Posted on 16 March 2018 with categories: Game Reviews

I have been thinking of doing this for a while but now seems like a good time to write a review on the thing I have been obsessing over for the past few months. As I have no doubt made clear on this site, I am a massive fan of the Fate series and one particular part of it that has eluded me for quite a while has been the mobile game, Fate/Grand Order. I saw hope when it was confirmed for a overseas release but got disheartened when it was confirmed to be only for America with no plans of a European release. I originally intended to wait for a European release but as time went on that prospect was looking to never happen and around Halloween I caved and used an API app to download Fate/Grand Order. It has proved to be both a blessing and a curse in a way. A blessing in that it makes for a magnificent time waster and introduced me to a whole batch of new servants and lore never present in other Fate works. And a curse in that I have put a significant amount of money into this game, an amount I would be ashamed to admit. But what is this game like?

One particular thing that makes Fate GO stand out from other mobile offerings is that there is a higher emphasis on story and this is very apparent with the exceedingly long prologue the game makes new players go through before they get to the meat of the game. The story is told in visual novel style though with more limited resources such as each character only having one sprite with changing expressions. As such I am afraid that despite the extra effort put into it, story is not this games strongpoint. The incredibly limited nature of mobile as well as the games mechanics often get in the way of the story reaching the level of its contemporaries. There is a Fate GO OVA which should give you an idea of the stories quality and for a mobile game story it may be above average but as far as Nasuverse works go, it’s passable at best. Even without the limitations of the device, the story suffers from having inconsistent writing quality due to different writers for each story arc. Even then each story scene pretty much ends with “Oh no, monsters showed up and we must fight them!” The protagonist has no real character as they act mainly as a player surrogate and while Mash does grow on you, she is admittedly a rather plain character. Roman has some character but mainly acts as the story’s whipping boy for comic relief. Honestly when it comes to story I find that the games special events often hold the best it has to offer as it’s when they stop taking things so seriously and just have fun with the concept.
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Posted on 19 October 2017 with categories: Game Reviews

This may be one of the most difficult reviews I have ever had to write as Wonderful Everyday, which I will refer to from this point forward by its abbreviation SubaHibi, is a story that very much depends on the viewer not being prepared for it. Now I have been looking forward to this game quite a bit, as word online was that it is a visual novel unlike most and delves into some rather dark themes. I backed the Kickstarter and was waiting adamantly for the the release with hope that this could be a title to add to my all time favorites. In retrospect it was the wrong way to approach this story as many overhyped the game and failed to remark on it’s rather large shortcomings. You can buy this game currently on steam but if you do so please do remember to apply a free patch to the game. The reason this is critical is that only the first chapter of the game has been put on Steam and to access the remaining six chapters this patch must be applied. The reason for this is mainly to get around Steam’s rather odd stance against pornographic content and making SubaHibi an All Ages game(Aka, removing the sex scenes) is impossible due to their importance to the story.

A question you are likely asking is what is SubaHIbi about? Answering that question for any other story would be an easy matter but here I must mind my words as I could very well spoil what may be the best part about this story. For you see SubiHibi takes an odd approach to storytelling in that the game is split up into seven chapters. Each which features a different unreliable narrator going through the strange events that took place during a two week period. The goal of SubaHibi is to take these different perspectives on the same events and piece together just what exactly happened and what caused it. As such this visual novel does not follow the standard model of having routes based on which heroine is chosen but instead follows a mostly linear route that has some small side endings. As a fan of murder mysteries I love this approach of taking stories told from different perspectives to piece together an overall narrative and was quite engaged by it. However the first chapter acts as a poor introduction to this story as it is mainly preoccupied with trying to convince you that SubaHIbi is a dime a dozen Yuri visual novel. Walking in with high expectations and reading what is equal to a fairly trashy waste of time is likely to turn many off before they get to the real story. You can argue that the first chapter holds symbolic merit upon completing the story but well you only would see that if you make it to the end of the visual novel.
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Posted on 28 September 2017 with categories: Game Reviews

I don’t plan to do this often but after playing this I wanted to make a post recommending it. I could have done a review like I usually do but in this case the story is so short and the VN can be downloaded for free so if I was to write a full review of it i would most likely spoil the experience. The length of the game is about 3 to 4 hours and while it likely doesn’t look like something all that interesting I can guarantee that it is well worth reading. The first hour is a bit tough to get through as it is rather dull and starts up slowly. But once things get going this story picks up immensely so power though till you get to that point. The visual novel was made in 2 years by a former Smash Bro’s Modder and despite it’s style it is an English Only Visual novel, meaning that it is not made in Japan. You can download the game from this site but it will also be available from Steam here. I highly recommend checking it out as it’s certainly a fascinating experience.

Posted on 19 July 2017 with categories: Game Reviews

In the Visual novel fandom there are certain titles referred to Kamige.(God(ly) games) I previously thought the term referred to the best the medium has to offer but in recent times come to realise that a game can be referred to as a Kamige while not necessarily being the best. So Kamige as I understand it are Visual novels which stand out from the rabble and sadly many of these cannot be experienced by those of us who don’t speak Japanese. Fortunately due to the efforts of localization companies we now have several Kamige on the way. Baldr Sky, Subahibi and more are coming. Thus the first to grace our shores is Dies Irae and believe me that it wasn’t easy. As a backer of the kickstarter I watched this thing go through hell to reach our shores, from horrible mismanagement of the kickstarter to the embarrassing moment where Dies Irae had yet to reach it’s goal when a Nekopara anime kickstarter running at the same time raised one million in funds. It was dark days, truly dark days, but now we have it. A title once called untranslatable and forever out of gasp is in my hands. Now having played it, what do I think of Dies irae?

Dies Irae has four main routes and five side stories and while this version has the option to lock you into a girl’s route before starting a new game, I highly recommend that you don’t make use of it. I used these buttons to lock me into each girl’s route and encountered a glitch where I couldn’t unlock the final side story due to having missed dialogue in choices. So I recommend you use the common route button and get to the girls routes using a walkthrough. On that note as a very important rule of this visual novel is that while you can chose any girls route from the start, you should complete the girl’s routes in the following order: Kasumi, Kei, Marie, Rea. The reason for this is that later routes expect you to know knowledge from previous routes and playing them out of order can leave you confused as to just what is even going on. More importantly is that Rea’s route is clearly the finale of the entire story so playing it first would lose it’s impact. The strict route structure is a bit of pain, in particular as the quality of the story goes from worst to best. However it is interesting to see events of earlier routes subconsciously affect events of later routes. Things which previously didn’t make much sense or felt out of nowhere take on new meaning when you take into account the matter of eternal recurrence. But alas, what is the story of Dies Irae? It’s difficult to go into detail without spoilers but lets say it starts with a matter regarding a serial killer which evolves into a full blown battle which pits our main protagonist Ren against a group of superpowered nazi’s from the remnants of World War II known as the Obsidian Round Table.
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Posted on 3 May 2017 with categories: Game Reviews

When I heard about the reveal of a sequel to Nier my initial reaction was of relative apathy. Even upon hearing it was coming to PC I was relatively unhyped. To say I was uninterested would be wrong as I did previously hear of Nier being a game with a interesting and strange story but I couldn’t really find myself all that invested in it. Around the release of Nier Automata my interest in the game went higher as I learn more about the writer, Yoko Taro. Taro is a strange fellow who likes to write strange stories. He has a desire to test the boundaries of video game storytelling and his previous efforts were noted for being strange but refreshingly unique tales. The biggest problem is that while Taro has wrote some interesting stories for his games, ones enough to gather him a fanbase, even the most dedicated of fans would struggle to say they were good games. A Yoko Taro game was something you played for the plot and the gameplay was often the thing you had to struggle through to get that plot. This is another one of those things that had me rather apprehensive about a new Nier game. However this time is different as Platinum games steps up to lend a helping hand. Thanks to that while people could debate the quality of the story compared to his previous work, this is clearly Yoko Taro’s best game. One which has me rather interested to experience the rest of his work. Before playing Nier Automata I watched summery videos on youtube of Nier and Drakengard 3(As Nier is a spinoff of the Drakengard series.) Not that you need to know anything about those works as Nier Automata is clearly it’s own self contained entity. For this review I played the steam version of the game and I will try to avoid spoilers. Lets dive in.

The game is set thousands of years after the end of Nier 1 and earth has been conquered by Aliens.Humans have retreated to the moon and use an Army of Androids to go down to earth to take back the planet for the human race. Likewise the Aliens combat these androids with an army of Machines and this battle has been raging between the two for hundreds of years. You play as an android by the name of B2 who is send down earth and works together with a hacker android called 9S to fight the machine menace. Said androids also happen to fight with samurai swords while in gothic maid and butler outfits with heads up displays in blindfolds. I mentioned this before, but Yoko Taro does indeed write strange stories. The story is certainly intriguing as it explores the nature of what makes something human and whether the self is truly a irreplaceable thing. The androids are the most humanlike creatures on earth but have a rule against feeling emotion. Though expressing emotion isn’t so much as a reinforced law as plenty of androids break it. I saw that a android repressing emotion was more out of decorum rather than a genuine law. The androids hold humans to a high regard so it’s fitting that they would find imitating them to be disingenuous. I do admit that the story has very interesting idea’s and execution but I found my biggest gripe with the story is that it is just how disconnected the events of it where. Each part of the story has very little correlation to the other and there isn’t really much of an overarching goal besides the matter of reclaiming the earth. Though how that is accomplished is never made particularly clear. For most of the game you are ordered to investigate an area and often take down a certain robot but there isn’t any real sense of progress on what you are doing. One thing that really speaks of this flaw is that in the second half of the story suddenly a massive robot appears and the entire android army is tasked with taking it down. Is this massive robot related to the antagonist? No. Is it used for character development or to shed insight into Nier Automata’s themes? No. Does it affect the plot in any way? Not really besides giving a reason for 2B and 9S to be separated. Overall the whole section feels like their was a big section of the script which had “Insert multi stage boss fight here” on it. This is what really bugged me about the story of this game, it’s so disjointed. Like Yoko Taro wanted to present a series of idea’s but didn’t really attempt to weave them into an ongoing narrative.
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Posted on 17 February 2017 with categories: Game Reviews

I admit my first reaction to this visual novel wasn’t a positive one. Maybe it was because of Nekopara having a hugely successful kickstarter when Dies Irae was struggling to reach it’s goal.(I mean Jesus Christ the Nekopara anime OVA kickstarter raised nearly one million dollars. People really want catgirls.) I more or least saw the cover art, briefly skimmed the synopsis and said nope. However I got word that there was more to this story that means the eye and I tend to be fascinated by turning innocent concepts dark. My review this time will be shorter than my average ones as this visual novel clocks in at about a three and a half to four hour read. So due to it’s short length, the more i talk about it, the more I risk spoiling it. In any case the brief rundown is that a man is in a rough point in his marriage. His wife won’t give him a break and his daughter avoids him. One night after a fight the man goes for a walk and encounters a mysterious catgirl who claims to be a cat from his childhood. The catgirl called Bell wishes to repay the man for a favor he did in his childhood while also proclaiming that she is in love with him. Thus the man called Robin tries to avoid the temptation of this catgirl while dealing with a ever breaking down marriage.

One thing I was surprised by is that this visual novel is remarkably well written when compared to your standard fare. It would be very easy to turn this kind of concept fetishitic and fanservicely but the story manages to avoid that for the most part. The writing focuses mainly on the moral dilemma of the protagonist. Though starting out wary of Bell, he finds that as his home life gets increasingly stressful while Bell gives him the attention he desires. Always seemly knowing just what he wants to hear. So essentially we have a sort of Fatal Attraction story with the protagonist getting tempted by a potentially dangerous individual while trying to mend problems in his current relationship. I like how the rift is portrayed in that it’s not the usual abusive drunk or shouting matches. More cold indifference and an unwillingness for either side to just give the other a break. Neither side is particularly in the right here as while Sally does get far too bent out of shape over suspecting her husband of infidelity, Robin tends to gloss over his own failings in his family life in his inner monologues. For example, Robin mentioned that he attempted to teach his daughter piano lessons when she was young. From the way he puts it, he just gently tried to teach her and then gave up when she showed that she had no interest. However from the way Sally remarks about it, it seems those lessons were not quite as pleasant as Robin makes them out to be. The characters feel realistic apart from Bell’s more anime like mannerisms in her attempts to seduce Robin. But that in turn does make it clear why this girl is alluring to him.
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Posted on 9 February 2017 with categories: Game Reviews

When watching anime you are bound to come across a Chuunibyou character. The normal human being who acts like they are the protagonist of some terrible power trip anime. But did you ever wonder just what it was that gave them the idea to act like this? Well wonder no further because these people likely played 11eyes. This visual novel is essentially a distillation of every tired anime trope under the sun so your enjoyment of it will likely depend on how exposed to these tropes you are. Most would know this title from an anime adaption made in 2009 and I remember reading the anime’s synopsis and getting interested. However I heard that the anime adaption was poor and having recently got into visual novels I wanted to experience the story in it’s original format. Lucky for me, there was an ongoing fan translation of 11eyes so I waited patiently for it to be completed. Unfortunately that fan translation went the way of many a fan translation and ended up going silent with work stopping completely. It’s things like this that make me appreciate companies like Mangagamer and Sekai as while a kickstarter may be necessary and it takes time, at least it gets done. Eventually I just gave up on playing the story entirely when suddenly in 2016 an English patch for 11eyes was released. Thus I saw this as an opportune moment to see what I missed all these years. As it turns out, it wasn’t all that much.

Our story involves a Heterochromatic eyepatch wearing boy called Kakaru who along with his childhood friend Yuka find themselves thrown into an alternate version of their town which they refer to as the red night. A world shaded in red with is filled with monsters that seek to kill them that disappears after a certain period of time. Soon they run into a group of monsters calling themselves the black knights who swear to kill Kakaru and Yuka as well as the four other people who were pulled into the red night. So they work to join the other people dragged into the nightmare, work together to beat the black knights and hopefully regain their normal lives. The thing that mainly intrigued me about this concept was that at any moment of their lives they could be pulled into the red night without warning and the idea of a bunch of superpowered teens fighting off a nightmare world on a regular basis is a rather interesting. However this story has serious pacing issues as the beginning really drags due to the characters. A big feature of this visual novel is something called crossvision. For you see the majority of this VN is read from the perspective of Kakaru and crossvision allows you to see a scene from the perspective of another character. In theory this is interesting as it allows you to see what the characters are thinking at particular moments and see things which happen to other people when Kakaru isn’t around. However in practice you find that you can only see certain scenes from a specific person’s perspective rather than the freedom to move between characters at any moment. In essence it’s like watching a movie where every now and again you have to pause and go to the scene selection menu to watch a scene that wasn’t included in the movie. This is a game with bad pacing as is so this certainly kills it. What doesn’t help that some scenes are  exactly the same as a scene from Kakaru’s perspective, just with some extra lines of inner monologue.
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Posted on 2 February 2017 with categories: Game Reviews

A good while back I bought a little game for the Wii called Monster Hunter Tri. After playing it for a bit I got tired of collecting bits of twig and not doing the monster hunting the title promised and left it on the wayside. Then one week I decided to put in my all and finished Monster Hunter Tri and came to find what made the series so appealing. Though I stopped keeping up with the game because every time I bought one there would be a Monster Hunter slightly better edition released and the games are so much of a time sink that I can never get around to playing them. Now you may be wondering just why am I talking about Monster Hunter when this is a God Eater review? Well that’s simple, God Eater wears its inspiration inspiration on it’s sleeve. To the degree that I was ready to label it babies first Monster Hunter within its first third of missions. For reference the copy I am reviewing is God Eater Resurrection steam version which comes free when you buy God Eater 2 on steam.

Thanks to my experience with the God Eater anime I walked into this game expecting absolutely nothing from the story. That was most certainly a good call. This story is just as bland and forgettable as the anime portrayed it so in that regard I guess it was a faithful adaption. Which isn’t really helped when you have a silent self insert protagonist. There was only one point I became somewhat invested in the story and that had to do with a girl who pretty much had the personality of Asuka Langley Soryu but was hit with a serious case of PTSD. Helping her work through it was a rather good part of the story for me but I may be projecting as she has the upward character arc that Asuka so desperately needed. Other than that I found it hard to really feel the levity of this world on the brink of destruction by aragami when everyone in it dresses like they came out of a cosplay convention. Forgive me but it’s a little hard to take the situation seriously when the woman giving me missions is wearing no top besides a jacket zipped down with no bra and pants that show off the sides of her thighs. I feel a serious disconnect as what she is wearing doesn’t seem to reflect her no nonsense personality at all. Everyone else is a bunch of standard stereotypes as well with Souma(Actually had to look up his name because I forgot it) being the worst offender as he is standard emo all the way. The presentation isn’t much to look at either seeing as this is a remastered PSP game and no matter how prettied up it is you can see the signs of it’s portable origin. The first part of the game is essentially about teaching a human aragami to love and stopping the plans of the evil director who you can pretty much guess is evil by the time he opens his mouth. After that it becomes a hunt to find a former mentor who goes missing and lastly just some powerful Aragami shows up and you have to kill it. The story tries to tug at you but I found myself purely apathetic which is funny because the way I designed my avatar it looks like he gave about as much of a damn as I did. I will say that the weird sense of style does give you a lot of customisation when it comes to your avatar. So naturally I fulfilled my dream of hunting monsters dressed like a pimp with a tiny top hat and a scythe.
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Posted on 25 November 2016 with categories: Game Reviews

The Disgaea series has been one that has caught my interest from time to time when shifting between games. It’s artstyle is certainly its most distinctive feature at a glance but for someone like myself the real draw of the series was it’s similarities to one of the most shining yet overlooked gems of the Final Fantasy franchise. That being of course, Final Fantasy Tactics. Disgaea however promised more, more levels, more customization, more content, more of absolutely everything. But with more comes the thing which is likely to keep many from trying it, game length. My entire playtime with Disgaea clocked in at 42 hours and I was focusing on only the main story. Taking into account the series rather famous post game content and extra features you could spend double, if not triple the time I spent on it. Disgaea is certainly a game that gives you your money’s worth and if made today perhaps it would have as much ridiculous DLC and collector’s editions as Watchdogs 2 has. Oh yes the days when you could have extra content in a game and not have to fork over a fiver. Anyway for this review I will be covering the Steam PC release of Disgaea opposed of its Playstation 2, DS and PSP counterparts. Now the PC version had a rocky start as on release the port had dozens of problems. Graphical glitches, crashes, frame drops, Lack of resolution settings…honestly it was a bit of a mess. However in recent times the port has been fixed up and as least on my rig it ran with no real problems. Only real problem I encountered was the game crashing if you tried to start it when the monitor was connected via HDMI to a TV but in recent patches that issue has been resolved. To avoid this for Disgaea 2 being released in January of next year they are currently Beta testing it by giving out free copies for testing purposes.(Sadly the submission date to be a Beta tester has passed so I will have to buy it instead) Considering that I think Disgaea 2 should have a much more favorable reception. But well moving on to the review.

Getting into Disgaea I had a feeling I wouldn’t be playing the games for the story and from word on forums apparently this game has the best story of the franchise. If this is the best story the series has to offer I say it’s truly not impressive. It’s not bad but the focus is mostly on humor with some small attempts to tug heartstrings from time to time. It’s a passable JRPG story but not a very memorable one. Part of the reason is that Disgaea holds a kind of anime episodic format which even has the female sidekick narrating next episode previews which are pretty much complete lies endorsing her as the main Heroine. As such the story is divided up into episodes which generally have three to four battles in them a piece. The plot deals with the demon son of the Overlord of the underworld attempting to take his position on the throne while fighting off opposition for the throne. You would think this would be the end goal of the game but halfway through he pretty much achieves this end and instead humans are introduced in the form of three heroes invading hell. These characters are fine though the main gimmick of the guy being a Flash Gordan parody gets tiresome quickly. This wouldn’t be all that bad but the second half of the story almost exclusively focuses on these humans and a war between Netherworld and Earth. Then in the last episode angels take center stage as the final boss. In a sense we have three main story arcs with some small episodic side stories in between. The main theme seems to be about a trainee angel Flonne helping to teach the overlord’s son Laharl to love which yeah is trit and cliche. Best moment of the story really was this angel Trainee being sent down to assassinate Laharl but failing hard because she was too polite and kind. Hearing her say “Hi, it’s a pleasure to meet you. I’m an Assassin.” to Laharl did make me chuckle.

Let us talk about the meat of the game, the gameplay and boy, I knew going into this that this would be a grind heavy game but they really were not kidding. Gameplay in Disgaea plays much like a Fire Emblem game, with a grid like level layout where you direct up to 14 characters to move and attack enemies. It’s fairly light strategy wise as most battles are decided depending on the levels and it really just becomes a matter of using the skill best suited to hitting the most enemies. Out of the 42 hours I spent on this I could be fairly certain on saying that 30 of those hours were spent grinding. In Disgaea you can level up everything, and I do mean everything. Par for the course you can level up characters but use spells and you level those up, use skills and you level those up, you can level up weapon mastery, you can level up weapons, you level up specialists, you can level your weapons and items using item world, you can level up you standing in the dark assembly, you can level up shops if you buy from them and quite frankly anything that can be leveled, will be leveled. I said in my fairy Fencer review that if you have too many systems in place for getting strong, it becomes harder to balance the game for a good challenge and boy does Disgaea suffer from the same problem. Let me be blunt and say in Disgaea you are either underpowered or overpowered with rare times of ever being in between. The biggest challenge you can get can be from how geo panels(Places which grant bonuses to the player/enemy standing on them) which can really give you some painful levels to get through. There is even a level where everywhere is filled with panels that make people invincible so the only way to win is the lead/throw enemies to the one panel that doesn’t have the invincibility effect. I made a particular mistake one time were I accidentally made the entire field of play invincible, hereby making my characters and the enemy impossible to beat. That was certainly a facepalm moment.

The grind is the name of the game but if there is a major failing of Disgaea it’s just how poor a job it does with teaching you it’s systems. The overall interface is fairly clumsy seeing as you can’t actually view how close a character is to a level up or even how much experience they have.(You can see total experience in a separate status window but that doesn’t mention how close to a level up.) Some of the most important options are hidden under it’s awkward menus and the game really only tells you the barest minimum to get through it. Now you are informed that you can finish DIsgaea with minimal knowledge and this is true, but doing so will leave you oblivious to the game’s finer points with its mechanics as well as missing out on features which could make your life a whole lot easier. I find it rather annoying that so much detail was given on the nature of Geo panels and how to cause a chain attack with them when you will most certainly never actually use it. Yet you are given barely any info on how the Dark Assembly works or the nature of Specialists. There is info present with an NPC throwing out answers to how they work but this is akin to learning English by reading a dictionary. Just try reading over these lines several times it just won’t hit home how it all works until you fiddle with it yourself. To figure out how a number of things work I had to jump to the Disgaea wiki just to get my bearings. Even then I only came to realise about Specialists when I reached near the end of the game. Basically you would find weapons have weird names attached to them like Firefighter, teacher, gladiator and for the majority of the game i had no idea what these things even were. Only late into the game did I find out that all these things were essentially code for passive stat bonuses and by using item world you can double these stat bonuses and even move them between weapons.

What makes these so important is that there is a specialist which can double or even triple the amount of exp a character gets from enemies. In a game about grinding, that aspect is critical. Another thing it fails to tell you about is the master and servant system which is briefly mentioned but chances are that you will have no idea how it works. This is likely the best aspect of Disgaea as it gives a ridiculous level of customization to your characters. Here’s how it works, using your characters you can create other characters which are those characters servants. masters and servants don’t really differ all that much except in one aspect. The master can use and learn all the skills of the servant if placed beside them. So as an example, let’s say you have a zombie character whom you want to give healing spells. Well you use the dark assembly to create a priest using that zombie character. You level up the priest gain most of the healing spells and then you place that priest beside your zombie in combat. Then the zombie can use all the healing spells the priest has learned and if the zombie uses a healing spell enough times to level up, that healing spell is permanently added to that zombies skills. Meaning that regardless of whether priest is around or not, that zombie can cast healing spells on anyone. So making use of this system you can have Priests with martial arts abilities, dragons who can cast spells, mages who can use swords. Almost anything is possible and it certainly is fun mixing and matching to give a character the skills you want. The downside is that to power up the character you want, you need to create and level up another character whom you don’t care about. Which is troublesome when you want a mage who can use all types of magic and find that fire, wind, ice and star magic is split up between four characters.

So what’s Item world you may ask? Well in Disgaea each item, be it weapon, armour or usage, can be leveled up to be more powerful. To do this you go to Item world which is similar to a gauntlet of battles. Think of being at the top of a tower with several floors filled with enemies and the only way to progress down a floor is to either kill the enemies on that floor or find the stairs. Thus we have a pretty big source of most of your grinding as well as the most tedious aspect of Disgaea as a whole. Grinding isn’t exactly a praiseworthy aspect of gaming, mainly because it is used as a means to pad out gametime. However depending on how it’s done it doesn’t have to be a unpleasant experience. Keep it speedy and relatively easy with generous pace of reward and grinding can even be a fun aspect of a game. But here is where item world flatters. Item world is slow, time consuming and can be a massive pain at times. Reasons as to why is in part due to the randomly generated terrain of the floors which doesn’t always make the level player friendly. Nothing is unbeatable but it can make some levels that force you to throw characters all about the place just to reach the stairs. There were times I groaned when the game spawned the exit in such an awkward place and put a specialist on a platform to far to throw to or attack. To make matters worse, you cannot leave item world until you at least get ten floors down(Or use a genji’s exit which can only be obtained by going ten floors down in a item.) and it takes at least thirty to forty minutes to get down that far.

If you have the patience of a god you can go down up to hundred floors if you wish to give the item a serious boost in power but I never saw it as worth it. This mode is one of the best ways of powering up your characters but the complete slog of it just made me avoid using it until absolutely necessary. But then let’s talk about something that really bugs me about this game and it’s how you level. Unlike regular RPGs experience isn’t given out evenly among the team when you complete a battle. Instead exp is given to whomever happens to land the last blow to an enemy. This is a big problem for three reasons. For one, leveling up healing units is a massive pain as they have to kill units to gain higher level healing spells. Another is that you end up relying on certain units a lot which makes them a much higher level than the rest of the team. Ultimately the stronger units get all the experience when the weaker units get jack which leads to grinding your weaker units up to an acceptable level as you progress through the game. Lastly you end up using your stronger units to weaken higher level enemies just so your weaker units can land the last blow and it is all too easy to accidently kill the enemy. Personally I would prefer if Disgaea took on a system like Suikoden where experience is divided evenly and allows weaker units to catch up quickly with stronger ones. It’s just one of the things that could make the grind of Disgaea a little less inconvenient.

Disgaea to me is a prototype for a much better game. Within it’s clunky systems and tedious aspects lies the groundwork for a fantastic strategy RPG. I know a lot of this review was essentially me complaining about various parts of it’s systems (I didn’t even get into things throwing enemies into other enemies to double their levels or the mostly useless bonus gauge.) but I did have fun with this game. It’s just that this fun comes with a big if attached to it. I am hesitant to recommend this game as you can have fun with it if you are willing to put up with it’s rough edges. It is my hope that with it’s sequel it could polish up it’s lesser aspects and cut down the tedium of grinding to present an immensely fun experience. From word of mouth it looks like that’s exactly what it’s going to do and certainly am most interested in seeing that. What’s better is that there isn’t any real connection storywise to this game it seems so people can jump into what could be a much more friendly gaming interface. I hope they bring more of the series to PC so I can see this system evolve and potentially produce an excellent title. As for this title alone I say if you are interested I would say to make sure you know what you are getting into and whether you have to patience to deal with it’s blemishes. If you can look past it’s faults you certainly will have something to keep you busy for quite a while.

Posted on 25 August 2016 with categories: Anime Reviews, Game Reviews

Well I promised I would do a review of this visual novel quite a while ago and believe it or not I only just got around to finishing it. If the fellow who requested it is still here then here you go, I kept my word. Anyway it has been a while since my last game review and I have been itching to cover more visual novels on this site. What better way to jump back into the fray than with The house in Fata Morgana made by Novectacle in 2012(2010 if you consider the trail version) but recently localised by Mangagamer and published on Steam on May of this year. Now this game is a strange beast for a Visual novel. Usually a VN has a main protagonist who lives in Japan and has a number of female friends who act as alternate routes and stories depending on who you choose to partner up with. Fata Morgana doesn’t have that and just in case you were thinking it, it’s not an Otome novel either. (AKA, what i just described but with male friends) Instead what we have here is a visual novel set in the west forgoing the usual anime style for a more comic book/gothic portrait style with a story that is akin to anthology of tragedy tales. For those concerned about censorship, there is none here as this game was all ages, meaning it holds no pornographic content. Don’t take that to mean that it isn’t dark or gory because I can assure you that is most certainly not the case. In a world where in the vast majority of cases you primary concern is choosing your first waifu, this game sticks out and very much in a good way. Don’t take it that I consider visual novels to be generally trash, this is more like the anime industry were for very interesting title you have a truckload of terrible fanservice fantasy harem battle anime. Only difference here is that unlike the anime industry, the dozens of visual titles coming out are not all translated, leaving potential greats sitting in the visual novel database unread due to no English translation. As a prime example, Baldr Sky which has held a spot in the top 5 visual novels of all time in VNDB since 2009 is only just now getting an English translation. It honestly pains me when i think of the numerous potential great titles which escape my grasp due to a lack of a translation. But alas let us move on.
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Vonter
Or are the 50s the new late 30s or early 40s?
Vonter
Are japanese people vampires? https://ultra.fandom.com/wiki/Toru_Furuya
Kaiser-Eoghan
@Vonter: If you look at the voice list, that Japanese voice actor for Mario in that anime movie is the same voice actor for Amuro Ray from the original Gundam.
Vonter
Also considering Baby Bowser was raised by Kamek. I suppose those beings could be made by magic.
Vonter
@Kaiser-Eoghan - My head canon is that Bowser made them himself. Kinda Lord Zedd or Rita from Power Rangers.
Kaiser-Eoghan
I still subscribe to the headcanon that Peach is the mother of Bowsers children.
Kaiser-Eoghan
I remember growing up with the relatively poor American cartoons, none of them featured Wario.
Kaiser-Eoghan
I have committed videogame genocide apparently.
Kaiser-Eoghan
Everytime I broke or hit a brick in the Mario games I was probably murdering a toad.
Vonter
The ending it's "interesting" considering the relationship Mario and Peach have isn't something as close, as Link and Zelda.
Vonter
@Kaiser-Eoghan - It's weird but at the same time it does use elements from the game. Like the music, and story bits from the manual from the original Super Mario Bros. (Where it mentioned Bowser uses magic to turn Toads into the bricks, clouds and other objects of the game).
Kaiser-Eoghan
I never did end up watching the Mario anime movie that came out in the 80s.
Vonter
Also someone is putting the effort of making a Bowsette adventure doujin. This is the type of stuff that could be it's own original thing since it strays far from what's Mario. Despite the occasional mild nudity it's quite fun so far, despite also how weird it is.
Vonter
@Kaiser-Eoghan - At the very least it'll be interesting to see where it goes. It happens also every time something comes back. Times change and so the way we make stories. Also the original run had a curtain call chapter, so this is more a new story.
Kaiser-Eoghan
Which is often what happens with episodic stuff for me.
Kaiser-Eoghan
I essentially read Fraken Fran until I got my fill of it.
AidanAK47
@Vonter, I feel that Franken Fran pretty much ran it's course though. Not sure what a new series could bring.
Vonter
Latest news: Franken Fran will get a new manga series. After it was cut short, it seems this little horror manga will get another chance: https://imgur.com/a/ypjtI4c
Vonter
I also read a bit ahead on Shield Hero. And I like it is character driven, but the cast isn't as big as other Isekai, like in Overlord where there are too many characters to easily keep track of what's happening (ever since it started Overlord feels like the most attached to its light novel origins).
Vonter
The monster town growing and expanding into it's own country reminded me of Digimon World. A game which you allied with Digimon to expand your town, add shops and other services. I've heard Xenoblade X was also like that.
Vonter
I watched during the weekend, the Slime Isekai. It's fine, though it lacked more conflict, the MC feels like its too powerful. Maybe this would have been great as a videogame since the concept of how this Slime evolves reminds me of the SNES game: E.V.O. The Search of Eden. It was about your character evolving through the ages and the player choosing how it adapts to it's environment.
Animosh
Also nice to see some love for LOGH in your personal lists (especially Aidan's). I guess it's too much of a niche series (a political epic in space) to score highly in the overall list, but I loved it. It retained much of what made the OVA so great while providing a much-needed update to its visuals and arguably better pacing.
Animosh
I also hadn't heard of the Kase-san OVA. Not sure whether enough can really happen in a one-hour OVA to make it worthwhile (it gives the impression of being promotional material more than a full-fledged adaptation), but I've been looking for another good yuri series after Bloom into You, so it can't hurt to give it a try.
Animosh
Nice to see Kaze ga made it on the list, even with just one cour out. I've seen most of the stuff that's won positive awards, but I've always avoided Pop Team Epic because of how silly it seemed to me. But given all the positive reviews (here and elsewhere) maybe I should give it a chance after all.
Kaiser-Eoghan
Yu-no can go fuck itself.
Kaiser-Eoghan
There's also Yuasa's new thing.
Kaiser-Eoghan
Maybe the thriller shows will be worthwhile but I'm not really as interested.
Kaiser-Eoghan
Yeah spring looks packed for me, there's also that throwback ova to riding Bean and some creature horror ova.
Kaiser-Eoghan
I notice that Index gets an annoying amount of episodes/adaptations, one of those shows that keeps going away for a while then keeps coming back.
Kaiser-Eoghan
We might get dororohedero and Vinliand saga at years end. I would like for pluto to air this year.
Kaiser-Eoghan
Definately looking forward to the josei and shoujo stuff in Spring 2019, nothing of interest for me thats on the summer 2019 list yet.
Vonter
Like you wrote, seems like it's the start for new ways to stream anime. With Crunchyroll making simulcasts and Netflix putting some anime in the spotlight considering the audience it has (and it also helps it has better dubs, at least in spanish). Finally I felt last year the criticism of fanservice got more loud, also summed with how tumblr and facebook politics are putting restrain on sex conten
SuperWooper
@Anon, Netflix is getting Watanabe's new series, Carole & Tuesday, next season. It might not have the mass appeal of Crybaby (violence and sex) or Aggretsuko (cute animals), but it ought to do well for them if they slap "FROM THE DIRECTOR OF COWBOY BEBOP" all over the Internet.
Vonter
Last year I also didn't watched a lot of drama or slice of life, which is a shame since a lot of what's listed reads like it fits those genres.
Vonter
Kind of a lukewarm year 2018 was in terms of anime series. Although I admit I watched a lot of trash as well. Most of the good stuff I watched last year was on Netflix. In terms of bad I already an issue on the list because disappointing, bad and trash are different degrees of badness.
Kaiser-Eoghan
Sorry for being so long and overdramatic, I'd normally stay quiet but I had to get my feelings out.
Kaiser-Eoghan
I don't want to say anymore about this show anymore, I know those who did watch it generally emotionally connected with it or thought it was some kind of epic, if anything I felt it was an epic ruined by being chopped down. I hated it.
Kaiser-Eoghan
Nothing seems settled on long enough and nothing registers.
Kaiser-Eoghan
As Hateable as Jomy is in the beginning, I would at least liked to have seen proper flow of plot structure allowing for some natural progression of character.
Kaiser-Eoghan
As an idea and I think if explored with more episodes/more it could be something, this also includes Keith.
Kaiser-Eoghan
The timeskip and general pacing annihilate anything that could be anything approaching reaching close to working with this series, resulting in an un-compelling cast I feel nothing for that ruins and undersells any drama which is far too overdone when it occurs.
Kaiser-Eoghan
I can't complete this, don't care if I've watched the first half.
Kaiser-Eoghan
I didn't like the couple of episodes of Terra e I watched a some years ago, unfortunately this second attempt, over halfway through the show only illustrates further just how much I utterly despise this show.
Kaiser-Eoghan
As I've said before, I do think re-watches are important, especially years later after watching a show you disliked, if only to see if you'll enjoy it on the second run, lately thats been mostly successful for me, however....
Anonymous3325300
Meanwhile, I do expect that this year will be much stronger in terms of quality. Of course, I had the same assumptions last year based on the winter shows, but I do feel like this could be a stronger year full of great shows, instead of a lot of merely "good" ones.
Anonymous3325300
I predict that Netflix this year probably won't have a Devilman/Aggretsuko-level hit in terms of new anime. Evangelion is probably all they need, even though it's an old series.
Lenlo
If anyone thought that wasn't getting on this list, they either didnt watch it or have really low standards
Kaiser-Eoghan
@Lenlo: Its so catharctic that you listed steins;gate 0 I remember how we essentially lived and watched it together.
Lenlo
I think thats what the most pleasant surprise category is supposed to be. Didnt wanna double up on to many cats
Kaiser-Eoghan
No biggest surprise category?
Kaiser-Eoghan
I can understand including bunny-senpai as a runner up, I'd have trouble picking between it and sorayori.
Lenlo
Episode 7 is so damn good, I don't care that its American.
Kaiser-Eoghan
@Aidan: How do you think I feel, I'm not far off 35.
Kaiser-Eoghan
Glad you actually made room for a movie category aswell.
Kaiser-Eoghan
Based Lenlo, cheating with American anime cartoon.
Lenlo
Im just happy I got Castlevania on this list at all
Kaiser-Eoghan
Dropped planet with, hinamatsuri and violent evergarden though, didn't see Hisone.
Kaiser-Eoghan
I probably would have replaced planet with with happy sugar life or banana fish though or yagate ga kimi.
Kaiser-Eoghan
In any case, I am glad my wife Kanna Hanazawa won an award on your list and that Devilman got featured more than once.
Kaiser-Eoghan
Ah, I though you would be splitting the voice actor category into voice actor and voice actress, though I suppose that's probably cheating a bit.
SuperWooper
You're not alone - of the four of us, I was the only one who watched it.
Kaiser-Eoghan
I must have missed ASAGAO TO KASE-SAN. Hadn't heard of it until now, I should have paid more attention.
Anonymous3324478
Oh and the music was pretty good too I guess. Another episode is airing in March.
Anonymous3324478
Masa also recovered from his car accident from a few episodes ago. It was totally unneeded in my opinion.
Anonymous3324478
The last episode of Tsurune was a decent ending to an otherwise formulaic sports show with some great animation on par for the course with KyoAni. Minato overcame his target panic and won it for the team. Twins got owned big time.
Animosh
There's a new episode out of the Gridman voice drama: https://barnnn.blogspot.com/2019/01/ssssgridman-voice-drama-episode-6n.html. It's a pretty good one too.
Animosh
My only worry is if the series will be able to get to its logical stopping point (the end of the Claw arc) in 12 episodes. But I suppose I should trust Bones over my vague memories of how much content there is left to cover.
Animosh
Yeah, I agree a split cour could be good. It would allow the series to maintain its high levels of animation, and given how stacked next season looks to be (anime aside, there's also American Gods and the Game of Thrones madness to keep up with), and with another ONE show airing, a break wouldn't be so bad.
SuperMario
Split cour of Mob Psycho would be awesome. I don't want to watch 2 ONE's adaptation in one season
Lenlo
Not for bloggin
Lenlo
While I love Mob, I am a bit happy its only 1 cour. I couldnt do 3 2 cour series
Animosh
Assuming we do get 12 episodes, a split cour would still make sense ... but I guess we'll just have to wait for the official confirmations
Animosh
As far as I can tell the only source is some guy in Twitter, so not sure how reliable it is
Vonter
@Kaiser-Eoghan - Devilman Lady is what comes to mind on how to do this type of show better. That one had also a special agency for supernatural incidents, has a simple but compelling main character, uses it's time to build atmosphere and mood and even the action while a bit stilted had better monster design and the violence it's graphic but entertaining like Robocop.
Vonter
@Kaiser-Eoghan - Ok I will check. I'm also curious where it goes in terms of tone. Because it's all over the place.
Vonter
Ok. Last time I tried the login in feature didn't respond. This time it worked.
Kaiser-Eoghan
@Anon: Keep me posted of magical girl spec ops in case it does turn into the kind of guilty pleasure shlock it should.
Kaiser-Eoghan
@Anon: Is this vonter? If you register an account you can keep the name.
Anonymous3321080
But I think what gets me the most its how it beats the dead horse of the 80s action hero arc. Van Damme, Arnold and Stallone had more or less these type of lines. Its kind of funny this anime pretends these aren't tropes we don't use anymore because of how corny they come off. It'll definitely work better as an abridged series since it can be very boring when it tries to add the school life moment
Anonymous3321080
Also Mahou Spec Ops... Is interestingly bad. It tries to be exploitative and shocking but feels very sloppy, kinda like that meme of *slow heavy metal music plays* It also wants to play it like a dark shoujo anime, but the cute monsters are just distracting.
Anonymous3321080
Reading your conversations about idols, despite being mediocre Gokudolls and Ore Mahou Shoujo made jabs at that culture. At least painting some aspects that may be true of how exploitative it is. I suppose because those are subpar, over the top and cheap is what they can do that. Can't remember one aside from Perfect Blue which criticizes that industry.
Kaiser-Eoghan
But only if there was more anime noirs.
Amagi
Reminds me of that stalin vs hitler comic. Think it was russian. They're attacking each other with magical super powers there. And yeah, I love noir now that you mention it.
Kaiser-Eoghan
@Amagi: That'd make for a great noir story.
Kaiser-Eoghan
@Amagi: Imagine Stalin and Hitler trolling each other on twitter.
Amagi
It's easy to construct superiority when you never have to show your private face and never participate in mundane chat talks or so.
Amagi
I bet a lot of people who had some aura of authority back then due to only ever appearing in books or for very rare (scripted) speeches would probably laughing stocks now if we'd see them commenting on daily stuff and news on twitter or reddit.
Amagi
I personally have given up upon having heroes. I still find a lot of historical people interesting but let's be real the few of them that weren't blatanly bad in some way were different then we imagine them to be (even if they're good). Just look how different people feel now that you see them tweeting on twitter VS policians etc decades ago.
Amagi
I like the idea of a main character longing for a dead friend and role model he had and still idolizes. Then at some point he starts reconstructing his friend's past to cherish his memories about him even more but finds out that the friends wasn't the hero he believed him to be and maybe even the own memories of him were idealized a lot over the years after his death without him even noticing.
Amagi
Yeah we are always searching for some sort of über-ich or perfect being that symbolizes the goal of some personality growth we're trying to achieve.
Kaiser-Eoghan
Or the reason why some people need to have so many things or idols they probably don't need.
Kaiser-Eoghan
I think there is a genetic/mental inadequacy in humanity that makes us susceptible to following "higher people who we forget are actually human" because of our own desire for an avatar or general inadequacy as human beings.
Amagi
Yeah this. It's probably also why they defend them so eagerly. Because it's actually true that "their" version of that person would never do that.
Kaiser-Eoghan
@Amagi: And that probably creates a much stronger blow to them when the actor is found guilty of a crime.
Kaiser-Eoghan
@Amagi: Very good response.
Amagi
It's kinda weird how almost everything we know about others is actually just interpretation to some degree.
Amagi
The weird thing is that I think that many fans of acrots/celebrities rather create their own versions of them they fall in love with rather than loving the actual person, whom they barely even know. It's fun because the concept of a waifu sounds extremely weird to normal people, but many normal people kinda do this too but with real persons (but imaginary personality).
Kaiser-Eoghan
I think thats where it starts getting obsessive or where it gets too close to the next level, such as what the anon mentioned.
Kaiser-Eoghan
I also can't bring myself to get too attached to a celebrity or to a character. I do look at hentai doujins yes but, I've probably had thoughts about certain actors or what not, but I never actually want to sleep with them, again I think that's taking fantasy too far.
Amagi
I never know if these are serious celebrations or rather some fun memes they do to post, I always assumed the latter. Kinda.
Kaiser-Eoghan
I think the fans celebrating the idol's birthday thing is taking it to far too, especially if its an anime character.
Amagi
Yeah I was never an idol fan either, and I don't just mean the idol genre in anime but anything similar to idol stuff in general, like being a fanboy/girl of some celebrity or something. Was never able to get into that.
Kaiser-Eoghan
Its all too superficial.
Kaiser-Eoghan
Don't like the ideas it gives teenage girls either .
Kaiser-Eoghan
Certain topics just set me off =<
Amagi
The third episode of Wake Up girls was pretty good in that regard. I think it was the third one.
Kaiser-Eoghan
But yes, thats a pretty bad story what happened to the woman you mentioned.
Kaiser-Eoghan
@Anon: Might be a good idea to catch some documentaries on that topic .
Kaiser-Eoghan
But that was just a sentence from some guy on a podcast though.
Kaiser-Eoghan
Now though I didn't see it, I do recall someone saying some of that Wake up girls idol anime slightly brought up seedier parts of the industry if not much.
Kaiser-Eoghan
The hallow shallowness of the idol industry I mean.
Kaiser-Eoghan
I also dislike the shallowness of it.
Kaiser-Eoghan
I love how Perfect blue takes influences from those gialli/giallo style films from the 60s/70s to an extent, while also spitting on the industry.
Kaiser-Eoghan
But you know what sucks? A part of me, both in regards to those women (and probably some of the male idols) whether it be in reality or animation, I can't actually deny finding some of these men/women actually physically attractive.
Kaiser-Eoghan
Music industry has its seediness just about everywhere and of course victim blaming going to appear everywhere, not just Japan.
Kaiser-Eoghan
*commodification-consumerist
Kaiser-Eoghan
@Anon: I hate capitalism, I hate the idol communication-commercialist industry and the willing self-aware slaves and their masters who perpetuate it, the music is largely awful aswell. I don't watch most of the idol anime, I think the idea of 30 something men throwing cash it is awful.
Anonymous3319279
Wonder if there will be some modern equivalent of Perfect Blue? That was a scathing critique of the idol industry back in the late 90s. Although given how shows that are flat out glorifying the industry are the best-selling shows on BD every year, I doubt it.
Anonymous3319279
In short, she was assaulted by two men at her home who were then arrested. Then she was pressured by her managers into claiming that she was to blame for this, not the men and apologizing to an audience.
Anonymous3319279
Hearing about what happened to some idol named Mahohon seriously makes me wonder if idol culture in Japan seriously needs an overhaul and if media needs to stop glorifying the industry so much.
Anonymous3319260
Ok. No pressure, just asking.
AidanAK47
@Anon, we are working on it. It's nearing completion and should be posted soon.
Anonymous3318799
I don't know if I missed it. But have you put the overview of 2018? Of best show, best character, etc. Did 2018 had a good anime villain?
Masky
Anyhoo, surprisingly Lovecraft's books have some really faithful manga adaptions
Masky
A story set in world post "Cthulhu"(or whatever is setting equivalent) awakening and transcending humans into "savage" inhuman world that he is supposed to bring forth
Masky
Ya know, speaking of lovecraft here is what I really want to see:
Kaiser-Eoghan
Well I guess Die Farbe and whisperer in the darkness count and the cthulu one, the latter two were done by the Lovecraft society.
Kaiser-Eoghan
The closest we got with an actual adaptation was Dreams of the witchhouse , but they left out Nyarlathotep.
Kaiser-Eoghan
Those films were fun, but none of them dated well either.
Kaiser-Eoghan
I have to seperate my knowledge of the books from Stuart Gordon and Brian yuznas films that borrow elements and titles from Lovecrafts works, once I accept their takes on him are just body horror a black comedies I can kind of accept it more.
Lenlo
I think Junji Ito's manga works have come the closest to Lovecrafts brand of horror, and we all saw how that adaptation went.
Lenlo
Yeah, Lovecraft is a hard one. Even his own books are hit or miss, because it is a very fine line for his brand of psychological horror. Would make for an interesting and unique anime if done well though
Kaiser-Eoghan
A lovecraft themed world would find some difficulty in getting the atmosphere right as he has proved difficult to adapt.
Lenlo
Ah. Yeah, a non-traditional setting like that would be good. I think Isekai, to really change it up, should start going for non-traditional settings. Sci-Fi, Lovecraft, etc. I think this was mentioned before yeah?
Kaiser-Eoghan
@Lenlo: I believe the anon was saying it in relation to making a good setting for an isekai show.
Lenlo
Its why I standby Sakaki in this that, even if he was a dick about it, he is right to be angry at how it all placed out. Just not at Kurahara.

Also @Anon, I loved Bloodborne! No idea what the convo is about, but saw it mentioned
Lenlo
They should Kaiser, I agree. Just look at American college football right now. ITs coming out all over the place, and people wonder why teams dont speak out against it. Its because they are kids, they think "This is how its SUPPOSED to be. Only the best make it. Its not the coaches fault, he makes us win". etc etc.
Kaiser-Eoghan
There is a spinoff anthology for bloom into you's manga.
Kaiser-Eoghan
Or other big issues relating to sports such as performance enhancing drugs.
Kaiser-Eoghan
Lenlo, a thought popped into my head there, more sports shows should focus on abuse.
Kaiser-Eoghan
I think flipflappers is one of my favourites in years, but it was definately at its best when it wasn't really about wrapping up its story.
Amagi
Space Dandy and Kaiba had this to some degree too. Liked both series.
Amagi
@Kaiser: Kinda sad that the latter half of Flip Flappers was rather weak because it started with this different worlds idea.
Amagi
I think Matsumoto stuff might actually be the very first anime I have seen in my life, not regularly though and usually when I was in Italy.
Kaiser-Eoghan
The noir world could be in black and white.
Kaiser-Eoghan
How about another world that has different sections that follow different genres?
Kaiser-Eoghan
@Anon: Helped greatly by his use of artistic cinematography and use of dramatic stills.
Anonymous3316528
Old anime has very bitter stories. Despite the old drawings, several had harsh live lessons. Osamu Dezaki had such a talent to direct drama.
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Winter 2019 Summary – Week 2

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Let it be known that I’ve never been a fan of Trigger. For me, they’re one of the most style-with-no-substance studio on Earth with a tendency for god-awful fanservice, and total nonsense in terms of story and characters. Yet GRIDMAN completely caught me off guard in the first two episodes, and from there, there was […]

Thunderbolt Fantasy 2 (Fall 2018) Anime Review – 86/100

If anyone has been familiar with the first season of Thunderbolt Fantasy, you’d find yourself a lot to enjoy in this second installment. Served as a sequel, but not a direct continuation to the first, viewers don’t need the knowledge of the original in order to enjoy this ride. Thunderbolt 2 carries many trademarks that […]

Irozuku Sekai no Ashita kara (2018 Fall) Anime Review – 73/100

In the last few years, it’s great to see P.A Works has slowly created their own studio identity, putting more original works with consistent production values. Just in 2018, they produced 4 shows (quite a good number if you ask me), 3 of them were original: Maquia, Sirius the Jaeger and Irozuku. As I said, […]

Seishun Buta Yarou wa Bunny Girl Senpai no Yume wo Minai Anime Review – 82/100

In the wake of many a school based light novel show this may be the small bits of fresh air was can savor out of this overdone setting. Rascal does not dream of Bunny Girl(Or by its japanese title above) is a series not about rascals or bunny girls but instead about contextualising common high […]

Banana Fish Anime Review – 72/100

Some days, I wonder what it is with America and anime about organized crime. Baccano!, 91 Days, Blood Blockade Battlefront, all set in America, all involving criminal underworlds. Today, I get to add another to that list in the form of Banana Fish. Much more grounded than the others, it’s story dates all the way […]

Castlevania Season 2 Review – 73/100

According to much of the Western Anime community, this series wouldn’t be relevant for a site like this. Being made in the West by Americans, and English being its first language, many would disqualify it from the start. However I name them all fools for Castlevania, Directed by Sam Deats and Ryoichi Uchikoshi is clearly […]