Posted on 19 October 2017 with categories: Game Reviews

This may be one of the most difficult reviews I have ever had to write as Wonderful Everyday, which I will refer to from this point forward by its abbreviation SubaHibi, is a story that very much depends on the viewer not being prepared for it. Now I have been looking forward to this game quite a bit, as word online was that it is a visual novel unlike most and delves into some rather dark themes. I backed the Kickstarter and was waiting adamantly for the the release with hope that this could be a title to add to my all time favorites. In retrospect it was the wrong way to approach this story as many overhyped the game and failed to remark on it’s rather large shortcomings. You can buy this game currently on steam but if you do so please do remember to apply a free patch to the game. The reason this is critical is that only the first chapter of the game has been put on Steam and to access the remaining six chapters this patch must be applied. The reason for this is mainly to get around Steam’s rather odd stance against pornographic content and making SubaHibi an All Ages game(Aka, removing the sex scenes) is impossible due to their importance to the story.

A question you are likely asking is what is SubaHIbi about? Answering that question for any other story would be an easy matter but here I must mind my words as I could very well spoil what may be the best part about this story. For you see SubiHibi takes an odd approach to storytelling in that the game is split up into seven chapters. Each which features a different unreliable narrator going through the strange events that took place during a two week period. The goal of SubaHibi is to take these different perspectives on the same events and piece together just what exactly happened and what caused it. As such this visual novel does not follow the standard model of having routes based on which heroine is chosen but instead follows a mostly linear route that has some small side endings. As a fan of murder mysteries I love this approach of taking stories told from different perspectives to piece together an overall narrative and was quite engaged by it. However the first chapter acts as a poor introduction to this story as it is mainly preoccupied with trying to convince you that SubaHIbi is a dime a dozen Yuri visual novel. Walking in with high expectations and reading what is equal to a fairly trashy waste of time is likely to turn many off before they get to the real story. You can argue that the first chapter holds symbolic merit upon completing the story but well you only would see that if you make it to the end of the visual novel.
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Posted on 28 September 2017 with categories: Game Reviews

I don’t plan to do this often but after playing this I wanted to make a post recommending it. I could have done a review like I usually do but in this case the story is so short and the VN can be downloaded for free so if I was to write a full review of it i would most likely spoil the experience. The length of the game is about 3 to 4 hours and while it likely doesn’t look like something all that interesting I can guarantee that it is well worth reading. The first hour is a bit tough to get through as it is rather dull and starts up slowly. But once things get going this story picks up immensely so power though till you get to that point. The visual novel was made in 2 years by a former Smash Bro’s Modder and despite it’s style it is an English Only Visual novel, meaning that it is not made in Japan. You can download the game from this site but it will also be available from Steam here. I highly recommend checking it out as it’s certainly a fascinating experience.

Posted on 19 July 2017 with categories: Game Reviews

In the Visual novel fandom there are certain titles referred to Kamige.(God(ly) games) I previously thought the term referred to the best the medium has to offer but in recent times come to realise that a game can be referred to as a Kamige while not necessarily being the best. So Kamige as I understand it are Visual novels which stand out from the rabble and sadly many of these cannot be experienced by those of us who don’t speak Japanese. Fortunately due to the efforts of localization companies we now have several Kamige on the way. Baldr Sky, Subahibi and more are coming. Thus the first to grace our shores is Dies Irae and believe me that it wasn’t easy. As a backer of the kickstarter I watched this thing go through hell to reach our shores, from horrible mismanagement of the kickstarter to the embarrassing moment where Dies Irae had yet to reach it’s goal when a Nekopara anime kickstarter running at the same time raised one million in funds. It was dark days, truly dark days, but now we have it. A title once called untranslatable and forever out of gasp is in my hands. Now having played it, what do I think of Dies irae?

Dies Irae has four main routes and five side stories and while this version has the option to lock you into a girl’s route before starting a new game, I highly recommend that you don’t make use of it. I used these buttons to lock me into each girl’s route and encountered a glitch where I couldn’t unlock the final side story due to having missed dialogue in choices. So I recommend you use the common route button and get to the girls routes using a walkthrough. On that note as a very important rule of this visual novel is that while you can chose any girls route from the start, you should complete the girl’s routes in the following order: Kasumi, Kei, Marie, Rea. The reason for this is that later routes expect you to know knowledge from previous routes and playing them out of order can leave you confused as to just what is even going on. More importantly is that Rea’s route is clearly the finale of the entire story so playing it first would lose it’s impact. The strict route structure is a bit of pain, in particular as the quality of the story goes from worst to best. However it is interesting to see events of earlier routes subconsciously affect events of later routes. Things which previously didn’t make much sense or felt out of nowhere take on new meaning when you take into account the matter of eternal recurrence. But alas, what is the story of Dies Irae? It’s difficult to go into detail without spoilers but lets say it starts with a matter regarding a serial killer which evolves into a full blown battle which pits our main protagonist Ren against a group of superpowered nazi’s from the remnants of World War II known as the Obsidian Round Table.
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Posted on 3 May 2017 with categories: Game Reviews

When I heard about the reveal of a sequel to Nier my initial reaction was of relative apathy. Even upon hearing it was coming to PC I was relatively unhyped. To say I was uninterested would be wrong as I did previously hear of Nier being a game with a interesting and strange story but I couldn’t really find myself all that invested in it. Around the release of Nier Automata my interest in the game went higher as I learn more about the writer, Yoko Taro. Taro is a strange fellow who likes to write strange stories. He has a desire to test the boundaries of video game storytelling and his previous efforts were noted for being strange but refreshingly unique tales. The biggest problem is that while Taro has wrote some interesting stories for his games, ones enough to gather him a fanbase, even the most dedicated of fans would struggle to say they were good games. A Yoko Taro game was something you played for the plot and the gameplay was often the thing you had to struggle through to get that plot. This is another one of those things that had me rather apprehensive about a new Nier game. However this time is different as Platinum games steps up to lend a helping hand. Thanks to that while people could debate the quality of the story compared to his previous work, this is clearly Yoko Taro’s best game. One which has me rather interested to experience the rest of his work. Before playing Nier Automata I watched summery videos on youtube of Nier and Drakengard 3(As Nier is a spinoff of the Drakengard series.) Not that you need to know anything about those works as Nier Automata is clearly it’s own self contained entity. For this review I played the steam version of the game and I will try to avoid spoilers. Lets dive in.

The game is set thousands of years after the end of Nier 1 and earth has been conquered by Aliens.Humans have retreated to the moon and use an Army of Androids to go down to earth to take back the planet for the human race. Likewise the Aliens combat these androids with an army of Machines and this battle has been raging between the two for hundreds of years. You play as an android by the name of B2 who is send down earth and works together with a hacker android called 9S to fight the machine menace. Said androids also happen to fight with samurai swords while in gothic maid and butler outfits with heads up displays in blindfolds. I mentioned this before, but Yoko Taro does indeed write strange stories. The story is certainly intriguing as it explores the nature of what makes something human and whether the self is truly a irreplaceable thing. The androids are the most humanlike creatures on earth but have a rule against feeling emotion. Though expressing emotion isn’t so much as a reinforced law as plenty of androids break it. I saw that a android repressing emotion was more out of decorum rather than a genuine law. The androids hold humans to a high regard so it’s fitting that they would find imitating them to be disingenuous. I do admit that the story has very interesting idea’s and execution but I found my biggest gripe with the story is that it is just how disconnected the events of it where. Each part of the story has very little correlation to the other and there isn’t really much of an overarching goal besides the matter of reclaiming the earth. Though how that is accomplished is never made particularly clear. For most of the game you are ordered to investigate an area and often take down a certain robot but there isn’t any real sense of progress on what you are doing. One thing that really speaks of this flaw is that in the second half of the story suddenly a massive robot appears and the entire android army is tasked with taking it down. Is this massive robot related to the antagonist? No. Is it used for character development or to shed insight into Nier Automata’s themes? No. Does it affect the plot in any way? Not really besides giving a reason for 2B and 9S to be separated. Overall the whole section feels like their was a big section of the script which had “Insert multi stage boss fight here” on it. This is what really bugged me about the story of this game, it’s so disjointed. Like Yoko Taro wanted to present a series of idea’s but didn’t really attempt to weave them into an ongoing narrative.
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Posted on 17 February 2017 with categories: Game Reviews

I admit my first reaction to this visual novel wasn’t a positive one. Maybe it was because of Nekopara having a hugely successful kickstarter when Dies Irae was struggling to reach it’s goal.(I mean Jesus Christ the Nekopara anime OVA kickstarter raised nearly one million dollars. People really want catgirls.) I more or least saw the cover art, briefly skimmed the synopsis and said nope. However I got word that there was more to this story that means the eye and I tend to be fascinated by turning innocent concepts dark. My review this time will be shorter than my average ones as this visual novel clocks in at about a three and a half to four hour read. So due to it’s short length, the more i talk about it, the more I risk spoiling it. In any case the brief rundown is that a man is in a rough point in his marriage. His wife won’t give him a break and his daughter avoids him. One night after a fight the man goes for a walk and encounters a mysterious catgirl who claims to be a cat from his childhood. The catgirl called Bell wishes to repay the man for a favor he did in his childhood while also proclaiming that she is in love with him. Thus the man called Robin tries to avoid the temptation of this catgirl while dealing with a ever breaking down marriage.

One thing I was surprised by is that this visual novel is remarkably well written when compared to your standard fare. It would be very easy to turn this kind of concept fetishitic and fanservicely but the story manages to avoid that for the most part. The writing focuses mainly on the moral dilemma of the protagonist. Though starting out wary of Bell, he finds that as his home life gets increasingly stressful while Bell gives him the attention he desires. Always seemly knowing just what he wants to hear. So essentially we have a sort of Fatal Attraction story with the protagonist getting tempted by a potentially dangerous individual while trying to mend problems in his current relationship. I like how the rift is portrayed in that it’s not the usual abusive drunk or shouting matches. More cold indifference and an unwillingness for either side to just give the other a break. Neither side is particularly in the right here as while Sally does get far too bent out of shape over suspecting her husband of infidelity, Robin tends to gloss over his own failings in his family life in his inner monologues. For example, Robin mentioned that he attempted to teach his daughter piano lessons when she was young. From the way he puts it, he just gently tried to teach her and then gave up when she showed that she had no interest. However from the way Sally remarks about it, it seems those lessons were not quite as pleasant as Robin makes them out to be. The characters feel realistic apart from Bell’s more anime like mannerisms in her attempts to seduce Robin. But that in turn does make it clear why this girl is alluring to him.
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Posted on 9 February 2017 with categories: Game Reviews

When watching anime you are bound to come across a Chuunibyou character. The normal human being who acts like they are the protagonist of some terrible power trip anime. But did you ever wonder just what it was that gave them the idea to act like this? Well wonder no further because these people likely played 11eyes. This visual novel is essentially a distillation of every tired anime trope under the sun so your enjoyment of it will likely depend on how exposed to these tropes you are. Most would know this title from an anime adaption made in 2009 and I remember reading the anime’s synopsis and getting interested. However I heard that the anime adaption was poor and having recently got into visual novels I wanted to experience the story in it’s original format. Lucky for me, there was an ongoing fan translation of 11eyes so I waited patiently for it to be completed. Unfortunately that fan translation went the way of many a fan translation and ended up going silent with work stopping completely. It’s things like this that make me appreciate companies like Mangagamer and Sekai as while a kickstarter may be necessary and it takes time, at least it gets done. Eventually I just gave up on playing the story entirely when suddenly in 2016 an English patch for 11eyes was released. Thus I saw this as an opportune moment to see what I missed all these years. As it turns out, it wasn’t all that much.

Our story involves a Heterochromatic eyepatch wearing boy called Kakaru who along with his childhood friend Yuka find themselves thrown into an alternate version of their town which they refer to as the red night. A world shaded in red with is filled with monsters that seek to kill them that disappears after a certain period of time. Soon they run into a group of monsters calling themselves the black knights who swear to kill Kakaru and Yuka as well as the four other people who were pulled into the red night. So they work to join the other people dragged into the nightmare, work together to beat the black knights and hopefully regain their normal lives. The thing that mainly intrigued me about this concept was that at any moment of their lives they could be pulled into the red night without warning and the idea of a bunch of superpowered teens fighting off a nightmare world on a regular basis is a rather interesting. However this story has serious pacing issues as the beginning really drags due to the characters. A big feature of this visual novel is something called crossvision. For you see the majority of this VN is read from the perspective of Kakaru and crossvision allows you to see a scene from the perspective of another character. In theory this is interesting as it allows you to see what the characters are thinking at particular moments and see things which happen to other people when Kakaru isn’t around. However in practice you find that you can only see certain scenes from a specific person’s perspective rather than the freedom to move between characters at any moment. In essence it’s like watching a movie where every now and again you have to pause and go to the scene selection menu to watch a scene that wasn’t included in the movie. This is a game with bad pacing as is so this certainly kills it. What doesn’t help that some scenes are  exactly the same as a scene from Kakaru’s perspective, just with some extra lines of inner monologue.
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Posted on 2 February 2017 with categories: Game Reviews

A good while back I bought a little game for the Wii called Monster Hunter Tri. After playing it for a bit I got tired of collecting bits of twig and not doing the monster hunting the title promised and left it on the wayside. Then one week I decided to put in my all and finished Monster Hunter Tri and came to find what made the series so appealing. Though I stopped keeping up with the game because every time I bought one there would be a Monster Hunter slightly better edition released and the games are so much of a time sink that I can never get around to playing them. Now you may be wondering just why am I talking about Monster Hunter when this is a God Eater review? Well that’s simple, God Eater wears its inspiration inspiration on it’s sleeve. To the degree that I was ready to label it babies first Monster Hunter within its first third of missions. For reference the copy I am reviewing is God Eater Resurrection steam version which comes free when you buy God Eater 2 on steam.

Thanks to my experience with the God Eater anime I walked into this game expecting absolutely nothing from the story. That was most certainly a good call. This story is just as bland and forgettable as the anime portrayed it so in that regard I guess it was a faithful adaption. Which isn’t really helped when you have a silent self insert protagonist. There was only one point I became somewhat invested in the story and that had to do with a girl who pretty much had the personality of Asuka Langley Soryu but was hit with a serious case of PTSD. Helping her work through it was a rather good part of the story for me but I may be projecting as she has the upward character arc that Asuka so desperately needed. Other than that I found it hard to really feel the levity of this world on the brink of destruction by aragami when everyone in it dresses like they came out of a cosplay convention. Forgive me but it’s a little hard to take the situation seriously when the woman giving me missions is wearing no top besides a jacket zipped down with no bra and pants that show off the sides of her thighs. I feel a serious disconnect as what she is wearing doesn’t seem to reflect her no nonsense personality at all. Everyone else is a bunch of standard stereotypes as well with Souma(Actually had to look up his name because I forgot it) being the worst offender as he is standard emo all the way. The presentation isn’t much to look at either seeing as this is a remastered PSP game and no matter how prettied up it is you can see the signs of it’s portable origin. The first part of the game is essentially about teaching a human aragami to love and stopping the plans of the evil director who you can pretty much guess is evil by the time he opens his mouth. After that it becomes a hunt to find a former mentor who goes missing and lastly just some powerful Aragami shows up and you have to kill it. The story tries to tug at you but I found myself purely apathetic which is funny because the way I designed my avatar it looks like he gave about as much of a damn as I did. I will say that the weird sense of style does give you a lot of customisation when it comes to your avatar. So naturally I fulfilled my dream of hunting monsters dressed like a pimp with a tiny top hat and a scythe.
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Posted on 25 November 2016 with categories: Game Reviews

The Disgaea series has been one that has caught my interest from time to time when shifting between games. It’s artstyle is certainly its most distinctive feature at a glance but for someone like myself the real draw of the series was it’s similarities to one of the most shining yet overlooked gems of the Final Fantasy franchise. That being of course, Final Fantasy Tactics. Disgaea however promised more, more levels, more customization, more content, more of absolutely everything. But with more comes the thing which is likely to keep many from trying it, game length. My entire playtime with Disgaea clocked in at 42 hours and I was focusing on only the main story. Taking into account the series rather famous post game content and extra features you could spend double, if not triple the time I spent on it. Disgaea is certainly a game that gives you your money’s worth and if made today perhaps it would have as much ridiculous DLC and collector’s editions as Watchdogs 2 has. Oh yes the days when you could have extra content in a game and not have to fork over a fiver. Anyway for this review I will be covering the Steam PC release of Disgaea opposed of its Playstation 2, DS and PSP counterparts. Now the PC version had a rocky start as on release the port had dozens of problems. Graphical glitches, crashes, frame drops, Lack of resolution settings…honestly it was a bit of a mess. However in recent times the port has been fixed up and as least on my rig it ran with no real problems. Only real problem I encountered was the game crashing if you tried to start it when the monitor was connected via HDMI to a TV but in recent patches that issue has been resolved. To avoid this for Disgaea 2 being released in January of next year they are currently Beta testing it by giving out free copies for testing purposes.(Sadly the submission date to be a Beta tester has passed so I will have to buy it instead) Considering that I think Disgaea 2 should have a much more favorable reception. But well moving on to the review.

Getting into Disgaea I had a feeling I wouldn’t be playing the games for the story and from word on forums apparently this game has the best story of the franchise. If this is the best story the series has to offer I say it’s truly not impressive. It’s not bad but the focus is mostly on humor with some small attempts to tug heartstrings from time to time. It’s a passable JRPG story but not a very memorable one. Part of the reason is that Disgaea holds a kind of anime episodic format which even has the female sidekick narrating next episode previews which are pretty much complete lies endorsing her as the main Heroine. As such the story is divided up into episodes which generally have three to four battles in them a piece. The plot deals with the demon son of the Overlord of the underworld attempting to take his position on the throne while fighting off opposition for the throne. You would think this would be the end goal of the game but halfway through he pretty much achieves this end and instead humans are introduced in the form of three heroes invading hell. These characters are fine though the main gimmick of the guy being a Flash Gordan parody gets tiresome quickly. This wouldn’t be all that bad but the second half of the story almost exclusively focuses on these humans and a war between Netherworld and Earth. Then in the last episode angels take center stage as the final boss. In a sense we have three main story arcs with some small episodic side stories in between. The main theme seems to be about a trainee angel Flonne helping to teach the overlord’s son Laharl to love which yeah is trit and cliche. Best moment of the story really was this angel Trainee being sent down to assassinate Laharl but failing hard because she was too polite and kind. Hearing her say “Hi, it’s a pleasure to meet you. I’m an Assassin.” to Laharl did make me chuckle.

Let us talk about the meat of the game, the gameplay and boy, I knew going into this that this would be a grind heavy game but they really were not kidding. Gameplay in Disgaea plays much like a Fire Emblem game, with a grid like level layout where you direct up to 14 characters to move and attack enemies. It’s fairly light strategy wise as most battles are decided depending on the levels and it really just becomes a matter of using the skill best suited to hitting the most enemies. Out of the 42 hours I spent on this I could be fairly certain on saying that 30 of those hours were spent grinding. In Disgaea you can level up everything, and I do mean everything. Par for the course you can level up characters but use spells and you level those up, use skills and you level those up, you can level up weapon mastery, you can level up weapons, you level up specialists, you can level your weapons and items using item world, you can level up you standing in the dark assembly, you can level up shops if you buy from them and quite frankly anything that can be leveled, will be leveled. I said in my fairy Fencer review that if you have too many systems in place for getting strong, it becomes harder to balance the game for a good challenge and boy does Disgaea suffer from the same problem. Let me be blunt and say in Disgaea you are either underpowered or overpowered with rare times of ever being in between. The biggest challenge you can get can be from how geo panels(Places which grant bonuses to the player/enemy standing on them) which can really give you some painful levels to get through. There is even a level where everywhere is filled with panels that make people invincible so the only way to win is the lead/throw enemies to the one panel that doesn’t have the invincibility effect. I made a particular mistake one time were I accidentally made the entire field of play invincible, hereby making my characters and the enemy impossible to beat. That was certainly a facepalm moment.

The grind is the name of the game but if there is a major failing of Disgaea it’s just how poor a job it does with teaching you it’s systems. The overall interface is fairly clumsy seeing as you can’t actually view how close a character is to a level up or even how much experience they have.(You can see total experience in a separate status window but that doesn’t mention how close to a level up.) Some of the most important options are hidden under it’s awkward menus and the game really only tells you the barest minimum to get through it. Now you are informed that you can finish DIsgaea with minimal knowledge and this is true, but doing so will leave you oblivious to the game’s finer points with its mechanics as well as missing out on features which could make your life a whole lot easier. I find it rather annoying that so much detail was given on the nature of Geo panels and how to cause a chain attack with them when you will most certainly never actually use it. Yet you are given barely any info on how the Dark Assembly works or the nature of Specialists. There is info present with an NPC throwing out answers to how they work but this is akin to learning English by reading a dictionary. Just try reading over these lines several times it just won’t hit home how it all works until you fiddle with it yourself. To figure out how a number of things work I had to jump to the Disgaea wiki just to get my bearings. Even then I only came to realise about Specialists when I reached near the end of the game. Basically you would find weapons have weird names attached to them like Firefighter, teacher, gladiator and for the majority of the game i had no idea what these things even were. Only late into the game did I find out that all these things were essentially code for passive stat bonuses and by using item world you can double these stat bonuses and even move them between weapons.

What makes these so important is that there is a specialist which can double or even triple the amount of exp a character gets from enemies. In a game about grinding, that aspect is critical. Another thing it fails to tell you about is the master and servant system which is briefly mentioned but chances are that you will have no idea how it works. This is likely the best aspect of Disgaea as it gives a ridiculous level of customization to your characters. Here’s how it works, using your characters you can create other characters which are those characters servants. masters and servants don’t really differ all that much except in one aspect. The master can use and learn all the skills of the servant if placed beside them. So as an example, let’s say you have a zombie character whom you want to give healing spells. Well you use the dark assembly to create a priest using that zombie character. You level up the priest gain most of the healing spells and then you place that priest beside your zombie in combat. Then the zombie can use all the healing spells the priest has learned and if the zombie uses a healing spell enough times to level up, that healing spell is permanently added to that zombies skills. Meaning that regardless of whether priest is around or not, that zombie can cast healing spells on anyone. So making use of this system you can have Priests with martial arts abilities, dragons who can cast spells, mages who can use swords. Almost anything is possible and it certainly is fun mixing and matching to give a character the skills you want. The downside is that to power up the character you want, you need to create and level up another character whom you don’t care about. Which is troublesome when you want a mage who can use all types of magic and find that fire, wind, ice and star magic is split up between four characters.

So what’s Item world you may ask? Well in Disgaea each item, be it weapon, armour or usage, can be leveled up to be more powerful. To do this you go to Item world which is similar to a gauntlet of battles. Think of being at the top of a tower with several floors filled with enemies and the only way to progress down a floor is to either kill the enemies on that floor or find the stairs. Thus we have a pretty big source of most of your grinding as well as the most tedious aspect of Disgaea as a whole. Grinding isn’t exactly a praiseworthy aspect of gaming, mainly because it is used as a means to pad out gametime. However depending on how it’s done it doesn’t have to be a unpleasant experience. Keep it speedy and relatively easy with generous pace of reward and grinding can even be a fun aspect of a game. But here is where item world flatters. Item world is slow, time consuming and can be a massive pain at times. Reasons as to why is in part due to the randomly generated terrain of the floors which doesn’t always make the level player friendly. Nothing is unbeatable but it can make some levels that force you to throw characters all about the place just to reach the stairs. There were times I groaned when the game spawned the exit in such an awkward place and put a specialist on a platform to far to throw to or attack. To make matters worse, you cannot leave item world until you at least get ten floors down(Or use a genji’s exit which can only be obtained by going ten floors down in a item.) and it takes at least thirty to forty minutes to get down that far.

If you have the patience of a god you can go down up to hundred floors if you wish to give the item a serious boost in power but I never saw it as worth it. This mode is one of the best ways of powering up your characters but the complete slog of it just made me avoid using it until absolutely necessary. But then let’s talk about something that really bugs me about this game and it’s how you level. Unlike regular RPGs experience isn’t given out evenly among the team when you complete a battle. Instead exp is given to whomever happens to land the last blow to an enemy. This is a big problem for three reasons. For one, leveling up healing units is a massive pain as they have to kill units to gain higher level healing spells. Another is that you end up relying on certain units a lot which makes them a much higher level than the rest of the team. Ultimately the stronger units get all the experience when the weaker units get jack which leads to grinding your weaker units up to an acceptable level as you progress through the game. Lastly you end up using your stronger units to weaken higher level enemies just so your weaker units can land the last blow and it is all too easy to accidently kill the enemy. Personally I would prefer if Disgaea took on a system like Suikoden where experience is divided evenly and allows weaker units to catch up quickly with stronger ones. It’s just one of the things that could make the grind of Disgaea a little less inconvenient.

Disgaea to me is a prototype for a much better game. Within it’s clunky systems and tedious aspects lies the groundwork for a fantastic strategy RPG. I know a lot of this review was essentially me complaining about various parts of it’s systems (I didn’t even get into things throwing enemies into other enemies to double their levels or the mostly useless bonus gauge.) but I did have fun with this game. It’s just that this fun comes with a big if attached to it. I am hesitant to recommend this game as you can have fun with it if you are willing to put up with it’s rough edges. It is my hope that with it’s sequel it could polish up it’s lesser aspects and cut down the tedium of grinding to present an immensely fun experience. From word of mouth it looks like that’s exactly what it’s going to do and certainly am most interested in seeing that. What’s better is that there isn’t any real connection storywise to this game it seems so people can jump into what could be a much more friendly gaming interface. I hope they bring more of the series to PC so I can see this system evolve and potentially produce an excellent title. As for this title alone I say if you are interested I would say to make sure you know what you are getting into and whether you have to patience to deal with it’s blemishes. If you can look past it’s faults you certainly will have something to keep you busy for quite a while.

Posted on 25 August 2016 with categories: Anime Reviews, Game Reviews

Well I promised I would do a review of this visual novel quite a while ago and believe it or not I only just got around to finishing it. If the fellow who requested it is still here then here you go, I kept my word. Anyway it has been a while since my last game review and I have been itching to cover more visual novels on this site. What better way to jump back into the fray than with The house in Fata Morgana made by Novectacle in 2012(2010 if you consider the trail version) but recently localised by Mangagamer and published on Steam on May of this year. Now this game is a strange beast for a Visual novel. Usually a VN has a main protagonist who lives in Japan and has a number of female friends who act as alternate routes and stories depending on who you choose to partner up with. Fata Morgana doesn’t have that and just in case you were thinking it, it’s not an Otome novel either. (AKA, what i just described but with male friends) Instead what we have here is a visual novel set in the west forgoing the usual anime style for a more comic book/gothic portrait style with a story that is akin to anthology of tragedy tales. For those concerned about censorship, there is none here as this game was all ages, meaning it holds no pornographic content. Don’t take that to mean that it isn’t dark or gory because I can assure you that is most certainly not the case. In a world where in the vast majority of cases you primary concern is choosing your first waifu, this game sticks out and very much in a good way. Don’t take it that I consider visual novels to be generally trash, this is more like the anime industry were for very interesting title you have a truckload of terrible fanservice fantasy harem battle anime. Only difference here is that unlike the anime industry, the dozens of visual titles coming out are not all translated, leaving potential greats sitting in the visual novel database unread due to no English translation. As a prime example, Baldr Sky which has held a spot in the top 5 visual novels of all time in VNDB since 2009 is only just now getting an English translation. It honestly pains me when i think of the numerous potential great titles which escape my grasp due to a lack of a translation. But alas let us move on.
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Posted on 12 August 2016 with categories: Anime Reviews, Game Reviews

The title of this game rather says everything you need to know about my initial reaction, and I’m still all around puzzled at the mixed bag that this turned out to be – it IS just a standard mashup while having a bit of fun with some experimentation, but the game itself is actually a jumble of Persona’s mechanics with some hints of Fire Emblem, Final Fantasy X-2 masked behind a colorful anime-esque fatigue. Originally called “Shin Megami Tensei x Fire Emblem” but changed shortly thereafter to “Tokyo Mirage Sessions,” I decided I’d have an open mind about this before I went into it, without looking for comparisons to the Persona or Fire Emblem aspects of the game, and did actually enjoy the gameplay. But by the end of my second playthrough, it turned out to be a mediocre title that failed to consistently interest me as a standalone title, much less as a fan of both Fire Emblem and Shin Megami Tensei.

The story is entirely original, so it’s not required that you play any of the Shin Megami Tensei or Fire Emblem titles for you to dive into it unless you want to understand certain references. The story begins with our protagonist in some talent agency in Tokyo as he learns how to utilize an energy called Performa and attract beings known as Mirages much like in the Persona series. The rest of the plot is pretty by the books, it has cameos/references to Fire Emblem and Shin Megami Tensei characters to keep you interested in the plot, and in between the unnecessarily text-heavy story are the animated cutscenes by Studio 4C, which are all serviceable except for the poorly integrated CGI during music/dance sequences (which I believe were done by a different studio). Although Japanese pop isn’t really my favorite genre of music, it’s well produced to say the least and the background soundtrack isn’t too generic either, they accompany the combat really well as the fights feel like a performance rather than a traditional RPG battle.
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Kaiser-Eoghan
The Kenshin author was caught with images of child sex abuse. Things have turned into a fallout since the Weinstein case.
Lenlo
I like to keep deadlines. Adds some consistency to things. Appreciate it though
Anonymous1581244
@Lenlo: No need to apologize lol. I don't think anyone expects you to drop everything in order to blog. XD Just do what you can and keep up the great work. d=(^_^)=b
Lenlo
Sorry for the slow turnaround on Mahoutsukai this week. Moving into a new apartment and work is abit busy. Should be up tomorrow though.
Kaiser-Eoghan
@Mario: I dug the premise and though there could have been more dream sequences its prettily shot, especially within those sequences, I was surprised by the suicide attempt and didn’t see it coming and it succeeded in being uncomfortable.
Although I did find the film sometimes a bit sterile and overlylong
Kaiser-Eoghan
@@Mario: I'm torn on Body and soul, speaking as someone who has autism, I genuinely felt that the depiction of the female protagonist was solid and was backed by good acting, as autism is generally overly associated with male characters, seeing it through a female focus was a bonus.
Kaiser-Eoghan
Its an odd season, with shows I had no expectations of being favourites and one I looked forward to being a disappointment.
Kaiser-Eoghan
I know we mentioned before on here but I honestly did wish that one episode, the 6th one WAS an additional backstory, it would have elevated the episode for me.
Kaiser-Eoghan
The original had a grittier artstyle that clashed less with the setting.
Kaiser-Eoghan
I do think some of these episodic shows could benefit from two parters, this kino season especially.
Kaiser-Eoghan
But its not a good sign when I forgot some episodes content of this new adaptation less than a week after their airing.
Kaiser-Eoghan
And I don't say it lightly about the original having a strong degree of consistent quality, even the best episodic series often can't avoid being uneven but again I never felt the original ever fell into that trap .
Kaiser-Eoghan
Its the consistency I miss in this version, I enjoyed all the episodes in the original, this being more of a mixed bag sticks out like a sore thumb.
Kaiser-Eoghan
Want to specify I did love the Murder country episode and the Liar country episode, the ship country episode was an episode of two halves, the latest episode was too slight .
Kaiser-Eoghan
Honestly I think I'll play it safe with the new Kino and just wait till it ends and pick the most recommended stories.
Anonymous1580206
The ED of Silver Spoon Season 1 is also amazing.
SuperWooper
"Fighter" by Bump of Chicken is the best I've heard in the last few years (3-gatsu ED 1)
SuperWooper
"Ride on Shooting Star" by The Pillows is my favorite (FLCL)
Nie
Also Akatsuki no Yona ending https://www.youtube.com/watch?v=Nepa6vDr-gM
Nie
Seriously though, Freedom Opening is too underappreciated: https://www.youtube.com/watch?v=gbIy0zMukn4
Nie
if not just song then: Eden of the East, ERASED, both SSY EDs, FMA ED2, Welcome to NHK, Kekkai Sensen, Conan 40
Kaiser-Eoghan
Honestly I skip the op/ed themes for everything, there are some I haven't even heard.
SuperMario
@anon1579752: personally don't care much about EDs, since I hit the close button as soon as the episode's over. But this one is easy, Flowers of Evil ED
Anonymous1579752
321...best anime EDs of all time...GO
Nielo
Oops nvm IGNORE MY COMMENT
Nielo
@KTravlos: Which part of Chielo? How many heads?
KTravlos
Finally a great Altair episode. For once the pacing was a boon rather than a bane, and I loved the idea of Chielo.
Nielo
I have the Vagabond volumes...still haven't touch it. I just don't feel like starting another manga I'll have to wait forever.
Lenlo
Vagabonds only issue, to me, is the lack of release. I love it, its beautiful, and my god I have waited years for it to update. Its like Berserk all overagain
Kaiser-Eoghan
If I could changed something about kujira no kora, it would be toning down that overthetop shounen-kid villain henchman.
Kaiser-Eoghan
I feel as if I would read more of vagabond if the author ever finished it, the art however is beautiful.
KTravlos
A thing I really like about there stuff is that since they are set post-One Year War, most characters are veterans and they actually behave like veterans. Thus battles are more than just curbstomps etc. I really suggest their gundam stuff. Manga wise start with the Plot to Assassinate Gihren.
KTravlos
I have to say the ARK Performance gundam-verse is one of the favorite uses of the gundam concept . They really do a good job tying their stories together and with the original series.
Lenlo
If were talking manga as well, since I dont realy VNs/LNs, Vinland Saga, Vagabond, Berserk and Basara are all way up there for me
Anonymous1579124
I can probably disect pages on end of Kyousougiga. As for Sun Knight, it's translated from Taiwanese, so the chance of it getting an anime is a big fat zero. Not to mention that it is probably one of the hardest thing to translate into video format, movies or series, animated or not.
Anonymous1579124
@SuperMario Animation vs. Animator?
SuperMario
Kyousougiga was a creative and passionate anime. You can clearly see the love of the creators put into it. But of the year 2013 nothing can beat The Eccentric Family and Flowers of Evil for me
SuperMario
@Niello: I'm willing to give Sun Knight and Dorohedoro (or I should wait for the anime adaptation in few years?) a try but not anytime soon. My next of queue is Night is Short and re-watch of Now and Then. Sorry if I sound like a broken records but lately I haven't had that much time for myself.
SuperMario
..."Mario, what the heck is this??". so we stopped. My friends weren't trying to be rude so I didn't feel any offense, but the thought of watching a stick figure never cross their mind, hence the reaction. Anime fares much better in that regards since people still willing to watch it
SuperMario
(about people's hesitance towards animation medium): Tell me about it. Few years ago I had a Saturday movie night with my mates, one time I convinced them to watch a short animated film "Come one, it's one of the best thing I've seen this year" "It's only 15 minutes so you guys can watch them easily". So they agreed but as soon as the stick figure comes onscreen. My friend turned off...
Anonymous1578845
Lol just found out that there's a Sense8 (on Netflix) easter egg in "Just Because" ep 3 xD, made my day!!!!
Anonymous1578826
Forgot to say this, but anyone willing to give the Sun Knight novel a try, in some ways, it is quite similar to Houseki no Kuni. While it is mainly comedy....it also has a lot of suffering.
silver
@Niello/Anaon1578774?: I watched Kyousougiga maybe 6mos. ago, so I think I'll enjoy it more when I rewatch it sometime in a year or so. Seems most of my top picks cemented their place after a second viewing
Anonymous1578774
@Silver It speaks to me on a personal level no other fiction has comes close to matchin. so it has a very special place in my heart. It's also one of those that get better with each rewatch. I seem to have a penchant for liking what often get described by others as convoluted, this is one of them. I also adore Matsumoto's directing and all the symbolisms.
silver
@Kaiser: I neglected film in my youth as well.. and also in adulthood. A popular gag amongst my friends is that, "silver's never seen any movie ever." I hadn't seen star wars until a girl I dated in uni forced me to watch 4-6...
silver
Hah when I posted about liking works adapted from every medium I wondered if it was going to spark a 'top 10' discussion, but when I was trying to mentally rank them I remembered how hard it was...
@Niello: interesting that Kyousougiga is your all-time #1. I thought it was lovely but probably doesn't make the cut for me
Kaiser-Eoghan
Novels are somewhat alien territory to me as I tend to watch adaptations be they film or otherwise.
Kaiser-Eoghan
@Niello: I've watched thousands in the past few years because I neglected the medium in childhood.
Nielllo
Unless you mean animated only.
Nielllo
@Eoghan: I don't think I watched enough films at all, and that's made even worst when I forget most of them after a couple of years.
Nielllo
@SuperMario: I really recommend The Legend of the Sun Knight novel. Think it's something you'll probably enjoy quite a bit. It's quite cleverly written. You can read the official fan translation online.
Kaiser-Eoghan
@Mario: A top ten film list for me is even harder, I can't even attempt.
Kaiser-Eoghan
Akumetsu> death note
FITE ME.
Kaiser-Eoghan
Gunslinger girl gets such a strong mention from me because I feel that action stories often work better when you care about the characters.
Kaiser-Eoghan
<No Freesia adaptation
<No Eden adaptation
<No full production IG Alita film series
<why live =<
Nielllo
@SuperMario: There are some anime I'm not going to watch just because the manga is superior, period. Good examples are Monster and One Piece.
Nielllo
@Eoghan: Oh, I knew about Wolfram mangaka's apprenticeship already :p
Kaiser-Eoghan
@Mario: First however, When mountains may depart, By Jia Zhangke, I am full romance mood.
Kaiser-Eoghan
Planetes and Vinland saga have to go somewhere on a list. Oddly they share the same creator.
Kaiser-Eoghan
@Mario: Reminds me Dreams by Kim-ki-duk.
Kaiser-Eoghan
@Niello: I mentioned Dorohedoro's author was Nihei's apprentice, but heres another interesting one, the mangaka for Wolfram apprentice under BOTH Kento Miura and Kaoru Mori.
SuperMario
@Kaiser: gladly. On Body and Soul is a weird mix of romance drama, character study and a weirdly magical bond between two people who share the same dream. That weirdness is what make the movie so memorable, although I do feel the ending stays out its welcome
Kaiser-Eoghan
Nihei, Umezu and Itou belong somewhere among my favourite mangaka.
SuperMario
I don't know why you'd mix manga/anime together, but my own top 10 is in my profile (click over my username), I've included anime/ movies together but if the list is purely anime shows I'd add Haibane Reimen as #9 and Humanity Has Declined as #10
Nielllo
Apart from Kyousougiga which is always no.1, and The Legend of the Sun Knight, Dorohedoro, Shinsekai Yori and Monster whose places are swappable, the rest I'm quite flexible with. Saint Seiya is in if it's a favorite list, and out among the bottom of the barrel when it comes to quality list, with the exception of The Lost Canvas.
Nielllo
Hmmm, atm it's 1. Kyousougiga (a) 2. Monster (m) 3. Dorohedoro (m) 4. Shinsekai Yori (n) 5. Baccano! (a) 6. Ran to Haiiro no Sekai (m) 7. Saint Seiya (my guilty pleasure, I can't defend it in anyway) 8. Franken Fran (m) 9. The Legend of the Sun Knight (n)(1st tier comedy) 10. Haibane Renmei/Toradora!.Honorable mentions to Gamaran, Beck, GTO, Mushishi, Kaiba and Grave of the Fireflies.
Kaiser-Eoghan
Damn....its a harder question to answer than it looks =<
Kaiser-Eoghan
Although Cruel God reigns in heaven would com close.
Kaiser-Eoghan
Nah, nothing would dethrone Gunslinger girl for me.
Kaiser-Eoghan
Or even Utena but I feel it somewhat overated as I do Bebop despite enjoying both.
Kaiser-Eoghan
One of those on the top ten could easily be switched for honey and clover.
Kaiser-Eoghan
I also love the works of Shimura Takkako, early takahashi and early Clamp.
Kaiser-Eoghan
Shiki would work its way onto a recent favourites list.
Kaiser-Eoghan
My favourite visual novels are Kara no shoujo, saya no uta and Sharin no kuni.
Kaiser-Eoghan
I've a soft spot for ah my goddess, basara, 7 seeds , nanoha and Red river.
Kaiser-Eoghan
If I was making more modern lists for recent favourites I'd probably add flipflappers somewhere or yuasas works.
Kaiser-Eoghan
Eh my top ten by mixing manga and anime into the same list? 1. Gunslinger (both) girl 2. Ghost in the shell (anime) 3. Earl cain saga (manga) 4. Angel Sanctuary (manga) 5. Texhnolyze (anime) 6. Lain (anime) 7. Perfect blue (anime) 8. Fruits basket (manga) 9. Monster 10. Kare kano.
Nielllo
I don't think anything will ever dethrone Kyousougiga for me though.
Nielllo
I still need to watch Tatami Galaxy and a bunch of other staple shows...
Lenlo
We could put out a site-author Top 10 list sometime maybe... Some of mine are Mushishi, Steins;Gate, Tatami Galaxy and Your Lie in April. Its got a spectrum of genre.
Nielllo
So what are people's top 10?
silver
Certainly on my top 10 list I have works adapted from VNs, manga, novels, LNs, and originals. I just think originals have a higher rate of efficient visual storytelling compared to adaptations
silver
@Kaiser: I like SEL and Haibane and texhnolyze is on my ever-growing list of things to watch. I also really like Gurren Lagen and Kill la Kill although they're both better if you've seen enough anime to know what they're parodying. My ex who loathed most anime because of the aforementioned over-exposition issue also introduced me to Dennou Coil which I really enjoyed.
Kaiser-Eoghan
@Mario: Body and soul just got released on a webdl , sell me on the film if you can =)
Kaiser-Eoghan
@Silver: Texhnolyze/Lain/Haibane are excellent examples.
silver
I think original anime offers a different experience than adaptations, particularly regarding 'show don't tell.' By necessity most anime source material is dialogue and exposition heavy and can't always utilize the medium efficiently. Of course, I've watched masterpieces adapted from every kind of source, so it's all good
Niello
I'd love to see this thing animated some day. Preferably with movie budget: http://thepropertyofhate.com/TPoH/Ex position/312
Niello
@Eoghan: Try searching in some Asian languages and you might have better luck.
silver
Most open-minded people I talk with don't have anything against animated entertainment. Shows like Bob's Burgers, Archer, and Bojack Horseman have carved a modern niche for 'adult' animation. Having a show about talking alcoholic horse would be pretty cheesy with live action.
Niello
Never mind, Mario said it. But I also don't agree that idol shows or incest shows are intrinsically bad. On top of idol being a trend in Japan first and anime pick it up because it's part of the culture.
Kaiser-Eoghan
The reason people see the worst side of things, is because that is what is made most on the surface and immediate,
Niello
@Amagi: Considering that all the ones you listed are originally manga, I think you should give manga more credit...
Kaiser-Eoghan
And by finding I mean, hard to buy or torrent .
Kaiser-Eoghan
The infuriating thing is how poorly distributed some things are. I hate seeing Godammn blurays of shit hollywood films everywhere and I have to struggle to find some old/quality eastern film.
Amagi
I think it's the same problem as with endless shounen. Sometimes series get dragged on purpose to make more money.
Amagi
The tons of seasons is what scares me away sometimes
Kaiser-Eoghan
I keep thinking, why pad a 90 minute-9 1/2 hour story in a billion one hour per episode seasons.
Amagi
Yeah it's always like that, with cinema movies too.
Kaiser-Eoghan
I also hate ensemble/mosaic storytelling for the larger part, with some exceptions.
Kaiser-Eoghan
I know this excuse won't work with people who love serialized live-action tv dramas but...I don't like most tv shows because of how padded they are and that they go on far too long and the acting is tv standard and not film standard.
Lenlo
I dont want TV that much, but my experience has been there are very few shows worth watching. Just like anime.
Lenlo
Well, in the argument that anime has alot of bad trends to, I would say so does regular television. How many TVs per year are as good/acclaimed in the "best" anime of each season are in the community?
Amagi
I think it's just sad that there are so many people (the big majority) that refuse to watch cartoons in general because they consider them as either childish or a worse version of "real" series. They'll always miss the good sides anime/manga have and therefore certain sub-genres as a whole.
Amagi
@SuperMario: Yeah you're right. I should have specified it to Japanese drawn media in general (VNs too). And yeah most anime/manga are rather trashy or blatantly bad. But the good series are often something live acting can't create and we'd miss without Japan. There are good cartoons too, though
SuperMario
... original ones: Cowboy Bebop, EVA, Flip Flappers, Kaiba, etc
SuperMario
@amagi: I almost agree with everything you said, but we might give anime too much credits. Remember it's a medium that responsible for many, many bad trends: idol shows, incest shows, tentacle hentai shows and so on so forth. The shows you listed here are come from manga as well, and they are strong manga materials to begin with. If I choose an example of what anime can achieve I'd point to some..
Amagi
This season is really good and it shows how lacking fiction would be without anime. Stuff like Shuumatsu, Houseki or even Mahoutsukai can only exist as anime. It's something live acting script writers would never come up with, not to mention that a lot would be lost without the respective drawing styles, be it the moe blobbs of Shuumatsu or the CGI hair, grass and camera movement of Houseki.
KTravlos
btw I really liked this Mahoutsukai no Yome episode. Finally we are getting somewhere
Amagi
@Kaiser: You're right, totally forgot that. Looking forward to this. Also I could have sworn I heard about a new project from Iso (Dennou Coil) last year but I guess I either confused him with someone else or with Children of Ether in which he's involved in some kind of way.
Kaiser-Eoghan
@Amagi: That series was going to be devilman crybaby .
Amagi
Wasn't Yuasa also doing a series of some sort this year? Haven't watched the movies yet but I loved most of his stuff so far, with Kaiba being my favorite.
Anonymous1575628
Wow, Houseki did not disappoint for me this week.
Kaiser-Eoghan
I enjoyed it for what it was. But I'd say even if you didn't read the subs you probably wouldn't have much trouble following it.
Kaiser-Eoghan
I actually had a look and lu over the wall, coincidentally , there are moments of where Yuasa's imagination/visuals shine through and its a genuinely charming film at times, but it does almost outstay its welcome and there's a sense Yuasa was somewhat restrained this time round, it IS a kids movie and that kind of does need to be taken into account, its not AS mad as mind game or kemonozume.
Amagi
Yoake Tsugeru Lu no Uta is subbed, but no idea if the subs are good
Kaiser-Eoghan
And its quite natural.
Kaiser-Eoghan
@Mario: Florida project succeeds through its free flowing nature/narrative and manages to be hilarious all the while managing to never allow you forget its also a kitchen sink drama, the best performances come from William Dafoe and the girl. At the end it gut punches the audience emotionally.
SuperMario
@Kaiser: also expecting Florida Project, 3 Billboards, and The Shape of Water in my end
Kaiser-Eoghan
Eh, Kino was a bit too slight this week.
Kaiser-Eoghan
@Mario: Just Lu, disaster artist and happy end left now for the year. Maybe the new Godzilla.
Kaiser-Eoghan
@Mario: I felt that Sion Soni's Noriko's dinner table did the irl acting thing better.
SuperMario
@Kaiser: I'm going to watch The Killing of a Sacred Deer. Consider I regarded The Lobster as one of the best film of that year and Dogtooth and Alps impressed me a lot; I have high hope for this one
Kaiser-Eoghan
Mooooommm, I want my Lu over the wal subs and I want them now OMO!
Niello
...Can't torrent where I am, grrrr.
Kaiser-Eoghan
I'm quite fond of Go Nagai's devilman, so I'll be interested in seeing Yuasa's adaptation of it whenever it comes out.
SuperMario
@Kasier: ha! thanks Kaiser. Finally it's out... gonna download it now
Kaiser-Eoghan
@Mario: Here is a link to Night is short walk on girl English subbed: https://nyaa.si/view/979508
Kaiser-Eoghan
@Mario: OR JUST MONIKA Amirite =P
SuperMario
in all seriousness though, I hope they can use one week break to smooth out their production.
SuperMario
so Just Because's taking a break this week. The reason: just because
Lenlo
Mhmhmm Inuyashiki was great this week. I just love this show.
Amagi
The hell- no didn't know that. I really wouldn't have expected tribute songs to this series
Niello
@Amagi: Did you know this exists? And it's by Igorrr no less. https://www.youtube.com/watch?v=yhQQ57N-9ys&list=PL9ku-W0xIzd4EYUL9bUG2CZXBIy7cCiSk
Niello
And yes, I'm just waiting and waiting for the day the anime get announced. No doubt it'll becomes a classic.
Niello
@Eoghan, I don't think it becomes a mess though, the story threads all come together amazingly well.
KTravlos
I too recommend at least watching 2nd episode of Tanya before passing judgement.

Looking forward to the Urasawa manga as well!
SuperWooper
@Anonymous: Thanks! Reading blog posts used to be my go-to distraction when I took breaks at work. Now I have to take breaks from writing them. It's a grind at times, but Star Crossed ought to be alive for a while yet.
Amagi
Adaptions for series like these only work when they're passion projects. If they're not they end up like the Dies Irae anime.
Amagi
It's another one of those series I really wish to see as an anime with music, movement and so on. But same as with Made in Abyss, it needs a cometent director and one that is in love with the work or else it will be a letdown
Amagi
@Niello: Yes and I fucking love it. The gritty style, the setting, the characters and designs and so on. @Kaiser didn't know she was under Nihei that's cool. I love these sketchy styles
Kaiser-Eoghan
@Niello: yes and more people I believe should so, despite that its kind of become a mess, I take the thing as one big black comedy. The woman who drew it interestingly enough apprenticed under Tsutomu Nihei.
Niello
Anyone here read Dorohedoro?
Anonymous1566521
Just passing by to say like the place, it's kinda perfect to read for whenever I take a break. And most importantly I haven't read anything stupid. Hopefully it won't die anytime soon:0
Vonter
Masky - Overlord has an OP isekai, yet I find that series compelling do to the world building, and how even with power and influence, the MC plays like a chessmaster and not brute force his way into doing something.
AidanAK47
@Masky, I wouldn't write off Tanya so fast. Make it to episode 2 at least.
Kaiser-Eoghan
I feel I need to actually properly get into Godzilla for some frame of reference before the anime film, I've only seen the new one and the original.
Amagi
Or the Hiroshima movie
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Shingeki no Bahamut: Virgin Soul Review 80/100

“Dance!” I have been a  reader of this blog for a long time. Indeed it would not be wrong to say that psgels and the current crop of writers have helped maintain my interest in anime for the last decade. So now here is my chance to give something back to this excellent blog. Shingeki […]

Katsugeki Touken Ranbu Review – 63/100

Every Anime season we the viewers are shown a number of adaptations, often made after Light or Visual Novels. It’s an already written story with an established base, a smart business decision. In recent years studios have also begun pulling from the Video Game market for their shows. Pieces like the Idolmaster series, Kantai Collection […]

Kakegurui Review – 61/100

This show is one that makes conventional reviewing difficult as your enjoyment of your series will likely determine on highly subjective factors. For if I was to put this under scrutiny on matters of f-plot, setting and characters then it will end up lacking in all categories. The plot is just watching Yumeko face members […]

Re:Creators – 22 [Re:CREATORS] – 75/100

There was never going to be a epic fight with every creation squaring off against the overpowered and invincible Altair. That possibility died when the creators threw the copycat of Blank at her only to have that plan backfire horribly. Besides, it wouldn’t have been a satisfying conclusion to Altair’s story to have her be […]