Posted on 25 March 2018 with categories: 2011 Anime Retrospective, Yumekui Merry

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Here’s psgels’ original review of Yumekui Merry (he hated Working’s guts, which is fair enough)

Now, to the main meal:

Working’!! (A-1 Pictures)

Fans from the first season (like me) will have a lot to like in this second attempt of Working. The comedy is pretty consistent throughout its course, some are even sharper than the first. As Working is a character-driven show, the humor works mainly because they always stay true to the characters. Even they manage to get way with humor that has creepy and unsettling details (a groper or a kidnapping for example. What cut the edge is that those accusations are probably true), and even repetitive gags still provide good laugh because they’re well-timed. This second season also works better as an ensemble cast. I don’t enjoy that much when the last few episodes of the first season focused on Souta and Inari, for example. Here each member of the main cast receives a spotlight, they make a good use and explore one of the cast’s main trait (my favorite is how useless the manager is). Moreover, pair them up and any random pair has their own appeal. If you wonder the chemistry of between some unlikely pairs (like Souma and Inari, Satou and the Manager) would be like, you won’t be disappointed here.

The settings of Working are even more minimum this time. Except from couple gags from Souta’s house and certain alley on the street, all the events happen within the space of this family restaurant. There are some new members (3 and a half to be exact) and each of them add their own weirdness, in other words, charms to this likeable cast. My favorite new addition is the cameo Otoo’s wife. Short but sweet. She’s the nuttiest case of all. Souta’s family members, while in the first season feel like they are from different show, become an ingrate part of this season, especially whenever they appear at the restaurant or meet with the other employees.

But the most drawback aspect of Working still lies in its format and structure: it’s a middle-season sitcom comedy. I’m glad that there is a strict continuing to the plot, but I can’t say the same to the relationships’ development. The cast is still at the same place they start off the season, and when Working actively stall some plot progression (like the encounter of Yamada’s siblings), it feels rather irritating. My feeling is that they’re playing too safe with these relationships that afraid to break the status quo. How about progressing those relationship and make the cast deals with it? Furthermore, the humor don’t work when the show pushes too hard. Like I mentioned earlier, I still feel uneasy with the way Souma tries to separate Aoi and her brother, or when Aoi forces Otoo to sign the adoption paper. In the end, all of its issues have more to do with the structure. It’s the middle of the pack so understandably, plot doesn’t move much forward. Aside from that though, the quirky characters still rule the day and the humors still as sharp as ever.  This will be one of a rare franchise that I’ll be sad to see it ends.

Rating: 78/100

Yumekui Merry (J.C. Staff)

Well, I might be the only one who thoroughly enjoy this, considering how lukewarm Yumekui Merry received in its run (the director himself even admitted so). Straight to its most impressive parts: the visual direction is pretty awesome. The background arts for each of the dream world is distinctive, varied and has a lot of personality. There are plenty of creativeness in shot selection and the fight sequences, although limited, are animated fluidly. The characters are expressive and while those character designs fall into the tropey side, at least here they stand apart from each other. I guess those shot angles can be a hit and miss for other viewers, but for me I can feel the staff putting their efforts to make something different. The eye-popping visual reminds me a fair bit of Flip Flappers, which I absolutely adore. The score, however, remains unconventional and while sometimes it works well, other times it feels too alien with the screen. All in all, the visual presentation of Yumekui Merry is more experimental than your usual anime dose, but with so much love, skill and attention put into it, it remains gorgeous, distinctive and inventive.

Yumeikui Merry deals with dream as its main theme, but don’t expect any serious exploration to the nature of dream and such. It’s more concern with fighting the dream demons who use human as their vessel; and explore many interesting cases around that. I enjoy the way the show builds its characters. Those pairing between the dream demon and its human host have their chemistry, and I also prefer the way the show keeps using these characters after their case is done. The cast, consist of two mains and several friends surround them, have time to build up their characters slowly and gradually by the final arc I am pretty invested into their development. The main duo, namely Merry and Yumeji, have great deal of development (especially the former) and their chemistry together holds up as the story progresses. I don’t really like the depiction of some of the villains, however, especially the last bosses since the show makes them overly heartless and psycho without fleshing them out.

Now, the most criticism this show has lies in its original ending. As of its airing, the manga was still running (it’s still running NOW), so the anime creators figured that it might be a better idea to have their own way of to end the show. The reception of this ending was poor, citing the lack of conclusive ending, rushing towards the plot and plot holes as the main issues. I have a different opinion. Sure, it could’ve been better, but just like how I feel about the anime-only characters and its original ending in Blood Blockade Battlefront, this one I can see how the show properly builds up its arc towards the ending. Take an original anime character Chizuru for example, her characteristics are clearly defined, she supports the plot well and in the end her arc aligns with the climax pretty well. I can see some plot threads left unexplored (like all the development regarding Yumeji’s literature club members), and it is indeed rushed, but I am satisfied with the way this show wraps up. My overall feeling to Yumekui Merry is the same as Princess Principal from last year: brilliant in parts, stylist and excellent art and animation, but having a lacklustre closure that hopes for the next season that never come.

Rating: 82/100

Again, I’d like to hear your thoughts about those shows. The next one gonna take awhile, since I want to spend some time to catch up with those Netflix shows, plus the next season coming up means that realistically, the next one will be up after the First Impressions period. Next post, I’ll investigate a show about a bunch of faceless aliens and a show about a cute little rabbit, yep, the IDOLMASTERS and Bunny Drop will be up next. See you then, folks.

Posted on 26 September 2012 with categories: Anime Reviews, Phi Brain



So, Phi Brain. A show that baffled me for the past year more than any other series, and it did so in many ways. It was the source of many frustrations, but also many surprises. When the first season started it seemed like just an ordinary shounen series with very good characters. Then a second season got announced and things started. The thing is that the first season was very conclusive and didn’t really leave many plot threats behind. On top of that, it was all about Kaito and his history, and it really had this storyline that used its main cast at its best. So how on earth were they going to top that?

Well indeed, the second season didn’t turn out to be as good as the first, but it did so for complete different reasons than what I imagined. The creators actually came up with a new set of very good villains here. The charm of the first season, it surprisingly good characterization: it stayed here. There was cheese, Oh GOD, there was cheese, but it used this cheese really well to create memorable villains and actually ended up very heart-warming with a very good chemistry between all of the different members of the cast. The themes were great and it ended with a satisfying climax that really exceeded my expectations. So what went wrong?

Well, the balance is all over the place. The thing is that the stories of the first and second season are about equal in size, but the way in which they spend their time is very different. The first season had random stories: a first half of completely unrelated stories to flesh out the cast. In the second season however, every episode is important to the plot in a direct way. The problem however is that this show doesn’t have the material to fill 25 episodes. The result? Well, four episodes of solving the exact same puzzle over and over again. In a series that prides itself with its creative puzzles, that indeed is as fun as it sounds.

On top of that, the way in which this series manages its cast in this season is really bizarre and questionable. It all works out in the end, but oh boy, it has a lot of hurdles. Most importantly, the central focus of the plot is brainwashing. The entire cast of villains is brainwashed into acting weird and illogical. You do not want to know how long it takes for this to get properly fleshed out and some actual depth, because this series has spent nearly its entire airtime to get to that point. At the start the characters come off as shallow stupid and illogical bastards.

And then there is the great cast of characters of the first season, who honestly have trouble figuring out what to do in the sequel here. In one way it’s good, because the characters who did not have a focus in the first season can now really shine here (with the best example being Ana Gram), but it also is a bit of a shame to see once strong characters wander around slightly aimlessly and looking for things to do. Gammon especially suffered here, but also Nonoha is pretty bad. She keeps wanting to do something, and yet the creators hardly ever let her, despite hinting at how she still is important. Only near the end does that start to matter, and in the meantime she is just there for the token female to cook dinner.

Beyond that, the usual issues with Phi Brain still stand: when you think about it, it just makes no bloody sense. Especially the way in which this series seems to think that you can hack anything and do some mumbo jumbo in order to gather data are really bad if you start thinking about it even once. This show just has a story to tell and doesn’t care how illogical it gets, and yet it does this better than the likes of Horizon, because the story it does end up telling becomes pretty damn good when it wants to and is actually focused. I mean you can say a lot about Phi Brain, but it has a damn good cast of characters.

Storytelling: 7/10 – You call that balance?! Riddled with issues, way too long (we’re at 50 episodes now and a third season has been announced!), yet surprisingly focused and well built up.
Characters: 8.5/10 – The saving grace for this series. Very good and heart-warming all around. A bit too heavy on the cheese though.
Production-Values: 8/10 – Definitely not Sunrise’s dream team here, though it has its moments at the beginning and end where it looks really pretty.
Setting: 8.5/10 – I have to give points for this series: it took a setting that seemed impossible to make believable: people fight using puzzles and brainwash each other in order to evolve human kind. And it pulled it off. Sure it took a lot of trouble, but it did.

Suggestions:
The Law of Ueki
Spiral
Suteki Tantei Labyrinth

Posted on 26 June 2012 with categories: Phi Brain

This episode thankfully wasn’t as bad as the previous episodes, and instead it was just a build-up. Unfortunately though, it showed a lot about the structure of this series and how much time it has actually wasted. But before I comment on that: we finally see Rook again… only to have him state the obvious and disappear again. Great use of him, guys!

Now, about this episode: it actually went back to the brainwashing again. Even though this disappeared for nearly half a season, here it is back like nothing happened. So yes, this series will turn Kaito’s friends against him. So really? What were those previous episodes about anyway? A random repetitive tournament that revealed the motivation of the Orpheus Order and a random beach episode. None of them really said anything about any of the characters, save for that very corny backstory and returning Nonoha back to the kitchen. They did absolutely nothing with the theme of brainwashing people

If these episodes were mentioned to flesh out the characters, then they pretty much failed because none of the characters emerged as better from those episodes and some of them even regressed and became more generic. Only this episode finally tried to delve deeper into the characters, even though it had plenty of annoying moments with everyone and his dog running for president. You could have made so much better use of these episodes. Take control of a few more side-characters; continue trying to recruit Gammon again by using his sister or something. Give Nonoha a puzzle she can actually solve. There was so much potential for these episodes. You obviously don’t care about having a puzzle in every episode so you could have taken one episode off to dedicate to the past of one of the characters.

I think it’s pretty clear by now: the first season was completely planned out when Sunrise suddenly came with the announcement for a second season. And my guess really is that the script was rushed in order to get the second season to continue immediately after the first season. Sunrise has very solid planners, so keeping the animation quality up was no problem. But thinking of a completely new series with complete new threats was way too much. This is especially the case considering that Sato Junichi switched from the director to the series composition: it’s very likely that he wrote this second season while directing the remaining episodes of the first season. That’s the only explanation I can think of for such a shoddy writing-job from his side, because there are just too many things wrong with that string of six episodes.
Rating: (Enjoyable)

Posted on 18 June 2012 with categories: Phi Brain

The beach episode actually wasn’t done yet? We’re spending one more episode in that resort? Why, Phi Brain? Did you run out of ideas for a setting or something?

It’s a good thing that this episode had a completely different premise than last week. Although I am not really sure what the point of it all was. Basically, after more than thirty episodes Nonoha finally realizes that she doesn’t fit in with the other main characters. Even though there were plenty of people who also went along with the trip and who were also bad at puzzles that she could have hung out with.

In any case, tired of doing nothing but cooking, Nonoha finally realizes that she also wants to do something and starts to solve puzzles along with the rest of the main cast. This really is the chance for the creators to find something specific or unique that she’s good at. Midway through the episode, we are re-introduced to Nonoha’s amazing memory, which is the perfect ingredient for giving an extra bit of dynamic to solving the puzzles. Unfortunately, Nonoha doesn’t realize that, completely fails at any kind of new puzzle she’s handed, and ends up back in the kitchen where she started. And feminism marches on!

I really don’t get what the creators are doing with Nonoha here. I mean, she has a ton of potential to contribute, but she completely fails to use them. Compare this to a series as the Law of Ueki: that series had a similar character to Nonoha: Mori. She usually stood on the sidelines as the main supporting character as well, but once in a while the creators did put her in the spotlight by finding a situation which would allow her to be able to show off her character. The result was beyond awesome, among the highlights of the series and part of the reason why that turned into my favorite comedy ever. Compare that to Phi Brain, where Nonoha gets a mid-life crisis episode that doesn’t really go anywhere.

And here is the bizarre thing: it’s not that hard to show her potential. She is the most athletic member of the cast. Give her an action puzzle or something. Get her to save Kaito by having someone attack him or something. Or what about her incredible memory? Put her in a maze or something!

Instead of that, the most creative that the creators have done with her is making her swim for six hours, which is completely unrelated to anything that this series is about. In the first season, she had a clear purpose: give support to Kaito as he was losing his mind. That worked. In the second season Kaito still needs support, but now Cubic and Ana have taken over that role, rendering Nonoha’s part in this series completely useless. Out of all the places the creators could have gone with Nonoha, they chose that damn kitchen!
Rating: – (Disappointing)

Posted on 11 June 2012 with categories: Phi Brain

Who the heck was behind this episode, and what on earth was he smoking while writing it?

This episode already started off bad by both having Elena transfer into the Root Academy, and being a beach episode. I did not expect it to be such a bizarrely written one, though. I’m not sure whether this was in a good way, because what made it so bizarre was the incredibly stupid ideas behind it.

So, let me get this straight… the POG actually owned another tropical island. They used that for filming a giant monster movie named “puzzla”, and they still keep some of the props, including a giant monster model, hidden in a cave on that island. Where the hell did that come from? Why would that professor Pythagoras have ordered a thing like that?

The more I think about this episode, the more I realize that it really is quite bad. I mean, on one hand I guess the stupidity was funny and all, but on the other hand: it actually nullified some of the development that has been handed to the characters. There is that bizarre movie plan from the POG, but also:
– This episode had everyone going crazy from puzzle withdrawal, including Cubic and Ana, even though the two of them weren’t really passionate about puzzles. In the series we mostly see them paint and do science stuff respectively. This episode lumped their character way too much together.
– Elena also gets reduced to a generic side-character. Remember in the first season how there were hints of a romance between her and Gammon Well, this episode apparently didn’t.

Episodes like this are supposed to give the characters more colour, not make them grayer!

Some more comments:
– Apparently this show forgot that lock-picking is also a puzzle.
– Being in puzzle withdrawal is one thing. Gammon however has made plenty of puzzles for himself. Really, it’s not that hard to make them and instead the characters decide to go into that bizarre puzzla chase.
– Nonoha swimming for six hours and fishing up the key that Elena threw away is just plain bad.
– Death to slide-show montages!
Rating: — (Lacking)

Posted on 4 June 2012 with categories: Phi Brain

This was just bizarre. It seems that the editorial department realized that the writing staff intended to have the same puzzle in five episodes in a row, and they probably were just in time to salvage this and reduce the whole time of this arc by one episode by having the last match be a team-up. The thing is, that Sato Junichi most likely wrote this (he went from being the director in the first season to writing the series composition in the second season). He should know better, right?

And yeah. I didn’t think it was possible, but the creators actually provided an explanation for all of the other complaints I’ve been having over the past episode: nobody can think straight because they’re consumed by these orpheus rings. That’s why every villain is gay for Kaito, they make such ridiculous leaps in logic and have these extremely out of place mood changes that seem to come from out of nowhere.

And with this, the goal of this series has changed from “defeat the orpheus order” to “save the orpheus order”. Now, the question remains whether or not it’s interesting to watch an entire season dedicated to mentally deranged villains. It’s impossible to relate to them in any case, so instead this show is really going to have to develop these guys as victims instead.

The big potential pitfall is going to be making the ofpheus bracelets god-moded: justify every stupid leap in logic through them and relaying every dumb or over the top statement that these guys make just on “they weren’t thinking straight”. It takes away all character from the orpheus order, and it’s just lazy storytelling: normally writers have to take suspense of disbelief into account, and have characters acting reasonable. If you’re going to play with mental issues, do so with rules and structure, and don’t just blame everything on the “stupid virus”.
Rating: * (Good)

Posted on 28 May 2012 with categories: Phi Brain

The sliding puzzles arc has some really big flaws, combined with a number of things that look suspiciously much like flaws, but can be written out of with the right writers.

Let me start with the big flaw of this arc; one that can’t be excused at this point: we’re basically watching five episodes about the same game here. No variations, it’s five episodes of sliding puzzles. That is way too much and way too long. I’m not opposed to the tournament set-up: it’s clear that the creators intended this to be an arc chock full of character development. For that it makes sense to devote an entire arc to just one game. But writers: you should have picked different puzzles to do this with. This is just lazy.

Another flaw here seems to be the cheese. The long format of this arc leads to a lot of time being devoted to characters angsting. I felt that the first season did this better (although I do admit that none of the characters in the second season comes even close to being as bad as that one villain of the first season who smashed the screen with his chair out of anger…). I’m missing a bit of balance here.

Now, the flaws that seem like the writers wrote themselves into a corner, but can still get out of with the right direction: the bizarre plot devices:
– First there is this mysterious “data” that cubic collected, which was way too vague. With an entire episode being dedicated to him collecting that “data”, it has to be something pretty awesome to make up for it.
– Then there was the previous episode. There, it was established that Freecell hates Kaito because he made him sad on the day that his mother died, causing his mother to die sad, but in this episode made it look more like he outright killed the woman. The funeral scene definitely hinted that there is something more going on, but really: there are still so many ways in which that back-story can end up as a complete disaster.
– And then there was this episode with Ana Gram. At one point he suddenly from out of nowhere reveals that he has an older sister… oh hey Mizerka, what are you doing here?

the way the creators can fix this by making Mizerka just some random girl who grew up with Freecell. My biggest issue with this is the way it was built up though: it does make sense for Ana’s sister to be sent to England as well, but don’t just introduce this from nowhere and show hints that Mizerka actually knows Ana. The creators could have avoided this by making Mizerka incredibly stoic to her sister: with that it would have made sense if this came out of nowhere, but this episode also shot down that potential thread by making Mizerka just flip out: she is not the type of person to hide her feelings.

When the second season first was announced, I really thought that the first season was made with the second season in mind. Right now though, it’s pretty obvious that the writers only learned that there would be a second season after the first one was completely written. Most of the times they were able to hid this very well, but Ana’s sister really is a big hint that the second season was written much later. It really feels like a nice idea one of the writers had along the way to add to his character, because if she really is so special to Ana, then he would have mentioned that somewhere in the first season.

Rant aside by the way: I did like this episode. I mean, I think that Ana is a very interesting character to watch, and he used his charm well here. He’s much more interesting than Cubic in any case, so it’s great for him to have another episode dedicated to him. The way she managed to cheer up Kaito was also quite heart-warming.
Rating: *+ (Great)

Posted on 22 May 2012 with categories: Phi Brain

And from out of nowhere this episode reveals the big motivation for Freecell. And to be honest… it’s kindof lame. I mean, it’s clear now that in this series there are quite a few characters gay for Kaito, but this guy’s reason for being so seems to be the flimsiest of the bunch.

So, to recap: in the Crossfield academy Kaito stood out as a genius, amongst all the other kids who were being pushed to be the next Phi Brain. We know that Kaito had a really difficult time there: he lost his parents and suddenly was placed to some random school he didn’t know; it was Rook who probably got him back up to his feet.

During that time, he talked to Freecell exactly once, and promised to meet and play again. He broke that promise because it happened on the same day that Rook disappeared, which is logical. On the same day, Freecel’s mother died and because he was sad that Kaito didn’t meet him, his was sad to see him sad and so she died unhappy. And Freecell has been unable to move on for 10 years, to the point of devoting his entire life to get back at him.

Of course, things aren’t as simple as “this episode made no sense”. After all, these characters were kids. This episode raised some amazing points that really should not be overlooked: forcing kids to perform beyond everything, and neglecting to let them evolve emotionally. From the looks of it, the POG did not care about this at all and was such an unhealthy environment for kids to grow up, with the result of mental delusions. This builds further upon what the first season started, and it also showed how hard Jin’s task was to get everything under control: he could give guidance to kids like Kaito, but there were much more kids that he ignored. Probably because he was doing this in secret so his actions had to be limited. This is something I actually really like: the kids who were forgotten and not as lucky as Kaito.

The thing that bugs me lies in the storytelling and how it took some very convenient loops. First of all: having the mother die at exactly the right moment is a tad too convenient here. But my biggest beef: Kaito only talked to Freecell once. That’s all. There is no reason for this to have such a significant impact on Freecell. There was no time to develop their relationship. Losing your mother is a terrible thing, but even taking that into account I find it hard to believe that Freecell would bear a lifelong grudge against someone who made him sad on the day that his mother died.

Rook was an awesome villain because he had time to spend with Kaito: he changed. Freecell’s entire character is dominated by this revenge. The upcoming episodes will need to fix that and give him an actual character.

And on a side-note, Phi Brain: you disappoint me. Are you really planning to have five subsequent episodes, focusing on the same puzzle? That’s just lazy.
Rating: (Enjoyable)

Posted on 16 May 2012 with categories: Phi Brain

Okay, so in the end the whole brainwashing subplot was all just a build-up. It wasn’t meant to give depth to the entire cast with its formula, but instead it was meant to show the Orpheus order as a formidable foe, explain what they were doing and why they were doing it. The fact that two side-characters got fleshed out was just a neat side-effect.

Instead this has very much the tendencies of a mystery story: inbetween the puzzles it really slowly continues to reveal a bit more about the Orpheus order. This episode was about Cubic again, who always struck me as the least interesting member of the cast. He’s genuine, but in comparison to the rest of the characters he lacks something. It probably has to do with how he is this series’ plot device: if something needs to be explained, he just goes “science!”, and things somehow become clear. This episode was about this too. The punchline of this episode was that he lost, yet he did manage to gather “data” which will somehow be of importance later. It’s all very vague, in a series that thrives on math.

In any case, this seems to be an arc in which the Orpheus order will show a bit more about their true characters; a way to flesh them out, in having a tournament-style match-up. I do wonder why Nonoha forced herself into the picture though, especially when Jikugawa would have been a much more sane choice to bring along. Right now she has no role in this series. Her role in the first searon was clear: support Kaito as he was having the living brains kicked out of him. Right now though.. Kaito doesn’t really need help… yet.
Rating: * (Good)

Posted on 7 May 2012 with categories: Phi Brain

I like how this series pretends that it’s got the plot of a series that’s fifteen years old, taking a formula only to nearly immediately deviate from it again. I really thought that for now we’d just get a string of episodes that would feature the POG taking control of some side-character. Instead, they are making visible progress in their goals. And this episode was all about Gammon.

And yeah, this was the best episode of the second season so far. Gammon just got even better. At first I didn’t really know where it was going to go to when Gammon was suddenly invited to join the Orpheus Order, especially since Gammon generally joins the side that is against the side that pisses him off the most. But then it turns out that this was actually a follow-up on last week after which the Orpheus Order tried to get ahold of his sister. She’s fine now as they lost interest in her, but this really made an impact on Gammon. This episode was meant for him to resolve this and emerge as a better character instead.

And in the end this episode made use of the first season, relating back to the time Kaito and Gammon first met by having Kaito play for a Giver for once. Gammon was hilarious to watch by being thrown off his element like that, and I also really liked how Kaito did things for a completely different reason (he was pissed off at Gammon himself). It was very refreshing to have these two actually play each other’s roles for a change. It was an awesome way to flesh them out.

Having said that though, the characters in this series are idiots. In a way, the Orpheus Order might have gotten Gammon to join them. Hell, if they paid him for it he probably would have done so. But what on earth made that Doubt-guy think that he’d still join them.. after they openly threatened the life of his sister? Gammon on the other hand: I know that you gained control over your own anger again at the end of this episode. But still: you know the location of people who openly endanger innocent people… and you don’t use it?! Why?
Rating: **+ (Excellent+)

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Mix is, by my count, the eighth Mitsuru Adachi work to be adapted to animation. I’ve only seen one of the other seven, so it may not be my place to say this, but Mix probably ranks around the middle of those eight. Its main cast is complex, but the non-baseball players among them slip […]

DanMachi2 Anime Review – 40/100

“Is it Wrong to Pick Up Girls in a Dungeon” burst onto the anime scene as something of a B-tier cult classic.  2015 saw Season 1 massively outperform expectations  – ignoring the occasionally shoddy animation – to bring excitement and mostly fan service (and the cosplayer favorite: the Hestia ribbon).  Now, four years later, the […]

Kimetsu no Yaiba Anime Review – 80/100

It’s hard to find a more ubiquitous genre in anime than Shounen. Maybe romance/moe-blobs, but it’s a close race. With series like One Piece and until recently Naruto, being a constant presence each season/year. Often this makes it difficult for newer series to break into the anime market in a meaningful way. With the recent […]

Youjo Senki Movie Review – 85/100

Outside of a very few exceptions, I have come to despise the isekai genre with its predominantly self-inserted overpowered male protagonists, massive harems, fan-service bait and overused fantasy settings. Youjo Senki is none of those things and it has gained a very special place in my heart where it features the combined arms of a […]

Fate/Stay Night Heaven’s Feel – II Lost Butterfly Anime Review – 91/100

Long time no see and strap in cause this is going to be a long one. I will preface this review with the assumption that you have seen the first movie of this trilogy and this movie as well as the assumption that whomever is reading this knows what a command spell is. So basically […]

Serial Experiments Lain Anime Review – 78/100

Serial Experiments Lain is weird. It is a series unlike any other, wholly unique in anime, both modern and historical. Every aspect of it, from presentation to narrative, is best described as an experience. It is because of this that I believe Lain is a must watch, if only to experience a piece of anime […]

Penguin Highway (2018) Movie Review – 89/100

You’re walking along in your neighborhood, going about your daily routine. It’s a fine morning. The sun is shining brightly. But suddenly, you see something strange. You squint your eyes; even rub them, to make sure it isn’t a mirage before exclaiming with excitement, “Oh, look. It’s a bird. No, it’s a plane! No no. […]

One Punch Man Season 2 Anime Review – 34/100

Often at the start of one of these reviews, I will wax philosophical about a series. Attempting to slowly draw you, the reader, in to whatever topic or anime I am discussing in that review. This time, none of that. This time, I have to come out and say from the beginning, that One Punch […]