in the East, super heroes are everywhere.  As such, for good or ill, it was inevitable that we would get a merging of the two. The Reflection is […]

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Every Anime season we the viewers are shown a number of adaptations, often made after Light or Visual Novels. It’s an already written story with an established base, a smart business decision. In recent years studios have also begun pulling from the Video Game market for their shows. Pieces like the Idolmaster series, Kantai Collection […]

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