Posted on 19 October 2017 with categories: Game Reviews

This may be one of the most difficult reviews I have ever had to write as Wonderful Everyday, which I will refer to from this point forward by its abbreviation SubaHibi, is a story that very much depends on the viewer not being prepared for it. Now I have been looking forward to this game quite a bit, as word online was that it is a visual novel unlike most and delves into some rather dark themes. I backed the Kickstarter and was waiting adamantly for the the release with hope that this could be a title to add to my all time favorites. In retrospect it was the wrong way to approach this story as many overhyped the game and failed to remark on it’s rather large shortcomings. You can buy this game currently on steam but if you do so please do remember to apply a free patch to the game. The reason this is critical is that only the first chapter of the game has been put on Steam and to access the remaining six chapters this patch must be applied. The reason for this is mainly to get around Steam’s rather odd stance against pornographic content and making SubaHibi an All Ages game(Aka, removing the sex scenes) is impossible due to their importance to the story.

A question you are likely asking is what is SubaHIbi about? Answering that question for any other story would be an easy matter but here I must mind my words as I could very well spoil what may be the best part about this story. For you see SubiHibi takes an odd approach to storytelling in that the game is split up into seven chapters. Each which features a different unreliable narrator going through the strange events that took place during a two week period. The goal of SubaHibi is to take these different perspectives on the same events and piece together just what exactly happened and what caused it. As such this visual novel does not follow the standard model of having routes based on which heroine is chosen but instead follows a mostly linear route that has some small side endings. As a fan of murder mysteries I love this approach of taking stories told from different perspectives to piece together an overall narrative and was quite engaged by it. However the first chapter acts as a poor introduction to this story as it is mainly preoccupied with trying to convince you that SubaHIbi is a dime a dozen Yuri visual novel. Walking in with high expectations and reading what is equal to a fairly trashy waste of time is likely to turn many off before they get to the real story. You can argue that the first chapter holds symbolic merit upon completing the story but well you only would see that if you make it to the end of the visual novel.
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Posted on 28 September 2017 with categories: Game Reviews

I don’t plan to do this often but after playing this I wanted to make a post recommending it. I could have done a review like I usually do but in this case the story is so short and the VN can be downloaded for free so if I was to write a full review of it i would most likely spoil the experience. The length of the game is about 3 to 4 hours and while it likely doesn’t look like something all that interesting I can guarantee that it is well worth reading. The first hour is a bit tough to get through as it is rather dull and starts up slowly. But once things get going this story picks up immensely so power though till you get to that point. The visual novel was made in 2 years by a former Smash Bro’s Modder and despite it’s style it is an English Only Visual novel, meaning that it is not made in Japan. You can download the game from this site but it will also be available from Steam here. I highly recommend checking it out as it’s certainly a fascinating experience.

Posted on 19 July 2017 with categories: Game Reviews

In the Visual novel fandom there are certain titles referred to Kamige.(God(ly) games) I previously thought the term referred to the best the medium has to offer but in recent times come to realise that a game can be referred to as a Kamige while not necessarily being the best. So Kamige as I understand it are Visual novels which stand out from the rabble and sadly many of these cannot be experienced by those of us who don’t speak Japanese. Fortunately due to the efforts of localization companies we now have several Kamige on the way. Baldr Sky, Subahibi and more are coming. Thus the first to grace our shores is Dies Irae and believe me that it wasn’t easy. As a backer of the kickstarter I watched this thing go through hell to reach our shores, from horrible mismanagement of the kickstarter to the embarrassing moment where Dies Irae had yet to reach it’s goal when a Nekopara anime kickstarter running at the same time raised one million in funds. It was dark days, truly dark days, but now we have it. A title once called untranslatable and forever out of gasp is in my hands. Now having played it, what do I think of Dies irae?

Dies Irae has four main routes and five side stories and while this version has the option to lock you into a girl’s route before starting a new game, I highly recommend that you don’t make use of it. I used these buttons to lock me into each girl’s route and encountered a glitch where I couldn’t unlock the final side story due to having missed dialogue in choices. So I recommend you use the common route button and get to the girls routes using a walkthrough. On that note as a very important rule of this visual novel is that while you can chose any girls route from the start, you should complete the girl’s routes in the following order: Kasumi, Kei, Marie, Rea. The reason for this is that later routes expect you to know knowledge from previous routes and playing them out of order can leave you confused as to just what is even going on. More importantly is that Rea’s route is clearly the finale of the entire story so playing it first would lose it’s impact. The strict route structure is a bit of pain, in particular as the quality of the story goes from worst to best. However it is interesting to see events of earlier routes subconsciously affect events of later routes. Things which previously didn’t make much sense or felt out of nowhere take on new meaning when you take into account the matter of eternal recurrence. But alas, what is the story of Dies Irae? It’s difficult to go into detail without spoilers but lets say it starts with a matter regarding a serial killer which evolves into a full blown battle which pits our main protagonist Ren against a group of superpowered nazi’s from the remnants of World War II known as the Obsidian Round Table.
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Posted on 3 May 2017 with categories: Game Reviews

When I heard about the reveal of a sequel to Nier my initial reaction was of relative apathy. Even upon hearing it was coming to PC I was relatively unhyped. To say I was uninterested would be wrong as I did previously hear of Nier being a game with a interesting and strange story but I couldn’t really find myself all that invested in it. Around the release of Nier Automata my interest in the game went higher as I learn more about the writer, Yoko Taro. Taro is a strange fellow who likes to write strange stories. He has a desire to test the boundaries of video game storytelling and his previous efforts were noted for being strange but refreshingly unique tales. The biggest problem is that while Taro has wrote some interesting stories for his games, ones enough to gather him a fanbase, even the most dedicated of fans would struggle to say they were good games. A Yoko Taro game was something you played for the plot and the gameplay was often the thing you had to struggle through to get that plot. This is another one of those things that had me rather apprehensive about a new Nier game. However this time is different as Platinum games steps up to lend a helping hand. Thanks to that while people could debate the quality of the story compared to his previous work, this is clearly Yoko Taro’s best game. One which has me rather interested to experience the rest of his work. Before playing Nier Automata I watched summery videos on youtube of Nier and Drakengard 3(As Nier is a spinoff of the Drakengard series.) Not that you need to know anything about those works as Nier Automata is clearly it’s own self contained entity. For this review I played the steam version of the game and I will try to avoid spoilers. Lets dive in.

The game is set thousands of years after the end of Nier 1 and earth has been conquered by Aliens.Humans have retreated to the moon and use an Army of Androids to go down to earth to take back the planet for the human race. Likewise the Aliens combat these androids with an army of Machines and this battle has been raging between the two for hundreds of years. You play as an android by the name of B2 who is send down earth and works together with a hacker android called 9S to fight the machine menace. Said androids also happen to fight with samurai swords while in gothic maid and butler outfits with heads up displays in blindfolds. I mentioned this before, but Yoko Taro does indeed write strange stories. The story is certainly intriguing as it explores the nature of what makes something human and whether the self is truly a irreplaceable thing. The androids are the most humanlike creatures on earth but have a rule against feeling emotion. Though expressing emotion isn’t so much as a reinforced law as plenty of androids break it. I saw that a android repressing emotion was more out of decorum rather than a genuine law. The androids hold humans to a high regard so it’s fitting that they would find imitating them to be disingenuous. I do admit that the story has very interesting idea’s and execution but I found my biggest gripe with the story is that it is just how disconnected the events of it where. Each part of the story has very little correlation to the other and there isn’t really much of an overarching goal besides the matter of reclaiming the earth. Though how that is accomplished is never made particularly clear. For most of the game you are ordered to investigate an area and often take down a certain robot but there isn’t any real sense of progress on what you are doing. One thing that really speaks of this flaw is that in the second half of the story suddenly a massive robot appears and the entire android army is tasked with taking it down. Is this massive robot related to the antagonist? No. Is it used for character development or to shed insight into Nier Automata’s themes? No. Does it affect the plot in any way? Not really besides giving a reason for 2B and 9S to be separated. Overall the whole section feels like their was a big section of the script which had “Insert multi stage boss fight here” on it. This is what really bugged me about the story of this game, it’s so disjointed. Like Yoko Taro wanted to present a series of idea’s but didn’t really attempt to weave them into an ongoing narrative.
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Posted on 17 February 2017 with categories: Game Reviews

I admit my first reaction to this visual novel wasn’t a positive one. Maybe it was because of Nekopara having a hugely successful kickstarter when Dies Irae was struggling to reach it’s goal.(I mean Jesus Christ the Nekopara anime OVA kickstarter raised nearly one million dollars. People really want catgirls.) I more or least saw the cover art, briefly skimmed the synopsis and said nope. However I got word that there was more to this story that means the eye and I tend to be fascinated by turning innocent concepts dark. My review this time will be shorter than my average ones as this visual novel clocks in at about a three and a half to four hour read. So due to it’s short length, the more i talk about it, the more I risk spoiling it. In any case the brief rundown is that a man is in a rough point in his marriage. His wife won’t give him a break and his daughter avoids him. One night after a fight the man goes for a walk and encounters a mysterious catgirl who claims to be a cat from his childhood. The catgirl called Bell wishes to repay the man for a favor he did in his childhood while also proclaiming that she is in love with him. Thus the man called Robin tries to avoid the temptation of this catgirl while dealing with a ever breaking down marriage.

One thing I was surprised by is that this visual novel is remarkably well written when compared to your standard fare. It would be very easy to turn this kind of concept fetishitic and fanservicely but the story manages to avoid that for the most part. The writing focuses mainly on the moral dilemma of the protagonist. Though starting out wary of Bell, he finds that as his home life gets increasingly stressful while Bell gives him the attention he desires. Always seemly knowing just what he wants to hear. So essentially we have a sort of Fatal Attraction story with the protagonist getting tempted by a potentially dangerous individual while trying to mend problems in his current relationship. I like how the rift is portrayed in that it’s not the usual abusive drunk or shouting matches. More cold indifference and an unwillingness for either side to just give the other a break. Neither side is particularly in the right here as while Sally does get far too bent out of shape over suspecting her husband of infidelity, Robin tends to gloss over his own failings in his family life in his inner monologues. For example, Robin mentioned that he attempted to teach his daughter piano lessons when she was young. From the way he puts it, he just gently tried to teach her and then gave up when she showed that she had no interest. However from the way Sally remarks about it, it seems those lessons were not quite as pleasant as Robin makes them out to be. The characters feel realistic apart from Bell’s more anime like mannerisms in her attempts to seduce Robin. But that in turn does make it clear why this girl is alluring to him.
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Posted on 9 February 2017 with categories: Game Reviews

When watching anime you are bound to come across a Chuunibyou character. The normal human being who acts like they are the protagonist of some terrible power trip anime. But did you ever wonder just what it was that gave them the idea to act like this? Well wonder no further because these people likely played 11eyes. This visual novel is essentially a distillation of every tired anime trope under the sun so your enjoyment of it will likely depend on how exposed to these tropes you are. Most would know this title from an anime adaption made in 2009 and I remember reading the anime’s synopsis and getting interested. However I heard that the anime adaption was poor and having recently got into visual novels I wanted to experience the story in it’s original format. Lucky for me, there was an ongoing fan translation of 11eyes so I waited patiently for it to be completed. Unfortunately that fan translation went the way of many a fan translation and ended up going silent with work stopping completely. It’s things like this that make me appreciate companies like Mangagamer and Sekai as while a kickstarter may be necessary and it takes time, at least it gets done. Eventually I just gave up on playing the story entirely when suddenly in 2016 an English patch for 11eyes was released. Thus I saw this as an opportune moment to see what I missed all these years. As it turns out, it wasn’t all that much.

Our story involves a Heterochromatic eyepatch wearing boy called Kakaru who along with his childhood friend Yuka find themselves thrown into an alternate version of their town which they refer to as the red night. A world shaded in red with is filled with monsters that seek to kill them that disappears after a certain period of time. Soon they run into a group of monsters calling themselves the black knights who swear to kill Kakaru and Yuka as well as the four other people who were pulled into the red night. So they work to join the other people dragged into the nightmare, work together to beat the black knights and hopefully regain their normal lives. The thing that mainly intrigued me about this concept was that at any moment of their lives they could be pulled into the red night without warning and the idea of a bunch of superpowered teens fighting off a nightmare world on a regular basis is a rather interesting. However this story has serious pacing issues as the beginning really drags due to the characters. A big feature of this visual novel is something called crossvision. For you see the majority of this VN is read from the perspective of Kakaru and crossvision allows you to see a scene from the perspective of another character. In theory this is interesting as it allows you to see what the characters are thinking at particular moments and see things which happen to other people when Kakaru isn’t around. However in practice you find that you can only see certain scenes from a specific person’s perspective rather than the freedom to move between characters at any moment. In essence it’s like watching a movie where every now and again you have to pause and go to the scene selection menu to watch a scene that wasn’t included in the movie. This is a game with bad pacing as is so this certainly kills it. What doesn’t help that some scenes are  exactly the same as a scene from Kakaru’s perspective, just with some extra lines of inner monologue.
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Posted on 2 February 2017 with categories: Game Reviews

A good while back I bought a little game for the Wii called Monster Hunter Tri. After playing it for a bit I got tired of collecting bits of twig and not doing the monster hunting the title promised and left it on the wayside. Then one week I decided to put in my all and finished Monster Hunter Tri and came to find what made the series so appealing. Though I stopped keeping up with the game because every time I bought one there would be a Monster Hunter slightly better edition released and the games are so much of a time sink that I can never get around to playing them. Now you may be wondering just why am I talking about Monster Hunter when this is a God Eater review? Well that’s simple, God Eater wears its inspiration inspiration on it’s sleeve. To the degree that I was ready to label it babies first Monster Hunter within its first third of missions. For reference the copy I am reviewing is God Eater Resurrection steam version which comes free when you buy God Eater 2 on steam.

Thanks to my experience with the God Eater anime I walked into this game expecting absolutely nothing from the story. That was most certainly a good call. This story is just as bland and forgettable as the anime portrayed it so in that regard I guess it was a faithful adaption. Which isn’t really helped when you have a silent self insert protagonist. There was only one point I became somewhat invested in the story and that had to do with a girl who pretty much had the personality of Asuka Langley Soryu but was hit with a serious case of PTSD. Helping her work through it was a rather good part of the story for me but I may be projecting as she has the upward character arc that Asuka so desperately needed. Other than that I found it hard to really feel the levity of this world on the brink of destruction by aragami when everyone in it dresses like they came out of a cosplay convention. Forgive me but it’s a little hard to take the situation seriously when the woman giving me missions is wearing no top besides a jacket zipped down with no bra and pants that show off the sides of her thighs. I feel a serious disconnect as what she is wearing doesn’t seem to reflect her no nonsense personality at all. Everyone else is a bunch of standard stereotypes as well with Souma(Actually had to look up his name because I forgot it) being the worst offender as he is standard emo all the way. The presentation isn’t much to look at either seeing as this is a remastered PSP game and no matter how prettied up it is you can see the signs of it’s portable origin. The first part of the game is essentially about teaching a human aragami to love and stopping the plans of the evil director who you can pretty much guess is evil by the time he opens his mouth. After that it becomes a hunt to find a former mentor who goes missing and lastly just some powerful Aragami shows up and you have to kill it. The story tries to tug at you but I found myself purely apathetic which is funny because the way I designed my avatar it looks like he gave about as much of a damn as I did. I will say that the weird sense of style does give you a lot of customisation when it comes to your avatar. So naturally I fulfilled my dream of hunting monsters dressed like a pimp with a tiny top hat and a scythe.
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Posted on 25 November 2016 with categories: Game Reviews

The Disgaea series has been one that has caught my interest from time to time when shifting between games. It’s artstyle is certainly its most distinctive feature at a glance but for someone like myself the real draw of the series was it’s similarities to one of the most shining yet overlooked gems of the Final Fantasy franchise. That being of course, Final Fantasy Tactics. Disgaea however promised more, more levels, more customization, more content, more of absolutely everything. But with more comes the thing which is likely to keep many from trying it, game length. My entire playtime with Disgaea clocked in at 42 hours and I was focusing on only the main story. Taking into account the series rather famous post game content and extra features you could spend double, if not triple the time I spent on it. Disgaea is certainly a game that gives you your money’s worth and if made today perhaps it would have as much ridiculous DLC and collector’s editions as Watchdogs 2 has. Oh yes the days when you could have extra content in a game and not have to fork over a fiver. Anyway for this review I will be covering the Steam PC release of Disgaea opposed of its Playstation 2, DS and PSP counterparts. Now the PC version had a rocky start as on release the port had dozens of problems. Graphical glitches, crashes, frame drops, Lack of resolution settings…honestly it was a bit of a mess. However in recent times the port has been fixed up and as least on my rig it ran with no real problems. Only real problem I encountered was the game crashing if you tried to start it when the monitor was connected via HDMI to a TV but in recent patches that issue has been resolved. To avoid this for Disgaea 2 being released in January of next year they are currently Beta testing it by giving out free copies for testing purposes.(Sadly the submission date to be a Beta tester has passed so I will have to buy it instead) Considering that I think Disgaea 2 should have a much more favorable reception. But well moving on to the review.

Getting into Disgaea I had a feeling I wouldn’t be playing the games for the story and from word on forums apparently this game has the best story of the franchise. If this is the best story the series has to offer I say it’s truly not impressive. It’s not bad but the focus is mostly on humor with some small attempts to tug heartstrings from time to time. It’s a passable JRPG story but not a very memorable one. Part of the reason is that Disgaea holds a kind of anime episodic format which even has the female sidekick narrating next episode previews which are pretty much complete lies endorsing her as the main Heroine. As such the story is divided up into episodes which generally have three to four battles in them a piece. The plot deals with the demon son of the Overlord of the underworld attempting to take his position on the throne while fighting off opposition for the throne. You would think this would be the end goal of the game but halfway through he pretty much achieves this end and instead humans are introduced in the form of three heroes invading hell. These characters are fine though the main gimmick of the guy being a Flash Gordan parody gets tiresome quickly. This wouldn’t be all that bad but the second half of the story almost exclusively focuses on these humans and a war between Netherworld and Earth. Then in the last episode angels take center stage as the final boss. In a sense we have three main story arcs with some small episodic side stories in between. The main theme seems to be about a trainee angel Flonne helping to teach the overlord’s son Laharl to love which yeah is trit and cliche. Best moment of the story really was this angel Trainee being sent down to assassinate Laharl but failing hard because she was too polite and kind. Hearing her say “Hi, it’s a pleasure to meet you. I’m an Assassin.” to Laharl did make me chuckle.

Let us talk about the meat of the game, the gameplay and boy, I knew going into this that this would be a grind heavy game but they really were not kidding. Gameplay in Disgaea plays much like a Fire Emblem game, with a grid like level layout where you direct up to 14 characters to move and attack enemies. It’s fairly light strategy wise as most battles are decided depending on the levels and it really just becomes a matter of using the skill best suited to hitting the most enemies. Out of the 42 hours I spent on this I could be fairly certain on saying that 30 of those hours were spent grinding. In Disgaea you can level up everything, and I do mean everything. Par for the course you can level up characters but use spells and you level those up, use skills and you level those up, you can level up weapon mastery, you can level up weapons, you level up specialists, you can level your weapons and items using item world, you can level up you standing in the dark assembly, you can level up shops if you buy from them and quite frankly anything that can be leveled, will be leveled. I said in my fairy Fencer review that if you have too many systems in place for getting strong, it becomes harder to balance the game for a good challenge and boy does Disgaea suffer from the same problem. Let me be blunt and say in Disgaea you are either underpowered or overpowered with rare times of ever being in between. The biggest challenge you can get can be from how geo panels(Places which grant bonuses to the player/enemy standing on them) which can really give you some painful levels to get through. There is even a level where everywhere is filled with panels that make people invincible so the only way to win is the lead/throw enemies to the one panel that doesn’t have the invincibility effect. I made a particular mistake one time were I accidentally made the entire field of play invincible, hereby making my characters and the enemy impossible to beat. That was certainly a facepalm moment.

The grind is the name of the game but if there is a major failing of Disgaea it’s just how poor a job it does with teaching you it’s systems. The overall interface is fairly clumsy seeing as you can’t actually view how close a character is to a level up or even how much experience they have.(You can see total experience in a separate status window but that doesn’t mention how close to a level up.) Some of the most important options are hidden under it’s awkward menus and the game really only tells you the barest minimum to get through it. Now you are informed that you can finish DIsgaea with minimal knowledge and this is true, but doing so will leave you oblivious to the game’s finer points with its mechanics as well as missing out on features which could make your life a whole lot easier. I find it rather annoying that so much detail was given on the nature of Geo panels and how to cause a chain attack with them when you will most certainly never actually use it. Yet you are given barely any info on how the Dark Assembly works or the nature of Specialists. There is info present with an NPC throwing out answers to how they work but this is akin to learning English by reading a dictionary. Just try reading over these lines several times it just won’t hit home how it all works until you fiddle with it yourself. To figure out how a number of things work I had to jump to the Disgaea wiki just to get my bearings. Even then I only came to realise about Specialists when I reached near the end of the game. Basically you would find weapons have weird names attached to them like Firefighter, teacher, gladiator and for the majority of the game i had no idea what these things even were. Only late into the game did I find out that all these things were essentially code for passive stat bonuses and by using item world you can double these stat bonuses and even move them between weapons.

What makes these so important is that there is a specialist which can double or even triple the amount of exp a character gets from enemies. In a game about grinding, that aspect is critical. Another thing it fails to tell you about is the master and servant system which is briefly mentioned but chances are that you will have no idea how it works. This is likely the best aspect of Disgaea as it gives a ridiculous level of customization to your characters. Here’s how it works, using your characters you can create other characters which are those characters servants. masters and servants don’t really differ all that much except in one aspect. The master can use and learn all the skills of the servant if placed beside them. So as an example, let’s say you have a zombie character whom you want to give healing spells. Well you use the dark assembly to create a priest using that zombie character. You level up the priest gain most of the healing spells and then you place that priest beside your zombie in combat. Then the zombie can use all the healing spells the priest has learned and if the zombie uses a healing spell enough times to level up, that healing spell is permanently added to that zombies skills. Meaning that regardless of whether priest is around or not, that zombie can cast healing spells on anyone. So making use of this system you can have Priests with martial arts abilities, dragons who can cast spells, mages who can use swords. Almost anything is possible and it certainly is fun mixing and matching to give a character the skills you want. The downside is that to power up the character you want, you need to create and level up another character whom you don’t care about. Which is troublesome when you want a mage who can use all types of magic and find that fire, wind, ice and star magic is split up between four characters.

So what’s Item world you may ask? Well in Disgaea each item, be it weapon, armour or usage, can be leveled up to be more powerful. To do this you go to Item world which is similar to a gauntlet of battles. Think of being at the top of a tower with several floors filled with enemies and the only way to progress down a floor is to either kill the enemies on that floor or find the stairs. Thus we have a pretty big source of most of your grinding as well as the most tedious aspect of Disgaea as a whole. Grinding isn’t exactly a praiseworthy aspect of gaming, mainly because it is used as a means to pad out gametime. However depending on how it’s done it doesn’t have to be a unpleasant experience. Keep it speedy and relatively easy with generous pace of reward and grinding can even be a fun aspect of a game. But here is where item world flatters. Item world is slow, time consuming and can be a massive pain at times. Reasons as to why is in part due to the randomly generated terrain of the floors which doesn’t always make the level player friendly. Nothing is unbeatable but it can make some levels that force you to throw characters all about the place just to reach the stairs. There were times I groaned when the game spawned the exit in such an awkward place and put a specialist on a platform to far to throw to or attack. To make matters worse, you cannot leave item world until you at least get ten floors down(Or use a genji’s exit which can only be obtained by going ten floors down in a item.) and it takes at least thirty to forty minutes to get down that far.

If you have the patience of a god you can go down up to hundred floors if you wish to give the item a serious boost in power but I never saw it as worth it. This mode is one of the best ways of powering up your characters but the complete slog of it just made me avoid using it until absolutely necessary. But then let’s talk about something that really bugs me about this game and it’s how you level. Unlike regular RPGs experience isn’t given out evenly among the team when you complete a battle. Instead exp is given to whomever happens to land the last blow to an enemy. This is a big problem for three reasons. For one, leveling up healing units is a massive pain as they have to kill units to gain higher level healing spells. Another is that you end up relying on certain units a lot which makes them a much higher level than the rest of the team. Ultimately the stronger units get all the experience when the weaker units get jack which leads to grinding your weaker units up to an acceptable level as you progress through the game. Lastly you end up using your stronger units to weaken higher level enemies just so your weaker units can land the last blow and it is all too easy to accidently kill the enemy. Personally I would prefer if Disgaea took on a system like Suikoden where experience is divided evenly and allows weaker units to catch up quickly with stronger ones. It’s just one of the things that could make the grind of Disgaea a little less inconvenient.

Disgaea to me is a prototype for a much better game. Within it’s clunky systems and tedious aspects lies the groundwork for a fantastic strategy RPG. I know a lot of this review was essentially me complaining about various parts of it’s systems (I didn’t even get into things throwing enemies into other enemies to double their levels or the mostly useless bonus gauge.) but I did have fun with this game. It’s just that this fun comes with a big if attached to it. I am hesitant to recommend this game as you can have fun with it if you are willing to put up with it’s rough edges. It is my hope that with it’s sequel it could polish up it’s lesser aspects and cut down the tedium of grinding to present an immensely fun experience. From word of mouth it looks like that’s exactly what it’s going to do and certainly am most interested in seeing that. What’s better is that there isn’t any real connection storywise to this game it seems so people can jump into what could be a much more friendly gaming interface. I hope they bring more of the series to PC so I can see this system evolve and potentially produce an excellent title. As for this title alone I say if you are interested I would say to make sure you know what you are getting into and whether you have to patience to deal with it’s blemishes. If you can look past it’s faults you certainly will have something to keep you busy for quite a while.

Posted on 25 August 2016 with categories: Anime Reviews, Game Reviews

Well I promised I would do a review of this visual novel quite a while ago and believe it or not I only just got around to finishing it. If the fellow who requested it is still here then here you go, I kept my word. Anyway it has been a while since my last game review and I have been itching to cover more visual novels on this site. What better way to jump back into the fray than with The house in Fata Morgana made by Novectacle in 2012(2010 if you consider the trail version) but recently localised by Mangagamer and published on Steam on May of this year. Now this game is a strange beast for a Visual novel. Usually a VN has a main protagonist who lives in Japan and has a number of female friends who act as alternate routes and stories depending on who you choose to partner up with. Fata Morgana doesn’t have that and just in case you were thinking it, it’s not an Otome novel either. (AKA, what i just described but with male friends) Instead what we have here is a visual novel set in the west forgoing the usual anime style for a more comic book/gothic portrait style with a story that is akin to anthology of tragedy tales. For those concerned about censorship, there is none here as this game was all ages, meaning it holds no pornographic content. Don’t take that to mean that it isn’t dark or gory because I can assure you that is most certainly not the case. In a world where in the vast majority of cases you primary concern is choosing your first waifu, this game sticks out and very much in a good way. Don’t take it that I consider visual novels to be generally trash, this is more like the anime industry were for very interesting title you have a truckload of terrible fanservice fantasy harem battle anime. Only difference here is that unlike the anime industry, the dozens of visual titles coming out are not all translated, leaving potential greats sitting in the visual novel database unread due to no English translation. As a prime example, Baldr Sky which has held a spot in the top 5 visual novels of all time in VNDB since 2009 is only just now getting an English translation. It honestly pains me when i think of the numerous potential great titles which escape my grasp due to a lack of a translation. But alas let us move on.
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Posted on 12 August 2016 with categories: Anime Reviews, Game Reviews

The title of this game rather says everything you need to know about my initial reaction, and I’m still all around puzzled at the mixed bag that this turned out to be – it IS just a standard mashup while having a bit of fun with some experimentation, but the game itself is actually a jumble of Persona’s mechanics with some hints of Fire Emblem, Final Fantasy X-2 masked behind a colorful anime-esque fatigue. Originally called “Shin Megami Tensei x Fire Emblem” but changed shortly thereafter to “Tokyo Mirage Sessions,” I decided I’d have an open mind about this before I went into it, without looking for comparisons to the Persona or Fire Emblem aspects of the game, and did actually enjoy the gameplay. But by the end of my second playthrough, it turned out to be a mediocre title that failed to consistently interest me as a standalone title, much less as a fan of both Fire Emblem and Shin Megami Tensei.

The story is entirely original, so it’s not required that you play any of the Shin Megami Tensei or Fire Emblem titles for you to dive into it unless you want to understand certain references. The story begins with our protagonist in some talent agency in Tokyo as he learns how to utilize an energy called Performa and attract beings known as Mirages much like in the Persona series. The rest of the plot is pretty by the books, it has cameos/references to Fire Emblem and Shin Megami Tensei characters to keep you interested in the plot, and in between the unnecessarily text-heavy story are the animated cutscenes by Studio 4C, which are all serviceable except for the poorly integrated CGI during music/dance sequences (which I believe were done by a different studio). Although Japanese pop isn’t really my favorite genre of music, it’s well produced to say the least and the background soundtrack isn’t too generic either, they accompany the combat really well as the fights feel like a performance rather than a traditional RPG battle.
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Amagi
Yeah, the idea of some unworldy girl learning about emotions through ghost writing is great and I love the setting. But the war part makes no sense in that context, and I wish they'd tone down that "I'm mayor's dog" stuff. It's pretty common for these type of people being clingy to one specific person, but they should totally leave out the waifu pandering. Ep 2 was better in that regard though.
Niello
How come Violet went through war and back and still doesn't even recognise, in the slightest, the grim emotions humans sometimes feel such as pain, worry, distrust, anger, hate etc. Then the premise set up that she's going to learn love and all the other emotions, good and bad, though ghost writing and empathise with people. I call bull.
Niello
@Mario: The writing is disappointing and underwhelming, especially the characterisation. I would rant, but I'd rather not. It's just, if this show doesn't have the amazing visual or Kyoani name attached you can just imagine that its fate would be rather bleak.
Kaiser-Eoghan
@Mario: hhhmmm, I have good news, the French dvd of that film let the corpses tan is coming out in March, well before the vod release, so it'll probably get fansubbed or something before we have to wait for an official English web-dl/cast.
Kaiser-Eoghan
Was never much of an on stage/presentation man really, I was always rubbish at it, to quiet an introverted person really to get up in front of a crowd and give a lecture/speech.
Kaiser-Eoghan
@Travlos: And this would be the part where I say it would be great if I even had half your presentation ability or sounded that clever.
Your voice is as imagined it, though I'd pictured you younger looking in my head.
KTravlos
fianlly done with the academic meeting I was organizing. Should get back to some anime watching. Also if you want to see my presentation go here

https://youtu.be/GNjtuf-nJ-s?list=PL7qM1ZYRwV_DbcW31vF_Codobpq7u6ffS
SuperMario
@Niello: Aside from your #1 (which ưe'll agree to disagree here), it's a nice set of shows you're follwing this season. Did you watch Violet Evergarden first episode thou and how did you think about it?
SuperMario
Great. Now I can't even send message here through my laptop.
SuperMario
@Kaiser: i think it's the same issue with kisscartoon. The original site was shut down sometimes ago, and now there are plenty of Kisscartoon's fake domains that are annoying as hell
Kaiser-Eoghan
@Mario: its back up now though.
Kaiser-Eoghan
@Mario: Its front page has server issues from time to time sometimes for hours.
SuperMario
I just read some manga on kissmanga a week ago, is the site down already?
Niello
Well to be fair batoto is down because of the site owner personal reason.
Kaiser-Eoghan
So Mangahere, mangachapter, baoto, animea seem to be gone and kissmangas front page is down , mangafox is slow, whats next to go down....
Niello
I don't currently see an anime this season that really stands out from the others. Right now if I have to rank them
1) Miira no kaikata
2) Kokkoku
3) Sora yori mo tooi basho
4) Koi wa ameagari no you ni
5) Takagi-san.
Not counting Devilman Crybaby since it's already finished.
Niello
@Eoghan I love Urobuchi and still find the Godzilla film weak.
SuperMario
I just looked through the nominations for the Crunchyroll Anime Awards and to my surprise, it's a pretty solid lineups. Find myself agreeing with most of their choices there
AidanAK47
Actually forgot about it.
Kaiser-Eoghan
I don't know why you don't just read kara no shoujo 2 instead.
AidanAK47
And Himawari is actually boring me. It's proving difficult to push myself though just to see where the point that makes it highly regarded comes in.
Kaiser-Eoghan
@Aidan: In the end I was pretty much curious about it.
AidanAK47
Yep, that's it. Gonna stop discord displaying what I play from now on. It's weird when people comment on it.
Kaiser-Eoghan
Now my current rankings: 1. Devilman
2.Junji itou
3. sangatsu
4. Cardcaptor sakura
5. Pop team
6. Evergarden.
Kaiser-Eoghan
*Aidan
Kaiser-Eoghan
I'm joking obviously, but I am surprised to see you playing Himawari Aiden.
Kaiser-Eoghan
Oh Aidan you and your lolicon visual novel you =P
Kaiser-Eoghan
@Alonaria: Shin Godzilla had the evolving godzilla thing and that freaky ass final shot too, it also justified itself quite well i think by showing how relevent he is today, given the nuclear thing and that it drew on the Fukushima incident essentially.
Kaiser-Eoghan
@Alonaria: Thats a far better and shorter way of putting it than I.
Alonaria
I wish I'd just waited for the other parts of the Godzilla movie trilogy to be released. As it is, I'm just going to remember it as "that incomplete movie." And the character designs kind of blurred together for me, which was really disorienting.
Anonymous1746949
Oh psgels is back
Kaiser-Eoghan
But I've seen other Godzilla things so I pretty much was supposed to see this anyway.
Kaiser-Eoghan
Or you know you could always take what I said with a pinch of salt, because you know....I don't get on with Urobutcher.
Kaiser-Eoghan
The idea behind it is definately cool and a different spin for the franchise though.
Kaiser-Eoghan
Maybe I was held back a bit by the cgi or the mediorce voice acting.
Kaiser-Eoghan
But I'd need to see its followup before properly assessing it.
Kaiser-Eoghan
Godzilla often makes for silly films, but lke alot of silly older films the silliness and seriousness combine without clashing, this one is too Poe faced .
Kaiser-Eoghan
I saw that Godzilla anime film, I'd describe it as watchable in parts but far too caught up in setup mode and an unlikeable protaganist , it could go somewhere with what it raised at the start but this is an example of a first film in a trilogy that suffers from being unable to currently stand on its own.
Kaiser-Eoghan
I generally feel that Itou's stories have a winning track record but theres exceptions, Uzumaki and Gyo in manga form struggle toward the end and the first episode story the anime chose to adapt is, while fun one of the weaker offerings.
Alonaria
Honestly, the shorter stories have been more effective at getting a reaction out of me, though. I actually didn't really enjoy the first episode's first story, mostly because I found the MC too obnoxious. :.D Maybe because my younger brother chased me with a bug once and it was really unpleasant. XD
Kaiser-Eoghan
@Anon: It wasn't just it coming out of her mouth, but when they were stamping on them too.
Anonymous1743747
@Kaiser: Yah, I was horrified for like 5 seconds but the other characters made me crack up. :.D
Kaiser-Eoghan
Although it was mixed in with laughing my ass of eventually.
Kaiser-Eoghan
Of all the Itou stories to be un-nerved by, its the second half of this third episode oddly that does it for me and I never get uncomfortable during anything .
AidanAK47
@Anon, We are working on it.
Anonymous1742736
Are you planning on making a top anime of 2017 list?
Amagi
Yeah Mash is one of the few good ones it seems.
Amagi
Oh damn, good that you remind me, I didn't pick anything yet. But I guess I will go with Altera, considering that some of them don't look that good and I own her anyway. Would have wanted the Scat one but the drawing looks weird.
AidanAK47
Which Bond CE did you pick for the 2 mill? I went with the Mash one. Only only whose artwork I liked.
AidanAK47
Might settle for making Bryn my endgame lancer though.
AidanAK47
As I said in my Apocrypha post, I have no interest in any version of Jeanne. My top priorities for my endgame team is Isekander, Scathach and assassin Shiki. And Shiki is a welfare so only need to worry about the other two.
Amagi
Yeah, I was considering to keep rolling for the new 4* at first but I really want Jeanne Alter and she's coming soon.
AidanAK47
@Amagi, I tried rolling for Karna and got nothing. Though I think Bryn is better. I plan on rolling one more time with the saint quartz we are getting to try for NP2. Though we do have the valintines event coming.
Amagi
@Aidan: Same here, just got Brynhildr. Even though I already got Karna last month. But I wanted her, nice design, finally a single-targed 5* and she's even one of the few servants related to my country.
KTravlos
@SuperMario. The contemplation of the death of humanity, and the loneliness, both were very disturbing to me. Kinda like thinking of my grave.
AidanAK47
YANDERE GET. Bryn's mine baby.
AidanAK47
Gonna try rolling for Brynhildr tomorrow. Bit annoyed they chose to translate it as Brynhild. I mean it's not incorrect but her name is far more recognisable as Brynhildr
AidanAK47
@Amagi, The grind wasn't that bad for me. Mordred carried me for it. Though I managed to get Siegfried in the gacha despite not being on rate up. I admit that the event was rather lackluster. Story wasn't that fun and the whole saber restriction was a pain. Also gonna take me a while to readjust to regular damage.
Amagi
Man that FGO Saber Wars event was annoying. I am happy finally I have 2 mio. altrium now and am done with it.
Kaiser-Eoghan
Reminder that netflix Godzilla anime is later today.
Amagi
Damn I didn't noticed that ankle band of the little demon from the intro scene of FranXX 01, now I feel stupid.
Lenlo
Yuasa is great! Ping pong and Tatami Galaxy are still some of my favorites
SuperMario
Oh fuck, the lead singer of the Cranberries passed away. I literally just listened to their music yesterday. Damnn, sad news
SuperMario
@Kaiser; thanks for considering me but I believe Wooper is much more a Yuasa's fan than I am
SuperMario
Far out!!!
SuperWooper
Yuasa will be answering questions on Reddit's anime board on the 20th.
SuperMario
@Niello: what do you mean regarding Yuasa?
SuperMario
@Travlos: I agree that Girls Last Tour is a special little gem, but in what ways it's disturbing?
Niello
Holy cow, Masaaki Yuasa AMA!! What magic is this?
Niello
Meawhile, Japan took a different approach and we ends up with a bunch of .hack rehash and diving more and more into escapism. Until we eventually got isekai and then it just spiraled into a sea of mediocrity.
Niello
While that opened its own can of worms, at least it opens up element about making ends meet, managing irl relationships, earning extra income for a poor family, getting cheated etc.
Niello
in the characters real life just fine. Something more a long the line of Net-juu but more technologically advanced. And I would say that plenty of those have been superior to Japanese online game and isekai story shenanigans. That said, it doesn't mean that those don't have their own kind of traps they usually fall in. A bunch of those instead focus on the aspect of making money off of games.
Niello
...Getting stuck in a virtual reality game and being transport to another world that happens to be like a game are completely different though. I don't know what is it with Japan and getting stuck in game plots considering that there are loads of other game-base Asian novels that came before it that manage story lines where they manage to tell compelling stories in game while balancing what happen
KTravlos
I finally finished Girls Last Tour. What a profound, fluffy and disturbing masterpiece. Bravo.
Amagi
Yeah. I feel the world swap is pretty much pointless when real life isn't relevant anymore. It's just a stupid as hell excuse to combine fantasy wish fullfilment with self-inserts, which is why these main characters tend to be 29 by now, just like the big part of the otaku community.
Lenlo
Of those you listed, no, I dont think they get explained? I mean, SAO did, but I dont think that falls into your category.

Thats why I liked .hack//sign over alot of more modern game Isekai. Also .hack//sign did explain what happened to Tsukasa.
Amagi
Considering how bad most of these are I wouldn't wonder if they wouldn't even bother with an explanation and just end it with the characters being happy in that game world and that's it. Or magic and the whole harem gets transported into reality at the end because power of love and such.
Amagi
I have no problem with a sci-fi fantasy mix, I liked .hack//sign for example, but it annoys me that such an incredibly bizarre situation gets never explained. Or maybe it will but it never happened so far because none of these LNs was ever finished and concluded yet. I just wish to know how they explain that.
Amagi
I mean all those shows in which the character just finds himself stuck in a real world that's (coincidentally?) the same as the game he recently played. Be it Overlord, Death March, Log Horizon or the 300 other series with that premise.
Amagi
Some thing that always bothered me about game isekai for which I never got an answer so far: did any of those series ever end and/or explain how the warp has happened and why the MC is in the game? - Not talking about .hack, SAO and such where the action of getting trapped is part of the premise
Niel
@Eoghan - Btw, Kokkoku isn't a time travel. it's stasis, apparently. Looks very promising so far. Though if I am to trust the manga score, it's shit.
Niel
But is Toradora really slice of life? As far as I can see it's straight up romance.
Lenlo
And Mario, ill rag on SOL all I want! :P

Wooper, its true good shows transcend genre, as there are still some like Toradora I like, but those are exceptions that prove the rule so to speak.
Lenlo
@Niel, yeah I base my potential % on the odds something gets/stays good.
AidanAK47
I am of similar mindset about Franxx. I want it to get better but I don't really see it doing so. Unless the other characters get a majority personality boost or the MC stops being a plank.
Niel
XD
Kaiser-Eoghan
I confess....I only sat through just over half an episode of aldonoah.
Niel
Since it's Trigger, I will give the benefit of the doubt. I'm just very skeptical about this whole formula.
Niel
The way I can see this series improving is through world building. And if other aspects are going to improve too, it's going to revolve around that.
Niel
It leaves about as much impression on me as much as the first episode of Aldnoah did, and I dropped that one straight away. The character chemistry doesn't look like it will go places that's not cliche. The gimmick doesn't seem like it has much potential either.
Niel
So you're all betting it on "this is going to get better". I mean, I hope it gets better. Though right now this feels more Kiznaiver than Kill la Kill or LWA.
Kaiser-Eoghan
I'd nominate Mario to do the devilman review as he's the most immediate Yuasa fan to do it and Bam is too awol to write it.
Kaiser-Eoghan
The cute girl shows just bleed and blend in my mind now, same with the isekai shows.
Kaiser-Eoghan
Devilman, my show of the season, unless after the rain ends up having some emotional wallop.
Kaiser-Eoghan
So for me its looking like: Junji itou, Cardcaptor sakura, keeping up with sangatsu, wait and see on amegari . Not watching a time travel or trigger show and I remain unable to sit through Mahoutsukai .
Amagi
The story itself is generic so far but so are most Trigger series at the beginning so not sure. Maybe it will stay weak, but in general I prefer series that start with the weaker episodes and get better and better over time over the many series that use up all of their budget and trump cards in the first episode and drag on after that.
Amagi
I really love Trigger's esthetics and their characters. I am happy they're more often involved in non-trigger-only productions because I honestly think that most of the stuff I enjoyed about FranXX was heavily influenced by them.
SuperMario
@Nielo: Franxx's first ep was stellar for me. Storywise, it's lackluster (and I see the similar in tropes between this and Beatless) but production-wise it's excellent
SuperMario
I think I just keep watching it on a weekly basis. Still trippy as hell
SuperMario
Okay, I just watched second episode of Devilman Crybaby and it's still pretty good.
Nielo
By the way, what's up with Darling in the Franxx? I thought it's a very weak first episode.
Nielo
@Lenlo: Slice of life isn't my thing either, and I usually avoid series set in high school.
Nielo
@SuperMario: Takagi-san is cute, I'll admit that, but since I already read the manga it's not new to me. Sora Yori is good, but it's not particularly cute. I found Hakumei to Mikochi and Yuru Camp very boring. Haven't got the chance to watch Mitsuboshi Colors or Gakuen Babysisters but I don't think they could be more cute than Mii-kun.
SuperWooper
HOT TAKE: Genre is irrelevant. What matters is whether a show is good.
SuperMario
Don't knock off MY genre Lenlo. It's one of the reason I got into anime in the first place :)
Lenlo
Im not saying it doesn't do what it sets out to. I just don't think what it sets out to do is all that... great.
Lenlo
@Niello, Slice of Life was never my Genre in the first place :/ I typically avoid them. I have my own life to deal with and already graduated high school, why would I want to deal with a melodramatic anime highschool, is my line of thought.
SuperMario
@Niello: okay, let's see:Takagi-san (the titular character), Mitsuboshi Colors, Gakuen Babysisters (Toddlers!!), Hakumei to Milochi (tiny girls) and two more slightly more mature but equally cute: Sora Yori and Yuru Camp's casts
Nielllo
@SuperMario: I'm sure this is where our definition of "cute" parts way, but I'll ask anyway, what are those 5 shows?
SuperMario
@Niello: seems so because I can eaisily pick 5 more shows that are cuter, and better than Mummy this season ;)
Nielllo
...So I suppose I'm the only one who's kinda bored out by a lot of the slice of life shows that's trying to be cute this season and only perked up by the Mummy anime because it's actually do what it's meant to do and be legit cute.
Lenlo
I am interested in Koi, but still have concern about the relationship itself.

@Vonter, the mummy anime would be better as short vignettes together I feel.
Kaiser-Eoghan
Koi amegari is surprisingly tasteful, subdued and pretty.
Kaiser-Eoghan
*to where
Kaiser-Eoghan
Try as I might, my love of kyoani tv anime has largely evaporated did where I no longer want to bother at this stage, I'll just wait and see. I'll just stay quiet on the franxx anime, theres little value in me trying to get through a trigger work at this point.
SuperMario
I get the exact same feeling with Takagi-san. It's pretty good on what it does but 20 minutes of the same thing for a whole season doesn't sound that promising
Vonter
The chibi mummy anime
Vonter
It's a shame it isn't a shorter 10 or 5 minute series, I think that format would make it shine more, since it does what it's trying to do.
Amagi
Speaking of it, I liked the second episode of Kokkuko or whatever the name is even more than the first one.
Amagi
I really have a problem with all these shows that rely on one single thing, joke, shenanigan or whatever. Be it something cute, some certain kind of interactiong or whatever. It doesn't matter how good it is it will bore me with episode 2.
Lenlo
Like, yeah, the mummy was cute. But the cute became rote/bland really quick. There has to be more than "cute" to be worth watching for more than a single episode to me.
Lenlo
@Niello, I was harsh because its not aimed at me. I wanted to drop it 5 minutes in, kept up for the post, then was thankful it was over. There wasnt anything overtly bad about it. Its just there was nothing good either.
AidanAK47
To be fair it's not as if we are lacking cute in this season.
In fact it's in danger of inflation.
SuperMario
@Niello: yes, the mummy is cute, the show is cute but beside that it's pretty mediocre. That show in particular is the only show that I have the damnest time to give it a potential rating.
Niello
It's not even down because of legal reasons, since the site pull down contents that are lincensed. It's down cause it's too much for the site owner to manage. Much of it also have to do with too many bots, which comes back to how a lot of other sites are relying on batoto.
Niello
@Masky: Not enough manga titles are getting translated. Batoto is the site scanlation groups basically rely on, and where other aggregation sites pull their content from. No batoto no obscure titles, a big blow to small scantation groups and one big manga/scanlator community down.
Niello
Why are you guys so harsh on the mummy show? It's so darn cute. Give it some credit. If a comedy show can be good because it does comedy well I don't see why a show ike Mummy can't be good if it can make people go "aww".
Masky
I don't really know why that is the case, maybe marketing budget and UI friendliness when done right? :P
Masky
Eh, wouldn't say it will kill manga industry. I mean, more and more official methods of reading manga online is starting to pop up and legit channels to pay to get access to manga can surprisingly enough harm free channels to get manga.
Masky
Anyway, I do find it funny how how the isekai character dies can be so meaningless that is joke in most of them
Niello
Batoto is going down, how this affect the manga reading is going to be interesting. Hope it's not slowly dying.
Masky
(at least that one, besides forgetting to introduce what the heck is gimmick besides generickness, acknowledged how most of otaku mcs shouldn't erally want to get transferred to fantasy world since they never get to see how their favourite mangas end :P )
Masky
Anyhoo, it gets annoying since its not just isekai being cliche, sometimes is just them being kind of badly written(or at least adapted to manga). Like, I found one new isekai today, but I have no idea what its gimmick is(from what I understood, its that "cute companion" that character gets is hideously op because mc didn't spefy cute girl when he asked god manager dude for cute companion)
Masky
Slime one is one of better from the more generic ones weirdly enough :P I mean I still wouldn't call it good, but at least MC character isn't god tier, just top tier and it has sort of village building simulation feel to it. Plus at least naming things giving monsters more powers is something funny regarding jrpg mechanics
Kaiser-Eoghan
Or alternatively the car was on a boat with the character or parents in it and the boat and car were hit by a falling plane lol
Kaiser-Eoghan
Its always "car accident" that sends the characters to another world or in harem cases "Lost parents due to car crash", for christs sake doesn't anyone die in out of control plane or speedboat crashes anymore, at least make it a motorbike....
Nayrael
Ah sorry, should probably not have touched the colors...
Nayrael
Trust me, Isekai is better when it doesn't try to be imaginative. When it tries to be original then... Isekai with a Smartphone... Isekai where the MC turns into a Slime... and my favorite: Isekai where the MC became a Hot Spring popular with sexy girls.
Masky
Assuming "new" things can happen under the sun
Masky
Anyhoo, I do wonder what the heck will be next "popular genre trope that will become so overused cliche that everyone groans whenever show uses it even if its actually good show"
Masky
Like, seriously you could do really interesting story variant on isekai with that if done right. Suddenly becoming characters you have roleplayed would be trippy as hell espicially if one of characters went really into detail with backstory while one of them is just "Bob the fighter, he likes fighting" and has to deal with what happens when you assume life of such a person
Masky
But I wouldn't honestly be surprised because of my anger issues related to amount of unimaginative isekai :P Though I guess trpg based one would be more imaginative in comparison
Masky
I'd assume not since I assume tabletop rpgs are much more niche than jrpgs in japan
Masky
So has anyone yet done isekai where guys getting transferred were playing trpg? :P
KTravlos
quite happy with most recent Attack of Titan manga chapter.
SuperMario
Alright, one more impression post to go before we really get on to new season
SuperMario
@Kaiser: yep, I just fixed it. Thank you
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I was quite excited for Apocrypha and in the so called year of Fate adaptations, it looked to be the crown jewel. Sadly, partly due to lacking adaption and the source lacking in areas, this anime turned out to be not quite the jewel I thought it would be. It’s hard to call this a […]

Kino’s Journey -The Beautiful World Anime Review – 73/100

One of the surprises of the year was to see the return of Kino’s Journey, a very well regarded and more unique anime among those deemed classic. Many, myself included, were very much looking forward to the return of Kino and her talking Motorrad. Though due to some factors this series doesn’t quite live up […]

Girls’ Last Tour (Fall 2017) Review – 86/100

Girls’ Last Tour falls within my favorite new trend that emerging the anime medium over the last decade: a dark moe anime. Set in a post-apocalyptic world where the human race has almost extinct, our two girls wandering around the world in their kettenkrad looking for food and shelter. If it sounds a bit bleak […]

Two tales of War: Reviewing The Heroic Legend of Arslan and Altair: A Record of Battles

It would not be an exaggeration to say that my favorite type of anime is the political-military epic. This comes partly out of my profession, I study war and politics, but also my hobby, as military and political history is something I enjoy. When it comes to anime there is a clear sub-category that can […]

The Night is Short, Walk On Girl (2017) Movie Review – 92.5/100

“How many decades have passed since our drinking contest?” “It hasn’t been that long. It was only a few hours ago, this very night!” That gap in time perceiving plays a significant role in Night is Short. For you see, it all depends on how our perception of the surroundings and time itself can affect […]

Ballroom e Youkoso Review – 65/100

In the weeks leading up to the summer 2017 season, Ballroom e Youkoso was one of the most buzzed-about new series. Produced by the Production I.G. team responsible for the smash hit Haikyuu!!, and set to air on Amazon’s brand new Anime Strike service, the series had no shortage of promotion or hype behind it. […]

Inuyashiki Review – 80/100

Do you know what the average age of an anime protagonist is? Neither do I, but I’d wager its in the upper teens. For obvious reasons, most anime focus on high school and have high school aged protagonists with similarly aged problems. Its not often that we get a good older main character, who has […]