Posted on 5 April 2015 with categories: Currently Watching:, Fate/Stay Night Unlimited Bladeworks

It’s back and still as beautiful as ever. Sadly not a fourty minutes long and still leaves me hungry by episodes end. It does seem to cut off suddenly rather than end. So after telling Shirou to stay away and stating how only masters should stay in the war, Rin is thrust into the exact same position. Archers betrayal isn’t an unexpected development but to do so coldly and quickly was quite cruel of him. They may have only known each other a few days but these are two people who trusted each other with their lives. I like that instead of just Archer declaring his betrayal in the visual novel, they have him actively display it by pushing away Rin and defending Kuzuki. It not only looks better visually but makes sense in context. It’s an exhibition to show Castor that hes has tossed his master aside. The reasons for the betrayal are somewhat sketchy admittedly. It makes more sense later but even then there are some questionable aspects. But looking at Rins plan objectively, it was rather foolhardy. Castor may not be able to use Assassin at the church but she still has Kuzuki and Saber. Rin was obviously not thinking clearly, even declaring that she would handle Caster. In the Fate route of the visual novel Rin said it was outright suicide for a master to go up against a servant. Naturally being a rule Nasu wrote there are numerous exceptions but anyone could tell that Rin was outmatched. But the most telling thing that showed she was not thinking this through was the very statement that likely made Archer defect. That when she rescues Saber then Saber could reinstate the contract with Shirou. Now take note that right from the beginning Rin wanted Saber to be her Servant. Even more after meeting her so when a perfect opportunity to take Saber for herself has come it’s odd that the thought never entered her mind.  It would be tough for her to support two servants but I say she would be more than capable of it. This isn’t about taking down Caster, this is about getting Shirou to be her comrade in arms again. A moment of her true feelings slipping through the facade.

I at least thank UFOTABLE for not being excessive with the Saber and Caster scene. It was one of the more unsavory moments of the visual novel. But the basement of the Church does seem rather spacious to the depiction in the visual novel. There was a change in scenery for the last scene as in the visual novel it took place in the graveyard. But truthfully while it is visually more interesting to have it in the graveyard it doesn’t make much sense for them to relax in such a grim place that just so happens to be so close to the church. I also wish Rin had taken off her jacket for the scene but again it does make more sense this way. This is without a doubt the most vulnerable Rin and Shirou have ever been. Now serventness, with the only refuge being taken over by the enemy. Not that the two would have taken that refuge as both are determined to see this through to the end. Rin crying was a powerful scene, I actually thought it was a mess up when UFOtable showed Rin taking Archers betrayal not as hard as I would have thought but to have it all hit her at once when Shirou mentions it is really just perfect with her character. Also bravo Shirou, you confessed wholeheartedly to the girl you like. You have done what an overwhelming majority of male protagonists have failed at for years. Even pushing Rin into Tsundere overdrive, well played. We are now over two thirds through the Visual novel story which leaves me to wonder just how UFOtable plans to cover the remainder of the episodes. The title of the next episode makes me wonder if they shall splice in Castors backstory from Hollow Ataraxia which I think is an excellent idea. It would give her better character development and lend thematic weight to events to come. So another long week till the next fate episode…

Posted on 31 March 2015 with categories: Death Parade

 

When I heard that Death Billards would be getting a full 12 episode series called Death Parade I was quite excited. The one episode short looked to be an excellent concept for a episodic series. A bar which people are sent to when they die which decides whether they go to heaven or hell depending on a game? That idea alone has barrels of potential. However the writer of Death Parade had other plans and went instead with a ongoing plot. The end result is a series torn between great episodic death game episodes(with the exception of one) and a mediocre ongoing narrative with a lacking foundation. In truth the writing focused on keeping the audience in the dark in order to promote mystery and intrigue but kept us too alienated to become emotionally involved. When time comes to reveal the answers are lackluster and the ongoing plot ends on a flat note.

The art and animation is what you can expect from Madhouse. Solid and consistent animation throughout the show and background art can be quite stunning. I can say that Quindecim is a truly beautiful bar and I have a certain fondness for the command center full of red wine glasses. The opening is incredibly catchy and brightens your day every time you see it. Though it is unsuited to the very nature of the show. The main character, Decim, is very endearing despite his unemotional demeanour and the show really didn’t give him the development or arc that he deserved.

Death parade is a case of mistaken direction where the story can’t decide whether it wants to make us laugh, cry, curious or melancholic. The result is a melting pot of genre and a confused tone. A search for a core concept when in truth there was a great core to work with already. Also despite so much focus being put on the ongoing story, one episode characters are oddly more developed than the main cast. I am being harsh however as Death Parade does have moments of greatness. There is potential in this writer. He just needs someone to tell him to stop and look at what he has. If you are able to overlook the flaws of death parades plot and embrace it’s highs then I recommend this show to you. I can say with certainty that it is half great. Your enjoyment will depend on whether you can overlook the other half.

Posted on with categories: Death Parade

So this is the end of Death Parade. Or at least this is the end of what may be it’s first and last season. The ongoing plot didn’t so much as tie itself up but rather fizzle out. Leaving a second season to tie up loose ends. A second season that may never come. I mentioned before that I didn’t understand why Nona didn’t what Oculus to find out about her plan as I didn’t understand what consequences were in store for her. Those consequences have been revealed to be…nothing. Oculus just let her carry on with it after questioning her. So why all sinister dramatic tension in his scenes if he does not even play the role of villain? But that isn’t the worst of it as as plot hole opened up. Nona reveals that she did this in order to change the judging system so that arbiters are given emotion to judge humans on human terms. The problem is this enigma of why the believe arbiters do not have emotion when they very clearly do. After all in order for Nona to want put this plan into motion she would need to have emotion to find something off with the current system. Really all her actions are called into question with this. Making it that she either had a poorly formed whim of a plan or she had miraculously planned for each and every detail. Even for those details which were completely dependant on people acting to plan even when unaware of any plan at all.

The matters between Chiyuki and Decim were over melodramatic for my taste. The nature of Decim’s offer was obvious from the start. This really did seem like a reenactment of the choice Mayu was given in the last episode except, as much as it pains me to say this, Mayu’s was done better. We all know Decim was not going to send Chiyuki to Hell so it was really just a waiting game. But they really tried to get you emotional with Chiyuki begging to live and Decim experiencing emotions.(Still confused on that. Decim does have emotions. Otherwise how can he respect and care about the guests?) All for the final tearful goodbye and Decim’s smile. Only to go back to business of judging except now Decim smiles and there’s a Chiyuki doll by the counter. So all and all nothing much changed. The ongoing story ended on such a weak note as expected hence why I was so opposed to one in the first place. As far as endings go it’s not bad. It could have been much worse. But nothing about it seems final. This is more or less a life goes on ending leaving things to a possible second season. Though if there is one I would prefer they disregard the loose ends completely and focus on episodic death games. As this series should have done from the get go.

Posted on 26 March 2015 with categories: Parasyte

Parasyte, along with Gugure Kokkuri-San, are the only two shows from the last season that I’ve actually finished, and that’s actually saying quite a lot–seeing as how I haven’t been watching (much less blogging) anime at all this past season. However, I figured I should at least write a final review for Parasyte, just because it’d been such a consistent and solid series.

A lot of time in this series is spent building up Shinichi’s humanity (or rather his loss of it) as he meets a creature named Migi. It’s not even anywhere near as slow paced as Shiki, another anime similar in theme and story, but this show still puts emphasis on creating an atmosphere to draw the viewer in, and this is also what makes this show good; the contrast between surprisingly relatable characters, and the really intense scenes.

Most of the time with a lot of mediocre horror shows, the directors spend almost no time on the less significant characters, and Parasyte was no exception at first. Yet what separated this from the others was that this series fixed a lot of its initial problems very well over 24 episodes. I mentioned several months ago how Shinichi wasn’t a very good character to show the gradual loss of humanity because we didn’t know him at all before he met Migi–but as we saw more of his own humanity, we saw Shinichi turn into a much more self-reflective character for the better. In addition, his change as a character is so completely different from early on that it’s commendable that the producers did it so seamlessly. Migi, on the other hand (excuse the pun, I had to make it), was an amazing character from start to finish, and it was interesting to see his character wrestle with problems that were the exact opposite of Shinichi’s in that he gradually learns what it means to value human compassion. Because of that, the ending was great in that Migi, the initial source of Shinichi’s inhumanity, saves Satomi’s life through a spur of human compassion–a very fitting ending, I have to say.

The show has great control over every climax. It evolves very nicely as we learn what’s going on with the characters, and loves to drop random tense encounters with the Parasytes everywhere–which really spices up its scenarios. Because of this, Reiko was definitely a highlight throughout the entire series. While this show doesn’t answer everything like the lingering questions about the parasites, the closure it gives at the end does wrap things up well. So in the end, Parasyte remains a thrilling “horror” story that never really dragged on longer than it needed to.

Final Verdict: 82.5/100

Storytelling: 7/10 – Lots of action, and does this well, knowing how to balance it out with its plot.
Characters: 10/10 – Simple, but effective and likable.
Production-Values: 8/10 – Alright soundtrack. Animation has a lot of weaknesses, but still remains pretty solid for an action series.
Setting: 8/10 – The backstory actually does what it needs to do to make this series interesting for a full 24 episodes.

Ultimately, I gave this show an 82.5/100 because of all of the great qualities I’ve already raved about above–yet the fact that it fumbled the pacing of the first handful of episodes as well as the existence of Shiki, which accomplished what Parasyte did and even went above and beyond in just the span of 22 episodes (excluding the OVAs) means I just can’t see myself giving it the 9/10 I would’ve initially given it. However, it goes without saying but 8/10 is not a low score by any means, I’d recommend it to anyone.

Suggestions:

Shiki

Posted on 24 March 2015 with categories: Currently Watching:, Death Parade

So we are reaching the final conclusion and things are coming to a head. Chiyuki’s memories are restored and we find that in life she was an ice skater. An odd choice but it did lead to a rather beautiful scene of Chiyuki skating on Ice as she recalled her past. Admittedly I did try to ignore the obvious reasons as to why the camera avoided looking at her feet (Those feet skating movements would have been tricky to animate.) as I found the nature of the scene poignant and picturesque. Though Chiyuki’s backstory was rather underwhelming.  While it is true that considering Decim’s inexperienced standing as an arbiter that he wouldn’t get someone with a extreme past but when the series has been eluding that her past held some deeper meaning it’s rather disappointing to find its not really that significant. An ice skater who got an injury that prevented her from skating anymore and killed herself. I find the nature of her suicide somewhat strange as it didn’t look to me like she was all alone in this. Is it a Japanese thing to remain passive and hope they pull themselves out of their depression? Despite it being one of the worst things you could do in that situation? Really when she considered herself worthless after losing her ability to skate, I think leaving her be afterwards only confirms that thought.

Yet the best part of this episode was with Ginti and of all people, the girl from episode 6. With Harada’s soul going to the void, Ginti presents the choice to sacrifice another to save his soul. The person to be sacrificed just so happened to be a cameo of Light Yagami from Death Note. In that case you really should have pushed that button Mayu. Yet despite Ginti’s attempts to get her to reconsider, Mayu decides to go to the void together with Harada. This is a really well done scene that I would applaud in normal circumstances. But it rather falls apart when you take into account that she is quite literally going to hell for a boy band member she obsessed about. A boy who she barely knows anything about. Not the love of her life or a dear family member. Just why was this character given such a great scene? Episode 6 just destroys what could have been a powerful scene. I like the meaning behind Ginti being unable to push Mayu into showing her inner darkness. That an arbiter that took sadistic joy in judging couldn’t make up his mind about how to judge one girl. But I think this was the wrong character to do this with. Mayu didn’t deserve main character treatment in this matter. So we have one more episode to push things to a close. I must admit that much like Ginti I have trouble judging this. When taking in the show as a whole I could define it as half-great. The weak and strong moments of the show are in equal measure. But an ending can change everything.

Posted on 16 March 2015 with categories: Currently Watching:, Death Parade

So Onna name is finally revealed and newly christened Chiyuki plays a game of old maid with a storyteller. Death parade, you are doing it again. You are drifting from what should be the focus of the series and really pushing this ongoing plot thread. So we learn a number of things. One, that Chiyuki’s time in quindecim is limited and soon she will return to being a dummy. As for what happens to her soul…well it’s not specified. That Decim is starting to want to abandon his role as arbiter as he respects humans lifes too much to judge them. That Nono is getting Quin to retrieve Chiyuki’s memories and Oculus has learned of the whole scheme after doing….something to the elevator operator. Well if you are going to push this on me then fair enough, I will give this my full attention.

If I was to describe my feelings for these developments I was say I was apathetic. This could be attributed to the fact that I care more for the games than this ongoing plot. However I believe there is another reason why I do not care for this. Simply put, I do not know the stakes. So Oculas finds out that Nona put human emotions in a arbiter. So what? Is he going to kill her? Fire her? Congratulate her? And if this is so risky then why is Nona trying to do this? I understand that it’s not good to spoonfeed everything to the audience and that keeping a person’s intentions secret is used to promote intrigue and thought. But we do not have the slightest idea of even how this world functions. We only have a vague understanding of how the arbiter process works. I said before that it’s good to keep things in the dark but if you are going to go this route then at least show a basic understanding of what’s at stake. For I cannot fear for these characters lives if I am not certain whether they can die. So how does them getting in trouble a threat when essentially they cannot be punished? Well besides being separated but I don’t have the attachment to the characters to really feel for them. I like Decim and Chiyuki is alright but I don’t really know enough about them to form a big attachment. That I believe is the real reason that I do not care for these developments. I am just too much in the dark to see how these things affect these characters.

While things may speak to the contrary, I don’t hate this plotline. I can find myself getting drawn in if it was more clarified. However this is at odds with the death games as a majority of those are now mostly filler. They may have affected the characters slightly but the main goal of making Decim question the system was really the only matter that needed to be driven home. So with regards to the main plotline the death games are…time fillers. I do not like this. The game in this episode is a prime example of that. The game of old maid didn’t bring any new revelations to the characters besides Chiyuki learning her name. I don’t see the reasoning as to why Nona would bring this guest as she didn’t provide anything the audience didn’t know and her life didn’t serve to do much besides affirm Decims beliefs. Which is counterproductive when Nona is telling Decim to continue to judge as an arbiter. So how is this old woman supposed to change his mind on the methods of judging? This is exactly why I keep saying the focus on the games. Because unless you can answer these questions satisfactorily this plotline will end weakly.

Posted on 10 March 2015 with categories: Currently Watching:, Durarara

 

In reflection I think Durarara may have been a poor choice to blog. The reason being that when I sat down to watch this episode I was fully intent on finding something I could comment on. Then as the end credits roll I find myself at a loss to what to write about. With something like Death Parade it comes naturally but here I just come up blank. I could of course bring up the events of the episode itself such as Verona chasing after Celty with glee or Shizuo avoiding fighting the yakuza because he’s been framed and doesn’t want to raise any more problems. Yes, I could say it was funny when the yakuza underlings tried to explain Shizuo’s absurd fighting style to their boss. However that’s just me summarizing the episode, not reviewing it.

The cogs are in motion and something is coming but I cannot formulate an opinion on it. I do admit that this season has so far been inferior than its predecessor now that nostalgia factor has long worn off. We are now 35 episodes into Durarara and yet characters are still being introduced and the story feels like it’s setting up stages. Many animes would be moving on to getting the main event started and those shows are lucky to even get a second season. Let alone a two cour one. In the impression, I warned people not to expect progression with this series. Now I find it hard to follow my own advice. I am sorry for the lack of episode review here but I recommend trying to review just the events of this one episode in the comments. I think you might understand why then. All I can really say is this. Mikado better have made made a choice by the end of this arc as his indecision would test the patience of Buddha. I am hoping the next episode will give me something to work with as otherwise I will be forced to drop this and maybe replace it with kaleidoscope. Or an one post impression on another ongoing series.

Posted on 7 March 2015 with categories: Currently Watching:, Death Parade

Well the end of the episode did get over melodramatic but still, a very good episode. It is rather amusing to see two people bond over a shared goal of revenge. Their thinking slowly edged towards a dangerous outlook it became clear that one of these two is not on the same wavelength as the other. The detectives attitude throughout the game became worse the more he remembered and when the two remembered their sins, he was the one stating that they were not wrong. In truth, is he right? Murderers and rapists are not the kind of people who you can just chuck into a jail cell for a couple of years and hope they learn the error of their ways. You cannot force someone to change their thinking. The person themselves needs to recognise their own mistakes. Of course, even if you were to get three ghosts of past, future and present to show them the error of their ways chances are that they would be completely apathetic to it. So perhaps we would be better off without these kinds of people. However then the problem with this kind of thinking rears it’s head in this episode. When the detective got his revenge he lost his goal and when that happened he took of the role of what could be described as a living arbiter. He watches peoples sins and then judges them for it. Thus the problem is this, when you adopt the methods of a killer in order to remove scum from society then you in turn become scum. You cannot judge without being coloured by those you judge.

So in this death game we have a practiced serial killer and a impulsive killer. Both motivated by revenge for a loved one. The detective in turn egging on the young man to finish his revenge and giving him determination. The ultimate poetic justice comes that he has already taken his revenge and did so by pure stroke of luck. For the second person who just watched and didn’t lift a finger to help his sister was the detective himself. I find the logic somewhat flimsy as I think attempted rape and assault is more than enough reason for the detective to intervene. The reasoning that the person needed to commit an act first when he had very intent to do so just seems to be here to make the detective more villainous. In fact that would be my problem with this episode. The detective just changed to a villainous persona and started taunting the young man. For someone who was cold and indifferent that’s an odd change. But it did lead to an interesting development. The opportunity for the young man to take his revenge a second time. With the detective inciting him to do it and Onna begging him to put it aside. Even going as far as to spill the beans about void and reincarnation. I am not sold on Onna’s outburst here. I understand that she had misgivings about the process as a whole but I didn’t get the impression that she was this opposed to it. On the contrary I thought it was more than she didn’t like when the arbiters manipulated the process and not the process itself. So was sighing a bit seeing Onna attempt to convince the young man not to take his revenge and succeeding…nearly. Though the effect she had on Decim was fascinating with how she got him to question the very nature of his role. So I now see the pattern of this show, a death game is always followed by an intermission episode. I am not happy about it as the background dealings of the death games are significantly less entertaining than the death games themselves. With the amount of time left in this series I would prefer if these plot threads about the storybook and Nona hiding things from the boss be abandoned in favour of focusing on it’s strengths.

Posted on 4 March 2015 with categories: Currently Watching:, Durarara

No animation issues this time around thankfully. Really like the touch of Irelands flag on the cup Shinra gave the girl at their apartment. Sometimes it’s easy to forget that Celty is indeed Irish. Probably one of the few Irish characters in anime. And here we learn that the one who told the little girl to kill Shizuo was in fact Izaya. (No surprise there) Shizuo reaction to this is the most unexpected and pretty funny scene. A ridiculously off putting smile as he goes off laughing to kill Izaya. Naturally Izaya goes to lengths not to face Shizuo directly. Even framing him for murder and getting a gang after him. Izaya’s plan looks to be coming to fruition. With him even taking Masaomi out of town so that he doesn’t mess up his plans for Mikado. He is currently suspicious but hasn’t caught on to the real reason Izaya sent him to the countryside. Verona’s gearing for a rematch and Ladies man is picking a fight with Kadota. Things for this arc look to be coming to a head.

Mikado’s section basically involved him being offered the position of the leader of the blue squares. The impact of this scene is lost on me. Because it relies on Mikado denying his desires and having someone else point them out. The problem with this is that Mikado is not unaware of his desires. They are the very reason he moved to Ikebukuro in the first place. He himself pointed this out to us in his flashback. So having him deny this and claim he wants an ordinary life is just out of character. Why does he need someone to bring up something something he already knows? That Izaya brought up with him only an episode ago. I like the idea of Mikado taking up a position of power. I am just not fond of the execution.

Posted on with categories: Currently Watching:, Death Parade

Why do you do this to me death parade? You dodge your true potential and instead focus on background exposition or, of all things, comedy. Then just as I was about to lose interest and give up, you present the best episode of the series so far. Now this, this is what I was talking about.  A death game between a detective and a young man with one of them being a murderer. I was hooked from the very first minutes. This episode really worked because it focused on the core characters. Namely Decim, Onna and the players. No distractions. No off tonal moods. Most importantly, no boy band fangirls. The detective was clever in gauging the situation and the young man’s dilemma of speaking to a cop when he had a severed hand in his bag made the conversations tense. What I truly loved was they changed over the course of the game. In the beginning neither of the two looked like killer material and both seemed to be good people. But then they’re memories started coming back. More and more reasons why these two could kill came up and their personalities did a turn as they remembered. The light-hearted detective turned cold and determined and the young man desperate and anxious. Truly it is a scary thought that one memory changes someone so much.

A few bad notes however. While this was minor, it’s the first part of a two part episode. While that’s fine it was disappointing when the episode ended just as things were heating up. Another thing is that game they played wasn’t very interesting and felt like an afterthought. The added “pain factor” was really just a rehash of the first games(and death billiards) gimmick. Finally the greatest offender was the after credits scene. I was having a lot of fun speculating as to who of the two guests was the killer. But then Onna goes and says the answer. Why did Onna have to spoil the surprise? This twist have been more effective if it was unveiled in the next episode. I don’t get the reasoning of revealing it here. While I am still interested in how this will play out, one of the things that made this episode so engaging has been removed. But negative points aside, colour me surprised. This episode is a great set-up for the next episode and hopefully a turning point in the series.  You have my attention again Death Parade. So please don’t mess this up.

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  • Bam
    (Monday, May 25. 2015 05:54 AM)
    The episode was alright and felt dense as I watched it, but in hindsight only really moved the plot forward incrementally. Lancer not untying Tohsaka as soon as he killed Kirei and then not killing Shinji when he clearly had the chance left a bad taste in my mouth. That and Shirou’s heavy plot armor at this point is becoming reminiscent of another famous anime dual-wielder. Not a compliment.
  • Bam
    (Monday, May 25. 2015 05:46 AM)
    UBW 20 felt like another rendition of Eva 26 (Take care of yourself), complete with character analysis, battle with one’s Jungian Shadow, and loosely Buddhist ideas of self-actualization. It even featured the repetitive monologue shots that fade to black (with “I saw Hell” instead of Rei’s “Sky. Red, red sky”). It never went as far as Eva with “which way is up?” type of Soliloquy, but that’s probably a good thing.
  • Emma
    (Sunday, May 24. 2015 05:48 AM)
    Ashura was an excellent example of how to through anime illicit and emotional response in an honest, non-melodramatic way.
  • Emma
    (Sunday, May 24. 2015 05:46 AM)
    @Bam: I’d be more than happy to take a look at some of those shorts anytime.
  • Bam
    (Sunday, May 24. 2015 05:44 AM)
    @Emma: there’s a lot of European animators that got active in the last 10 years or so that are really reinvigorating their animation scene, and every now and then I get introduced to some fabulous shorts.
  • Bam
    (Sunday, May 24. 2015 05:40 AM)
    @Emma: no I don’t really mind gory ‘for the fuck of it’ violence, I even like it in some grindhouse type of works, but I just don’t think it’s always effective as a shock factor. Live-action is the most sympathetic for obvious reasons, but there are animated works that do elicit a deep response. Probably because of circumstances but also the details of the in-between animation, which can induce certain feelings of disgust.
  • Emma
    (Sunday, May 24. 2015 05:39 AM)
    *here and there
  • Emma
    (Sunday, May 24. 2015 05:35 AM)
    @Bam: I really wish there was more arthouse anime now to give some kind of a balance to everything thats out these days.
  • Emma
    (Sunday, May 24. 2015 05:33 AM)
    Now I like my exploitation every so often, but yes Bam I really do wish that adult and mature storytelling could be better associated with truly, more pure mature themes.
  • Emma
    (Sunday, May 24. 2015 05:25 AM)
    I get choked up over Bergmans cries and whisper and Autumn sonata, I look back on a work by Key and Jun Maeda and wonder, think of how silly it looks to me now.

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Kick Heart

Okay, so I didn’t want to exit 2013 without having seen Masaaki Yuasa’s Kick Heart. It’s only twelve minutes anyway, and I consider him to be one of the best anime directors out there. The story here is pretty silly and mostly serves as a backdrop, so I mostly want to talk about the nature […]

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Kyousogiga Review – 90/100

Everyone’s taste is different, and that’s a wonderful thing because that allows us to have so many different forms of media that all aim toward their own niche. My blog is obviously written from the perspective of my own taste, and even when a show doesn’t cater to it (which is nearly always), I love […]

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Ore no Nounai Sentakushi ga, Gakuen Lovecome o Zenryoku de Jama Shiteiru Review – 80/100

Noucome! You do not want to know how long I have been waiting for a series like this. More than half a decade, at the very least. Finally a series comes along and puts the incredibly overused harem genre in its place. And it actually does it well. Thank you! So to elaborate: the harem […]

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Pokemon: The Origin Review – 75/100

Normally I try to avoid spoilers with these reviews, but screw it, it’s Pokemon. Pokemon The Origin is a bomb of nostalgia. If you haven’t played Pokemon Red, Blue or Green, then you will not enjoy this one slight bit. This really is made as pure undilluted fanservice for the fans of the first games. […]

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Tamayura – More Aggressive Review – 75/100

I’m not going to dedicate a post for my impression for the final three episodes of this series. It was just too boring to write much about. I guess that that gives a pretty accurate indication of what I think about this series. Right at the start of Tamayura’s second season, I asked one question: […]

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Silver Spoon Review – 86/100

When Noitamina started airing two series per season, it was amazing. It’s a timeslot that on average tends to be aimed at a much older audience than usual, and having two series with the same mentality definitely helped to bring more diversity to anime overall. Unfortunately it’s a schedule that could not be kept up […]

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Yondemasuyo, Azazel-San Z Review – 82,5/100

Reviewing a comedy sequel usually is quite simple: in most cases it just drops the bomb and runs out of inspiration, and in rare cases it actually manages to stay hilarious. The tricky thing with these kinds of series is that you need to remain funny, and you need to have the inspiration for that. […]