Posted on 29 January 2012 with categories: OVA Impressions, Tales of Symphonia

Apologies for the lateness. I thought that this was one of the earlier OVAs.

In any case, with this we’re continuing with the Tales of Symphonia Story again, and this definitely was an interesting episode here. Again it had things that it did better than the game, things that it did worse, and things that are completely different.

The big difference really is that the creators cut out the entire storyline for the second half of the games. Seriously, from what I remember the games had this epic storyline that involved firing this giant mana cannon and an out of control world tree. All of that was cut out here in favor of the characters. An interesting decision here.

This episode was about the half-elves of the story: Genis, Raine and Yggdrassil. This however is one point where previous design decisions come back to bite this series, because from out of nowhere it suddenly introduces the themes of racism that were prevalent through the entire game. So yeah, the creators had to catch up to a lot of building up here in just forty minutes. And speaking of build-up: with all of the hints at Zelos’ betrayal, I thought that he’d get much more airtime in this episode, but he showed up just at the end of this episode. My guess is that the final episode will focus a lot of time on him.

Zelos’ betrayal was really well done by the way. And with this, the creators also neatly avoided the single biggest face-palm of the game (seriously, there were two paths in the games: one where he betrays the party, and one where he doesn’t; the latter reveals that with one heck of a Deus ex Machina). In the game, the small version of Mithos was also acting really weird. I mean, he’s acting really weird here, but there he did the strangest stuff, and nobody really questioned this. Here, his actions make much more sense. This episode was a tad too angsty for my tastes, but they did flesh out this guy pretty neatly and explained why he ended up as the main villain for this series.
OVA Episode Rating: 8.25/10

Posted on 20 March 2011 with categories: OVA Impressions, Tales of Symphonia




Okay, so episode 6 was all about Regal and Presea, episode 7 took Sheena under the loop and now episode 8 comes probably with the least interesting couple: Lloyd and Collet. And don’t get me wrong, this episode still was pretty amazing, but the two of them just are the least interesting and received the least interesting upgrade from the game.

What I mean by that: in the games Collet got kidnapped quite a few times, but it’s not as extreme as here in the OVA where she was pretty much out of the picture for more than two episodes (especially considering how they were both 40 minutes). Lloyd meanwhile had to become a less strong main character, in order for the side characters of the anime to shine. In the games, he always was the one who pushed the story forward and carry the rest of the cast along with him. Raine pretty much was the only other character who could also do that. Here though, it’s the other way around: every side character takes you along in order to tell his or her story. In exchange, Lloyd needs to angst once in a while. He’s still matured, but he’s definitely a weaker character than in the games. Even in this episode that was supposed to focus on his development, we had characters like Zelos, Yuan and Kratos stealing the show.

Also, the comedy around Sheena was surprisingly good. And no, I remember none of the jokes she used from the games. Again, this really is an excellent adaptation. This episode only loosely followed the plot of the games; even less than the other episodes. Especially the fight against Rodyle was done nicely. In the games he just transformed himself into a monster because the characters needed someone strong to fight. In the anime, he instead uses this trap that allows him to nicely tease the characters in front of him and it also gave Presea another crowning moment of awesome.

And thankfully, this isn’t the end either. There’s a final batch of OVAs coming to detail the finale of this story. At this point the only characters that haven’t been taken under the loop are Zelos, Genis and Raine, and I’m really glad to see how much this episode kept hinting at how their stories will not be ignored: this episode really established that Zelos is working for Cruxis, and the end of this episode introduced Mithos, who will have a major impact on Genis.

I really wonder how the creators will handle Mithos here, though. I always found him a bit flimsy in the game. The characters never really questioned the really strange things he ended up doing (and thankfully the creators indeed did cut away the scene in which he [SPOILER] from Rodyle’s Human Ranch) and it was so obvious who he was and yet the characters never even questioned it.

the one thing that I really hope for in that final OVA is for the characters to pay a visit to Exire. I know that it has absolutely nothing to do with the story and all, but it really would be a wonderful addition to a certain character. I mean, this character just won’t be complete without it.
OVA Episode Rating: 8,5/10

Posted on 13 October 2010 with categories: OVA Impressions, Tales of Symphonia



As someone who played the original game, I am really happy with this episode: the creators did a wonderful job on it. Yeah, sure, it wasn’t 100% faithful, and a lot of the minor parts were cut away, but who cares! This episode really delivered where it should have, and it did especially Sheena justice.

Sheena’s story really took up the main focus of this episode, and I’m really glad to see that the creators of the anime realized that it’s indeed the characters who made the original game so good, rather than its typical story. I also love how much of a bigger role Corrine had here: it even appeared in front of Lloyd, to make him trust Sheena: he never did that in the game. The anime also put a lot more focus on the parallel between Sheena’s two attempts to summon a pact with Volt. The actual fight with Volt was done better in the game, but everything around it was actually way superior in the anime in my opinion.

It’s also interesting to see that the anime creators decided to reveal Lloyd’s father this early here. To come with a bit of a comparison: in the game we’re still on the first disk. Yuan only exposes Kratos, halfway through the second disk. Still, they really didn’t have any choice here, with the really shallow way that they’ve been foreshadowing it. That really was something at which the game was better. But at the same time, the revelation in the anime also really packed a punch: it was well timed and worked really well as a cliff-hanger at the end of this episode.

This is something subtle, but I also love what the creators did with Raine’s powers: in the games she already was one of the best characters in terms of combat, but they really made her kick ass beyond belief here: able to block Volt’s rays for several minutes, and while some of the other characters struggle to just slay one dragon, she blasts an entire army away. On top of that, I also really love the way that the creators found in order to reveal that she’s actually a half-elf: it both showed Regal’s intelligence, and also pretty much enabled that Pope to remain out of the storyline here. It’s much more subtle here, and I like it a lot more than in the games.

There is one part about this episode that I didn’t like, though: it’s the portrayal of Lloyd: he just doesn’t feel like a worthy main character here. In the game, he also had his flaws, but at the same time he was the one who pulled the rest of the characters along with him: he was impulsive, but resolute and that allowed everyone to move forward. The others in the meantime were the ones who provided him with advice when he was having a hard time. That latter is too much overstated in the anime: he just gets pulled around, he is a bit of a whiny brat, especially at the time when Yuan proposed an alliance. He just isn’t the leader here, which on the other hand isn’t so bad, because the rest of the cast is that awesome.
OVA Episode Rating: 8.75/10

Posted on 29 May 2010 with categories: Tales of Symphonia



Awesome. Nearly an entire episode dedicated to Regal and Presea, my two favourite characters of the game. It was a bit cheesy, sure, but I don’t care! This is the episode I’ve been anticipating ever since the Tales of Symphonia anime got announced. After more than four years of waiting this episode was SO worth it.

It’s awesome to see that in an adaptation of a game that shined because of its side characters, the creators indeed intend to give all of them ample time to show themselves, especially considering the limited time that this OVA has to deal with. The characters didn’t end up travelling to Ozette or Regal’s company, and the point about the rotting corpse of Presea’s father was also omitted, but instead Regal immediately recognized Presea, and didn’t keep his past secret, wanting to settle it immediately. That works too.

A bit surprise was also that Presea’s character is completely different from the game. In the game, when she recovered, she still remained quiet: she only said something when necessary, and she remained introvert. Here however, she’s much more outspoken. Her voice actress also gives a very different dimension to her character compared to her English voice actress from the game. I actually liked this difference quite a bit, to see such a different interpretation of her character like this.

Adapting a game is probably the most difficult kinds of adaptations that you can get. With mangas and light novels, you can pretty much copy and paste the scenario from start to finish. With games however, you can’t just do that: there are so many things that just can’t be translated to the animated medium: random battles, quick-saves, the battle system, having to slowly travel around the world and talk to random people. You really have to think outside the box to make these work. And again, I’ve got to applaud Ufo Table for actually pulling off a pretty good attempt here.

This episode did have its nitpicks again, though. The biggest wut of this episode came at the beginning, when Yggdrasil showed off a skill that not only he never had, but also introduces quite a bit of plotholes. When he has the ability to stop time, then how the heck can it be expected to beat him? In all the battles he can just stop time and kill everyone before they can do anything. In the games, he was just ridiculously strong and used that to beat everyone. He could have easily used that here too.

Also, the flashbacks. In the games, we never saw an actual flashback of the moment at which Lloyd’s father killed his mother, people only talked about it. It’s quite reasonable, since Lloyd shouldn’t remember anything about it. It was pretty much a big question mark at this point. In the anime however… yeah. Is there anyone who hasn’t played the games and does still now know what’s up with Lloyd’s father? Great subtlety, guys.

Overall, Lloyd and Collette were the least interesting characters of the games, and that again pretty much shows here. It’s very refreshing to see an entire episode without Collette, while Lloyd felt like he had a bad case of constipation in this episode. The rest of the cast was wonderful, though. Zelos’ jokes were a lot funnier than in the games, and the chemistry between him and Genius worked surprisingly well.

I expect the next episode to again kick a lot of ass. The final episode… well… in the games it was a standard climax. It definitely wasn’t among the best parts.
Rating: *** (Awesome)

Posted on 3 April 2010 with categories: Tales of Symphonia



Hell yeah, finally! Now that Ufo Table finally finished with Kara no Kyoukai, it’s finally time for them to finish off what they started with Tales of Symphonia. And as an added bonus, the episodes are forty minutes long instead!

Again, this episode did not follow the story of the games exactly. Presea is introduced in a different way (it was awesome to finally see her, by the way. She was my favourite character to play as in the game). Yggdrasil’s appearance at the end of this episode was also… random to say the least. In the game we saw that Kratos travelled around in Tethe’Alla as well (for reasons that will probably explained in one of the next episodes), but I can’t recall that Yggdrasil had anything to do with it.

In terms of the focus, it’s clear that the creators have chosen the stories of Collette, Kratos and Zelos to be the major focus of the series. It’s a bit of a shame, though. For me, the backstories of Genius and Raine was the best, followed by Presea’s. Instead, Genius hitting on Presea in this episode was a lot more annoying than that it was in the game.

Zelos in the meantime was a lot more interesting compared to the way he was in the game, and that’s something that the creators really intended to do. I must admit, I never got to play his entire story. It was one of the most difficult to get to, so I didn’t bother. While I’m a bit sad to see that the TV-series will not spend as much time on the issues of discrimination (the thing that I remember the most about this series, after playing it some five years ago), but at the same time, I’m interested in the themes that the creators did choose to focus on.

Like the first season, this TV-series really does certain things worse than the games, and at the same time it also has enough things that it does better than the games. And really, out of all the adaptations, game adaptations are the most difficult to pull off correctly. While with mangas or light novels, at least you have a continuous storyboard that you can be faithful to. Games however have quicksave functions: an easy reset button for if you screw up. There is no way in hell to translate this into animated form. On top of that, it’s also impossible to make animated random battles interesting. If you want to pull off a game adaptation right, you really need to have an inspired storyline and idea to base it around. And really, that’s what happened with this series. Game adaptations are often looked down upon, and I agree that the lesser ones indeed are really terrible, but the inspired ones can be really good.
Rating: ** (Excellent)
OP: Nice, though not as good as the first OP.
ED: The clay figures are back!

Posted on 23 December 2007 with categories: Tales of Symphonia


As usual, the episode had its good and its bad points, but I don’t care! At the end of the episode, the creators finally showed what I’ve been longing for ever since this series started: Regal and Presea! They should come in action on the next episode. (Because yes, Tales of Symphonia has been extended to eight episodes!).

About the rest of the episode, a few changes have been made. First of all, now that the green light has been given for an extension of the series, the creators suddenly decided to include Yuan. That’s got to be really confusing for the ones who haven’t really played the game, with the guy’s introduction being mercilessly cut from the second episode. Ah well, I’m glad that the creators decided to include him after all, and I like how the creators changed his personality from the game. He’s much more confident here, and he can actually stand his own against Kratos.

And obviously, there’s yet again a lot of emphasis on Collette, but in this episode, it’s not just Lloyd who is worried about her. Genis and Raine also show much more involvement with Collette than in the game. I like that. I’m also surprised to say that Sheena joined the party much later than expected. She never played a role in the tower of salvation at all, and instead saves the group when they’ve been captured by the Renegades. The interesting thing is that unlike in the game, she’s much less compassionate and a lot less easy to read. That does make me wonder what her relationship with Zelos will be…

Overall, I was a bit wary when I found out that Ufo-Table would be producing this series, with their previous works consisting out of Coyote Ragtime Show, Futakoi and Ninnin Ga Shinobuden. Still, I must say that these guys are learning quite quickly. It started this year with Manabi Straight, and now with Tales of Symphonia too. While they still have much to learn, it’s good to know that they’re keen on improving themselves. If this tread continues, we can expect more interesting things from them.

Posted on 26 October 2007 with categories: Tales of Symphonia


Okay, the creators are NEVER going to finish this one in just four episodes. They haven’t even reached the Tower of Salvation yet, for goodness’ sake. Still, this gives me hope for some kind of second OVA, to cover the things that happen in Tethe’alla, so that some quality-time can be devoted to the case of Regal and Presea. The next episode will probably end with the death of Remiel.

That said, the creators did a good job with this episode. There were a few things I didn’t like, though. The hot tea, for example, was done better in the game. But then again, Collette was a real airhead there, so it was easy for Lloyd to fool her. Sheena’s performance in Luin also was disappointing, especially how Lloyd and the others turned up at the last possible moment to save the day. Furthermore, why didn’t Sheena use her final summon at that time? It would have been the perfect opportunity. The game did this a lot better when Lloyd basically arrived when she was mourning over the village. What also bugs me is how the creators didn’t even mention why the Desians attacked the village in the first place. The little girl was a nice touch, though.

Still, the creators thankfully did well on the parts that really mattered: Collette, losing everything and Lloyd, finding out that he’s been fighting with the thing that killed his mother. I would have liked a bit more emphasis on the Expheres and the monsters in the building up for it, but it can’t be helped, with the length of this series and all. I must say, Collette felt really annoying in the game, and Ufotable did a good job of making her relationship with Lloyd quite touching. The two of them are much closer together, and it works perfectly.

I seriously hope for a second series of OVA’s, though. Basically, the only characters that got any depth in the first half of the game were Lloyd and Collette, while the others got this with the second half. I just want to see Raine’s mother, and how the two got abandoned. I want to see Presea, and the horrible things that were done to both her and her sister. So far, the creators have been giving a few hints that the fourth episode won’t be the end of this: they showed glimpses of both Zelos, and the last two Desian Cardinals, neither of them had any big role in the first half.

Posted on 12 August 2007 with categories: Tales of Symphonia


Ah, this episode was much better than the previous one. It didn’t come without flaws, though. I’m especially critical because Tales of Phantasia probably is my most favourite OVA ever, so this series has a lot to live up to. Unfortunately, Tales of Symphonia won’t be taking over that title, though it’s definitely fun to watch.

The most obvious bad point for this episode has to be the ending: they have yet to reach Tethe’Alla, which means less time for my two favourite characters, Presea and Regal. Their cases had better receive enough time in the final two episodes. And especially now tat Lloyd and Colette are getting so much development, I just WANT to see Genis and Presea together.

My second point of critique was about the stuff that was left out. In this area, where Tales of Phantasia succeeded, Tales of Symphonia fails. The great thing about Tales of Phantasia was that it allowed the viewer to fantasize for himself about what happened during the parts that weren’t shown, without it feeling incomplete. The best example has to be the line “and you had to burn our villages for that?!” It gives just enough information to perfectly explain that situation, and leave the rest up to the imagination of the viewers.

Tales of Symphonia acts like the left-out pars never happened. Take Marble, for example. Her case is essential to explain why Lloyd and Genis embarked on their journey in the first place. In this episode, it seems that the Renegades have been completely left out as well, which were supposd to be the explanation of why Lloyd and Colette managed to rejoin with each other. The explanation the anime used is just bad. I mean, how often do you run into each other, in the middle of the DESERT?! The Expheres have also been left out for both Genis and Raine. The reason why they can use magic is also beyond me.

Palmacosta was also left out, but that was inevitable,, as it had absolutely nothing to do with the main story. It is a pity to see the destruction of the town of Luin missing, which was supposed to have given Sheena some valuable character-development. Either that, or that’s going to happen in the next episode. It would be really bad if she’d just ended up joining Lloyd, just because he spared her life.

Which brings me to my third point of criticism: Lloyd. His translation into anime just didn’t go well, and he ended up looking like all other carefree, ambitious shounen-heroes out there. Again, Tales of Phantasia also managed to avoid this with Cless. The guy is determined, he knows what he wants, he’s struggling inside, and he doesn’t try to be a hero in front of others, only to fail horribly.

Okay, enough with the bad points, now the good points. Apart from Lloyd, all other characters were AWESOME in this episode. While Tales of Phantasia put more emphasis on its story, Tales of Symphonia is definitely about the characters. I loved how the creators managed to keep in Rain’s ruin-mode and seasickness, and her and Genis’s reaction when Lloyd started bashing the half-elves also was really interesting.

Colette, while I hated her in the game, also turned out really cute. I like how she broke some clichés throughout the episode, when she indeed didn’t have to fight much, and didn’t get to save Lloyd at the last possible moments. Kratos also was much better than he was in the game, where he sometimes was like a wimp. He’s much more mature, and he really shows his strength this time. Thanks to him, the fights are also interesting, with the tactics inserted. The highlight was his fight against Sheena.

It’s a bit of a shame that Sheena’s entry at the Ossa Trail was left out, but apart from that, she looked awesome in this episode. Zelos surprised me. He’s not the lovable idiot I remember from the game, but I think we’ll get to know that side in the next episode.

Another thing that really took a turn for the better in this episode: the music. I think that this is the only part where Tales of Symphonia can call itself equal to Tales of Phantasia, as they sound really beautiful, and they give the perfect mood to the entire episode.

Overall, this episode really was fanboy-worthy, though again, it’ll never beat Tales of Phantasia. I’ll never forget Klarth’s triumphant laugh after he slaughtered the army full of flying beasts.

Posted on 9 June 2007 with categories: Tales of Symphonia


Yay! It’s finally here! Let me first say that it was well worth the wait!

Lloyd somehow turned less stubborn than in the game. He’s also way closer with Collette as well, which is quite interesting. Genius turned a bit clumsier, though, and in the game he was quite a bit smarter and down-to-earth. I liked the changes with Rain, she really looks like an evil teacher now. I can’t wait to see her go in her infamous “Ruin-mode”. ^^; Kratos was a bit disappointing, though. The creators dropped a few way too obvious hints about his real identity, something which came as a shock when he finally revealed it.

Anyway, about the anime. I had to get used a bit to the new character-designs, as they’re a bit different from the ones used in the game. After a bit, this turned out all-right. Seeing actual locations from the game return really accurate was really nice, though. Locations like the school, Lloyd’s and Genuis’s house really brought back memories.

One thing that I wasn’t enthusiastic about, though, was that Marble was left out. Right now, it seems that Lloyd’s decision to start his journey really has been dumbed down a bit. Originally, the Desians never attacked Collette in the first place, but this was done by people who dress like Desians. The people from the village of Iselia have made a treaty with the Desians: if they stay away from the human ranch, owned by the Desians, the Desians would stay away from the village. When it seems that a friend of Genius (Marble), who lived in the Desian-human ranch was getting into trouble there, Lloyd decided that the treaty was already broken and he interfered with these Desians to protect her. Because of this, the Desians set fire on the village, since they never broke the treaty in the first place. To make things even worse, they turn Marble into a monster, causing Lloyd and Genius to kill her. Heck, that’s why Genius gets his own exphere. It could have easily been included if less time was spent on introduction, and it would have been so much better than Lloyd’s mother interfering.

Still, overall, I loved it, mostly for nostalgic purposes. It’s been a while since I played the game, but I loved seeing everyone back again. Still, I do have to say that its predecessor was better. Tales of Phantasia was so great because it just skipped the introductions, and still remained understandable. Cless saying: “you had to burn our village, just for this?!”, combined with the context in which she said it, was enough to make us understand the grievances and motivations of the characters. I was secretly hoping for Tales of Symphonia to do the same, but they really decided to start with the beginning.

The next episodes, though, should promise to become even better, since now that episode one covered such a relative small part of the game, they really have to fasten up the pacing in order to be able to finish in time. I think the most plausible way for the episodes would be the following:
Episode 2: the journey through Sylvarant
Episode 3: the journey through Tethe’Alla, until the giant tree gets saved.
Episode 4: the conclusion, up till the destruction of Yggdrasil.
That means that in two episodes, my favourite characters will arrive: Presea and Regal. I can’t wait! For the next episode, it’s probably impossible to include every major event, though I do hope that the issues of the city of Palmacosta are addressed. For the later episodes, I really do hope we get to see Rain’s mother. Even though she just was in a side-quest, it really made clear why she and her brother lived their lives the way they did.

CHANGE USERNAME
Anonymous3437600
dragon ballsy
one piece
one piece
Kaiser-Eoghan
ahahahaha so that was it, she is voiced by Kana Hanazawa.
Kaiser-Eoghan
Something that came to mind when watching that quintuplets show, somehow the archetype I ended up going for was Ichika's character somehow. Never usually the case.
Kaiser-Eoghan
Y'know usually its fairly consistent, traits I notice/like/am attracted to most in a character's appearence and then there are those odd cases where I somehow end up finding a character attractive or something that I'd usually never.
AidanAK47
Search box is up there ^^
Anonymous3433242
overlord
Anonymous3433242
overlord
SuperMario
Glad to here you have brand new one coming up Kaiser
Kaiser-Eoghan
New computer on its way now, 24 inch screen, wireless everything, 1000gb, got it for only 800 euro.
Kaiser-Eoghan
The current laptop I've got on loan I'm using is kind of a pain to use, makes doing anything including typing/posting/watching slow, its a ropey old windows millenium edition laptop that I'd stopped using years ago.
@Amagi: Also a sequel to legend of koizumi has been translated.
Amagi
@Kaiser: thanks for the links!
Amagi
Just bought the parts for a new gaming PC and assembled them. Love my old PC but modern shooters and HD rpgs are lagging too much as well as drawing programs. Welp.
Anonymous3430884
Get well soon, Kaiser’s CPU!
Kaiser-Eoghan
Dammit, my main computer crashed suddenly, see you all in a few days to a week maybe =< borrowing someone elses laptop.
Anonymous3429052
Dororo or Durarara. That is the question
Vonter
The cutscenes in that game kinda look a bit off, like with the Dragon Prince show they look a bit choppy.
Anonymous3425269
Personally, I'm really hoping that Orange did them so they can gain more recognition working on a big franchise.
Anonymous3425269
I'm guessing Orange, Polygon or GEMBA did the CG cutscenes for the new Fire Emblem. They look too different from Echoes' CG cutscenes to come from Khara.
Kaiser-Eoghan
It was always the second Zelda game I never played, that one is frowned upon.
Vonter
I see Majora's Mask and Ocarina of Time as two halves of a single whole. Ocarina had the standard story but expanded from what was set in A Link to the Past. Majora's Mask has more in common to Link's Awakening being more about the characters you meet, and even Link himself. I think one has what the other doesn't. Ocarina had better dungeons, but Majora had more involved and menaningful sidequest.
Kaiser-Eoghan
The remastered ocarina of time soundtrack is some of my favourite videogame music out there.
Kaiser-Eoghan
I also loved the freaky-ass whip arms final boss too.
Kaiser-Eoghan
It seemed darker too.
Kaiser-Eoghan
I hold the unpopular opinion of liking majoras mask more than Ocarina, it was a harder game and it felt bigger, there was more side quest stuff to do aswell.
Kaiser-Eoghan
@Vonter: Similarly, its be so very long since I played it, it was all the way back in 1993.
Vonter
I don't remember disliking it but I don't recall a lot of things. I mainly remember the ending, the animals and bit with a Goblin king that reminded me of The Hobbit.
Kaiser-Eoghan
I remember loving the end theme music too.
Kaiser-Eoghan
I know its not ranked among the best Zelda games, but links awakening was the first zelda game I played in the early 90s, I also remember they re-released a colour version of it too that allowed you to do extra stuff with the gameboy camera and printer.
Vonter
So Nintendo had a Direct. A sequel to Mario Maker, a remake to Link's Awakening, a Tetris Battle Royale game, a new game from Platinum games called Astral Chain, a school type Fire Emblem, etc.
Kaiser-Eoghan
@Amagi: Also new Putin isekai chapter is out.
Vonter
Apparently there's gonna be another iteration of Bem. With whole new character redesigns. I suppose at some point they felt they needed to update them, since 4 iterations looked very similar and may come off as too retro for today. https://www.animenewsnetwork.com/interest/2019-02-11/twitter-user-compares-latest-yokai-ningen-bem-designs-to-previous-installments/.143177
Lenlo
I just hope they actually do something with the leg. Its been used as a cliffhanger 1 to many times for me
Kaiser-Eoghan
@Anon: It was good seeing a more serious side to the twins and I think Haiji's leg issues will provide some good drama.
Anonymous3421320
lol I think it's more like an orthopedic check-up. That strain from the race must've gave him concern about if he's able to run the Ekiden or not under this condition.
Kaiser-Eoghan
*Ahem* excuse the gory joke =P
Kaiser-Eoghan
Oh my God! Imagine if it like got cut and amputated off or something like that scene in gone with the wind! It'd be like....GONE with the run with the wind.
Kaiser-Eoghan
Looks like we're getting more on Haiji's leg again.
Kaiser-Eoghan
I guess if I was asked why I did anything, including if it was some game/sport or if I was a runner I'd probably answer the question by saying I was in it for a laugh or for a genuine good time because it'd be something I'd be enjoying.
Lenlo
@Kaiser, Dororo was awesome. This was a great week and arc. Mio is best girl.
Lenlo
Look, if the ending can make it work, I will forgive the CGI runners. But you have to admit, they don't look good
Anonymous3419991
@Lenlo But for now, you'll just have to grin and bear it when the next preliminary races prior to the Ekiden use CG for the background runners.
Anonymous3419991
I heard from a novel reader that the book is 10 chapters long, and this is currently adapting chapter 8. Chapter 10 covering the Ekiden is the longest part of the novel and will probably be covered in 3 episodes. Hope IG is saving all their resources on this finale judging by the CG used in previous episodes.
Anonymous3419991
It's also great to see how far Kurahana has come since the start. Even when confronting Sakaki being arrogant and all.
Anonymous3419991
And so this episode of Kaze ga is a breather episode, but we do get some more character development with the twins. It's nice to see Fujioka again.
Kaiser-Eoghan
@Lenlo: I would happily have watched two more episodes of this arc in dororo.
Lenlo
Well alright
Fuurophausiyuder
Speaking of loving hell fonts, I notice that the review body text, and this text here are both sans-serif; which sort of princess of variable typefaces is not present for this readability bit to land?
Fuurophausiyuder
Dororo is awesome for just the hell fonts. I kind of expect on-brand gazebos (the temple to the 10 demons) to sell well this summer at Lowe's, Restoration Hardware, RH, wherever it is actually okay stuff derives, etc. I was kind of hoping the transitional story would lift all transitional boats, but that storyline has gone to soil microbes in the USA diaspora (though you know, stay classy PR.)
Fuurophausiyuder
Kemurikusa is like Kemeko DX if all the chemicals were fentanyl and the promise of a plot muted by lingering death were only ever expected to be a possibility. What had anyone watching ep. 3...5? Clinical use?
Kaiser-Eoghan
I'm also glad that tv anime like this is allowed to be so violent in this day and age.
Kaiser-Eoghan
To be honest it really is the only new show this season I currently especially care about.
Kaiser-Eoghan
I decided to read the whole Dororo manga and I think this weeks episode was every bit as moving as the manga was while building on it. I think if adapted correctly dororo (the character)'s backstory, the stuff with Daigo's son will be a highlight. I do think they could get rid of shounen shark guy though later on and not bother including him.
Anonymous3415569
The other thing, is how both this and She Ra have the same premise of the main character changing from the villain to the heroic side. I don't know if that's a good pattern but it's and interesting way to build a female character in which the relationship with their old friends is a way to add pathos.
Anonymous3415569
It felt like a new version of inspector Gadget could be do like this. Considering how it frames the criminal organization (for kids). And also maybe a crossover could work?
Anonymous3415569
I watched the Carmen SanDiego Netflix series. It was ok. I did like the simple visual style and Saturday morning vibe. It's clearly more for a younger audience, yet it wasn't that boring. Still all I could think about while watching it were 2 things:
SuperMario
Kaiser, make sure to check your inbox
Kaiser-Eoghan
@Bothanons: Issues on both sides of the spectrum.
@Wooper: Its the politest take you could get on that premise.
@Mario: I think the anime skipped some stuff from the after the rain manga, I should probably read the manga.
Anonymous3412482
Edgy 14 year olds everywhere
Anonymous3413183
moralfags everywhere
SuperWooper
I heard that show was about a teenage girl's crush on an older man. Sounds pretty problematic to me. I'm with the rest of the Internet on this one.
SuperMario
Apparantly the other side of anime fandom (the internet) doesn’t watch Koi wa Ameagari
Lenlo
The reddit anime awards are done! I did it! I was on stream! Oh joy. Can talk about this now.
Kaiser-Eoghan
@Niello: I have decided to adopt the same approach for the new True detective season also.
niello
@Eoghan: Exactly my thought three episodes in. I wish I realise it before I picked up the show, because I definitely need to watch those three episodes again.
Kaiser-Eoghan
I want to watch new boogiepop at some point, but I'm just hoping it ends so I can just marathon the show, it'd be too confusing to watch once a week, instead of straight through in one go.
Amagi
Oh I just realize it's the same team as HnK well that explains that.
Amagi
@Aidan: Unsure too about the trailer but it reminds me more of Houseki, qualitywise, and less of all the other bad CGI shows. I have hope. Same with Vinland. Trailer had some CGI and Thorkell's design feels a bit different but aside from that it was good.
Anonymous3402245
sangatsu
SuperMario
@Kaiser: The selection isn’t out until April. Heck, they haven’t annouced the head jury yet
Kaiser-Eoghan
I should really watch Shirobako one of these days and on the manga end, read Kurozuka as I remember the bit I did read was quite different from the anime (which I loved).
Kaiser-Eoghan
@Mario: I don't know if the film selection for Cannes this year is out yet. Though it'll be a while before I get to see them.
SuperWooper
Noice.
SuperMario
Is it OK to brag here? I’ve just got the acrreditation to Cannes Film Fest this year baby. Will look forward for that one
Kaiser-Eoghan
@Anon: I watched it years ago and thought even though the first half was poor it picked up in the second. Maybe if I rewatched it my thoughts would change.
Anonymous3400512
Majestic prince is really bad man
Anonymous3399383
kemurikusa
SuperMario
Damn, just looked at the teaser of Beastars and I’m hooked. I’m hyped for the show
Kaiser-Eoghan
@Niello: Beastars is a good choice for them yes, as was Houseki no kuni, Majestic prince which they co-made was really underated back when it aired.
niello
I like how Orange Studio seems to have good eyes for manga. And it looks as if they are trying to go for stories that lets them avoid animating normal humans. So, ones that are more compatible with their CG visual. It'd be nice if this lead to some manga adaptation that won't happen otherwise.
Vonter
I think people get too worked up on Shield Hero. While not a great show, I have found it entertaining. I suppose the underdog aspect also got meta. With that said, I think if instead of the heroine reapplying the slave contract they should have made a contract or something like that, that felt one-sided.
Kaiser-Eoghan
I actually have more confidence in the cgi if its done by the houseki team.
Kaiser-Eoghan
@Aidan: When I talked to amagi about Beastars I don't think I ever heard your views on it. Also from what I recall you haven't read Vinland?
AidanAK47
Yep, full CGI for Beastars. I am somewhat half and half on it as the clip isn;t bad but I am a bit too used to the style of the manga.
https://youtu.be/S6H1qskbEIg
Lenlo
I dont expect the CGI to be bad. WIT has experience because of AoT now, and the boat/open ocean can profit from it a lot more than character models.

For Beastars, if its the Houseki no Kuni team, I wouldn't worry until we see a PV
Vonter
Maybe CGI wouldn not be as distracting if characters aren't humans? I mean the Star Fox Zero short was very good looking and it was full CGI.
Kaiser-Eoghan
Full cgi I think for beastars adaptation, although done by the people who did houseki no kuni so there could be exceptions made.
Kaiser-Eoghan
@Lenlo: I didn't expect them to try and cover his post childhood. They will probably stop at the farm arc. There will be cg, I hope it won't be intrusive.
Lenlo
Ey Vinland pv is out! Looks good! I cant wait
Animosh
@Kaiser: I'm pretty sure Yuki's family issues will be addressed later on, this just wasn't the time for it. So far the show has always followed up on the character arcs it has introduced.
Kaiser-Eoghan
Something that feels very different about huge detailed art aswell on the other end more simpler styles, in comparison to alot of the generic moe style we mostly see now.
Kaiser-Eoghan
And while I am on different artstyles, I bloody love Ryoichi ikegami and Suehiro murao also.
Kaiser-Eoghan
Complete different art too, cartoony even.
Kaiser-Eoghan
Years ago I read almost of Yoshihiro's stuff, although I never got around to finishing a drifting life by him, I also read that Mizuki guy manga i mentioned.
Kaiser-Eoghan
I've been wondering about this for a bit, is anyone on here familiar with the Gekiga period/wave of manga from the 50s and 60s to very early 70s? Such as stuff the by Yoshihiro Tatsumi and also Shigeru Mizuki's Onward toward noble death?
Kaiser-Eoghan
@Anon: I was right in there with them waiting to hear the results.
Anonymous3391737
They took the words I was about to say right out of my mouth.
Anonymous3391737
Late to the party, but man this was a good episode, iffy CG runners aside (though I hope that'll be addressed in the BDs). I'm so glad they were able to qualify.
Lenlo
Hmmm I cant wait to watch it
Kaiser-Eoghan
This cast has grown on me. Also while I would appreciate followup on Yuki's family, I actually don't mind if the show didn't, because this series manages to say much by saying little.
Kaiser-Eoghan
I'm glad that even though it showed then in a top ten list, they weren't up the top of it. Its more believable that way. Also who'd of though a race would be so tense?
Animosh
Also happy to see that the twins will get some spotlight next week. Aside from Musa they've had the least development so far, so they can use the attention. I also like that someone's finally raising the question what the point of it all is. If you have no chance of winning, why compete? It's a valid question, and I'm looking forward to hearing Haiji's answer.
Animosh
Haiji's injury was less of an issue than I expected: he even finished as "best of the rest" (excluding the leading group). Looks like it'll keep simmering under the surface for now. The fact that it was highlighted again probably means it is going to play a big role in the story eventually though.
Animosh
Anyhow, you can't always get everything you want, so whatever. It's still a very good adaptation overall, with some of the most impressive animation out there, and with some luck the cuts were just a one time thing and the rest of the season will be consistently well-paced. And if not ... well, the Claw arc is less "deep" anyway, so cuts will be less of an issue there I think.
Animosh
And just to be clear, I also agree that the episode elevated the source material in many ways: the aspect ratio nonsense aside, the episode looked incredible, no question. But my complaint is not with the animation, but with the storytelling, which - although by no means awful - could have been a hell of a lot better.
Animosh
@Anon: I agree the two chapter rule isn't perfect, and when there's a lot of fighting a faster pace is often preferable. So maybe an additional episode would have been too much - again, I don't remember how much was cut exactly. And of course, in the end pacing is a matter of preference. I loved this arc in the manga, and I'm probably more negative about cuts than you guys just because of that.
Anonymous3390450
@animosh Ill always remember this episode and laud it for it was able to accomplish. There are so many things it did to elevate the source material. Everything it covered from the source material was elevated in animation; the only issue was that shit got cut, and it's a bit unfortunate because i think it could have been easily avoided. Like lenlo said: a part of our gripe comes from our manga exp
Anonymous3390450
@animosh as a product of the previous season and episodes leading up to this, but it would have been even better if we got to share the experience mob had in mogami's would. The dread and isolation mob was meant to feel was communicated artfully; but that third element; the experience; that was what was needed to complete the trifecta and cement this episode as THE perfect adaptation.
Anonymous3390450
@animosh influences mob, we are missing one more element that would have completely sealed the deal. By BONES cutting out what they did, they took away from the viewer the EXPERIENCE mob went through. Losing that aspect, watching mob's journey through mogami's illusion, slightly hampers the overall impact his breakdown and his use of his powers against people. Most of the impact is still there
Anonymous3390450
@animosh despite my criticisms, i thought this episode was fucking great. I think the directing captures the dread and haunting oppressiveness mogami's illusions were meant to have on mob quite well. The adaptation communicates well what mob went through and why it broke him. What my criticisms amount to is that while the direction communicates well how mogami's macabre thinking eventually
Anonymous3390450
@Animosh that 2-3 chapters pace is not really a reliable rule, because that standard is completely dependent on how much content is in a particular chapter. The second half of this Mob psycho episode adapted like 3 or 4 chapters without feeling rushed; why? because those chapters the second half of the episode adapted were all action scenes, which when animated, take up less runtime
Animosh
Maybe I've just been spoiled by that other big Bones adaptation, My Hero Academia, which not only has great pacing but even adds high-quality filler to improve on the source material. Compared to that ... this was rather disappointing. But as Lenlo said, the episode did still do a lot of things right, so I didn't hate it or anything. It's just that it could have been much better still.
Animosh
@Anon: maybe that would have been enough (it would certainly have been an improvement). It's been so long since I read the manga that I don't know how much was cut exactly. But in general 2-3 chapters per episode is the pace adaptations should aim for, but these two episodes covered a whopping 8 chapters. That's just too much, especially for an arc where build-up is so important.
Lenlo
I think a longer episode, cut the OP, squeeze out every minute, would be better than a whole nother full episode.

Thing is, I think we are only a bit disappointed because we were manga readers. For anime only, this probably still hit all the right notes. And really, the entire episode is just straight fire animation wise
Anonymous3390290
@Animosh Nah; i don't think giving it 1 more episode would have been the answer, all it would have done is drag things out. What this episode needed to tape into its full potential was to be an extended episode; a 27 min ep that cut both the op and ed. If mediocre shows like re:zero can get 26 min eps commissioned out the wazoo then why can't a great show like mob psycho get that shit?
Animosh
I did still enjoy the episode as a collection of well-animated action set-pieces, but as a story arc just one more episode could have made it so much better imo.
Animosh
To use your example: no, an episode filled with suffering wouldn't have been fun. But now we barely got a glimpse of what Mob went through. The boy went through hell, and he was stuck there for six (!) months. Even so, he decided to forgive Minori, and his positive emotions beat Mogami's negative ones. In the manga that felt like a triumph, here not so much.
Animosh
But as a viewer (and a manga reader who's a fan of this arc), I thought it was somewhat disappointing. Yes, without the cuts the episodes may have been a bit less engaging, but I think that would have been fine all things considered. Build-up episodes are always less fun than the dramatic highlights, but they're necessary to make them land.
Animosh
@Lenlo: I understand why Bones did it this way, and I agree it would have been harder to make each episode engaging, get them to end at good points etc otherwise. It's also very possible they were contracted for a certain number of episodes, and if they want to get to the end of the Claw arc in 12 episodes some short cuts were inevitable.
Lenlo
Theres more, but I need to sleep and save some of it for the post
Lenlo
Both of them sacrificed their bodies for others. Her to make money for the kids, but willingly. Hyakkimaru for his family and clans prosperity, but unwillingly.
Lenlo
I think it would have made a fine cliffhanger, but not as good as this. Because this is a fantastic parallel I am writing about for the Dororo post.
Kaiser-Eoghan
Would that have made for a good cliffhanger
Kaiser-Eoghan
@Lenlo: What would you think if the episode had ended with the shot of dororo's reaction and the scene with the girl and samurai was reserved for the start of next weeks episode?
Lenlo
Also, fun fact, the episode ending? The part involving Hyakkimaru? Anime original.
Lenlo
Great episode
Lenlo
She also covers herself up when Dororo mentions Hyakki can see the color of peoples souls. More foreshadowing. I loved it.
Kaiser-Eoghan
@Lenlo: A yes, re-winding and paying more attention to her expression at the episodes start after finishing the episode and then going back to it I see the foreshadowing.
Kaiser-Eoghan
@Lenlo: Ah what better eyes you have for things than I do =P
Kaiser-Eoghan
@Lenlo: Perhaps yes it did show everything openly but I think it did it in a bleak, grim, non-exploitative, non-minipulative, non -overdramatic way.
Kaiser-Eoghan
@Lenlo: Shows how shitty it was too for women back then too.
Kaiser-Eoghan
@Lenlo: But this is another great example of how gritty this can be and not holding back in terms of the setting.
Kaiser-Eoghan
@Lenlo: Also that we see it through the most innocent characters eyes. I wonder if the manga or old series had that in there.
Lenlo
Yeah. I suspected it from the start, seeing her washing herself in the river, but it was very... blatant. Nothing to the imagination
Kaiser-Eoghan
@Lenlo: I was rather surprised at the frankness of the final scene.
Lenlo
Dororo so sad this week ;_; I love it
Lenlo
@Animosh, I was pretty happy with this weeks Mob really. I understand the pacing concern, but I don't see how they could have adapted it without having a single episode full of just suffering. It works for a webcomic, but not for a weekly animation I dont think. I plan on rewatching it in a bit and will see if my feelings change, but I enjoyed it. Still mulling it over narratively though
AidanAK47
@Firechick, New Anime reviews are automatically added to the review index on the header.
Kaiser-Eoghan
@Animosh: The choice to draw the characters as animals makes for something different to, with the character designs.
Animosh
@Kaiser: that sounds pretty great! I'll be looking forward to the anime then. :)
Kaiser-Eoghan
I liked Dororo this week, that him getting his hearing back would actually be initially something he'd have to get used to.
Kaiser-Eoghan
@Animosh: I actually only very recently saw zootopia.
Kaiser-Eoghan
@Animosh: I initially mistook beastars as being a slice of life school series that had bits of comedy and that the animal thing would be just a gimmick. Ended up getting a gritty drama with well realized characters and world building and an addictive pace.
Animosh
The designs weren't as good as they could have been either (from the rather unimaginative ghost designs and sparkly eyes Mob to the dull background environment), and the action was a bit hard to follow at times (which wasn't the case in the manga). It was my favorite manga arc back when I read it, but it certainly won't be my favorite arc from the anime.
Animosh
Still not a fan of how Bones adapted this arc. The pacing was way too fast again, and the emotional climaxes didn't really land for me as a result. And although the animation was excellent as expected, I really didn't like the change in aspect ratio. The intention was probably to make the experience more cinematic, but the main result was that everything looked smaller, and therefore less intense.
Animosh
That's the manga series you and Amagi were talking about a while ago, right? Is it good? The plot description reminds me a bit of Zootopia.
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