Posted on 16 March 2018 with categories: Game Reviews

I have been thinking of doing this for a while but now seems like a good time to write a review on the thing I have been obsessing over for the past few months. As I have no doubt made clear on this site, I am a massive fan of the Fate series and one particular part of it that has eluded me for quite a while has been the mobile game, Fate/Grand Order. I saw hope when it was confirmed for a overseas release but got disheartened when it was confirmed to be only for America with no plans of a European release. I originally intended to wait for a European release but as time went on that prospect was looking to never happen and around Halloween I caved and used an API app to download Fate/Grand Order. It has proved to be both a blessing and a curse in a way. A blessing in that it makes for a magnificent time waster and introduced me to a whole batch of new servants and lore never present in other Fate works. And a curse in that I have put a significant amount of money into this game, an amount I would be ashamed to admit. But what is this game like?

One particular thing that makes Fate GO stand out from other mobile offerings is that there is a higher emphasis on story and this is very apparent with the exceedingly long prologue the game makes new players go through before they get to the meat of the game. The story is told in visual novel style though with more limited resources such as each character only having one sprite with changing expressions. As such I am afraid that despite the extra effort put into it, story is not this games strongpoint. The incredibly limited nature of mobile as well as the games mechanics often get in the way of the story reaching the level of its contemporaries. There is a Fate GO OVA which should give you an idea of the stories quality and for a mobile game story it may be above average but as far as Nasuverse works go, it’s passable at best. Even without the limitations of the device, the story suffers from having inconsistent writing quality due to different writers for each story arc. Even then each story scene pretty much ends with “Oh no, monsters showed up and we must fight them!” The protagonist has no real character as they act mainly as a player surrogate and while Mash does grow on you, she is admittedly a rather plain character. Roman has some character but mainly acts as the story’s whipping boy for comic relief. Honestly when it comes to story I find that the games special events often hold the best it has to offer as it’s when they stop taking things so seriously and just have fun with the concept.
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Posted on 19 October 2017 with categories: Game Reviews

This may be one of the most difficult reviews I have ever had to write as Wonderful Everyday, which I will refer to from this point forward by its abbreviation SubaHibi, is a story that very much depends on the viewer not being prepared for it. Now I have been looking forward to this game quite a bit, as word online was that it is a visual novel unlike most and delves into some rather dark themes. I backed the Kickstarter and was waiting adamantly for the the release with hope that this could be a title to add to my all time favorites. In retrospect it was the wrong way to approach this story as many overhyped the game and failed to remark on it’s rather large shortcomings. You can buy this game currently on steam but if you do so please do remember to apply a free patch to the game. The reason this is critical is that only the first chapter of the game has been put on Steam and to access the remaining six chapters this patch must be applied. The reason for this is mainly to get around Steam’s rather odd stance against pornographic content and making SubaHibi an All Ages game(Aka, removing the sex scenes) is impossible due to their importance to the story.

A question you are likely asking is what is SubaHIbi about? Answering that question for any other story would be an easy matter but here I must mind my words as I could very well spoil what may be the best part about this story. For you see SubiHibi takes an odd approach to storytelling in that the game is split up into seven chapters. Each which features a different unreliable narrator going through the strange events that took place during a two week period. The goal of SubaHibi is to take these different perspectives on the same events and piece together just what exactly happened and what caused it. As such this visual novel does not follow the standard model of having routes based on which heroine is chosen but instead follows a mostly linear route that has some small side endings. As a fan of murder mysteries I love this approach of taking stories told from different perspectives to piece together an overall narrative and was quite engaged by it. However the first chapter acts as a poor introduction to this story as it is mainly preoccupied with trying to convince you that SubaHIbi is a dime a dozen Yuri visual novel. Walking in with high expectations and reading what is equal to a fairly trashy waste of time is likely to turn many off before they get to the real story. You can argue that the first chapter holds symbolic merit upon completing the story but well you only would see that if you make it to the end of the visual novel.
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Posted on 28 September 2017 with categories: Game Reviews

I don’t plan to do this often but after playing this I wanted to make a post recommending it. I could have done a review like I usually do but in this case the story is so short and the VN can be downloaded for free so if I was to write a full review of it i would most likely spoil the experience. The length of the game is about 3 to 4 hours and while it likely doesn’t look like something all that interesting I can guarantee that it is well worth reading. The first hour is a bit tough to get through as it is rather dull and starts up slowly. But once things get going this story picks up immensely so power though till you get to that point. The visual novel was made in 2 years by a former Smash Bro’s Modder and despite it’s style it is an English Only Visual novel, meaning that it is not made in Japan. You can download the game from this site but it will also be available from Steam here. I highly recommend checking it out as it’s certainly a fascinating experience.

Posted on 19 July 2017 with categories: Game Reviews

In the Visual novel fandom there are certain titles referred to Kamige.(God(ly) games) I previously thought the term referred to the best the medium has to offer but in recent times come to realise that a game can be referred to as a Kamige while not necessarily being the best. So Kamige as I understand it are Visual novels which stand out from the rabble and sadly many of these cannot be experienced by those of us who don’t speak Japanese. Fortunately due to the efforts of localization companies we now have several Kamige on the way. Baldr Sky, Subahibi and more are coming. Thus the first to grace our shores is Dies Irae and believe me that it wasn’t easy. As a backer of the kickstarter I watched this thing go through hell to reach our shores, from horrible mismanagement of the kickstarter to the embarrassing moment where Dies Irae had yet to reach it’s goal when a Nekopara anime kickstarter running at the same time raised one million in funds. It was dark days, truly dark days, but now we have it. A title once called untranslatable and forever out of gasp is in my hands. Now having played it, what do I think of Dies irae?

Dies Irae has four main routes and five side stories and while this version has the option to lock you into a girl’s route before starting a new game, I highly recommend that you don’t make use of it. I used these buttons to lock me into each girl’s route and encountered a glitch where I couldn’t unlock the final side story due to having missed dialogue in choices. So I recommend you use the common route button and get to the girls routes using a walkthrough. On that note as a very important rule of this visual novel is that while you can chose any girls route from the start, you should complete the girl’s routes in the following order: Kasumi, Kei, Marie, Rea. The reason for this is that later routes expect you to know knowledge from previous routes and playing them out of order can leave you confused as to just what is even going on. More importantly is that Rea’s route is clearly the finale of the entire story so playing it first would lose it’s impact. The strict route structure is a bit of pain, in particular as the quality of the story goes from worst to best. However it is interesting to see events of earlier routes subconsciously affect events of later routes. Things which previously didn’t make much sense or felt out of nowhere take on new meaning when you take into account the matter of eternal recurrence. But alas, what is the story of Dies Irae? It’s difficult to go into detail without spoilers but lets say it starts with a matter regarding a serial killer which evolves into a full blown battle which pits our main protagonist Ren against a group of superpowered nazi’s from the remnants of World War II known as the Obsidian Round Table.
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Posted on 3 May 2017 with categories: Game Reviews

When I heard about the reveal of a sequel to Nier my initial reaction was of relative apathy. Even upon hearing it was coming to PC I was relatively unhyped. To say I was uninterested would be wrong as I did previously hear of Nier being a game with a interesting and strange story but I couldn’t really find myself all that invested in it. Around the release of Nier Automata my interest in the game went higher as I learn more about the writer, Yoko Taro. Taro is a strange fellow who likes to write strange stories. He has a desire to test the boundaries of video game storytelling and his previous efforts were noted for being strange but refreshingly unique tales. The biggest problem is that while Taro has wrote some interesting stories for his games, ones enough to gather him a fanbase, even the most dedicated of fans would struggle to say they were good games. A Yoko Taro game was something you played for the plot and the gameplay was often the thing you had to struggle through to get that plot. This is another one of those things that had me rather apprehensive about a new Nier game. However this time is different as Platinum games steps up to lend a helping hand. Thanks to that while people could debate the quality of the story compared to his previous work, this is clearly Yoko Taro’s best game. One which has me rather interested to experience the rest of his work. Before playing Nier Automata I watched summery videos on youtube of Nier and Drakengard 3(As Nier is a spinoff of the Drakengard series.) Not that you need to know anything about those works as Nier Automata is clearly it’s own self contained entity. For this review I played the steam version of the game and I will try to avoid spoilers. Lets dive in.

The game is set thousands of years after the end of Nier 1 and earth has been conquered by Aliens.Humans have retreated to the moon and use an Army of Androids to go down to earth to take back the planet for the human race. Likewise the Aliens combat these androids with an army of Machines and this battle has been raging between the two for hundreds of years. You play as an android by the name of B2 who is send down earth and works together with a hacker android called 9S to fight the machine menace. Said androids also happen to fight with samurai swords while in gothic maid and butler outfits with heads up displays in blindfolds. I mentioned this before, but Yoko Taro does indeed write strange stories. The story is certainly intriguing as it explores the nature of what makes something human and whether the self is truly a irreplaceable thing. The androids are the most humanlike creatures on earth but have a rule against feeling emotion. Though expressing emotion isn’t so much as a reinforced law as plenty of androids break it. I saw that a android repressing emotion was more out of decorum rather than a genuine law. The androids hold humans to a high regard so it’s fitting that they would find imitating them to be disingenuous. I do admit that the story has very interesting idea’s and execution but I found my biggest gripe with the story is that it is just how disconnected the events of it where. Each part of the story has very little correlation to the other and there isn’t really much of an overarching goal besides the matter of reclaiming the earth. Though how that is accomplished is never made particularly clear. For most of the game you are ordered to investigate an area and often take down a certain robot but there isn’t any real sense of progress on what you are doing. One thing that really speaks of this flaw is that in the second half of the story suddenly a massive robot appears and the entire android army is tasked with taking it down. Is this massive robot related to the antagonist? No. Is it used for character development or to shed insight into Nier Automata’s themes? No. Does it affect the plot in any way? Not really besides giving a reason for 2B and 9S to be separated. Overall the whole section feels like their was a big section of the script which had “Insert multi stage boss fight here” on it. This is what really bugged me about the story of this game, it’s so disjointed. Like Yoko Taro wanted to present a series of idea’s but didn’t really attempt to weave them into an ongoing narrative.
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Posted on 17 February 2017 with categories: Game Reviews

I admit my first reaction to this visual novel wasn’t a positive one. Maybe it was because of Nekopara having a hugely successful kickstarter when Dies Irae was struggling to reach it’s goal.(I mean Jesus Christ the Nekopara anime OVA kickstarter raised nearly one million dollars. People really want catgirls.) I more or least saw the cover art, briefly skimmed the synopsis and said nope. However I got word that there was more to this story that means the eye and I tend to be fascinated by turning innocent concepts dark. My review this time will be shorter than my average ones as this visual novel clocks in at about a three and a half to four hour read. So due to it’s short length, the more i talk about it, the more I risk spoiling it. In any case the brief rundown is that a man is in a rough point in his marriage. His wife won’t give him a break and his daughter avoids him. One night after a fight the man goes for a walk and encounters a mysterious catgirl who claims to be a cat from his childhood. The catgirl called Bell wishes to repay the man for a favor he did in his childhood while also proclaiming that she is in love with him. Thus the man called Robin tries to avoid the temptation of this catgirl while dealing with a ever breaking down marriage.

One thing I was surprised by is that this visual novel is remarkably well written when compared to your standard fare. It would be very easy to turn this kind of concept fetishitic and fanservicely but the story manages to avoid that for the most part. The writing focuses mainly on the moral dilemma of the protagonist. Though starting out wary of Bell, he finds that as his home life gets increasingly stressful while Bell gives him the attention he desires. Always seemly knowing just what he wants to hear. So essentially we have a sort of Fatal Attraction story with the protagonist getting tempted by a potentially dangerous individual while trying to mend problems in his current relationship. I like how the rift is portrayed in that it’s not the usual abusive drunk or shouting matches. More cold indifference and an unwillingness for either side to just give the other a break. Neither side is particularly in the right here as while Sally does get far too bent out of shape over suspecting her husband of infidelity, Robin tends to gloss over his own failings in his family life in his inner monologues. For example, Robin mentioned that he attempted to teach his daughter piano lessons when she was young. From the way he puts it, he just gently tried to teach her and then gave up when she showed that she had no interest. However from the way Sally remarks about it, it seems those lessons were not quite as pleasant as Robin makes them out to be. The characters feel realistic apart from Bell’s more anime like mannerisms in her attempts to seduce Robin. But that in turn does make it clear why this girl is alluring to him.
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Posted on 9 February 2017 with categories: Game Reviews

When watching anime you are bound to come across a Chuunibyou character. The normal human being who acts like they are the protagonist of some terrible power trip anime. But did you ever wonder just what it was that gave them the idea to act like this? Well wonder no further because these people likely played 11eyes. This visual novel is essentially a distillation of every tired anime trope under the sun so your enjoyment of it will likely depend on how exposed to these tropes you are. Most would know this title from an anime adaption made in 2009 and I remember reading the anime’s synopsis and getting interested. However I heard that the anime adaption was poor and having recently got into visual novels I wanted to experience the story in it’s original format. Lucky for me, there was an ongoing fan translation of 11eyes so I waited patiently for it to be completed. Unfortunately that fan translation went the way of many a fan translation and ended up going silent with work stopping completely. It’s things like this that make me appreciate companies like Mangagamer and Sekai as while a kickstarter may be necessary and it takes time, at least it gets done. Eventually I just gave up on playing the story entirely when suddenly in 2016 an English patch for 11eyes was released. Thus I saw this as an opportune moment to see what I missed all these years. As it turns out, it wasn’t all that much.

Our story involves a Heterochromatic eyepatch wearing boy called Kakaru who along with his childhood friend Yuka find themselves thrown into an alternate version of their town which they refer to as the red night. A world shaded in red with is filled with monsters that seek to kill them that disappears after a certain period of time. Soon they run into a group of monsters calling themselves the black knights who swear to kill Kakaru and Yuka as well as the four other people who were pulled into the red night. So they work to join the other people dragged into the nightmare, work together to beat the black knights and hopefully regain their normal lives. The thing that mainly intrigued me about this concept was that at any moment of their lives they could be pulled into the red night without warning and the idea of a bunch of superpowered teens fighting off a nightmare world on a regular basis is a rather interesting. However this story has serious pacing issues as the beginning really drags due to the characters. A big feature of this visual novel is something called crossvision. For you see the majority of this VN is read from the perspective of Kakaru and crossvision allows you to see a scene from the perspective of another character. In theory this is interesting as it allows you to see what the characters are thinking at particular moments and see things which happen to other people when Kakaru isn’t around. However in practice you find that you can only see certain scenes from a specific person’s perspective rather than the freedom to move between characters at any moment. In essence it’s like watching a movie where every now and again you have to pause and go to the scene selection menu to watch a scene that wasn’t included in the movie. This is a game with bad pacing as is so this certainly kills it. What doesn’t help that some scenes are  exactly the same as a scene from Kakaru’s perspective, just with some extra lines of inner monologue.
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Posted on 2 February 2017 with categories: Game Reviews

A good while back I bought a little game for the Wii called Monster Hunter Tri. After playing it for a bit I got tired of collecting bits of twig and not doing the monster hunting the title promised and left it on the wayside. Then one week I decided to put in my all and finished Monster Hunter Tri and came to find what made the series so appealing. Though I stopped keeping up with the game because every time I bought one there would be a Monster Hunter slightly better edition released and the games are so much of a time sink that I can never get around to playing them. Now you may be wondering just why am I talking about Monster Hunter when this is a God Eater review? Well that’s simple, God Eater wears its inspiration inspiration on it’s sleeve. To the degree that I was ready to label it babies first Monster Hunter within its first third of missions. For reference the copy I am reviewing is God Eater Resurrection steam version which comes free when you buy God Eater 2 on steam.

Thanks to my experience with the God Eater anime I walked into this game expecting absolutely nothing from the story. That was most certainly a good call. This story is just as bland and forgettable as the anime portrayed it so in that regard I guess it was a faithful adaption. Which isn’t really helped when you have a silent self insert protagonist. There was only one point I became somewhat invested in the story and that had to do with a girl who pretty much had the personality of Asuka Langley Soryu but was hit with a serious case of PTSD. Helping her work through it was a rather good part of the story for me but I may be projecting as she has the upward character arc that Asuka so desperately needed. Other than that I found it hard to really feel the levity of this world on the brink of destruction by aragami when everyone in it dresses like they came out of a cosplay convention. Forgive me but it’s a little hard to take the situation seriously when the woman giving me missions is wearing no top besides a jacket zipped down with no bra and pants that show off the sides of her thighs. I feel a serious disconnect as what she is wearing doesn’t seem to reflect her no nonsense personality at all. Everyone else is a bunch of standard stereotypes as well with Souma(Actually had to look up his name because I forgot it) being the worst offender as he is standard emo all the way. The presentation isn’t much to look at either seeing as this is a remastered PSP game and no matter how prettied up it is you can see the signs of it’s portable origin. The first part of the game is essentially about teaching a human aragami to love and stopping the plans of the evil director who you can pretty much guess is evil by the time he opens his mouth. After that it becomes a hunt to find a former mentor who goes missing and lastly just some powerful Aragami shows up and you have to kill it. The story tries to tug at you but I found myself purely apathetic which is funny because the way I designed my avatar it looks like he gave about as much of a damn as I did. I will say that the weird sense of style does give you a lot of customisation when it comes to your avatar. So naturally I fulfilled my dream of hunting monsters dressed like a pimp with a tiny top hat and a scythe.
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Posted on 25 November 2016 with categories: Game Reviews

The Disgaea series has been one that has caught my interest from time to time when shifting between games. It’s artstyle is certainly its most distinctive feature at a glance but for someone like myself the real draw of the series was it’s similarities to one of the most shining yet overlooked gems of the Final Fantasy franchise. That being of course, Final Fantasy Tactics. Disgaea however promised more, more levels, more customization, more content, more of absolutely everything. But with more comes the thing which is likely to keep many from trying it, game length. My entire playtime with Disgaea clocked in at 42 hours and I was focusing on only the main story. Taking into account the series rather famous post game content and extra features you could spend double, if not triple the time I spent on it. Disgaea is certainly a game that gives you your money’s worth and if made today perhaps it would have as much ridiculous DLC and collector’s editions as Watchdogs 2 has. Oh yes the days when you could have extra content in a game and not have to fork over a fiver. Anyway for this review I will be covering the Steam PC release of Disgaea opposed of its Playstation 2, DS and PSP counterparts. Now the PC version had a rocky start as on release the port had dozens of problems. Graphical glitches, crashes, frame drops, Lack of resolution settings…honestly it was a bit of a mess. However in recent times the port has been fixed up and as least on my rig it ran with no real problems. Only real problem I encountered was the game crashing if you tried to start it when the monitor was connected via HDMI to a TV but in recent patches that issue has been resolved. To avoid this for Disgaea 2 being released in January of next year they are currently Beta testing it by giving out free copies for testing purposes.(Sadly the submission date to be a Beta tester has passed so I will have to buy it instead) Considering that I think Disgaea 2 should have a much more favorable reception. But well moving on to the review.

Getting into Disgaea I had a feeling I wouldn’t be playing the games for the story and from word on forums apparently this game has the best story of the franchise. If this is the best story the series has to offer I say it’s truly not impressive. It’s not bad but the focus is mostly on humor with some small attempts to tug heartstrings from time to time. It’s a passable JRPG story but not a very memorable one. Part of the reason is that Disgaea holds a kind of anime episodic format which even has the female sidekick narrating next episode previews which are pretty much complete lies endorsing her as the main Heroine. As such the story is divided up into episodes which generally have three to four battles in them a piece. The plot deals with the demon son of the Overlord of the underworld attempting to take his position on the throne while fighting off opposition for the throne. You would think this would be the end goal of the game but halfway through he pretty much achieves this end and instead humans are introduced in the form of three heroes invading hell. These characters are fine though the main gimmick of the guy being a Flash Gordan parody gets tiresome quickly. This wouldn’t be all that bad but the second half of the story almost exclusively focuses on these humans and a war between Netherworld and Earth. Then in the last episode angels take center stage as the final boss. In a sense we have three main story arcs with some small episodic side stories in between. The main theme seems to be about a trainee angel Flonne helping to teach the overlord’s son Laharl to love which yeah is trit and cliche. Best moment of the story really was this angel Trainee being sent down to assassinate Laharl but failing hard because she was too polite and kind. Hearing her say “Hi, it’s a pleasure to meet you. I’m an Assassin.” to Laharl did make me chuckle.

Let us talk about the meat of the game, the gameplay and boy, I knew going into this that this would be a grind heavy game but they really were not kidding. Gameplay in Disgaea plays much like a Fire Emblem game, with a grid like level layout where you direct up to 14 characters to move and attack enemies. It’s fairly light strategy wise as most battles are decided depending on the levels and it really just becomes a matter of using the skill best suited to hitting the most enemies. Out of the 42 hours I spent on this I could be fairly certain on saying that 30 of those hours were spent grinding. In Disgaea you can level up everything, and I do mean everything. Par for the course you can level up characters but use spells and you level those up, use skills and you level those up, you can level up weapon mastery, you can level up weapons, you level up specialists, you can level your weapons and items using item world, you can level up you standing in the dark assembly, you can level up shops if you buy from them and quite frankly anything that can be leveled, will be leveled. I said in my fairy Fencer review that if you have too many systems in place for getting strong, it becomes harder to balance the game for a good challenge and boy does Disgaea suffer from the same problem. Let me be blunt and say in Disgaea you are either underpowered or overpowered with rare times of ever being in between. The biggest challenge you can get can be from how geo panels(Places which grant bonuses to the player/enemy standing on them) which can really give you some painful levels to get through. There is even a level where everywhere is filled with panels that make people invincible so the only way to win is the lead/throw enemies to the one panel that doesn’t have the invincibility effect. I made a particular mistake one time were I accidentally made the entire field of play invincible, hereby making my characters and the enemy impossible to beat. That was certainly a facepalm moment.

The grind is the name of the game but if there is a major failing of Disgaea it’s just how poor a job it does with teaching you it’s systems. The overall interface is fairly clumsy seeing as you can’t actually view how close a character is to a level up or even how much experience they have.(You can see total experience in a separate status window but that doesn’t mention how close to a level up.) Some of the most important options are hidden under it’s awkward menus and the game really only tells you the barest minimum to get through it. Now you are informed that you can finish DIsgaea with minimal knowledge and this is true, but doing so will leave you oblivious to the game’s finer points with its mechanics as well as missing out on features which could make your life a whole lot easier. I find it rather annoying that so much detail was given on the nature of Geo panels and how to cause a chain attack with them when you will most certainly never actually use it. Yet you are given barely any info on how the Dark Assembly works or the nature of Specialists. There is info present with an NPC throwing out answers to how they work but this is akin to learning English by reading a dictionary. Just try reading over these lines several times it just won’t hit home how it all works until you fiddle with it yourself. To figure out how a number of things work I had to jump to the Disgaea wiki just to get my bearings. Even then I only came to realise about Specialists when I reached near the end of the game. Basically you would find weapons have weird names attached to them like Firefighter, teacher, gladiator and for the majority of the game i had no idea what these things even were. Only late into the game did I find out that all these things were essentially code for passive stat bonuses and by using item world you can double these stat bonuses and even move them between weapons.

What makes these so important is that there is a specialist which can double or even triple the amount of exp a character gets from enemies. In a game about grinding, that aspect is critical. Another thing it fails to tell you about is the master and servant system which is briefly mentioned but chances are that you will have no idea how it works. This is likely the best aspect of Disgaea as it gives a ridiculous level of customization to your characters. Here’s how it works, using your characters you can create other characters which are those characters servants. masters and servants don’t really differ all that much except in one aspect. The master can use and learn all the skills of the servant if placed beside them. So as an example, let’s say you have a zombie character whom you want to give healing spells. Well you use the dark assembly to create a priest using that zombie character. You level up the priest gain most of the healing spells and then you place that priest beside your zombie in combat. Then the zombie can use all the healing spells the priest has learned and if the zombie uses a healing spell enough times to level up, that healing spell is permanently added to that zombies skills. Meaning that regardless of whether priest is around or not, that zombie can cast healing spells on anyone. So making use of this system you can have Priests with martial arts abilities, dragons who can cast spells, mages who can use swords. Almost anything is possible and it certainly is fun mixing and matching to give a character the skills you want. The downside is that to power up the character you want, you need to create and level up another character whom you don’t care about. Which is troublesome when you want a mage who can use all types of magic and find that fire, wind, ice and star magic is split up between four characters.

So what’s Item world you may ask? Well in Disgaea each item, be it weapon, armour or usage, can be leveled up to be more powerful. To do this you go to Item world which is similar to a gauntlet of battles. Think of being at the top of a tower with several floors filled with enemies and the only way to progress down a floor is to either kill the enemies on that floor or find the stairs. Thus we have a pretty big source of most of your grinding as well as the most tedious aspect of Disgaea as a whole. Grinding isn’t exactly a praiseworthy aspect of gaming, mainly because it is used as a means to pad out gametime. However depending on how it’s done it doesn’t have to be a unpleasant experience. Keep it speedy and relatively easy with generous pace of reward and grinding can even be a fun aspect of a game. But here is where item world flatters. Item world is slow, time consuming and can be a massive pain at times. Reasons as to why is in part due to the randomly generated terrain of the floors which doesn’t always make the level player friendly. Nothing is unbeatable but it can make some levels that force you to throw characters all about the place just to reach the stairs. There were times I groaned when the game spawned the exit in such an awkward place and put a specialist on a platform to far to throw to or attack. To make matters worse, you cannot leave item world until you at least get ten floors down(Or use a genji’s exit which can only be obtained by going ten floors down in a item.) and it takes at least thirty to forty minutes to get down that far.

If you have the patience of a god you can go down up to hundred floors if you wish to give the item a serious boost in power but I never saw it as worth it. This mode is one of the best ways of powering up your characters but the complete slog of it just made me avoid using it until absolutely necessary. But then let’s talk about something that really bugs me about this game and it’s how you level. Unlike regular RPGs experience isn’t given out evenly among the team when you complete a battle. Instead exp is given to whomever happens to land the last blow to an enemy. This is a big problem for three reasons. For one, leveling up healing units is a massive pain as they have to kill units to gain higher level healing spells. Another is that you end up relying on certain units a lot which makes them a much higher level than the rest of the team. Ultimately the stronger units get all the experience when the weaker units get jack which leads to grinding your weaker units up to an acceptable level as you progress through the game. Lastly you end up using your stronger units to weaken higher level enemies just so your weaker units can land the last blow and it is all too easy to accidently kill the enemy. Personally I would prefer if Disgaea took on a system like Suikoden where experience is divided evenly and allows weaker units to catch up quickly with stronger ones. It’s just one of the things that could make the grind of Disgaea a little less inconvenient.

Disgaea to me is a prototype for a much better game. Within it’s clunky systems and tedious aspects lies the groundwork for a fantastic strategy RPG. I know a lot of this review was essentially me complaining about various parts of it’s systems (I didn’t even get into things throwing enemies into other enemies to double their levels or the mostly useless bonus gauge.) but I did have fun with this game. It’s just that this fun comes with a big if attached to it. I am hesitant to recommend this game as you can have fun with it if you are willing to put up with it’s rough edges. It is my hope that with it’s sequel it could polish up it’s lesser aspects and cut down the tedium of grinding to present an immensely fun experience. From word of mouth it looks like that’s exactly what it’s going to do and certainly am most interested in seeing that. What’s better is that there isn’t any real connection storywise to this game it seems so people can jump into what could be a much more friendly gaming interface. I hope they bring more of the series to PC so I can see this system evolve and potentially produce an excellent title. As for this title alone I say if you are interested I would say to make sure you know what you are getting into and whether you have to patience to deal with it’s blemishes. If you can look past it’s faults you certainly will have something to keep you busy for quite a while.

Posted on 25 August 2016 with categories: Anime Reviews, Game Reviews

Well I promised I would do a review of this visual novel quite a while ago and believe it or not I only just got around to finishing it. If the fellow who requested it is still here then here you go, I kept my word. Anyway it has been a while since my last game review and I have been itching to cover more visual novels on this site. What better way to jump back into the fray than with The house in Fata Morgana made by Novectacle in 2012(2010 if you consider the trail version) but recently localised by Mangagamer and published on Steam on May of this year. Now this game is a strange beast for a Visual novel. Usually a VN has a main protagonist who lives in Japan and has a number of female friends who act as alternate routes and stories depending on who you choose to partner up with. Fata Morgana doesn’t have that and just in case you were thinking it, it’s not an Otome novel either. (AKA, what i just described but with male friends) Instead what we have here is a visual novel set in the west forgoing the usual anime style for a more comic book/gothic portrait style with a story that is akin to anthology of tragedy tales. For those concerned about censorship, there is none here as this game was all ages, meaning it holds no pornographic content. Don’t take that to mean that it isn’t dark or gory because I can assure you that is most certainly not the case. In a world where in the vast majority of cases you primary concern is choosing your first waifu, this game sticks out and very much in a good way. Don’t take it that I consider visual novels to be generally trash, this is more like the anime industry were for very interesting title you have a truckload of terrible fanservice fantasy harem battle anime. Only difference here is that unlike the anime industry, the dozens of visual titles coming out are not all translated, leaving potential greats sitting in the visual novel database unread due to no English translation. As a prime example, Baldr Sky which has held a spot in the top 5 visual novels of all time in VNDB since 2009 is only just now getting an English translation. It honestly pains me when i think of the numerous potential great titles which escape my grasp due to a lack of a translation. But alas let us move on.
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SuperMario
@Animosh: don't mention it. I'm glad you enjoy it. I don't take credits in this case since I myself haven't watched it yet. I love it how this community is willing to try other medium and not exclusively anime
Animosh
Really surprised this isn't more well known. Not that there's been much competition, but it's easily the best (western) cartoon I've seen this year.
Animosh
@SuperMario: thanks again for recommending Lastman! I just finished it, and it was a lot of fun. It doesn't have much depth, but it was incredibly entertaining: it just keeps throwing these bizarrely over the top action set-pieces at you without pausing, it oozes style, and its soundtrack is killer (it reminded me a bit of Hotline Miami). And it can be pretty damn funny too. It even ends strongly.
SuperMario
"I swear if I see some nonsense like her not being able to stay “Professional” due to having a boyfriend then I will have to strangle something" --> is that why you had screenshot of kitties up there?
SuperMario
@Kaiser: little sister has a strong chance to be a protag in the last arc. I'm genuinely surprised that Futaba is the main girl in this arc thou
Kaiser-Eoghan
I want to see the little sister looking scared in bunnygirl agrain.
Kaiser-Eoghan
Yay! Sing and eiji are doing something and Ash's freakout while melodramtic and ridiculous was still bleak, learn a bit more about Blanca which is good. Didn't like the goofy bit with yut-lung.
Kaiser-Eoghan
@Mario: Not intellectually non-intellectual enough for me.
Kaiser-Eoghan
Bunny-girl has redeemed itself. Also my favourite part of this weeks episode was 7 or 8 minutes before the end .
SuperMario
I mean, just reading that title alone I might check out what this movie is about. lol
SuperMario
Well, I come across an unusual film title today. A Japanese film called "When I Get Home, My Wife Always Pretends to be Dead"
Kaiser-Eoghan
The Lafalle arc (as thematically I probably engaged the most here)and the final arc both elevated this series for me, even though I did enjoy the bit with Vann early on.
I’ve heard people don’t like the ending it hit with me.
Really solid.
Kaiser-Eoghan
Dramatically this even kind of clicked for me and the antagonist surprised me as did twintails girl and bestghosts eventual roles, comedy isn’t exactly funny but I did laugh at points.
Kaiser-Eoghan
Apparently I got third time lucky with Mizukami, because I found this a very fresh take on the re-incarnation genre while actually DOING something worthwhile with it, his pacing/story telling style definitely feels a better fit to me in a short manga like this.
Kaiser-Eoghan
After a degree of indifference to planet with and only liking Biscuit hammers last arc, I ended up approaching Spirit circle expecting to not really have any opinion on it.
Kaiser-Eoghan
@Mario: Just my kind of weird.
Anonymous3093267
sword eyes
SuperMario
Here's another experimental animated short for you, Kaiser, Tango (1981) https://www.youtube.com/watch?v=lo8O8lYDzIU
SuperMario
@Animosh: yeah the second part was released in VOD earlier this year and I watched it. Prefer the 1st one much better
Vonter
I don't know why, but I thought you were talking about Tomorrowland. That Disney movie that bombed and everyone seemed very lukewarm about. I suppose because I don't know exactly what was the problem with it, didn't see much discussion about it.
Animosh
@SuperMario: I think I've seen World of Tomorrow, but not 100% sure. There's apparently a second part out though, and I definitely haven't seen that!
Animosh
And Umfeld (https://vimeo.com/umfeld) is also worth mentioning. It kind of consists of shorts, it's technically animated (at least in part: it mixes real footage and CGI I think?), and it's definitely weird. It's a very polarizing work though. I love it, but it wouldn't surprise me if most people here hate it.
Animosh
Some other things that came to mind: Tim Burton's "Vincent" (it's stop-motion, but whatever), Loom (https://vimeo.com/24069938) and E-Baby (https://vimeo.com/25435555). And the stop-motion shorts by Lee Hardcastle are pretty fun, if you're in the mood for some needlessly disgusting horror.
Kaiser-Eoghan
@Mario: I enjoyed embrace of the serpent which has the same director as Birds of passage so I'll keep an eye out for it.
SuperMario
@Kaiser: I'm going to see Roma and Birds of Passage this weekend. Really excited for both
Kaiser-Eoghan
As for the she-ra thing well, as I've gotten older I probably have avoided kids stuff more.
Kaiser-Eoghan
I don't want to see tokenism being seen as acceptance when it isn't, it feels that people are putting forth the idea that something is only being/can be accepted because its being portrayed in a tokenistic way.
Kaiser-Eoghan
Its fine, obviously to have strong female characters, Ripley in Alien, Sarah Conner in Terminator, awesome....Rey in star wars....no.
Kaiser-Eoghan
I think too often shows and films, American ones today, are tokenistic or clicheed with inserting issues, merely just throwing them in or tacking them on for the sake of ticking boxes rather than any earnesty or doing anything.
Anonymous3086853
@SuperMario - I do. Yet at the same time it was a bit outside of my comfort zone, watching something like this considering that (let's be honest) msot shows are men oriented. Even the ones with great female characters. This one despite having tomboyish girls is mainly about these girls with male characters having supporting roles. I suppose that's were the uneasiness lies in my case.
Kaiser-Eoghan
@Mario: Just got done watching both earlier, his dark humour jives well with me and I liked the concept.
SuperMario
@Kaiser @Animosh: if you haven't seen World of Tomorrow plsssss check it out. I can't recommend it highly enough
SuperMario
@Vonter: Maybe it's a good things that shows for general audiences like this have queer context. Don't you think?
Anonymous3086853
Also because I'm a bit immature, this show is kinda gay. There's a lot of ship baiting moments, one same sex couple in the last episode and rainbows, pastel colors, emasculated male characters and some female crossdressing.
Anonymous3086853
The weakest aspect is that several secondary characters get lost in the shuffle. Kinda like Big Hero 6 in which the team had personalities but just didn't had the time to develop in any meaningful way. Still both the main cast and villains were good and like I say the protagonist and antagonist had strong arcs for a first season.
Anonymous3086853
So I now finished watching She Ra, and it got even better as it was building towards the season's end. Thes strongest aspect is the rivalry between Adora and Catra, the chemistry is very strong, kinda like Optimus and Megatron or Xavier and Magneto. In which both parts seem equally capable and to have mind games with the other.
Kaiser-Eoghan
Oh hey cool, rain town is done by the Penguin hhighway anime movie guy.
Kaiser-Eoghan
It looks like I haven't seen Don Hertzfedlts World of tomorrow films.
Kaiser-Eoghan
Also Prince Achmed and How Wang-Fo Was Saved.
Kaiser-Eoghan
Ah. yes, thanks animosh, I had a look at Rain town there, I like the style it was done in, it achieves the emotions its trying to convey well without needing dialogue, piano score actually helps rather than hinders.
Kaiser-Eoghan
Glassy ocean, that was another short I watched lately.
Kaiser-Eoghan
Oh inka isha is country doctor.
Kaiser-Eoghan
I know Mario has seen this style on animation, but anyone else see any oil on glass animation?
Kaiser-Eoghan
I actually prefer robot carnival to genius party but liked both.
Kaiser-Eoghan
Zepo, The Pride of Strathmoor were recent animated shorts I watched.
Kaiser-Eoghan
Recently I watched two shorts, death and the mother and pleasures of war.
Kaiser-Eoghan
I'd say any eastern european short films would be worth anyones time.
Kaiser-Eoghan
I'm not familiar with rain town or Inaka Isha .
Amagi
Kaiser: Have you seen Inaka Isha from Kafka?
Animosh
In the meanwhile, though, I'd also be very interested in recommendations! The shorts I mentioned are among my favorite animated works, so if you know anything similar, please let me know. :)
Animosh
For western animation I really like the Don Hertzfeldt shorts. And there was this short called "Rain Town" that was really impressively animated. I'm sure there were others, but my long-term memory is pretty lousy. If something else comes to mind I'll let you know.
Animosh
I'm pretty sure you're already going to be familiar with all of my favorites, but here you go: Morimoto's shorts are all fantastic (Dimension Bomb, Beyond, Noiseman Sound Insect, etc), and two others that come to mind are Cat Soup and Kigeki (or Comedy) by Nakazawa. There are also some great collections out there (like the Genius Party ones), but again, you've probably seen those already.
Kaiser-Eoghan
If anyone has any suggestions for weird short animations, I'm looking for excuses to watch some more and I'm in the mood for them.
Kaiser-Eoghan
@Masky: Mario's youtube link had cgi models of rem and ram in the video.
Masky
I'm confused when was Rem even mentioned
Kaiser-Eoghan
I only ever watched he-man and stuff related to it in passing when I was younger, Conan was more my thing back then.
Kaiser-Eoghan
For so long I'd always referred to she-ra as she-man.
AidanAK47
@Mario, What is this heresy!
....
....Rems always cute.
Anonymous3084910
Hilda is fine, though is very laidback kinda like a young reader's novel. It has its moments but its fantasy with slice-of-life coming of age.
Anonymous3084910
@SuperMario Yeah I know, She Ra is the twin sister of He Man. But strangely it seems Dreamworks may not have the right to those characters. It was a marketing idea trying to bring more girls to that universe but like most girls show from the time it had a very flat depiction of what little girls want to see.
SuperMario
Sorry Aidan, I know it's blasphemy but I have to post here. Enjoy the OP song with the twins https://www.youtube.com/watch?v=v9MUjISNm0U&index=4&list=PLU56jBSlcHw8-ol9Hi4lJ0GR0tU6EOf2a
SuperMario
I'll probably check out Hilda. Heard a lot of hypes about that show
SuperMario
@Vonter: I've heard of She-Ra, she's the female counterpart (well, sister) of He-Man (the most powerful man in the universe and the secret identity of Prince Adam). Sounds silly but I'm not even kidding
Vonter
All in all, despite not being a big thing, I think is an enjoyable recommendation. My only nitpick is that it maybe too light hearted for some kinda like above My Little Pony but below something Voltron. Also despite being less childish than the original is still kinda of girly with lots of pastel colors although it balances it a bit having girls being more tomboyish in different degrees.
Vonter
Like with Voltron it amuses me seeing anime tropes being played through western lens. Since I'm a bit hesitant to say that could this count as a harem series despite not being male gaze moments? Also having the most sensible hotspring episode I've seen.
Vonter
In this one this She Ra has pathos. A bit like Korra there's doubt in her role and also a complicated relationship with her rival. I do like the role reversal in the knight's tale this clearly is, in that most roles that would be played by men are played by women in this story. Matriarchy, displacement of both femminine beauty but also empowerment.
Vonter
So I've watched some of the new She Ra from Netflix. So far I'm in, it's not deep but it's quite charismatic. I do like there's more pathos in regards to these characters which pretty much were confined to their archetype to an extreme like the original Power Rangers.
Kaiser-Eoghan
It manages to make watching something like running engaging, when I'd otherwise probably not watch the sport. Also, last week the show ended up popping into my head when I was sitting around doing pretty much nothing and made me think "Ok fuck it, not sitting around doing nothing, going to go out for a run around the block"
Lenlo
I also agree, characters losing in sports is important. They can't start at the top, it makes the series lose meaning
Lenlo
I quite enjoyed Kaze Fui this week. I think your correct that the one who got the reality check was Kurahara, who thought he was the only one able to actually make it. I also thing that he has a competitive streak a mile wide, and might be a little afraid of failure. Doesnt think the team can make it, so why bother
Kaiser-Eoghan
Think I wasn't i the mood for honda-san this week even though I laughed.
Kaiser-Eoghan
Y'know I like it when sports series actually show the characters you know...actually lose.
Anonymous3083989
Huh, interesting in this episode of Kaze ga that it's Kakeru who got a reality check during the track meet since he was beaten by two other runners. I think we're due for an episode soon where he has to confront his past demons instead of fleeing from them.
Anonymous3083626
@Kaiser-Eoghan - Aging in fiction, I think has more to do with the story than the characters. I mean the jokes about Ash Ketchum, Detective Conan, Archie. The Flinstones tried to make different stories by aging Pebbles and Bam Bam. Or Batman having two Robins graduating into their own heroes. But in the end dynamics change, hence why most cartoons don't age the characters.
Kaiser-Eoghan
Which is why when aging does occur in anime/manga, such as in vinland saga or nanoha for example, its appreciated.
Kaiser-Eoghan
And of course, animated characters often don't age much.
Kaiser-Eoghan
I can remember enjoying the simpsons movie back when I watched it, but thinking about it it really was just an extended episode. Really the show peaked with the who shot Mr Burns episode. Catching bits of recent episodes and seeing them use modern stuff while they never age seems weird too.
Amagi
I do think series are allowed to move forward though, I am kinda interested in the Pkmn movie for example. But certain shows should just end, Simpsons for example was a parody of the 90s, it just can't work in a more modern setting IMO.
Amagi
I stopped with the Simpsons when Maude was killed/died, it was just a step in the wrong direction they should have never done and it killed the series for me. I disliked it before already though, I think I noticed the series getting worse since season..9? Or 10, not sure anymore.
Amagi
Anime for Dorohedoro announced.
Kaiser-Eoghan
Therefore ruining the fanservice fun for everybody.
Kaiser-Eoghan
My favourite beach episodes are ones where it rains and they end up not being able to go.
Kaiser-Eoghan
After that it was just the film for me.
Kaiser-Eoghan
Actually, regarding the simpsons, the episode I stopped on was sometime in the early 2000s, Homer was stuck on some island resort or something.
Kaiser-Eoghan
I suppose it was just as much a case of falling out of watching/playing too and then there being so many episodes/games catchup was impossible. I probably should read the manga someday.
Anonymous3081957
@Kaiser-Eoghan -Kinda like Sponge Bob, Power Rangers or The Simpsons, I can't blame those who move forward, It's imposible for a show to go that long without losing steam. I did check the Sun and Moon first season and while I think the personality and energy is better it doesn't exactly push the concept forward. Still somehow Pokemon is still a phenomenon.
Kaiser-Eoghan
@Vonter: Very strange hearing a Pikachu talk with Ryan Reynolds voice. But my days of pokemon are behind me.
KyokoHyuga
?????
KyokoHyuga
who likes pokemon here
SuperMario
@Amagi: I think the person who made the sub for Maquia did a pretty neat job. Not perfect but the translation flows well
Vonter
We've seen realistic Pokémon fanart, but how does a movie looks when it attempts it. https://www.youtube.com/watch?v=Q8CKgQFo5U8
Amagi
How are the subs for Maquia? I only heard anons complain about it.
Kaiser-Eoghan
*dealing with
Kaiser-Eoghan
Though you should really torrent it.
Kaiser-Eoghan
There is 1080p stream on kiss anime, if you hate deal with the ads on that site the 4up stream on anilinkz has the best quality of the available links
Lenlo
Where did you see Maquia online? I still need to watch it. PM it to me on discord maybe? Pretty please? <3
SuperMario
One fact that not many people know is that Penguin Highway is penned by Tomihiko Morimi. It indeed has many Morimi's signature inputs
SuperMario
This year, I'm doing well with catching up anime films (kudos for Australian's Madman who always license these titles very quickly). So far, I've watched Mirai, Maquia, Penguin Highway, Let Me Eat Your Pancreas and My Hero Academia the Movie
SuperMario
So I watched two anime movies this last week, Penguin Highway in theatre and Maquia online. Both of them are pretty solid in general, especially Penguin that has magical realism elements and some great chemistry. Whereas Mari Okada's writting still rubs me in the wrong way sometimes
Lenlo
D: He did, back in August actually apparently
Kaiser-Eoghan
@Lenlo: I heard Dino's voice actor died.
Kaiser-Eoghan
If we all took Goblin slayers attitude to trolls, then we would more easily ignore the trolls =P
Kaiser-Eoghan
Big twist in the golden kamuy manga.
Animosh
@SuperMario: remember that in the voice drama Rikka mentioned talking to Yuuta in their classroom during the ball game. Pretty sure it's about that.
SuperMario
@Animosh: i just watched the episode and noticed the lyrics as well. "The Promise" seems vague at the moment. Could be between Yuuta and whoever fits but I agree the "save someone from boredom" is about Akane
Animosh
You learn something every day. ;) Honestly though, I actually skipped the opening, so I hadn't even noticed that it had been translated until others pointed it out. And most of the time the lyrics are just cheesy one-liners, so I usually don't pay much attention to them either. But once in a while there's some nice hints hidden in there...
Kaiser-Eoghan
Y'know I never really ever paid attention to the lyrics in anime openings, I'd never thought to.
Animosh
The Gridman OP has been translated for the first time, and there's some pretty interesting reveals in there: it mentions a "promise" made in a classroom (so now we know how Yuuta and Rikka bonded in the past - glad it wasn't a simple confession), and talks of "rescuing" someone (presumably Akane) from boredom. So I guess she'll join the good guys eventually?
Lenlo
1200 words. I need to stop writing so much.
Kaiser-Eoghan
I haven't seen last weeks episode of Irozuku or this weeks =< I'm waiting now for a bit to see if the series paysoff.
Animosh
Goddamn those magic segments in Irozuku were stunning! It's a shame its humdrum drama can't live up to its visual beauty, but I'll take it.
Kaiser-Eoghan
I think Ash's design is based a bit on River phoneix.
Kaiser-Eoghan
Sorry Eiji but your Ash is in another castle.
Kaiser-Eoghan
@CoolerAnon: I was about to say that. Kidnapping gets used alot in shojo.
Anonymous3072040
Yeah Ash is basically Princess Peach
Kaiser-Eoghan
@Anon: I share your concerns, I don't know what studio is doing it. Some people want it to be mappa, some don't want it to be polygon pictures to adapt it. Its and long and violent manga, with some very funny at times dark humour, it could end up rushed and/or censored.
Anonymous3072021
As much as I love Dorohedoro I'm unsure if I should be happy or worried at it getting an adaptation, it isn't exactly the kind of story I imagine being easy to adapt well.
Lenlo
Yeah, I am touching on that in my writeup as we speak. The compressed story is causing Ash to be captured every other week.
Animosh
I agree Banana Fish was great this week though! My only gripe is that I'm getting sick and tired of seeing Ash get kidnapped again and again. He just escaped a couple of episodes ago! And he's just a lot more fun to watch when he's out there doing stuff.
Animosh
In a way the fights actually feel more realistic to me than those in Banana Fish. Sure, they're fantastical, bizarre even, but its battle system has a clear internal logic, and generally no power is infallible (each has its limitations). In Banana Fish the fights are rather poorly thought out by comparison. Their purpose is more to make Ash look cool than to give him realistic hurdles to overcome.
Animosh
@Kaiser: what sets Jojo apart from other battle shounen for me is how ridiculously creative its fights can get. Part 2 already shows some signs of this, but the introduction of the Stand system in Part 3 pushes it to another level, and in Part 4 the fights are consistently awesome. There are no simple beam struggles here: every fight is a battle of wits, between people with wildly different powers
Niel
Vinland Saga anime, and Now Dorohedoro just got announced. i'm really liking this trend.
Lenlo
Lots to writeup on Banana Fish this week.
Lenlo
Just finished it, I really like Blanca.
Lenlo
Because Jackie Chan and his stunt crew are some of the best in the world. There is a reason he has to insure his guys from his own pocket. No agency will take them
Kaiser-Eoghan
I have no idea how the hell Jackie Chan is still alive.
Kaiser-Eoghan
Action works best for me when I really feel that theres danger involved. Thats why when some actors do their own stunts, you can fear for the actors life, and also the character.
Kaiser-Eoghan
And thats why I'm a big fan of all that Chinese martial arts stuff from the 60s and 70s, that really expertly crafted chereography.
Lenlo
As for action, I like good choreography more than any super powers. Its why Cowboy Bebop, Seirei no Moribito, Sword of the Stranger and some Naruto fights are fantastic.
Lenlo
Im about to watch this weeks episode, so this chat makes me hopeful. I agree Ash and Eiji are the backbone of the series, and yeah me and Kaiser both agreed that the Gang war aspect was pretty weak, though I thought the finish with Arthur wasnt half bad
Kaiser-Eoghan
And I think Banana fish has a great grit to it for this reason.
Kaiser-Eoghan
I'm even more thankful to Banana fish too for that it keeps the action within the bounds of out of fantasy.
Kaiser-Eoghan
I've always been kind of a guns and swords and kungfu gut.
Kaiser-Eoghan
Black lagoons great example of anime action I can get behind.
Kaiser-Eoghan
I always found weapon combat and fist/kicking combat more raw and real,tangible than beamspam.
Anonymous3070972
But yeah if you're not a fan supernatural power fantasy action shounens, then maybe not your cup of tea, and that's totally cool
Anonymous3070972
Oh also if I'm recommending a fight from part 4, I'd say check out Highway Star
Anonymous3070972
Kira is a pretty cool villain though; he's always underpowered compared to the main heroes, but manages to somehow get out of the situation with luck or smarts; if nothing else, I'd recommend watching some Youtube clips
Anonymous3070972
*Turn off. lol.
Kaiser-Eoghan
Its more than, even when I was younger supernatural power fantasy action shounen never appealed to me.
Anonymous3070972
Admittedly JoJo always has bad with exposition though, and always will be just due to the style, so that can definitely be a turn on for some people
Anonymous3070972
If you like slice of life with hijinks and a murder mystery combined with cool battles, you'll like part 4
Anonymous3070972
Yeah I can see why you might not like part 1 & 2, they were made in the 80s; I'd recommend part 4 and part 5 (ongoing rn) tbh, I feel like those are better for a modern viewing experience
Anonymous3070972
I used to think that BF's greatest strength was the plot; know I realize it's really about Ash & Eiji's connection first and foremost: as good as the plot can be, Ash & Eiji's relationship is absolutely the backbone.
Kaiser-Eoghan
@Anon: Also that scene where Ash is thinking to himself, looking over Eiji.
Kaiser-Eoghan
Nah, I pretty much gave up on jojo midway through part 2.
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Latest Reviews

Castlevania Season 2 Review – 72/100

According to much of the Western Anime community, this series wouldn’t be relevant for a site like this. Being made in the West by Americans, and English being its first language, many would disqualify it from the start. However I name them all fools for Castlevania, Directed by Sam Deats and Ryoichi Uchikoshi is clearly […]

Asobi Asobase (Summer 2018) Review – 83/100

In a year where comedy shows gain an unexpected strong showing, somehow a show about 3 cute girls and their pass-timer club emerges as one of the best comedy around. Yep, forget Hinamatsuri, forget Grand Blue, forget Chio-chan, Asobi Asobase delivers some hilarious absurdist laugh-out-loud moments for the ages. It helps that we were in […]

Planet With Anime Review – 90/100

Planet With is an anime that likely leaves many unimpressed when they look at the cover and makes for a solid proof that you cannot judge a book by it’s cover or even by it’s first episode. Many have overlooked this show in it’s season but for those that did give it chance it went […]

My Hero Academia: Two Heroes (Dubbed) Review – 84/100

Ah, the movie tie in. A right of passage for all aspiring Shounen series. Some, like One Piece have weathered it and come out Golden, while others are better forgotten (Looking at you Bleach). My Hero Academia: Two Heroes, in my opinion, is closer to former. Animated by BONES , Directed by Kenji Nagasaki and […]

A quick and dirty review of Angolmois: Record of the Mongol Invasion

What it claims to be about: Angolmois (a reference to a Nostradamus prophesy which is rather irrelevant for the show, as he lived several centuries after the events) focuses on the first Mongol Invasion of Japan in 1274. Specifically it focuses on the early phase of the invasion when the Mongols attack Tsushima, which essentially […]

Steins;Gate 0 Anime Review – 60/100

Before I begin this review in earnest, I have to ask, who doesn’t know about Steins;Gate? The amazing, beloved original series that Steins;Gate 0 is an offshoot of. Well if you don’t, if you haven’t seen the original, then stop now. Steins;Gate 0 is not worth it. It is not for you. Without having seen […]

Mirai (2018) Movie Review – 81/100

Watching Mirai, there are two observations that spring right up to my mind: Mirai is Hosoda’s most grounded, personal film and it plays out completely different from what I expected based from the promotional materials. My feeling is confirmed when I later learned that Hosoda based the concept from watching his own children’s react, and […]

Fate/Extra Last Encore Anime Review – 40/100

To many the Fate series is daunting with its numerous incarnations and spinoffs and here in the year of many a Fate adaption we get another one by Studio Shaft which was first thought to adapt the story of the PSP game Fate/Extra. Fate/Extra could basically be considered Fate with a sci-fi twist as this […]

Darling in the Franxx Anime Review – 57/100

In following anime seasons it can be quite an experience to follow a show as it airs as the hype and rollercoaster of reactions can be entertainment in its own right. In that regard Darling in the Franxx was a hell of a ride as week by week peoples feelings for it ran hot and […]