Posted on 23 September 2009 with categories: Anime Reviews, Eve no Jikan



Science fiction, androids and artificial intelligence are a popular theme in anime, but Eve no Jikan shows that you can still come with new ideas. It’s an OVA series of five episodes of 15 minutes, and 1 of half an hour, and it shows a possible future in which androids have just become able to look and act like regular human beings.

It explores the boundaries of intelligence, what it means to be self-conscious and in what aspect androids differ from humans, as well as human relationships with those androids. throughout its six episodes, it shows a variety of cases of how people chose to deal with it, through the eyes of the lead character Rikuo.

Overall, it’s a very well made series, and worth the watch just for the setting. However, it’s also just way too short: it has enough potential to fill up a regular 13-episoded tv-series, and it could quite possibly even run for 26 episodes. right now, the characters are just too underdeveloped, there’s too little time to get to know the fairly large cast in this series, there are so many interesting questions that are still left hanging, and there’s still a lot of potential left in the concept that the creators weren’t able to touch.

Still, there always is the chance for a continuation: Studio Rikka is a rare example of a successful independent animation studio, and considering the success of this series, they’re probably aiming for more. There is a flaw that can’t be excused with this, however: the characters tend to put an overemphasis on their acting. Especially Masaki’s character feels way too dramatic, and feels unnatural because of this.

Nevertheless, I definitely support these short OVAs that try to do something fresh and different. The OVA-format is really one in which you can take a lot more risks than with your regular TV-series, and yet hardly any series take advantage of this. Eve no Jikan’s problem is that it’s just way too ambitious for this format: it tried to too too much in too little time, which prevents it from being a classic, but on the other hand its short length turns it into a very accessible nice and light watch.

Storytelling: 7/10
Characters: 7/10
Production-Values: 9/10
Setting: 9/10
Posted on 19 December 2008 with categories: Eve no Jikan



Short Synopsis: This episode is about the couple that we’ve seen in Eve’s Cafe.
Overall Enjoyment Value: 8/10 (Excellent)
Well, there go my fears of this show being too short in five episodes: the ending mentions the “second half of the first season”, hinting that a second season is going to appear some day. It’ll probably be around 2011 when it comes out at this pace, but it’s nevertheless a good thing to see that this concept has been given more airtime.

In any case, three episodes so far and each of them was increasingly better. Even though this episode was really different in terms of storytelling style, and Rikuo’s teenaged tendencies were rather annoying, it worked somehow. Rikuo is really turning into a Dori-kei, while his friend is getting even more interesting, looking at both worlds with a rather open mind.

The interesting part of this episode was of course that it’s dealing with not just Dori-keis, but instead about Androids who can fall in love with each other, proving that the concept of love is also familiar to them, and yet at the same time the two of them try to act as humans. What’s different in this series when compared to most other “smart android series”, is that usually these androids retaliate when they’ve gotten smart enough to go beyond their master’s choices (example: The Matrix). Here instead, they try to be like humans.

That makes it strange: why would there be people opposing this? This episode featured some subtle hints that there’s some serious business going on behind the scene, but I still fail to see the problem that they want to prevent. The beginning of this episode also convinced me that they try to use propaganda to prevent as many people as possible to become Dori-kei, with the whole movie about loving a robot and the robot falling apart.

Posted on 7 October 2008 with categories: Eve no Jikan



Short Synopsis: Rikuo suspects Sammi of lying to him and wants to get to the bottom of it.
Highlights: Rikuo is turning into a pretty interesting character.
Overall Enjoyment Value: 8/10
Okay, since I’m pretty much of the beta-sciences, I still have a bit of trouble trying to grasp the notion of real intelligence, as defined in this series. I mean, I fully believe that in the future, as long as the science advances, computers can be built with human consciousness and emotions. I however don’t think that this can just “appear” out of the blue, or as an accident. Why would someone design a cleaning-robot with human consciousness? Ergo Proxy solved this in a pretty interesting way, where it combined science fiction with fantasy by introducing a virus from higher-up that introduces self-consciousness for robots.

Just as I hoped, this episode shed a bit more light about how this could have happened in the first place. The TV-commercials and programs emphasized the evilness of Dori-kei. It’s being made ridiculous everywhere, as if someone high-ranked is desperately trying to give the robotic consciousness a bad name. I think it’s those mysterious people that appear at the end of the episode. I think that these robots originally were designed to really be like humans, and to act as companions, and just when these models were fully designed and produced, and acted just like humans, it turned out that this consciousness had a very nasty side-effect. This is why people who get too attached to robots are made ridiculous, to stop whatever nasty side-effect there is from getting out. I also think that Eve no Jikan is pretty much linked to this, in an attempt to resist these actions.

In the meantime, this episode did a pretty good job at fleshing out its characters. Rikuo turns out to be a closet Dori-kei, while his best friend Masaki seems to be turning into one of this series’ antagonists. It’s also quite fun to see the random people that decide to visit Eve no Jikan. It’s different in every episode, an din this way, it would have been pretty easy to make this series a 13-episode TV-series, simply by showing random visiters to the cafe, and it would also have allowed the setting to get a bit more airtime. Really, something tells me that the ending of this series is about to get rushed.

Posted on 6 August 2008 with categories: Eve no Jikan



Short Synopsis: Our lead character lives in a future Japan where Androids are common and often used as tools
Highlights: The umpth anime about androids, let’s see what this one can add.
Overall Enjoyment Value: 7,5/10
So, the six-part OVA Eve no Jikan is the product of the creator of Aquatic Language and Pale Cocoon, and this seems to be set in the same world as Aquatic Language. The focus isn’t as much on the graphics as the ones above: the animation is way more static, and there’s not much experimental animation like in Aquatic Language either. Eve no Jikan is really about its setting: androids, and the difference between humans and androids.

It’s definitely not a new topic these days. There already have been so many android series that I’m wondering what this Eve no Jikan can add to this. The first episode was decent enough, but I like how the setting so far hasn’t tried to rip off other ideas. I think the best way to describe the level of androids is a more pessimistic look at the time-setting of Real Drive, and I also was reminded of the beginning of the Second Renaissance from The Animatrix. It’s at the border where androids have become nearly identical to humans, but still miss some subtle differences, which I expect to get blurred more and more in the rest of the six episodes of Eve no Jikan.

Real Drive showed these differences between Androids and Humans when the androids needed to do something that they weren’t designed for (the combat android, who tried to take his glasses back, for example). In Eve no Jikan, these differences seem more psychological. This episode suggested that androids very well have a human consciousness, but this continues to be repressed due to their servant-functions, but I first want to see more of these Doji-kois: what happens to those people who don’t oppress their androids, and treat them as regular humans instead? I also wonder, why design a sentient android when it’s just going to be a servant? I fail to see the economic purposes of designing androids that can feel sad when they’re abused. Either that, or the bartender’s owner bought the wrong sort of android…

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  • Bam
    (Friday, Apr 29. 2016 06:04 AM)
    It’s either a 4.5 and a Mobius, or an Occulus and a better graphic card for me; can’t swing both ways on that unless I come into some money.
  • HelghastKillzone
    (Friday, Apr 29. 2016 05:50 AM)
    I’m not into Nintendo at all and their offerings over the last few years doesn’t do anything for me. I’m looking forward to the PS4.5 and getting a VR headset for my PC though…
  • Bam
    (Friday, Apr 29. 2016 05:25 AM)
    The only Japanese games that make it big are the ones that rely on brand recognition or some simple yet polished gimmick. Souls games get around actual size by forcing repetition due to difficulty, otherwise they’ll be crushed against the Witchers and Elder Scrolls of the world. Aside from such niche markets, only Nintendo, SquareEnix and Capcom remain.
  • Bam
    (Friday, Apr 29. 2016 05:22 AM)
    AAA games take a lot to produce. With the sandbox world becoming a staple in gaming, and shoehorned into every imaginable genre, you need way too many artists to render these worlds and fill em up with all the details; otherwise they’d be shunned for looking bland.
  • Bam
    (Friday, Apr 29. 2016 05:18 AM)
    Konami’s situation has a lot to do with the state of the industry. With every consecutive generation games become more expensive to produce, really stretching the Japanese companies thin. About 70% of the Japanese producer/publishers that were around during the PS1 era have either been bought out, closed down, or reduced to producing portable games; since they really don’t have the resources to go head-to-head with Rockstars and Blizzards of the west.
  • Vonter
    (Friday, Apr 29. 2016 04:50 AM)
    Finally I do think they’ll do something with Zelda beyond the game. There are rumors saying that’s very probable it’ll have VA. So maybe an animated short or a movie I think. Since they already used the orchestra for the 25th, and they might want to put out something different.
  • Vonter
    (Friday, Apr 29. 2016 04:48 AM)
    Still it bums me out how this year there’ll not be nothing after #FE. Also despite their new console been a little less than a year away I feel it’s gonna be delayed. Seems fishy, there’ll not be a reveal at E3, which may be because they have nothing to show yet. So essentially will be waiting a year and half for something, very likely.
  • Vonter
    (Friday, Apr 29. 2016 04:45 AM)
    The thing they have with Metroid is that for some reason they want it to be successful in Japan. That’s why the scanning was kept and increased in the Prime sequels. Also that’s why they added a cinematic story in Other M and why now they’re trying their own Monster Hunter ripoff with Federation Force. I really don’t get why they want it to appeal over there.
  • AidanAK47
    (Friday, Apr 29. 2016 12:56 AM)
    Well Fire Emblem also managed to do well for itself.
    As for the rest, they have just been forgotten. Pity because Wii’s Punch Out was a great game.
  • AidanAK47
    (Friday, Apr 29. 2016 12:52 AM)
    I say Kirby is the only one who got out unscathed. Seeing as experimental gameplay goes with his style.

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