Posted on 28 June 2016 with categories: Currently Watching:, Re:Zero -Starting Life in Another World

When I heard about this arc being hard to watch I readied myself for a number of things. I was prepared to see Subaru die gruesomely, to see him tortured and broken. However while I was ready to see him get destroyed by others; I didn’t expect him to be the architect of his own destruction. This was truly a painful episode to watch with Subaru attempting the brute force his way through story developments like a typical shounen protagonist and it just failing miserably. It wasn’t elegant, nor was it impressive and Subaru came off as outright pathetic in his attempts to make himself seem like a big deal. This is by far Subaru’s lowest point in the series and the visuals certainly show it. The manga tried to give him dignity in that there he was at least given some acknowledgement and looked decent even when getting beaten. Not in the anime, here he looked seedy, graceless and desperate.

Which leads me to rethink something I said in the last episode review of this series, namely that I was worried about Rem becoming irrelevant to the story. Perhaps I was worried about the wrong person and in truth the one whose rapidly becoming irrelevant is Subaru himself and he’s all too aware of it. After the closure of the mansion arc Subaru is in a a brand new run where he has no real idea of how anything will turn out. His usefulness has dropped to zero and his existence in Emilia’s life is no longer necessary. For when you think about it, he has no real reason to be at the King’s selection nor any real reason to be in Emilia’s life. The spotlight is moving away from him and I think Subaru has noticed. That’s what makes this episode a little easier to watch for me, for I see it as Subaru desperately kicking and screaming so that he doesn’t end up left behind.

I will admit that seeing Subaru going through all this is not a pleasant experience and while I appreciate the subversion of the shounen tropes, it’s still somewhat flustrating to see Subaru act like this. What makes this somewhat more frustrating is that Subaru is basically making the moves the viewer likely would. I know if I heard someone start berating the girl I liked by racist assumptions I would call him out on it regardless of where I was. Same goes for Julius as he questioned Subaru’s declaration of being Emilia’s Knight, I too would try to shout him down. Upon being challenged to a duel I would relish any opportunity to hit him. But here Subaru is making all the moves the audience wants but is experiencing the consequences of taking such actions. By declaring himself a knight he publical embarrassed Emilia in front of everyone and by fighting Julius he showed everyone just how much of his words was pure empty talk. I really like that when looking at it from Julius’s perspective all his actions seem logical. Most often to make the hero look better they have his opponent act illogical and unreasonable but here Julius was the more level headed one. He tried to make Subaru see just how he was making Emilia feel and even his challenge was him giving Subaru a chance to show his worth; while preventing him from getting murdered in a back alley for insulting the knights by making him an example. Obviously he isn’t right in every regard, I am fairly certain he got some enjoyment out of beating Subaru to a pulp and his philosophy of might makes right is just wrong. However he isn’t just some one dimensional caricature for Subaru to beat down and show everyone how great and right he is.

On the matter of the king’s selection I find it amusing that none of the candidates is aiming to simply be a good ruler and many are going for a radical and dangerous change. We have Priscilla who basically promises a complete dictatorship. Crusch wishes to rid ties to the dragon and let the people rule the nation which seems like a pretty big deal. Anastasia admitted that she is only after the crown to satisfy her own greed. Felt after being pushed into running as ruler due to Roms interference, declares that she was get rid of the social class hierarchy. Emilia in contrast seems to be the most reasonable one and promises to give equality to all people. Basically each participant has pretty much declared that they are going to do whatever the hell they want when they get the crown so I wonder just how this is planned to be settled.

The defining aspect of this episode is the scene after all of Subaru’s embarrassments where he and Emilia finally have a talk. The talk bordered on the overly melodramatic but hit some big points. Namely that Subaru has placed Emilia on a pedestal so high that he can’t even see her for what she is anymore. Emilia cannot understand just why he holds her so highly and Subaru can’t explain because of the curse. Leaving him rambling like a madman to Emilia about events that just didn’t happen to her. After Subaru lets out his most selfish true feelings; Emilia declares that they go their separate ways leaving Subaru alone. This is probably the most human Emilia has been in the series and he comments such as “I had high hopes for you” cut deeper than a knife. This is a massive turning point in the series but one that has me worried. This is big in regards to Subaru in that once he arrived in this world he made Emilia his center and focused all his efforts for her.

Now he’s lost that and the time has come for him to find a new objective but there lies a problem in this. If Subaru dies then possibly all this will be undone and even though while watching this episode I desperately wanted someone to kill Subaru just to undo the utter cringeworthy displays he put in, I do not want his confrontation with Emilia to be undone. If I am asked about whether this episode was a good or bad episode I say my decisive factor is what comes after this. This could be a great example of Shounen deconstruction if it remains this way and a great cornerstone of Subaru’s development as must pick up the broken relationship pieces caused by his mistakes. But if all this gets swept under the rug and Subaru gets to replay for the perfect end then this episode will leave a particularly bad taste in my mouth.

~AidanAK47~

Posted on with categories: Anime Reviews, Kiznaiver

Kiznaiver is a very different faire from Studio Triggers other works in that it takes a more serious tone and has a writer who tends to go more for the melodramatic. This is a tale about a group of very different people gathered together and have their pain linked to one another. In an effort to take a step towards world peace a system was devised to allow people to feel the pain of others as if it was their own and thus these group of people must learn to coexist with one another to complete missions given to them throughout the summer. This is the premise sadly lost in this show as it eventually gets lost in a love pentagram, excessive teenage melodrama and angst over the past. Kiznaiver is a polarising title in that it has elements of great worth and characters, while not particularly deep, that have good chemistry. However while it had a vague idea on the themes it wanted to touch and what it intended the characters to be, it purely gets lost when it comes to presenting those idea’s. What we are left with is a series which doesn’t know where it is going and wastes more than half its runtime in reach of a goal. Though once it finally decides on its direction it sacrifices all it has set up and it’s greater elements for forced drama and soap opera like developments. All to end on a climax with feels undeserved and rushed.

Kiznaiver is a bad story with excellent presentation as while the story developments are confused and lack focus, the presentation could fool you otherwise. Direction is particularly excellent in giving emotion to certain scenes and the visual aesthetic is quite appealing. The anime also sports a great opening with what may be the last song by the excellent band “Boom Boom Satellites”. The OST has some notable tracks and sound direction is spot on. The characters are quite likable and at times the comedy can work well but it falters when it sacrifices the comradery of the group for the cheap thrill of over emotional outbursts and vocal preaching. The plot gives special attention to certain characters only to abandon them to the sidelines afterwards and at times changing characters to fit what is demanded of the plot only to double back and have them return to how they were. At the beginning Kiznaiver was aiming to be zany and fun like any other trigger anime but halfway in it decided it was going to be Kokoro Connect. Then reaching its endgame without really deciding on which of the two it would prefer to be.

The show tries to act as a character study and tries to get across a deeper insinuation about the nature of feelings and connecting with other people but when examined it comes across as shallow and simplistic. Mainly resorting to a traumatic past as the cause of someone having communication issues instead of taking into account that maybe their are those of us who simply can’t connect with others. Or simply don’t want to. Two character get more focus in regards to this and one has their development more or less negated within two episodes of coming out of her shell. The other remains rather enigmatic and when it comes down to it, all that we truly learn of her is that she has a contrived tragic past. If it doesn’t affect you then sadly she has nothing else, besides acting as a love interest. Despite this it has moments; in both the forced drama and zany antics there were points when it comes across as genuine and heartfelt. Though this does make me lament just what this series could have been if had better planning. This is Trigger trying something different and as an experiment it is interesting. I would like to see Trigger tackle something like this again but if they do I hope they hire a better writer.

~AidanAK47~

Posted on with categories: Kiznaiver

This was certainly pure narrative confusion at it’s zenith and in that regard I don’t mean that the events depicted were hard to understand but rather a general confusion on what mood it wants to go out on. In this episode we had comedic, drama and climatic showdown all hastily weaved together to try and make something work. In that regard I may have succeeded on small fronts but failed as a whole. So Noriko has gone full supervillain out of nowhere and is attempting her own version of the human instrumentality project. The story tries to explain away her motivations by having Mutsumi lay out that Noriko has somehow gotten it into her head that in order for her to give back pain to those deprived by the Kiznaiver experiment, she needs to take on everyone’s pain and somehow that will fix everything. Or something about wanting to connect to others through pain…honestly I have lost all interest to truly dissect it at this point. Basically the logic is akin to saying the best way to heal a bruise is to break your arm. But who cares, the show only cares that Noriko needs to be stopped and the only way to do so is to have Agata give her a good talking to. Thus through the power of love and friendship and all that complete utter bull…um sorry I mean he’s going to snap her out of it with a good scolding. It’s clear that Kiznaiver wanted to have a big climax and that I am not really supposed to question the machinations of it too much. For if I do, awkward questions show up like isn’t Noriko forcefully abducting an entire city and performing dangerous surgery on them? Did she get away with this scott free, like no repercussions whatsoever? Where did she get that legion of followers who do her every bidding? And the big one, just what is this supposed to accomplish?

All the while this deathly serious stuff is happening, there are random jarring moments of comedy sprinkled in with little regard to the tone. I just say when you cut from Norikos sister telling Agata about how lonely Noriko was and how he needs to save her to two of those weird mascots sumo wrestling in the park, well it’s clashing.At this point the KIznaiver things is basically magic and Noriko’s big terrorist attack is stopped once Agata tells her to just let things go and badda bing badda boom, everything’s solved. The other Kiznaivers didn’t really have a point here besides chucking in their two cents on the situation. Giving speeches that solemnly remind me that these people haven’t really hung out long enough in front of the audience to give them the “nakama” card. Also for some reason the bullies come back and are unceremoniously booted off screen again. Seems their sole purpose was to act as an exposition device for the other Kiznaivers so they know what is going on. Well once Noriko comes to her senses it’s time to settle the shipping in the epilogue because that truly is what was given primary focus this series. Yes I am somewhat glad that Kamina 2.0 and Yoko 0.5 got together but personally I would be most interested in seeing more of Luluco finding Nova in the background.

The ships are pretty much what was decided in episode 4 with Noriko and Agata, Chidori and Tenga, Yuta and Maki with Nico doomed to forever alone status. Unless her and Hayame kick something off. Truthfully this all felt forced as while I can get why these characters could go for each other, I find it far too sudden with it all happening in such quick succession. As I see the gang all together again I find somewhat of the feeling that gave me hope for the series in the beginning. The characters do play off each other well and I do find their interactions amusing. (Particularly Noriko’s comment that she and Agata will have a pure relationship…until Agata pushes her down.) This is strange even coming from me of all people but perhaps Kiznaiver would have fared better if it left all this Kiznaiver experiment stuff to the side and just had it be about the characters playing off one another.

Looking over it all Kiznaiver was a confused series that spent too much of it’s start wasting its time and pushing for a dramatic climax as it reached it’s end. Some say that perhaps with a two cour season it could have shown more of it’s potential. It certainly could have but seeing as the writer couldn’t build a series for one cour I doubt she could do it much better with two. I blame the majority of Kiznaivers failings on the writer as speaking in terms of presentation it’s fairly remarkable. In much lesser animation studio this story wouldn’t nearly have been what it is and I see it as a testament of just how much Trigger can really do even with lacking material. If there are those of you who have lost faith in Trigger due to this series I say watch the short series that aired alongside it this season. Space patrol Luluco is shorter, more in tune with triggers style, had a far more satisfying climax and is overall a much better show than Kiznaiver. Most of all I truly look forward to that Little Witch Academy TV series they announced. Kiznaiver ultimately wasn’t what I hoped but I am certain Studio Trigger has more bullets to fire.

~AidanAK47~

Posted on 26 June 2016 with categories: Bungou Stray Dogs, Currently Watching:

And we get to the end of Bungou Stray Dogs, but this last episode doesn’t offer any conclusive ending, instead feel more like a set up episode for the next season. This last episode functions like a typically Bungou Stray Dogs’ episode; there are many good things to say about it, mainly the technical triumphs and the great character designs, but the writing and the new characters are mixed bags.

Let’s get to the good side first. As far as action show goes, Bungou Stray Dogs is at its top form this week. There are new set of enemies introduced, promising a three ways battle between the Armed Detective Agency, the Port Mafia and the Guild (the North American organization of the gifted) in a second season. Thus the main set piece this week happens in the imaginary closed space of Lucy (resembled of L.M Montgomery – the author of Anne of Green Gables) named Anne’s Chamber. I have mentioned that the show always had a very good grip on creating a memorable set pieces that really feel like it breathes by itself, this time in particular the close spaced is just wonderful. It’s so stylish and awe-aspiring, while at the same time dreamy and creepy. The fighting sequence is exciting, with the cat-and-mouse chase that are thrilling from start to finish. Atsushi again proved himself this week that he is capable of fighting for himself, and I can forgive him for wanting to run away calling for help because that’s just who he was. Thankfully he got pulled back by the physician, who soon revealed to be the Port Mafia’s boss. He is one of the more interesting character out of this show, both very mysterious and smart and tricky, and he’s just like Dagai who seems to be one step ahead of everyone else.

The other new characters presented this week, however, are just bland. I’m a bit disappointed that Fitzgerald turns out to be over the top archetypical American villain, the one who thinks money can buy everything and proud himself for that. I originally think he’s one of the tough one to beat but judge from the facts that he’s super one-dimensional, and he got killed off rather easily in the end, all that made me wonder what’s exactly his role in the show. Lucy is also a very one-note character, who appears mostly as a mad, sick little girl who just want to have fun. A bit about her insecurity among the Guild is a nice little touch but other time she functions like a typical villain. Dagai again back to the office and seems like nothing happen further emphasized my complains on the inconsistency of the show.

Looking ahead, I honestly have no idea how they could handle the mega-battles between the Armed Detective Agency, Port Mafia and the Guild. There seems to be a lot more Guild members with more unique skills to fight against next season, but it seems to me that Mori (the Port Mafia leader) is the ultimate boss. I’m a bit keen to check out the second cour just to see how they handle all that, but I’m not sure about covering its second cour, since I don’t think the show will get any better than what it is now.

~SuperMario~

Posted on 24 June 2016 with categories: Anime Reviews, Currently Watching:, Joker Game

When experiencing the wave of new anime each season it can get rather tiresome to notice all the teenagers fighting supernatural forces while gathering a harem through seer luck or similarly tired concepts. So when something like Joker game comes along and takes a road less traveled with it’s story, naturally I am well on board. However the sad thing about entertainment is that even if you try something new, if you don’t succeed it amounts nothing more than a show which had a good idea and a lesson for others to not brand out from their tired concepts. In that regard I truly lament such anime but unlike them I don’t think Joker Game will remain as a lesson for others, for to do so it would have to be memorable. An idea with such promise, a tale about a team of Japanese spies sent out to gather info in the time right before World War II broke out. You could spin quite a tale with that setting but sadly Joker Game settles for a much more simplistic level.

The first problem with the show is it’s episodic format and it truly limits the plot when each episode’s story needs to be resolved in a short time frame. Each episode has a brand new cast and a brand new setting. This essentially prevents the viewer from becoming attached as there is rarely anything consistent to latch on to. But most importantly in episodic shows the show is often held up by the characters and their interactions. However Joker Games protagonists are completely interchangeable with little in defining characteristics. No matter the episode the main character plays the role of the super spy who never fails and in that regard is mainly a plot device. When looking over the story, Joker Game is style over substance and merely a spy power fantasy. The writing lacks the nuance to weave a compelling narrative around international espionage and often resorts to contrived or trite developments in order to make the protagonist look as good as possible. The villains in each episode range from the over the top evil to inconsequential, often any threat they pose is completely undermined by episodes end. The writer holds his protagonists in too high a regard which ultimately makes this a show about the triumphs of several Gary Sue’s and how much better they are than other people. It don’t take long for this aspect to wear on you and through the episodes the victories of the D-agency spies become less compelling and more boringly anticipated.

Through while the writing can reach unrealistically silly levels as the D-agents display skill bordering on the supernatural, you can still find some interest here. The show never truly drops to a level of becoming bad and to some they can come to enjoy the exploits of the spies and their missions. I found three or four episodes to have above average value and the show remains consistently watchable. However it never truly excels and in episodes can become quite boring as you wait for the inevitable cop out win of D-agency. The episodic structure continues right up to the end where the show simply stops instead of ends. The art and animation remain consistently good and the soundtrack is rather catchy and nostalgic of Noir fiction. Joker Game is a show that lacks the high points to be recommended and the low points to be outright hated, it’s middle of the ground which made the score of this series rather appropriate. Joker Game is a series destined to be lost to the ravages of time, soon to be forgotten.

~AidanAK47~

Posted on 23 June 2016 with categories: Currently Watching:, Koutetsujou no Kabaneri

1

After the Horobi’s laser light show and having Biba-sama completely dominate the narrative with his super cool looking henchmen, Koutetsujou no Kabaneri is back on track although it’s on different rails for here on out.

Imprisoned by the Hunters and being caught in the middle of the impending final conflict between the Shogun and Biba, the crew of the Koutetsujou manages to recapture some of the things that I loved about the series up until the end of episode seven. Having the Ikoma and his crew come up with a plan to overcome the odds while jabbing at each other with their character interactions  and break out of imprisonment is exactly what is needed to bring this show back into focus. The music was an improvement over the unsettling soundtrack of the last two episodes although it didn’t reach the highs that had been set earlier by Sawano. The only thing that couldn’t be helped but be mediocre is main target of Biba-sama as an over-dramatic bore that drag downs Kabaneri’s second half.

3

Biba-sama’s backstory is certainly brimming with potential as he was casted out as a pawn between two political factions that had different views on how to deal with the Kabane. Being twelve years old and in charge of a military campaign draws a lot of parallels with Arslan Senki which could have garnered some sympathy for this dashingly handsome villain in his tale of being betrayed and slowly dismantled by the Kabane. However, the few scenes that featured the young Biba-sama only highlights the problems with the twelve episode format of Kabaneri as his villainy have a far greater emotional impact if the show could have spend just ten minutes on fleshing out his initial campaign against the Kabane instead just a few moments.

2

This is the second time that Ikoma is being casted off the train and it doesn’t look like it he’s going to get back on anytime soon. A brainwashed Memui booting him off and his most certainly dead bro of Takumi are the two biggest shockers of the episode. I’m not too fond of using the mind-altering drug trope as it strip a character of its agency and reduces them to a plot device, but at least Memui put up a decent fight before getting the needle treatment and the green stone is obviously the trigger to snap herself back.

While Kabaneri of the Iron Fortress isn’t a trainwreck, especially when compared to the other flaming dumpster fires of this season, it could have been much better. Episode ten did much to slow the but the final forty minutes has it work cut out to keep it from descending further into the mediocrity that is Biba-sama.

4

Posted on with categories: Anime Reviews, Mayoiga

Mayoiga has to be one of the most misunderstood shows in recent years.

On a surface, the premise alone has a lot of potential. The idea behind putting 30 people, each of them has very different set of personalities, together in a bus to a mysterious lost village, in order to start over new life is an intriguing concept, because there could be lots of angles to explore, even within its mystery/horror fare. The show could use the setting to explore the internal conflicts between the cast, or the nature of those monsters that drive anyone insane or even dig deep to the mystery behind Mayoiga, or the show can go full cannibalism that was suggested many times in the first episode.

Instead Mayoiga goes off track very early and never looks back and the overall execution certainly stands out, in a very-bad-it’s-good way

Billed as a mystery show, Mayoiga contains many elements that feel like a recipe for disaster: over the top characters, awkward pacing, long and meaningless conversations. In the first 10 minutes of the show for example, literally EVERYONE in the cast got introduced (and that 20 plus characters to remember). The characters have a distinct and overall solid character designs; but most of them are way too over the top to feel like real people. Mitsumune, our main character, for instance, feel really bland and his only traits are unsure about himself and his affection towards Masaki. The conversation drags on, don’t really advance the plot or flesh out the characters. Worst of all, the pacing sucks, sometimes it drags for too long before moves too quickly, for example in the first half of the show, there are few episodes where nothing important happens except the cast arguing. The cast themselves uses their time wisely to talk about how to call rock, paper, scissor the most correct way, arguing over the name of one of the cast who just vanished, or lying asleep in the end without the care of anything else.  The cliffhangers, were presented in almost the end of every episode, just so that the stake returns back to normal in a very next moment.

Thematically, Mayoiga actually has its meaning underlying under the surface. The monsters are revealed to be Nanaki, which are part of each individual’s past psychological trauma, come to life. They are a symbol of all those ugly things that the cast left behind to start over their new life. They are not, as the series progresses, intend to harm the cast, but are a part inside each character, and the show made a point (as in your face as possible) that all of them need to face their own Nanaki (their traumatic past) in order to become a better person. The Nanaki monsters, represented in 3D animation, are both out of place and uneasiness at the same time, which actually fits to the theme very well.  But I have to say, reading this underlying message is a bit too much, as the series itself never attempt to dig deeper into its theme.

Which brings me to the next point, many of the above elements actually WORKED in favors of the show. One thing that Mayoiga truly excels, the one thing that Mayoiga will likely be remembered for years to come, is its ridiculousness. All the ridicuolous, awkward bits are intentional, majority of them are so well-aware that it becomes hilarious. Many of the Nanaki monsters, for instance, are just plain silly in concept, such as a big silicon boob monster (yeah! You read it right!), or a girl seeing a giant Mitsumune because he happens to look like her ex-boyfriend, so instead of seeing her ex she would see Mitsumune who she just met for 2 days. See the absurd sense of logic here? Indeed, most of the cast embrace that ridiculous sense of logic wholeheartedly that it’s actually refreshing to see them keep betraying our expectation. Lovepon would be nothing if not for her “execution” speech, and after a while it’s just feel so welcome to see her running for her life from the monster, still remain in character “We going to be executed!!”. The Driver and his bus also keep appear/ vanish without any explaination is also a good running gag. Other characters, like Mitsumune, Hayato, Koharun, Nanko, actually the whole cast also embrace their one-note traits to a bitter end, put it up to the max that they become so gimmick and fun to watch. The conversations, as I mentioned above, drag on and on; but there is a lot to enjoy there, mainly for their unique train of thoughts and the ridiculous topics they could come up to.

Like I mentioned in my review posts, Mayoiga is a masterclass of using anti-climax not only to twist our expectation out of the usual conventions, but also to reduce any tension whatsoever. Take the revealing about the nature of Nanaki for examples, in a sequence where 4 members of our group witness their own Nanaki, they seem defeated, had nowhere to run but somehow, all of them managed to escape from it, without any injury. In other scene we witness the group decided to tied Masaki up and attempted to stab her, just so that she got ambushed by the bus driver, who drove her away just to beg her to allow him to meet his daughter again. The extensive use of anti-climax might seem uneven, absurd and even laughable at first, but actually these are all intentional so that the show can screw you out of any conventional sense.

But self-aware or not, Mayoiga can’t hide a fact that, in a nutshell, this show is an incoherent mess. In fact, inconsistency is the only consistent trait the show has. Mayoiga always feels like a product of too many minds, too many ideas that crammed all together, that contributes to too many half-baked ideas, and the pacing is all over the place. This seems understandable though, as in the process of making Mayoiga, the director Tsutomu Mizushima (Girls un Panzer, Shirobako, Prison School) encouraged the team to come up with ideas, and Mari Okada responsible for putting everything together. On that note I have to say the ending is surprisingly conclusive. Yes we would never know what happen to the people before the cast arrived, or how the majority of the cast meet their Nanaki (they JUMPED straight from those guys sleeping to they being back to the bus), but all the main questions are addressed and I actually feel kind of satisfied with the ending. This is a show with lots of obvious flaws, but it is also a show that unlike most of our usual anime fare. I have a great time with Mayoiga and ’m happy that I got the chance to cover it.

~SuperMario~

Posted on with categories: Currently Watching:, Joker Game

Upon finishing yet another rather uneventful episode of Joker Game, I began to wonder just what this series had planned for its finale. “How best to top off a rather mediocre series such as this?” I thought to myself. However when looking over general consensus over the episode I found out that I seen the finale of Joker game, and this was it. I was truly shocked. Nothing in this episode felt final or conclusive, not even an after credits scene or a simple affirmation that yes, this was indeed the end. In some ways it’s fitting, as Joker Game is a series without an impact so to bow out before anyone notices you are gone is somewhat poetic. However i must wonder why this particular story was chosen as the finale. When compared to other episodes of the series it is a much somber and simple affair. A spy is killed under the watch of a D-agency spy and he must investigate just what happened. Naturally he finds out what happened easily and decides he is unfit to be a D-agency spy. For he actually has human traits worth caring about.

It is rather funny that this was the first Spy to make me somewhat care about him and at least showed some level of humanity. Yet when the episode ends they get rid of him because he is far too human to be a part of the team. It really is a testament to the utter lack of defining traits these boring supermen have that they see any some shred of personality as a weakness. This is the author pretty much saying that because this man was lead astray by his memories of a girl in his past that he was no longer “cool” enough to be a part of the big boys club. Also got to love the casual sexsm of Yuuki stating that the reason the D-agency doesn’t have women is because they are far too temperamental and in less control of their emotions. Considering the time period it’s not all that surprising for Yuuki to think this but considering how much of a super spy he is, I would have thought he was too smart to believe such rubbish

Frankly I don’t have much to say about this. I have long beaten the problems of this show to death and seeing as it just repeated those problems it’s just left me reiterating points like a broken record. There’s really nothing here, a man dies, the spy finds out why he dies from offscreen info and decides he’s not fit to be a spy anymore because he feels love. Only real point of note is when the man of the episode got bent out of shape when the D-agents were reporting to hm. Yuuki pretty much gave him full authority on the mission which is likely because he knew what happened and figured he would let the man be in control of his last mission. With an episodic series like this you could have chosen any episode to be the finale and there are certainly better episodes to end on. Ultimately I think I will have a hard time recalling this series in a year’s time, in fact I still don’t even know anyone’s name. Besides Yuuki. Maybe because he was the only real consistent character in the series.

~AidanAK47~

Posted on 22 June 2016 with categories: Anime Reviews, Game Reviews

I really should be getting Grand Kingdom or waiting for Mirage Sessions. My review of Stella Glow is way past relevancy being nearly 8 months late, but I finally completed this and it wouldn’t hurt to briefly wrap up my thoughts about the game created by the now-defunct Imageepoch. I somehow managed to get through Lord of Magna in little over a week but I couldn’t motivate myself to finish this game after chapter 6. So first, jumping into the game, I admittedly didn’t have too much experience with much of Imageepoch’s previous titles, I only played Luminous Arc 1+2 and thought the gameplay was pretty good (although I’ll always hate the story in these kind of games). Therefore, I expected Stella Glow to be much of the same. In terms of its gameplay, it’s even somewhat over-simplified/dumbed-down since my last Imageepoch game.

To be brief, combat is turn-based spread over a 3D grid ala Luminous Arc, separated by free-times in which your character can buy weapon upgrades, find loot, do odd jobs for money, and interact with party members in order to unlock new support abilities. With combat, the atrocious AI aside, it’s relatively vanilla and doesn’t rock the conventions very much. It’s blasé to say the very least, with an outdated concept of PP-based skills that is actually a regress with its lack of any equivalent to Luminous Arc’s Flash Drives aside from the conducting (which doesn’t do much for strategic depth). There is no more depth beyond these standard attacks and skill-attacks, so what you see is what you get all the way through your 50+ hour game. Moving your team members around a strategically-lacking battle area has never felt more unexciting as a direct result, and makes grinding all the more painful to do. And you’re going to have to do a lot of it.

Compounding the problems to combat are the enemies. The AI in the game utilizes little form of strategy or out-maneuvering. If it has a better shot at greater damage output (such as attacking my characters from behind) it doesn’t do it, and as is the case almost all the time they rush the nearest available frailest unit and zerg-rush them without any semblance for party-cohesion/roles. For example, even when my tank Archibald is quite vulnerable sitting at a low health, enemies still often rush my witch who’s at full HP because the AI simply cannot understand strategy and the benefits of knocking down selective units. The challenge instantly turns to frustration as early game I didn’t even bother using healing units very often, since they have to come close to another party member in order to heal, yet then become vulnerable to long-range enemies’ ridiculous ranges. On the other hand, some skills thankfully offer low-mobility characters like Archibald with long range attacks to attack past 2 squares, which is sorely appreciated for such a slow unit, and it theoretically gives these characters better usage early-game with stronger party cohesion. However, this does not work as well as it should, as you often cannot attack diagonal squares aside from magic skills. For me, that defeats the purpose of trying to give slower units a greater mobility. Yes, Archibald gets better later on in the game, but there is little logic to not allowing long range attacks in general, Archibald or otherwise, to hit diagonal boxes especially when terrain heavily limits your ideal range of movement anyways. Some elements of Fire Emblem would’ve been great here, like diagonal attacks and earlier long range healing skills. Otherwise, everything else about the combat system is solid, such as the satisfying range of roles in your party, and the activities that you can do in between battle times are varied and interesting.

As for story, it’s about a generic protagonist with a mysterious past who has the power to collect witches, in true harem spirit–as is plastered all over the back cover. I’m not going to complain too much about the generic plot as much as I hate it, it’s simply there to provide a backdrop for the challenges that our characters will face after all, and none of the party members felt forced or too out of place. However, any longtime JRPG player will recognize the story going through the motions in a half hearted attempt to try and set these characters beyond their archetypes to no avail, and the writers have every blame for this. In a game like this it’s imperative for it to be a worthy character story, with immersive character conflicts to make up for the lackluster backdrop concerning some generic kingdom under attack by some generic villains. Unfortunately however, by the end, there is very little characterization. Well, apart from “She’s not shy anymore” and “He’s less strict now.”

Lastly, the user interface is clunky and bare bones to put it lightly. Whilst in battle, you cannot access an options menu to adjust your game settings, it is only available outside of that and events. Even then, the options menu is simply pathetic. There are volume sliders, options to turn off combat animation (which is already available in battle), and little else besides it. No options for changing the controls to adjust the inversion, utter disuse of the circle pad, story recaps, turtle paced scenes, and the list goes on. But at least the game looks good for the 3DS and the soundtrack isn’t half-bad, even if the fan service is irksome as hell and never stops, but that point is rather moot with a game like this that lets you know what you’re in for with the cover. Overall, if you haven’t picked this game up yet I’d recommend you give it a try at least, it’s honestly far better than the likes of Lord of Magna.

Storytelling: 5/10 Average fantasy story
Gameplay: 7/10 Limitations aplenty, but otherwise strong system that remains familiar
User Interface: 3/10 Clunky and frustrating
Production values: 9/10 Looks and sounds great for the 3DS

Suggestions:

Fire Emblem Fates

Luminous Arc

Lord of Magna

Posted on 21 June 2016 with categories: Currently Watching:, Re:Zero -Starting Life in Another World

This looks to be the weakest episode of Re:Zero to date which does seem to be a trend when it comes to the arcs of the series. When looking over these twelve episodes I have come to find that the weakest episodes of the series are the first episode of an arc which does make sense when you think about it. Subaru’s first runs are often fairly uneventful and it does highlight a weakness of the series in that Subaru really doesn’t have much of an objective. When an Arc truly kicks off Subaru is suddenly given an objective to break the loop and survive beyond it but when he succeeds his motivation returns to protecting or wooing Emilia. For the style of story Re:Zero is telling it requires groundwork to be laid down before the plot can begin in earnest so the story must be carried by it’s comedy and antics which are clearly not its strongest suits. It also doesn’t help that upon introduction Re:Zeros characters do feel very stereotypical, evidenced by a number of characters introduced in this episode whom are trope heavy in regards to first impressions. That said my first impressions of the characters of the second arc was much the same and Re:Zero managed to make them much more interesting as the arc continued.

We have a number of returning characters from the first arc and quite a number of new ones. Two standouts are Priscilla and her very dark souls design inspired bodyguard called Al. Priscilla is cocky and seems to believe that everything in the world works out in her favor. Whether this is just a misconception on her part or something with some degree if truth is still up in the air but if it’s the latter she should prove to be quite interesting. Al I find interesting mostly due to his design which does feel like a reference to Dark Souls. Many have made jokes claims about comparing Re:Zero to Dark Souls because of his very narrative nature being similar to the Dark Souls mechanics of repeatable facing death until you get the tools and knowledge needed to progress. I have heard that he should prove to be quite an interesting character and some information was present in a manga scene the anime skipped which boosted his significance greatly. Though I will refrain from revealing it as it is very likely going to be show in a later episode. The butler at the beginning whom Subaru spoke with was also intriguing as he was able to recognise that Subaru has gone through life or death situations, though this perhaps him overestimating Subarus worth as Subaru didn’t actually live through those situations. Felt is back and much as expected is a candidate for the throne or Dragon priestess as they refer to it. The reveal was fairly predictable as Felt kept getting mentioned as the episode continued.

Rem has certainly warmed up to Subaru but I must admit that I am worried that she might be a victim of a little thing I refer to as “Light novel heroine” syndrome. This is when a particular girl has the story focus on them for a specific arc or volume of a light novel to the degree of a main heroine. However once the arc is completed and the girls problems are solved then she is tossed to the sidelines to which she will be damned just be a rare pointless camo now and then. By far the biggest victim of this syndrome is Index of the Certain Magical Index series, whom despite the series being named after her, is only relevant to the plot in about 2 of the 24 light novels and likely still is irrelevant even in the new series of light novels. So far Rem is tagging along but I do hope that he plays a more significant role besides just an unimportant side character. The manga of the series at least showed her being more proactive than here as a scene was omitted when Rem comes to save Subaru from the bandits in the alley. It’s understandable why it was omitted but still rather a pity as it truly was a great moment for her. Either way even when put on the sidelines she still manages to steal the show…or perhaps that’s my own bias speaking. I am actually starting to wonder why Emilia was made the main heroine. Well there are special IF chapters which detail what would happen if Subaru got together with Rem so those could be used as a simulation of Rem being the main heroine.

Subaru got admittedly annoying here as while I know his mannerisms are a front to hide his insecurities, he can still get a bit overbearing. I also think he is misunderstanding his role here. This is a rather interesting  concept as Subaru actively has to force inself to get involved in important events. Normally a protagonist is automatically included in any important matters to the plot but due to Emilia’s objections, Subaru is finding himself getting pushed away from the royal selection which is no doubt involved with the next incident. We have a clash of white knight complexes here as Subaru is forcing himself to get into more dangerous situations for Emilia’s sake while Emilia is trying to keep him uninvolved in order to protect him. This is the first real crack in their relationship as the two clash when it comes to their objectives. However Subaru doesn’t quite get that he is not the person who saves the day but as was pointed out at the start of the episode, he is the one who sets things in place for the hero to save the day. But Emilia doesn’t quite get that having Subaru around is a valuable thing as the more he knows the better prepared he is if things go wrong. I do think it’s rather odd though for Subaru to be so intent to involve himself even when it clearly hurts Emilia to do so.

~AidanAK47~

CHANGE USERNAME
Kaiser-Eoghan
I believe it works better in hellsing and drifters moreso to both being goofball action shows.
KTravlos
A point on the chibi in AMB. I was thinking about shows were the chibi did not bother me, and Hellsing Ultimate and Drifters (newest episodes coming out), both had deformed/chibi segments. For some reason they did not bother me. I think ABM directors have bad timing with them.
KTravlos
I have to say Ichirou Inuyashiki is very cool. Like he is really a cool character. Also I am saddened to say it but watching AMB together with Inuyashuki does not work well for AMB
Kaiser-Eoghan
@Silver: There are sad moments certainly but plenty of humour.
Anonymous1639132
Man, I sure hope Ichirou Inuyashiki and Hiro Shishigami make out, everything is just building up to that
silver
I actually have only watched one or two episodes of this season of 3-gatsu, but its rising scores and rave reviews are making me really excited! I've only put it off because it's somewhat emotionally tiring for me
SuperMario
@Kaiser: Well, after the first season of 3-gatsu ended, I did skim ahead to this bullying arc so I already know this is going to be powerful, yet the anime still wow me over and over
Anonymous1637770
Also it can be tricky selecting a season sequel since some old series had like 50 to 100 episodes, what counted as a season then?
Anonymous1637770
@Kaiser-Eoghan - It's more common in videogames (especially Capcom) than in other mediums. Megaman 2, RE 2, Street Fighter 2, Dino Crisis 2, Marvel vs. Capcom 2, etc.
Kaiser-Eoghan
Actually in a rarity, a sequel season is better than the first.
Kaiser-Eoghan
Which makes my enjoyment of sangatsu so strange.
Kaiser-Eoghan
And I generally do not like game/sports orientated shows.
Kaiser-Eoghan
That you slightlySuper-erMario and superwooper!
Kaiser-Eoghan
And my reaction to the show is such, that I enjoyed it enough to make such a huge pot about it.
Kaiser-Eoghan
Also I want Akari to be my mom and Hina is adorable without being annoyingly so and Kana Hanazawa is doing a good job voicing her.

And whoever said it is right, the op/ed songs are worth listening to, for once I’m not skipping them.
Kaiser-Eoghan
At this point it feels as if by the end of the series I’ll come off it thinking that I don’t want to say goodbye to these characters.
I don’t think as of just yet it complete lives up to honey and clovers legacy though.
Kaiser-Eoghan
I never cared about Harunobu initially, but recent episodes have changed this.
Dull parts of the manga are easier to get through for me in the anime due to Shaft elevating the material with one of the better uses of their visual gimmicks.
Giving the series another chance, even though I won’t fully embrace the humour, it does now and then manage to make me laugh a little.
Kaiser-Eoghan
The bullying arc centering on Hina and the shows treatment of it is better than most anime bullying stories and has provided the most emotionally rewarding aspect of the show.
Characters that are assholes like Kyouko’s boyfriend, Kyouko herself I’m finding somewhat more sympathetic and want to see more to their personal drama.
Kaiser-Eoghan
However I do genuinely think that the series does a good job of allowing dramatic moments to creep up on the viewer, that early scene of Hina crying over her mother, Rei’s family flashbacks, Akari’s concerns about Hina/the stuff with her dad, all the scenes with Kyouko do carry an effective and solid dramatic weight to them.
Kaiser-Eoghan
I feel it starts very strong, making a great first impression, then kind of has these dull moments that make it sort of a slog at times to get through, unfortunately I have no interest in chess/shougi and no knowledge the show tries to give me is going to stick or allow me to embrace that.
Kaiser-Eoghan
Through jumping back and forth between the anime and manga, I can say I have no caught up to where I will now watch March comes like a lion on a weekly basis.
Anonymous1636224
The blood of the innocent will flow without end, mmmmmm this is why I love Inuyashiki
Anonymous1636224
Mmmmmm the suffering of all those innocent people feeding his God boner, this is why I love Inuyashiki
Lenlo
Oh yeah, thats not a knock against it. Just noting they dont *need* much animation
SuperMario
Well, the nature of Mahoutsukai is slow-burned, so it makes sense they focus more on static, quiet moments
Lenlo
Was that blade 2022 thing supposed to be an example? Because I wasnt a fan. It was stylish sure, but difficult to follow.
Lenlo
Maho is a good looking show, I wouldnt call it a great animated show.
Lenlo
The issue for me is, theres just not alot being animated most of the time. Usually its a pretty slow moving anime, so most of its time is talking and still shots. It doesnt need alot of animation, so it doesnt have it.
Lenlo
@Niel, I think Mahoutsukai can have good animation when it wants to. Like the water viel in episode 10 looked good (Though im not sure how much of that was after effects)
Anonymous1635607
uhhh creepy
Anonymous1635589
the blood of the innocent will flow without end, mmmm this is why I love Inuyashiki so much
Amagi
I think the security is the same as here, it's just that Japanese people are less likely to rip stuff (correct me if I am wrong). It seems like ripped anime, manga and so on are basically always uploaded by Americans, Chinese people or someone else.
Kaiser-Eoghan
I was surprised heavens feel was camripped I thought security in japanese theatres was stronger.
Amagi
Yeah it's also screening in Germany, I will watch it in February, together with Heaven's Feel, Mutafukaz, Kimikoe and a few others.
Kaiser-Eoghan
*on Europa cinema
Kaiser-Eoghan
Nanoha new film to screen next February in the US, come in Europa license it for over here dammit....
Kaiser-Eoghan
Did have some down moments though.
Kaiser-Eoghan
And I guess contrasting Luke with his old self goes some way.
Kaiser-Eoghan
Saw the preview screening of the new star wars, still feel the new trilogy stands inbetween the originals and prequels, fufills its duty as a *** star blockbuster , some genuinely hilarious high camp moments, awful tokenism, Snoke is a shit villain, but two scenes with Luke actually have a pathos to them and I liked the chase/action scenes when they happened. Nobody cares about the acting/dialogue
AidanAK47
But there are times when it goes way too far and you can barely make out what is even supposed to be happening. Or characters go so off model that they are unrecognizable. It can be immersion breaking. Much like uncanny CGI.
AidanAK47
@Niel, I do agree that it's annoying to see people complain about animation when they clearly have no idea what they are talking about. Like those inbetween frame screenshot people. But I will say I appreciate on model characters more so than chaotic movement. When the off model stuff suits the tone of the scene like that blade runner part, then it's fine.
niel
I also don't want to see someone imply visual=animation for the hundredth time. Are people really that ignorant of the technical/artistic aspect of the media they consumed?
niel
It just depends on what works best in given scene and the aesthetic they want to go for. People can complain all they want about off-model stuff, but if they really only want that the they won't be getting nearly as much of those impactful scenes as there are now. So many of the ways people complain about it is really irking to me.
niel
normal/low action scenes is different from being on-model during the action sequences and just the ones that need some extra impact in general. https://youtu.be/rrZk9sSgRyQ?t=6m45s
niel
But that depends on the situation though. And I'd argue that being consistent and on-model during
Kaiser-Eoghan
@Vonter/Niello/Mario: Ideally I want it both ways, fluid animation AND consistent model visuals, all the while never sacrificing choreography.
SuperMario
But really, who am I to say. I'm the dude who prefer beautiful shot composition myself
SuperMario
The same can be said with Shinkai's movies since he always prefers static, beautiful shot that people tend to overlook that his animation is quite poorly handled
Vonter
You're right, but art direction does alleviate limited animation, I mean the old Berserk anime, kinda has a lot of slideshow moments. MahoYome has nice backgrounds, and despite the samey faces, at the very least doesn't come from the same mold as other series. Still cutting corners with chibi segments is was a mistake.
SuperWooper
Is it any wonder that people prefer things to be static/on-model? They want to see characters who look consistent and familiar so they can relate to them.
Nie
MahoYome being the biggest offender of people getting triggered to any kind of statement about the show's animation not being good. And it's absurd because the show's animation really isn't great at all. It's good with distracting people with pretty pictures, but animation-wise it's still mediocre.
Nie
@SuperMario: Not much. Just stuff like "Art is part of the animation weather it's beautiful backgrounds or just amazing looking characters. It's not all about how they move. If it was, CG would be considered great animation" multiple times. I've just been finding myself being replied with these kinds of comment non-stop since the start of the season.
SuperMario
@Niello: What happened exactly, if you don't me asking?
Nielllo
If I hear someone says AMB has good animation one more tie I might actually lose it. It's amazing how people who apparently know nothing about it try to defend this and other people who don't know anything are actually supporting the guy.
Niello
So with Fate Apocrypha episode 22 out, I'm just now learning that people think webgen style is horrible and they prefer static scenes with pretty visual over actual quality animation. WTF. I can't comprehend this. Are casual people who watch animation in general really that oblivious to the art they have been watching?
Lenlo
Berserks Dynasty Warriors style game looked better. Also, Mahoutsukai should be up tonight/tomorrow. Turns out, Christmas is a busy time of year at this job.
Amagi
*worse
Amagi
Especially when you consider how good CGI can be by now, look at Houseki or Kado. But Berserk was the worst thing I saw in years, many scenes felt worst than sequences of PSX games
Amagi
@SuperMario: Same. I love Kon and also consider Paprika's OST as the best. @Lenlo: Me too. I honestly even enjoyed the movies but the new series was atrocious
Lenlo
HIRASAWAAAA! HAAAAAI YOOOOO.
I miss the 90s Berserk.
Kaiser-Eoghan
I was also quite fond of his soundtracks for Berserk. AIIIIIYE FORCES : https://www.youtube.com/watch?v=NkYYYew8CUI
SuperMario
@Amagi: I'm a big fan of Kon so I've watched everything from his. Even bought a book about his works. About the soundtrack, I listened to them as well but not regularly, compare to pprika OST which I downloaded and listen to a lot
Kaiser-Eoghan
Although not completely a manga, Usagi yojimbo also has an anthro character.
Kaiser-Eoghan
Millennium actress is partially inspired by the actress Setsuko Hara.
Amagi
@Kaiser-Eoghan: The anthro-animal manga is even a topseller as far as I know. Haven't looked into it yet, though. Maybe I will do so.
Amagi
Speaking of it, I am still hoping Dream Machine will happen some day. Kon died believing it would happen
Amagi
@SuperMario: Have you tried the other Kon movies like Millennium Actress once? Thought they were really good and Hirasawa is responsible for the OST there too. Or Paranoia Agent which was (IMO) very good as well https://www.youtube.com/watch?v=0nttSKBJ38k (OP)
Niello
Eoghan: Enjoy... ;)
Kaiser-Eoghan
While I haven't read this, its very strange to see a manga about full anthro animal characters: http://kissmanga.com/Manga/Beastars
Kaiser-Eoghan
@Vonter: So based on that I will try devil lady. Thanks.
Kaiser-Eoghan
@Vonter: That'd be me who made that post. I thought dororon enma-kun was wonderfully ridiculous and Devilman gorishly entertaining, Shin Mazinger Z was probably some of the most fun I had with an anime, but violence jack took it way too far though so I guess I'm aquainted with nagai's work
Vonter
I don't remember who was looking for something noir in anime. I was looking among several series from Go Nagai. And watched some Devil Lady. I don't remember if noir is exclusively detective stories, but this anime, has those high contrast shadows, eerie music and is shot like some japanese horror movies I've seen. I don't know if it changes along the road but so far it's very suspenseful.
SuperMario
I only know him through his works in Berserk and Paprika but his music never fails to amaze me
Anonymous1626471
@Amagi: Ghost Bridge is my favourite. I just find it very calming. https://www.youtube.com/watch?v=aeh5aJsxlbw
Amagi
Susumu Hirasawa is one of my favorite musicians/composers. I don't even know what kind of subgenre this is. There aren't any other music groups I know who do similar stuff
Nielllo
@Mario, Already saw that video before.
SuperMario
Check this out... I don't even know what the freaking instrument he's playing, but it's spellbound https://www.youtube.com/watch?v=PjalQjAomH0
Niello
Just when I thought Houseki no Kuni took the prize for best animation I was treated with Apocrypha. This week is amazing.
Niello
Big name animators all over. They really threw everything they've got here.
Niello
Woooooah! OMG Apocrypha ep 22 animation is sick! So that's why the animation in the first half of the show is so lackluster and basically just darn awful.
Kaiser-Eoghan
Its not entirely odd to bring up Heydrich in relation to the occult either, apparently he was said to be part of some whackjob order.
Kaiser-Eoghan
Hmmm, that girl from Dies irae, Anna Schwegln is aptly named, also shares her name with the last executed person for witchcraft, who was Bavarian German, which i'm told by an Austrian friend were particular right-est leaning politically.
Kaiser-Eoghan
Of course unfortunately its often the opposite that happens, nothing is worse than an ending that ruins everything.
Kaiser-Eoghan
Ah, how I love being surprised by something. That feeling where you''re watching something shakily held together, simply okay or good, then suddenly in the second half or last stretch your score of it goes massively up.
Kaiser-Eoghan
I can kind of understand the wanting to go home and watch something easy mentality instead of challenging but even though I'm guilty of escapism, I'm tired somewhat of "sillier" stuff, its often enjoyable but its get overly reptitive and I wish I could find more philosophical/political/imaginative things.
Amagi
Yeah the show is great because of its theme, the setting and chemistry girls have as well as their (lack of) knowledge about basic human things. Each episode thematizes this in a different way but there isn't much you can talk or say about it when you already explained the topic in detail.
SuperMario
On the other hand, I don't have much to talk about Girls' Last Tour this week. It's still good, but with this episode I feel that I'm running out of concrete thig to say about the show
SuperMario
Haha both Houseki and 3-gatsu have a good showing this week. I have a lot of things to talk about Houseki in particular
Amagi
This week's Houseki is jurassic park
Amagi
*-ati - I think Netflix and so are at least giving a few new impulses which isn't too bad. I don't think the typical anime series will disappear because of that.
Amagi
At least in comparisation
Amagi
I think it's just sad how often I see wonderful series selling 500 BD/DVD or maybe even less. Most series don't sell more than 1500 or so and the rest is usually at ~3000-5000 which is still pretty low.
Amagi
Yeah, it's one of my pro-Netflix arguments as well. Another problem is that anime (not counting manga) only make money through dvd/bd sales since they air at night, whereas Netflix or daytime tv series don't depend on the latter so much and since anime BDs are so expensive the only ones who buy them are the more extreme fans.
AidanAK47
Might be in part due to the workaholic nature of their society that makes escapist fantasy and empty entertainment more appealing than usual. Ultimately these are the people anime is made for so opening up the markets gives more deserving shows a fighting chance.
Though that isn't to say that western taste is perfect either.
AidanAK47
@Amagi, That's part of the reason I think some westernation might be a good thing as from what I seen the Japanese have truly terrible taste in anime. Sales charts from Japan just make me shake my head.
Amagi
God, the preorder anime lists are atricious. The only one that seems to sell acceptable (around 6k) is Mahoyome. Series like Inuyashiki have 80 pre-orders so far, Shuumatsu Shoujo 977. Idol shows sell good of course, including that male/bishounen Idolmaster
AidanAK47
@Anon, I read it but kinda fell out due to it's releases being slow.
Kaiser-Eoghan
@Anon: Actually if you check the manga recommendations section, you'll see there is a post about it here.
Kaiser-Eoghan
@Anon: Yes, it was interesting to follow a story that dealt with a characters homosexuallity that was outside of the yaoi/yuri mould.
Anonymous1620968
Out of curiosity, has anyone on here read Shimanami Tasogare?
Niello
Where are we up to with Inuyashiki?
Lenlo
Well alright then. Episode 9 out of 11 and that happens. Was not expecting that
Lenlo
Ooo something happen this week? Im about to watch it
Kaiser-Eoghan
It feels just as rushed and awkward in the manga.
Amagi
I noticed this too
AidanAK47
Inuyashiki has balls of steel to pull that in this particular episode number.
Nielllo
Finally got around to reading Helck, and it looks like it's going to go into that pile of good-shounen-that-won't-ever-get-animated right alongside Psyren.
Kaiser-Eoghan
@Aidan: Imagine trying to buy the dvds of the show in public.
Kaiser-Eoghan
@Aidan: Gentle remind that the prism ilya movie is out and subbed.
AidanAK47
Still surprised the second and third seasons got dubbed.
AidanAK47
@Angel, I replied to one of your comments before but the rundown is no official word yet but maybe next year.
Angel
Or no? Someone please tell me!!
Angel
Going to happen?
Angel
Is fate/kaleid liner prisma☆illya 3rei dub
Amagi
I dislike it when manga bait me into reading due to the first chapter and end up being some very generic stuff afterwards. Nobody stays for B if he started something for A, authours should expect that.
Lenlo
Really, Juuni should stick with the 3D. That fight in ep 9 looked pretty good. 3D is clearly what they are good at
AidanAK47
@Niello, It's not Chatango. It's a plugin for wordpress called Wisechat.
SuperMario
@Niello: yeah, Juuni caught me off guard this week. The production of Juuni is unfortunately shaky, but well, strong writing can save the day
Niello
Btw is this chat still Chatango?
Niello
This week episode of Juini is surprisingly good compared to how the show usually is with its backstory. Although the part where Ox tries to explain to Tiger could definitely use some visual buff.
SuperWooper
in the future*
SuperWooper
Pretty cool that Juuni Taisen had that kind of emotional heft this week, though. Might be one of the 2017 shows I sample the in the future.
SuperWooper
I think the occasional comments with an episode title and nothing more come from people who mistake the shoutbox for a search bar.
SuperMario
@Anon1614688: juuni taisen... made me tearing up this week. Honestly didn't expect that. Damn you, Tiger
Anonymous1614688
juuni taisen
Amagi
Had some complaints regarding Children of Whales but the latest two episodes were pretty good.
Amagi
@Anon: You explained it better than me.
Anonymous1614307
Kaiser: I actually have the exact same opinion of Natsume and Mushishi. Both are excellent, but Natsume just does a great job with a small core cast and a very simple premise
Anonymous1614456
who likes naruto
Kaiser-Eoghan
Mushishi does have good stories, but it was always a manga I'd dip in and out of, on and off for years, never marathoning it, wheras Natsume was easier to read several chapters of in one go.
Kaiser-Eoghan
I think its because Natsume has more pathos.
Kaiser-Eoghan
*more than
Natsume weirdly ended up becoming this comfort manga for me with a higher consistency rate .
Kaiser-Eoghan
I will state that I hold the terrible opinion that I like Natsume Yujinchou than Mushishi but at the same time completely recognize that Mushishi is probably the more ambitious, better show.
Niello
So it becomes a cycle of "this is an interesting set up" (except that the new Kino isn't even good at that) and then they fucked up or Kino/Shizu fucked them up even more, then move on. Without the emphasis on philosophical nature of the set up they present like in the original Kino, there really isn't that much point to it.
Niello
With the new Kino it's more about messing people up, occassionally observing and hardly ever improving. The anwsers or solutions to the problem they present is never really talked about in a rational way.
SuperMario
@Anon1614318: maybe you should give the old Kino a try. What I don't like most about the new version of Kino is that both Kino and the new guy are sketched as hero. The old Kino manages the tone right as well. There were some really dark tales and most of them thought-provoking. Can't say the same for say...Country of Cooking
Anonymous1614318
I don't know, it might be interesting to actually dig deep into the differences between episodic series with this kind of style to see what works and what doesn't.
Anonymous1614318
I guess it's a matter of the chapter they chose to adapt were not really the better ones but the ones where the protagonist is more of an active role. Not totally against that, but it feels like the protagonist is just OP all the time. At least with Mushishi Ginko isn't able to save everyone all the time.
Anonymous1614318
I guess it's supposed to be more allegorical, but most of the time the allegory is not really meaningful enough. I thought it would be more along the lines of Mushishi, which is kind of similar in setup, but better in most other ways.
Anonymous1614318
What keeps me sticking around are some of the nice background arts and generally pleasant use of color, but admittedly most of the episodes aren't really engaging in a meaningful way. Most of the time its just Kino/Shizu show up, find out town's gimmick, then save the day. I prefer the episodes where the townspeople are more than just flat background characters.
Anonymous1614318
It's interesting to see how this new Kino season is being received from folks who've already watched the original. This is my first real exposure to Kino, and I kind of like it, but even without watching the original, I share many of the same complaints Aidan and most of the others have.
Amagi
I am also kinda sad he's just some 2* servant in fgo, but his power is special and he's physically weak, so it's understandable.
Amagi
And again, Shakespeare is just great but the character is, sadly, kinda wasted here considering how much screentime he has.
Amagi
@Aidan: Yes. Plus, maybe more characterization or background for some servants. The anime would have that time without Sieg and his romance sub plot.
AidanAK47
@Amagi, Those being remove Sieg and more Shakespeare?
Amagi
And man Apocrypha is pretty good but it would be twice as good if it had those two changes Aidan always mentions in the reviews..
Amagi
@Kaiser: I think the male in Kino was a mistake. Having two PoV sounds good, but he's basically just a male Kino, he even looks like her. Someone vastly different would have been way more interesting.
Kaiser-Eoghan
I'd guarantee that sangatsu no lion would be high up, but FINALLY this weekend I'll be catching up.
Niello
@Kaiser, Ugh my phone gitched. What I meant to say was that background was unexpected. Now I see why you're enjoying CotW though.
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