Posted by AidanAK47 on 13 September 2017 with categories: Currently Watching:, Made in Abyss

I was well on my way to saying that Made in Abyss may have dark elements but is isn’t an inherently dark show. Then this episode came along and hit like a jackhammer. For as cheery as the episode started, it most certainly took a dark turn. The darkest turn this series has taken to date. Riko and Regu encounter a porcupine like creature that seems above what they can handle and Riko is injured and poisoned by the creature. Regu manages to escape barely by ascending to another platform which of course means that Riko is hit with the Abysses curse. At first it looks like the curse actually worked in her favor as the bleeding looks to push the poison out of her system. That is of course until she starts bleeding from her eyes and ears and basically everywhere. The abysses curse has never been pretty but this is it at it’s most gruesome as seeing Regu panicking as Riko slowly bleeds out is an unnerving sight.

So with Riko gravely injured and poisoned, it’s up to Regu to do whatever he can to save her life. With happens to be some extreme measures as Riko instructs him to perform a makeshift amputation to remove her poisoned arm. What follows may be the hardest anime episode of the season to watch as Regu desperately attempts to cut off Riko’s arm while keeping his emotions in check. I winced as I saw Regu pick up the rock in order to break her arm in order to make it easier to cut and when it came to the cutting itself…christ…how did we get from whimsical adventure to this? Despite it being well over half the series we finally see the rabbit girl featured in the opening and ending.

I expected her to be more of a comedic addition to the group but from the looks of things she’s likely going to act as the experience mentor to the two. She already knows quite a good bit more about the abyss than they do and seems to be experienced in medical treatment. With this we can say the kid gloves are off. Riko almost died and these abyss creatures are not playing around. There are no Hazu’s, no Ozen’s, no Dorm leaders and even their books aren’t going to help them now. Funtime is over and the real game starts now. Though speaking of which, Made in Abyss could make for a fantastic game if handled correctly.

Posted by AidanAK47 on 13 September 2017 with categories: Currently Watching:, Kakegurui

It seems to be a common theme in Shounen series that as the series goes on, less and less happens in each episode. Which makes my job all the harder. In this week’s episode of Kakegurui Yumeko faces off against the student council treasurer and loses. Now that would be something rather refreshing for Yumeko to lose a high stakes bet but it appears that losing was part of the plan. As Yumeko pushes former antagonist Itsuki to put all her money down for a once in a lifetime chance to get back on a council. With the flashback sequence it tries to spur sympathy for Itsuki was recruited into the council by the treasurer as a pawn and tossed aside when she lost her usefulness.

It is indeed nice to see her back up Yumeko in order to put the smug self satisfied student council president in his place. However unlike Mary, Itsuki’s redemption is harder to get behind. After all while Mary did act as antagonist before, when she did she was just trying to put Yumeko down a bit. Itsuki on the other hand carries around a case full of human fingernails and threatened to rip off Yumeko’s nails if she lost. No matter how you try to justify her actions that still comes across as rather unhinged. Villain turnarounds in a shounen series are nothing new but the turn should be a little more gradual than this if the characters actions at the start where rather horrific.

Then we have the Treasurer and boy do I dislike these types of characters. The genius planner type that somehow makes out every situation as if it is some grand master plan calculated to the most minor of details. I don’t mind characters like the cast of Death Note as at least their reasoning is within a realistic context but this guy throws around probability like it’s ironclad law. No matter how smart you are and no matter how much you may calculate the odds, there is no certainty in it. It’s just guesswork and while you can be successful in gambling by being able to calculate probability, it is far from being foolproof. Having a character be so ridiculously self assured in actions which have plenty of room for failure just has me rather aggravated as all it really takes to knock them off their high horse is one small thing not going to plan. So yes, right now the Treasurer is self assured in his victory but knowing Yumeko it’s likely she wishes to put him in a position of real risk. Losing this match wouldn’t really cost the Treasurer that much and Yumeko’s usual code of play is to get her opponent into a position where they really have a lot to lose.

Posted by Lenlo on 12 September 2017 with categories: Currently Watching:, The Reflection

This week, The Reflection opens on a young girl with black hair, running through a ruined town. She clutches food to her breast and hides in a broken down car in some rubble. From the picture of her family to the trash lying around, we can assume this is her home. Later she walks through the bleak streets, everything around her sad and forlorn. As she looks to the sky, asking for help, we finally see her face and the scene cuts to last weeks end card. Elen and Steel Ruler, same skin and hair color as the little girl, stand apart on a street. It would seem we are going to start getting some backstory on our villains.

After the OP, we see a Reflected biker gang claiming some turf from a rival. As expected, super powers go a long way against normal people. As the conflict ends, a car approaches and I-Guy hops out. Wearing all black armor, Ian has transformed from Tony Stark to Batman between the two episodes. Still upset about his team, Ian has no time for these fools. Hes breaking bones and running people into the pavement, looking for Wraith. Nice to see there was real effect on him, but sadly this is all we get of him this episode. Instead, most of this week focuses on Elen and her relationships with those around here.

After Ian’s only scene, we cut back to Elen and Steel Ruler. A short chase scene ensues, with Elen using her ability to teleport and run away. Eventually, after some interesting metal bending scenes with Steel Ruler, Elen finds herself on-top of her opponent. Apparently, Steel Ruler is unable to kill Elen, as Wraith wants/needs her for something.

Throughout this whole thing, ham-fisted dialogue is being thrown back and forth, awkward pauses still occasionally there. During on of these exchanges, we get a flashback of Steel Ruler before the Reflection, after she had been mugged. Dying in the street, the black smoke falls on her and saves her, giving her the power she has today. Naturally, the first thing she does it kill the guy who knifed her. Once this is over, we get the core of why she is here. Wraith wants a trade, Elen for the swamp hostages.

To help Elen make a decision, Steel Ruler hands her a USB stick, said to have information on X-On. After some more back and forth, about how Elen can actually save people this time, they agree to meet again at dawn. Elen is quickly found by the government woman from episode 1, who has apparently been spying on them. During this Elen sticks the USB into a government computer, with absolutely no one trying to stop her, and opens it up. Inside are files detailing a laboratory explosion, with one survivor, presumably X-On. With this little tidbit though, we cut to our favorite idol group.

Really, these idols are doing nothing. We only have 10 second clips of them and no character development, we don’t even know their names. I have no idea how The Reflection is going to introduce them and make us care about them in the time remaining. Who even knows when they will finally meet our main team! All these little cuts do is distract us from the actual things happening to our main cast. If I cared about any of them besides Ian, it would infuriate me.

The pop idol group aside, soon Elen confronts X-On, who once again refuses to say anything. We know that the lab event couldn’t have caused the Reflection, as it happened 20 years ago, yet there isn’t much else to go on. Their little tiff over, X-On returns to their motel to talk about what has happened with the government woman and his detective friend. While they are talking, we pan over and see little Lisa wide awake, hearing everything. We cut one last time to the Idols, before seeing Elen step into the plaza with Steel Ruler. Cut to ED.

As it currently stands, there are few things to like about The Reflection. The story has its moments for sure and is clearly building to something, but the majority of the characters simply are not likable or very engaging. The few that are, such as Ian/I-Guy, get little screen time and the random cuts to the Idol group isn’t helping. With Elen joining the bad guys in exchange for the hostages, maybe we will get some more time with them. An opportunity to learn why they are doing what they do and to finally learn who Wraith is. Should that happen, The Reflection might end on an upswing. We shall see.

See you next week folks!

 

Posted by Lenlo on 11 September 2017 with categories: Currently Watching:, Katsugeki Touken Ranbu

This week in Ranbu, we are treated to a pleasant surprise. Not some great, flashy final combat arc but a continuation of the smaller character focused pieces. Lets talk about it.

Ranbu opens up the episode by letting us know the consequences of what has happened last week. It appears that after his argument with Kane, Horikawa has disappeared! Clearly this is in relation to Ryoma, Mutsunokami’s master, and Hijikata, Kane and Horikawa’s master. This is a good choice of final arc, as it makes use of the last few character focused episodes and side-steps the need for a final villain. Its not often in a shounen anime like Ranbu that we get character focused finales. Assuming they stick with it, Ranbu is looking to close strong.

Unable to decide what to do about Horikawa, Kane gathers the team and informs them of his disappearance. Multiple ideas are thrown out, from Horikawa falling to the Retrograde, to maybe an attack on Ryoma to save Hijikata in the future. As it turns out, history has changed with Ryoma leaving the Satsuma residence early for some reason. Lucky stroke for him, as we will learn later. Eventually though the group splits up, 3 guarding Ryoma and 3 heading off to find Horikawa. It removes characters that we didn’t need, focusing in on Kane, Horikawa and Mutsunokami. Its good that we are getting time with the most developed of our leads.

Once away from the others, Mutsunokami decides to have a heart to heart with Kane. He states that Hijikata, even if he survived the battle he died in, wouldn’t have a good life. That Hijikata was a warrior, whose time was ending. That there can be no good life for Kane’s old master and he has a point. During this conversation we are shown a flashback of Hijikata before he died. He sends Kane, as a sword, away to his brother-in-law, turning Kane into a memento. This explains why Horikawa is much more focused on their old master, because he was with Hijikata until his death. Meanwhile Kane’s time with him ended when he got sent away. It does the job of reinforcing the difference in mindset between Kane and Horikawa, no doubt for the upcoming finale.

Their conversation is interrupted however when another fire breaks out, this time at the Satsuma residence, where Ryoma was staying. Its a very pretty sequence, though the sword fights are more flash than substance at this point. The fire, the collapsing buildings, everything is rendered beautifully. While standing amidst this inferno however, Kane is approached by non other than Horikawa, a child in his arms. Didnt think he would appear until next episode, but lets see where this goes.

Horikawa starts with some small talk, how he could only save a single child and how he knew Kane would be here. He uses that though to jump into his main shpeal. That were they really protecting history? All these people dead, the child in his arms barely alive, yet they protected history? Does nothing change, do these people even matter? So begins a long discussion of ideals and what it means to protect. Seeing it going nowhere, Horikawa finally poses the question, asking if Kane will join him in his quest to save Hijikata. Kane, loving his old master but being the loyal man he his, of course refuses, placing them at an impasse.

Its interesting to see the two bring their differing experiences with Hijikata to bear. Each interpreted his actions differently and each was there for moments the other wasn’t. Yet at the end of the day, they are two different people. Now Horikawa must decide, will he fight Kane and escape, or submit and forgo his desire to save Hijikata? Choosing a sort of in between, Horikawa cites how Hijikata used to ‘break’ his soldiers during punishment. Kane knows what he means, and clearly doesn’t like it, but knows something must be done. Horikawa approaches, asking one last time if Kane will join him. In silent response, as Mutsunokami runs to try and stop him, the blade falls and we cut to the ED.

All in all, a pretty good episode. For those that like action they got some quick Retrograde fights and burning buildings. For those that prefer story and character writing, they got an interesting final arc, and everyone got to enjoy the art. So long as the final episode doesn’t negate everything that happened this week, Ranbu can finish the season strong. However if Horikawa comes out of this unscathed and with no repercussions, there will be a reckoning.

See you next week for the exciting conclusion of Ranbu!

Posted by SuperMario on 11 September 2017 with categories: Currently Watching:, Princess Principal

Okay, now we’re getting somewhere. Remember what did Ange vow to the Princess when the two decided to go ahead with the Operation: Changeling? She will deceive everyone, including the Princess and herself to reach that goal. I was expecting how Princess Principal going to pull that feat off. And now we have an answer: Dorothy and Ange are ordered to kill the Princess. If there’s anything we know for sure, Ange would never kill the Princess (well, she has gotten soft, as noticed by Prefect this week). This is a development I was hoping for the climax and I am excited to see how Ange going to deceive the whole wide world. Another thing is, L from the Control “has been transferred”, which significant that he’s either punished by his own incompetence, or the higher up wanted some direct control over… Control and the Principal. Judge by how the new-addition General wants the Princess dead right off the bat, I have no doubt that the Duke of Normandy is the man behind all this. He has always hated the Princess and I’m glad at least he uses Ange for this mission. It could’ve been worse (I did suspect him figuring out the real identity of the Princess, which is much more sinister, though it isn’t the case here).

But back to this episode, Princess Principal again pulled another bittersweet tale about happiness, friendship and betrayal on a Christmas eve. Prefect is a solid one-off addition for this episode, having the same high-level skill sets as Ange, but much more attentive to details. The mission this week, to retrieve some important paperwork with the help of Prefect, turns out to be just a façade for a real mission: figuring out if Prefect is in fact a double agent. Only in this one episode, Prefect already form a very solid chemistry with both Ange and Dorothy. It’s understandable since they have a history together, as they are the “sole survivors” of the Farming (which remind me immediately to the Farm of the Promised Neverland manga – a great manga by the way). Ange is her rival, but when working together they are like a two-headed monster, each working seamlessly with the other without much instruction; and by their exchanges we could see how they understand and respect the quality of one another. With Dorothy, however, it’s all about feeling. The only time Prefect smiled, the only happiness she ever received in her doomed past was when they played at the Funfair during the Christmas exam (young Dorothy is cute by the way) and it was Dorothy’s carefree attitude that the more she’s stuck in her current situation, the more she wants to break free like her friend.

The sadder feeling when you eventually learn that Prefect is addicted to the purple drug provided by the enemy and now completely dependent on it (guess what is the only thing that she brings when she flees?). It’s a goddamn contrived plot but it works in this case because it adds context to the reason she shoot herself as a way to free herself. Someone suggests it’s a Cavorite’s drug but I can’t be too sure since her eyes react differently with the one who suffered Cavorite poisoning in episode 1. The best part of this episode, is when both Ange and Prefect, in their own ways, pull the triggers so that they can save Dorothy from pulling her trigger: shooting her best friend. Out of the five girls, Dorothy has always been the most “humane” girl, the one who actually shows her weak, vulnerable side; which totally makes her a bad spy but I think Princess Principal nails it when they focus the emotion beats on Dorothy. This episode finds Princess Principal back to its action-pack mission-heavy again, while tell a satisfying self-contained story and prepare us for the final showdown between the girls vs. the Duke and possibly vs. themselves. I sure hope for a bombastic climax.

Posted by SuperWooper on 11 September 2017 with categories: Currently Watching:, Shoukoku no Altair

The world of Shoukoku no Altair has been widening by the episode, but it underwent its biggest expansion yet this week. In exploring the ripple effects caused by the Empire’s defeat of Phoinike, the show opted to jump all over the map, introducing stratocracies and sultans left, right and center. The most significant of these were the satellite nation of Muzrak and its colorful leader Balaban, a sultan with a taste for both warfare and beautiful men. The concept for Balaban’s character is wasted on this show, which saddles him with dry dialogue and immediately connects him with the show’s primary antagonists, but his motivation – to be recognized as the head of an independent country – is one that grows Altair’s universe in an interesting way.

Turkiye, it seems, is a nation with four surrounding stratocracies, all of which protect and receive economic benefits from the central state. In response to the recent Imperial aggression in Centro, each of these neighboring city-states sends their leader to vote on the formation of a Turkiyean Federation, which would effectively bring all of Turkiye under one banner. Zaganos stands in firm support of this plan, which tells us exactly what the mainland stands to gain from its passing: a stronger, more unified military force. Yes, Zaganos is still on his quest to command the mightiest military in Rumeliana, even with the older Suleyman Bey at his side for this half hour. Unfortunately for the Poison General, the sultans (including Balaban) vote unanimously against the proposal, and when he suggests that Turkiye simply annex those territories, one of their representatives warns him that any aggression on his part will be returned in kind.

Zaganos eventually convinces his boss that overthrowing the sultan-led governments of their territories is the way to go, but Mahmut doesn’t have such an easy time out in the world. With Kiros and Abiriga in tow, he finds himself in a place called Liman, where the kulak is revealed to be Balaban’s younger brother. The poor guy has locked himself beneath the local water temple for fear of his older sibling, who wants his head for sheltering their traitor niece. This whole plotline would have been way more effective if we had known about their family for more than ten minutes before the gloves came off, but you know what they say about beating dead horses. Luckily, there’s some redemption for this story in the form of a conversation between Mahmut and Balaban, whose hunger for power and autonomy clashes with Mahmut’s loyalty to the country that demoted and effectively exiled him. Balaban offers the former Pasha a place in his Yenicheri (a force of 10,000 men hand-picked by the sultan himself), and brings up Turkiye’s unjust punishment to goad Mahmut into switching sides. With this meeting on the books, the Red Tiger manages to escape mere one-dimensionality, though the last third of the episode keeps him locked at two.

Here’s where things get silly. Eleanor (the woman who works for Imperial Minister Louis) makes an appearance at Balaban’s palace immediately after the arrival of Mahmut and company. She chides her apparent ally for letting the boy live, but Balaban, not being the type to follow orders, brushes her off. I would have preferred for this connection not to have been revealed for at least a week, since it removes the suspense from the political situation in Muzrak – another dead horse, I suppose. Mahmut, sensing that he needs to make a dash for freedom at the nearest opportunity, enlists the help of walking plot device Abiriga, who procures some Yenicheri uniforms for the boys. When the sultan’s troops are called to assemble, though, Balaban spots them and decides to heed Eleanor’s advice. Unfortunately for him, Abiriga single-handedly karate chops at least fifty of his goons into submission, and our heroes escape the city with nothing but a couple bruises. Earlier in the episode, too, Abiriga put his ear to the ground, did a quick number crunch, and calculated that there were 500 people inside the water temple. Ever been torn between insane martial arts prowess and supersonic hearing as a trait for your ideal guy? Get you a man who can do both!

Posted by SuperMario on 10 September 2017 with categories: 18if, Currently Watching:

I can understand a lot of viewers will get turn off by this episode, but allow me to say that the low frame rates and the off-model characters are all intentional and I can argue that despite its low-budget looking and jerky movements, this episode has very strong production values and inventive visual aesthetic. The person who direct this lovely episode, not surprisingly was Koji Morimoto; who directed episode 2 of 18if as well. I don’t think you can tell the two episodes were handled by the same person, since the visuals and the overall tones are vastly different, but one thing these two episodes shared lies in its total creative control. In fact, leering to the differences in styles between episode 2 and episode 10 make me more appreciate the broad range skills Koij Morimoto has. This is one of the best episode, along with episode 7, in terms how18if can use its dream premise to produce something audio-visually compelling.

Now, I want to dissect about this episode’s infamous artistic choices. You can see the character movements animate at the pace of the snail, and sometimes even the lines coming from the characters’ mouth seems off. The character designs, likewise, especially with Haruto and the Professor, are totally off – the ugliest designs we have encountered so far. Worst, the story doesn’t make much sense because everything is vague just like you experience a bad dream. But despite all of that, all those choices have its purposes. Low frame-per-second rate and off-model designs allow the movements, and the characters’ expressions, respectively, to be much more expressive than stricter, more traditional style. It’s important because this episode goes for expressionist style, most notably with its gorgeous background arts that stand impressively on its own (normally a bad sign but it’s precisely what expressionist art is about. If you look closely, those backgrounds arts are Hanako’s pictures hang in her room) and the top-notch musical score that not only strengthen the moody, dreamy atmosphere but also the way it handles the different types of music: a classical musical performance, tap-along-the-dancefloor beat and the rock guitar riff solo – all of them are magnificent. The background arts are seriously visually stunning, look at one of the screenshots above for the visual symmetry and I admit that I took like 40 screenshots for this episode alone. I will take a deeper look on those background arts later time to see if I can draw anything related to Hanako’s psychology or not.

Episode 10 also takes full advantage of its dream world, in terms of it follows its own brand of logic; doing whatever they feel like: swimming like a shark, flying like a bird, taking photoshoot in cute weird animal costume, having a sword fight, smoking and dancing. All these activities that Hanako wanted to try in real life but couldn’t. This week is one of the long time since the main cast is back as the main focus, which I’m glad to see; and I enjoy the interactions between them, especially now that the Professor can be able to see and talk to Lily, for some reasons yet explained. I also enjoy the company of the Witch this week – Hanako (or Jane Doe in English name – the most common name significant everyday man theme). Apparently, she still making blogs in the real world (and eat yummy strawberry while blogging), which further indicates that the dream world can have some connections and can have an influence on the real world (something that addressed explicitly in episode 2). Finally, it’s now more or less confirmed that Haruto experiencing Sleeping Beauty as well (hah!), and my guess is that the Professor needs all the previous Witches power to bring him back to life, and might as well to his sleeping sister. Wait, isn’t it make more sense that Haruto IS the Professor’s younger sleeping sister in real life? That would explain why the Professor give that much attention to Haruto and only him is the real-life connection to Haruto as of now. Only 2 episodes left, I believe it’s time we get to the gist of who or what Haruto really is.

Posted by AidanAK47 on 8 September 2017 with categories: Currently Watching:, Fate/Apocrypha

This was an action focused episode as Mordred takes on pretty much everyone. It is rather nice to see a Saber than actually lives up to the claim of Sabers are the best class. Upon examining the main Fate series poster girls record as a servant I find her to be disappointing due to her low win record and a Noble Phantasm that just is too risky to make use of. Though she isn’t overpowering as it makes sense as to why she can put up a good fight in this scenario. Her opponents in the beginning are Astolfo who is weak from taking on the hanging Gardens and Fran who is just a bad matchup to begin with. In Fate combat the combat is usually a matter of suitability as what may be an unbeatable foe for one servant is a easy win for another. Berserker is sort of a wild card of the system as while you get an advantage by boosting their parameters with madness enchantment there is a disadvantage in that you cannot control them. All you can really do is set them on an enemy and hope they can overpower them with mindless attacks. So against an enemy that cannot be overpowered and can fight tactically, a Berserker is dead on arrival.

Thus it isn’t a surprise that Fran couldn’t defeat Mordred but she certainly went out with style putting everything into taking her down. Backed up by a master properly using their command seals for once. Those things are more than a single use unbreakable order, with them you can give your servant a significant power boost when the need calls for it. Be it to power up an attack or boost your servants defense. I have to say I adored the scene of Berserker powering up her noble Phantasm, this show nailed that scene perfectly. Mordred did indeed almost die and if it wasn’t for Sisgou using a command spell she would have clocked out then and there. Sadly the second drop out of this holy Grail war is Fran. As for Rider, he’s at a disadvantage already seeing as he doesn’t have his mount. Thus enters Sieg with the powers of main character plot Armour to turn into Siegfried and put up a fight with Mordred. It’s a pity the kid couldn’t stay dead when Mordred stabbed him but on the other hand it’s nice to see Siegfried in more fights, even if he’s a possess homunculus or whatever nonsense they used to justify this. Well to be fair there is some logic behind it as this isn’t the first time a body transplant from a servant managed to grant someone power in the Fate mythos. However there are certain circumstances needs for that to be remotely feasible, ones that i am sure are getting hand waved away with the Homunculus argument.

We have pretty much reached the point foretold in the opening scene of the first episode with the exception of Joan of Arc fighting what is most likely Spartacus. Fight scenes went down rather well this episode and this makes it the second time this show has managed to pull off another genuinely good episode. That might be because we are getting what we signed up for, a battle to death between heroes of legend. Though I dislike that we had a recap on Siegfried’s past when it was already covered. We have plenty of underdeveloped servants and masters in the roster that could due with some fleshing out so devoting time to go over what we already know is a rather wasteful decision. One last thing I would like to note is that this series soundtrack remains fantastic. It was scored by a Masaru Yokoyama which is a name I need to look out for in the future as he did the music for Scums wish and Gundam Orphans. This man has some real talent. It is such a pity it’s covered up by the rather lacking sound effects, which sometimes can work but other times be far too overbearing, repeated and loud.

Posted by SuperMario on 7 September 2017 with categories: Classroom of the Elite, Currently Watching:

Funny that with the sounding name like “Classroom of the Elite”, this episode moves as far away as possible from the “classroom” scenario and of course in no way those kids are the “elite”, because no elite argues about the need of portable toilet in the middle of a deserted island (because of course you need no toilet in the middle of a freaking deserted island); yet here they play it completely straight. That and somehow nearly the whole class don’t know how to set fire to wood make me question whether the writer himself knows anything about proper camping. Put the plot aside for now (because silly plot is… silly), it’s the setting that I find rather intriguing this time. Of course it comes from me who have zero experience of getting stranded in a deserted island before, so take my two cents below with a grain of sand. Suppose that a group find itself stranded in the middle of nowhere, what would they do first? Setting up a base, choosing the leader and looking for food. The basic, long-term survival plan. In that sense, Yousoko this week fulfills two of these, and they actually blend these two with the “bonus points” each class will compete with each other (finding the spots, only the leader can secure the plot and the guessing game of who is the leader of each class).

The most natural rule about setting up base, is to pick the place near the river/water. Maybe I come from the place whose big cities are primarily located in a coastline, so I’m biased; but I believe that control the water supply is one of the most crucial condition. Class-D, intentional or not, picks one of the best place to survive as a result. Then, you’d need to look for the food and this is where Yousoko does a poor job as the class has no trouble or even put much thoughts of finding food. Granted that they’re leaning on buying two meals a day anyway but this should be an aspect the show can make an interesting spin on it. On other notes, despite my moaning, I understand the intention behind the guys and girls arguing about that wrecked portable toilet. In order to work together as a team, you’d need to satisfy the basic needs of the members of the group. About picking the leader, l really adore the subtlety from Youkoso about saying the importance of guessing and figuring out the leaders of other classes (High risk, high return they say) and then the very next scene our guy Ayanokouji just happens to spot the leader of Class A – with his card on his hand, lecturing his classmate about “don’t talk too loud” no less. Choosing Horikita as a Class-D leader is a sound plan, mostly because she’s a lead (hah!) and that way Ayanokouji can work effectively in the shadow for the class’s benefit.

But behind all these complicated rules and “living in the island for a week” premise, the main meat is always about points. It’s not the matter of saving and gaining points, it’s more about how to use the points wisely. Not wasting any unnecessary points, but still fulfill the basic needs for everyone and gain more points by securing spots and identify the other classes’ leaders. Seems like Class-D get that aspect right, except that… the Tarzan Perfect Species doesn’t agree with any of that. Man, at this point I stop taking him seriously because who’s in the world except monkey would climb and hop between trees instead of walking normally like a normal sensible human would do? I believe he has another agenda for swimming away and admiring the moon, but frankly my dear, I don’t give a damn. Another important development is that class-D decides to take care of Class-C girl’s Ibuki, who is beaten up by her classmates. It looks like a trap for me consider that we don’t really see the reason why she got injured in a first place and I know Ryuen is wicked bastard; but class-D proves again why they are at the bottom of the food chain by sharing her their food and genuinely care for her without any question asked. Until next week when all the cards are on the table should we know how all this play out, but for now, securing the spots, while having fun argue about portable toilet, how to use points and protecting themselves from the evil scheming of other classes sound like a pretty good fun for me. Do it with styles Youkoso.

Posted by SuperWooper on 6 September 2017 with categories: Ballroom e Youkoso, Currently Watching:

For the last month or so, Ballroom e Youkoso has been keenly interested in expanding and developing its cast of characters. Even with the introduction of the Tenpei Cup, most of the show’s dramatic moments have been rooted in something deeper than dance, be it feelings of inadequacy, a bitter sibling feud, or a budding attraction to a partner or competitor. This episode was a payoff for a lot of the conflict and struggle we’ve witnessed until this point, but it also functioned as a straightforward sports anime, and those aren’t necessarily my favorite. The constant crowd reactions, the special technique names, and the 20-minute runtime that covered five minutes of action all recalled a barrage of lesser series that Ballroom needn’t have imitated at this stage of the game. Luckily, this episode was concerned primarily with honoring Mako, whose transformation from timid duckling to blossoming rose kept the half hour afloat.

The particularly impressive thing about Tatara and Mako’s performance this week was that they rehearsed for only a few minutes before the finals started, and without a particular set of steps in mind. That’s just as well, because Sengoku’s assumption that the Quickstep would be the last hurdle was foiled by Marisa, who convinced the judge to pivot to the Waltz at the last minute. We still don’t know the precise cause of the animosity between these two – the smart money is on her displeasure with Sengoku coaching someone besides her son, but it’s not out of the realm of possibility that she’s his former coach, or if you want to get really soapy, an ex-lover (even if she’s ~15 years his senior, I could see it happening). Whatever the reason for their bickering, Sengoku ends up with egg on his face, but the brief practice session between his pupils pays big dividends when they hit the floor.

Last week I wrote about DanceSport couples being graded largely on the skill of their male halves, and this time we heard the same thing straight from the mouth of a judge. Tatara and Mako’s partner-centric performance, though, creates a difficult task for their evaluators, who are so mesmerized by Mako that they forget to observe her leader. The show’s limited animation makes it hard to decipher what part Tatara has in this captivating routine, so it falls back on phrases like “Throwaway Oversway from a Double Turning Lock” and “Same Foot Lunge to Right Leg Develope,” which might as well be wrestling terms for all I know. The constant crowd reactions clue us in to the originality and impressiveness of their performance, but they do a poor job of keeping us involved in the scene (even if I got a laugh from the comment that Tatara was “too bland” for Mako). Putting the peanut gallery aside, though, there were two major characters whose impressions of this scene really sold it for me.

The first was Hyodo, who knows just by looking that Mako has worked her ass off to achieve her silhouette. This was a particularly important observation for the show to make, because it tells us that her overwhelming appeal is due to her own effort, rather than yet another aspect of Tatara’s genius. There’s no doubt that he played a role in “making her bloom,” as she requested just moments earlier, because Mako thinks to herself during their routine that he’s providing a solid frame. But in the end, all eyes are on her, including Gaju’s, and it’s his stunned response to his sister’s waltz that matters more than anyone else’s. Ballroom chose to repeat and expand on a previous flashback in this episode, which established Mako as unwilling to express herself for fear of “getting in the way” of her irritable brother. By contrast, she comes alive in Tatara’s arms, not because he’s a better leader than Gaju, but because his biggest concern is that Mako shines. And shine she does – her brother can hardly believe that the radiant young woman on the dance floor is his former partner, and he’s probably kicking himself for failing to bring out this side of her. This is the biggest payoff the show has offered so far, but despite Tatara and Mako’s happiness at having danced so well, it’s not as though they’ve won the event. Gaju and Shizuku are up next, and the continued partnership of both couples is still on the line heading into the next episode. Whichever pair emerges with the Tenpei Cup in hand, though, Mako achieved a significant victory with her performance this week.

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AidanAK47
@Anon, I actually liked that aspect. It made the history of the world feel real.
Anonymous1409027
It's compressible, as there are many episodes of buildup, but that's where so many of the interesting details and depth of planning become evident. Some of those episodes read like a history textbook though, so we'll see how the new adaptation handles them,
Anonymous1409027
*pleasantly
KTravlos
Tytania was ok.
Kaiser-Eoghan
On the Amakusa Shiro reference in the fate review, I've seen a film about him from the 50s , theres also an old josei manga where the protagonist ends up becoming essentially regarded as him.
KTravlos
Hi Kaiser. Supposedly this is a re-imagining of the original story. Thus independent of the OVAs (old serieis). What exactly re-imagining means is something I and you do not know. We shall see. But it does mean that you do not need to watch the old series to enjoy this one. The OVA was definetly more expansive than the novels. So my guess is they will stick to the novels.
Kaiser-Eoghan
There's another anime, called Tytania based on his novels but I haven't seen that series.
Kaiser-Eoghan
As in condensable in the way nothing much is lost? I assume there are fillers in the original?
Kaiser-Eoghan
I'm indifferent to the aesthetics of the new version. What I'm hoping for is that it will be accessible to newcomers and that I'll be able to jump on to the old series where the new one leaves off. I've seen very little of the original and it was a long time ago, is there any way the story is condensable?
KTravlos
The fact that they stayed away from the disgusting new manga is great. I am not too keen on the CGI ships, but they also did not rankle. It looks like it will honor the spirit of the old series, and I cannot ask for more. I am a massive LOGH fan. And the new video out gives me hope of revisiting one of the greatest sci-fi/historical settings out there. I am happy.
AidanAK47
I hope they are using the old anime as a base and not the new Manga adaption. As that Manga adaption is seriously lacking.
AidanAK47
@Anon, I like that they blinged up the space battles which is good because those things could get tiresome. But I really hate the design of Yang Wenli. They made him look so much younger and bishi. I don't think i could take this guy seriously if he started one of Wenli's signature hypothesis.
Anonymous1408919
Thoughts on that new LOGH PV? My expectations were low, so I'm presently surprised. Obviously they made everybody pretty boys, and Mamoro Miyano is voicing Reinhard I believe. But art and animation actually looks pretty decent overall. It's a PV, and LOGH's best quality is it's story and characters, so we'll have to see if they remain faithful or not. But it's nice to see it get a visual overhaul.
AidanAK47
By the way this site has the first chapters but check the other versions to find them.
http://mangapark.me/manga/tsurezure-children-wakabayashi-toshiya
AidanAK47
@Mario, Indeed. It's also a pity that over half the couples in the manga were not featured. We only got a small taste of Patricia.
SuperMario
Or maybe I'll try to read the manga. The last time I checked it online, the site doesn't have its first few chapters
SuperMario
@Aidan: man, Tsurezure Children sure is sweet. Really sad to see it ends
AidanAK47
So that's the end of Tsurezure Children.
....I'm gonna need a second season. Now.
....NOW GODDAMNIT! NOW!
KTravlos
As I said I understand the criticisms to RE:Creator, but ultimately I enjoyed most of the show. It could had been better, and it is a missed chance. But I have seen worse.
Kaiser-Eoghan
I gave up halfway through, there weren't even enough action scenes and those that were didn't justify waiting around for.
AidanAK47
Could have at least delivered on the action but that was rendered pointless due to the majority of the cast turning good and Altair being a complete cheat character.
AidanAK47
It would have been really fun to see characters discuss their stories with their creators or indulge in what our world has to offer but they really glossed over that part.
AidanAK47
It really should have gone deeper into the whole meta aspect introducing anime characters to the real world. Like they did with Mamika's powers being ridiculously destructive when outside a kid friendly setting.
AidanAK47
@Puran, I at least like the message of the final episode. But as for the show itself it was just missed potential on a lot of levels. I wanted Anime Genre battle royale and instead got a secondhand Shirobako with a crap shounen anime attached.
Kaiser-Eoghan
I have been forgiving of Anno as I've gotten older.
Kaiser-Eoghan
I also just re-watched gunbuster, I'd previously dismissed the ova after a few episodes when I was a teenager, I'd found it too slow, didn't have that issue with the 90 minute version I just finished. I've never see the sequels.
Lenlo
Ill have to finish Creators... at some point
Kaiser-Eoghan
I've been dipping back into the Lupin franchise, Gold of babylon was particularly screwball, kind of ridiculous comedy caper/adventure thing you just have to run with....turns out it was directed by a live action filmaker I especially like who made bizzare noir films in the 60s.
Puran
So that explains why Meteora had so much air time in Re:Creators. It's her story....

I hated the ending and I disliked the anime overall.
Kaiser-Eoghan
@Mario: It was a genuine surprise to see that Assayas decided to make a film framed around hentai =P
Kaiser-Eoghan
@Mario: I loved how incoherent demonlover was.
Kaiser-Eoghan
@Mario: The criticisms I'll give wind river, is a slight inconsistent performance from Renner and that very awkwardly inserted flashback scene.
SuperMario
@Kaiser: on Wind River, I agree it's a well-executed case of the week drama, although there are some plot pregressions that I don't get (how did they find out about the man's corspe again?). About Demonlover, man, the film gives me a chill down my spine. Heartless. And a bit misogynist.
SuperMario
@Kaiser: as much as I loved Wong (yeah I too prefer him over Malick), sometimes I do think Western cinema give him too much praise that sadly overshadow other Asian directors.
Kaiser-Eoghan
@Mario: Wong is important to me as a hong-kong filmaker, he offers something entirely different from the whole Woo/Lam Hong komg movies.
Kaiser-Eoghan
@Mario: On a more positive note Maggie Cheung did mention that she felt her early work with Wong was when she first truly became a proper actress.
Kaiser-Eoghan
@Mario: ....I had no idea he had such a sad background.
Kaiser-Eoghan
*investigation drama
SuperMario
@Kaiser: that film also marked/ signified a rather sad period of Hongkong showbiz. Leslie Cheung badically lived the live of the protagonist and commited suicide in 1997. His girlfriend on screen, during the filming, was kidnaped, raped and taken topless picture. The damnest thing is that everyone knowed the culprit but did nothing, and in the press it was just deemed as "kipnapped and assaulted"
Kaiser-Eoghan
@Mario: Wind river was a big surprise for me, just goes to show that with the right execution an ordinary police drama movie can be elevated higher.
Kaiser-Eoghan
@Mario: Thats the interesting thing, tracking a directors career.
Kaiser-Eoghan
Just binge watched the new dominion tank police ovas , admittedly these are kind of reptitive and extremely silly but its hard to hate on something so shamelessly fun that made me feel like a child again.
SuperMario
@Kaiser: you said it there. DoBW is rather raw and unpolished but that's one of the reason why I am drawn to it more compare to his other works.
AidanAK47
In all honesty, it would be nice to finally see a continuation after fusion as all games after that have just been adding chapters in-between.
Vonter
Finally I wonder, if Metroid Prime 4 will definitely branch out of the main Metroid's continuity. It's curious how an interquel subseries is still going to add things in between the first and the second entries in the main franchise.
Vonter
AidanAK47 - I think is nice we can see both takes. Especially since neither one despite a few qualms are still very solid entries for this franchise. I just hope Metroid moves forward, as IMO this is the only game that really needed a facelift do to the heavy limitations of the gameboy. And I hope the secret gallery at the end is teasing how the producer plans to move the plot forward.
AidanAK47
I thought it might be like that but it's good to know they are at least on a close level. I didn't really want Samus Returns to replace AM2R as the "Definitive" version of Metroid 2. Mostly because a lot of love was put into AM2R andit came at a point when it felt Nintendo didn't give a crap about Metroid.
Vonter
Like Zero Mission there's something added to Samus Returns but I'll just leave it at that.
Vonter
I think both have strong points. Samus Returns have better boss battles, gameplay mechanics and more intense action pieces. AM2R IMO has more atmosphere, takes advantage of elements Nintendo don't even try like the Federation subplot, and the ending portion narratively has more heart in AM2R, while in Samus Returns it feels mostly like "the final level".
Vonter
I also did got lost a couple of times in Samus Returns and aside from the big water section in AM2R, the latter is more linear game.
Vonter
I think the controls in Samus Returns bring more to the table though. The 360 aiming makes for better ways to shoot enemies and some of the bosses take advantage of that. If it weren't for the 3DS giving hand cramps because you're holding L and R at several points it'll be completely the most ideal way to play.
Vonter
AidanAK47 - AM2R is very good, I think it has the advantage that because it uses sprites IMO backgrounds and enemies are more vibrant and easier to appreciate. The Federation soldiers are better executed in AM2R and that secret section with the ship is very eery.
AidanAK47
@Vonter, How does it stack up to AM2R? I bought it and am still waiting on it to be delivered but I have the feeling that AM2R would be the better game when comparing.
Vonter
I took me 12 hours to 100% and I've heard the best ending is beating it in less than 4 hours. I think unlike Zero Mission item percentage don't matter, it's mainly to unlock an art gallery.
Vonter
My main criticism is this being a 3DS game. Small enemies can be hard to see or appreciate. And I think the 3DS wasn't made for heavy action packed games like this or Smash Bros. I got the rubber from the circle pad come off in two occasions. Also unless there was something big in the background, several areas felt lacking in detail. Still Samus and the bosses look good.
Vonter
In terms of difficulty, the game has the enemies packing more damage than in other 2D Metroids. Is difficult in the sense than you can't tank damage as in other iterations, you have to be aware of enemy behavior and bosses mainly get easier do to familiarizing with their patterns, since I did die a lot each time I faced a new boss. And got used to kill them faster as I went along.
Vonter
Ok, so I beat Samus Returns. It's quite good. Unlike Fusion that had dialogue at midst the gameplay. Samus Returns only has a prologue of exposition and any cutscenes mainly accentuate the reactions of Samus confronting a new enemy. The level design is dense, despite having isolated areas like in Fusion and the original Samus Returns, each area is very mazelike.
Kaiser-Eoghan
@Mario: =< Awww I kind of like demonlover actually despite all its flaws, it had great sound design and had this cold, clinical, un-nerving mood to it.
Kaiser-Eoghan
@Mario: Days of being wild does feel a bit un-realized/un-polished/rough compared to his other work definitely but its probably the rawest I've seen from him and that has its appeal.
Kaiser-Eoghan
@Mario: Haven't seen farewell my concubine come to think of it. Regarding the scifi element I felt I embraced it more further into the film when it started to intermingle more.
While I am more forgiving toward Malick's recent films than most, that decline in quality means I have to pick Wong.
KTravlos
by the way in RE:Creators we probably will be getting a future series focusing on the hunt for Magane :p Meteora probably playing the role of detective. I also bet her novel will be wordy and heavy in exposition :p
KTravlos
i.e his end game might had been a cross-species revolution against him anyway. We will see
KTravlos
In Bahamut Chris proves to not be totally evil, but he is totally crazy. That said I am seeing one of my hunches getting supported, the hunch was that his cruelty towards daemons was with the purpose of bringing them down enough that they would be willing to work with humans as euals (As they are in Jean's army) and thus via that create a more unified world. I
KTravlos
RE: Creators has come to its end. I know the problems everyone has with it, and while it failed to raise to the level of exceptional show, I loved it. As I said, it had been years since a show kept me so excited episode after episode. They blew it at some point, but ultimately for me this is an en-joyful show, and one I would happily binge watch in the future again.
SuperMario
@Kaiser: question for you though, between these two directors, which one do you prefer: Wong Kar-Wai or Terrance Malick?
SuperMario
@Kaiser: if you enjoyed both 2046 and In the Mood for Love, by all mean check out Days of Being Wild. The trio forms a loose trilogy and Days of Being Wild was the first film that Wong began his unique unconventional style. It's one of my personal favorite of Wong and it's a chance for you to watch the late Leslie Cheung acted (you might watch him already in Farewell My Concubine)
SuperMario
@Kaiser: 2046 is indeed a passionate film, and one of his best looking film. He tried something different in 2046 too, experimented with scifi (one of the best part in the film for me)
SuperMario
@Kaiser: it's stritcly Wong Kar Wai's romance we're talking about, since I don't find the rest of Chinese take on romance that interesting. Romance or melodrama is one of his main theme throughout his career
Kaiser-Eoghan
@Mario: It was slightly overly long however.
I've also seen chungking express, in the mood for love and fallen angels. I think this Chinese take on romance is really clicking with me.
Kaiser-Eoghan
@Mario: I also thought it was a very passionette film and I love how Kar-wong-wai uses the music in it. I also think its one of his best looking films.
Kaiser-Eoghan
@Mario: I had a look at that Chinese film 2046, very effectively melancholic take on fleeting relationships while also successfully being quite sensual while staying classy and without ever showing too much. Tony Leung and Maggie Cheung are two beautiful people =P
SuperMario
for those who still want to catch up with 18if, episode 11 has a huge recap, while wrapping up the show with a new overarching plot. Hopefully they don't pull another Matrix here
SuperWooper
It's shounen-y for sure. The competitions have been my least favorite parts of the show so far. If you're still watching, you might appreciate it more once the Tenpei Cup is over.
Anonymous1399692
Damn Ballroom looks so good. But I really can't enjoy it despite that I want to. It has too many of these typical shounen moments and plot points I can't stand.
Anonymous1399684
Omae wa mou shindeiru
Lenlo
Mononoke is actually what made me find Ayakashi. Also a good show.
SuperMario
Regarding Ayakashi, I only watched the Mononoke segment
SuperMario
"It was a long, long trip, and we're coming finally to the end of the journey. Thank you, Manoyama and Chupacabra. And thank you, 5 EURO" - Sandal-san.
Lenlo
Ayakashi was great for me Kaiser. I enjoyed my time with it
Vonter212
@AidanAK47 - The hard aspect has been commented in several reviews with bosses being able to easily kill you. (Although in my experience it might be just getting a pattern). In terms of length most 2D games can be beaten under 3 hours. This one seems to clock at at least 6 to 15 if you want to collect everything. Then again, we'll see in subsequent playthroughs.
AidanAK47
`@Vonter. It's out now but I don't remember seeing anyone claim it's the longest hardest entry 2D wise.
Kaiser-Eoghan
Going to watch new dominion tank police next and read violence action and Oddman 11.
Kaiser-Eoghan
It took me years to get round to it, but I finally watched Ayakashi and as expected like most anthologies, again its mixed, the first is a solid ghost story that improves after a weak start, but that third one with the cat spirit was great, really liked how experimental that looked.
Vonter
Soo a new Metroid comes out this week. It is said, it's the longest, hardest entry in regards to the 2D iterations. Still not as great as Super, and depending on your fanaticism it might or not be as good as Zero Mission.
SuperMario
But they didn't pull that scene off too well. It's just... unmemorable. In fact the whole show is very unremarkable. Now only 1 episode left I might as well finish it but I won't give it a full review
SuperMario
Koi to Uso has been disappointing so far. Episode 10 featured the sequence that i was looking forward the most in the manga: the former classmate tells the one sided crush of the main girl from her POV. For a romance that contrived and manipulated like this one, hearing this from the third person's perspective prove to be more powerful
Vonter
@HelghastKillzone - Good luck with that. I almost had my car's engine damaged since it has been raining heavily where I live. Had to ask for help the next day to pull it out of mud. Still not as bad as the other three cars that did get stuck in the water.
HelghastKillzone
Dealing with work and the total loss of my car really sucks at the moment so I'm quite tied up for this week.
KTravlos
I do agree to a point, but to be frank all the episodes of Princess Principal to date have been so solid I have a hard time deciding. Episode 5 though was still the best from a holistic point (action, direction, music etc) was the one introducing Chise
SuperMario
Agree. Dorothy has the biggest heart out of all the spy girls. Also "help" that her episodes are all melodramatic.
Amagi
This episode of PrinPrin showed again that Dorothy is the best character by far. Not just herself but her episodes as well are better written than the rest if you ask me.
KTravlos
It just hit me. The characters in Princess Principal may be very well working for IngSoc :p
AidanAK47
@Kaiser, in the seven chapters it's only really two of them that contain dark shocking content. Chapter three being the biggest one in that regard.
Kaiser-Eoghan
@Aidan: I read a comment where someone said subahibi shocked them more than saya no uta. While I haven't played it yet, I have seen some of a letsplay...it lleft me thinking....how many hours until this actually gets good/truly unhinged .
AidanAK47
After Reading SubaHibi, Made in Abyss's dark turn didn't shock me too much. Maybe I just got desensitised. I will have a review of SubaHibi hopefully up in a week though to clarify my feelings on it after just finishing it, It was interesting but disappointing.
KTravlos
well, well. Both Made in the Abyss and Virgin Soul do not hold back. Grim! RE:Creators is warping up. Comparing with these other shows I can fully appreciate the problems people have with it. But still I am glad I am sticking to the end. Altair's voice actor by the way did great.
AidanAK47
@Helghast, And Kings Field was the Demon Souls before Demon Souls came out.
KTravlos
having binge watched several of this season's shows I would say Princess Principal is the most rounded. Made in Abyss is good. Kakegurui and The Reflection as SuperMario said will depend on your tastes. There is also Shouko no Altair. You will like it if you liked Tanya Saga of Evil, or Legend of Galactic Heroes, or Arslan Senki or manga like Vinland Saga, Gunka no Baltzar, and especially Historie
Anonymous1385641
Jesus...me watching this weeks Made in Abyss https://www.youtube.com/watch?v=0ogzsWhZcmM
HelghastKillzone
So... Demon Souls was the Dark Souls before Dark Souls came out.
SuperMario
@anon1385426: the safest bets aside from Made in Abyss are Welcome to the Ballroom and Princess Principal. Kakegurui and the Refection are for more acqurired taste
Anonymous1385426
Aside from Made in Abyss, what's the best anime this season?
Lenlo
@KT, the pacing and the framerate early on are my two biggest issues. Later on the story starts to get abit more engaging, and they start doin things I didnt expect, but the pacing is still there. Some akward pauses.
Lenlo
Look, Berserk and Dark Souls are both amazing. But I only have 3 Dark Souls games, and 38 Berserk volumes. Im clearly biased
KTravlos
I sat down and watched the first 4 episodes of The Reflection. It is an interesting attempt, and I can see the people making it having fun doing so. But I did notice a pacing issue. For some reason the episodes felt like they dragged a bit too long.
AidanAK47
Dark Souls is the Berserk of Video Games.
Amagi
Dark Souls really went all Berserk if you ask me
AidanAK47
I am not one for putting down law but can we never ever compare anything to Dark Souls ever again? Cause it's actually become really tiresome how everything is the dark souls of something.
Lenlo
No other sentence has made me want to watch Made in Abyss more
HelghastKillzone
I guess we're finally at the point where Made in Abyss goes all Dark Souls/Bloodborne.
Amagi
Apo's Jack the Ripper had at least a nice idea behind it, it's just the clothes that are a bad choice. But there are just too many lolis for the sake of fanservice in that game. I accept it if there is at least a reason for this but it's usually just random.
Amagi
@Aidan: Same here. I was never a fan of genderbendings and turning historical people into lolis. The first one I can accept with people like Arthuria because it added a lot to her character, but most of them are just plain and generic. I just see no reason why pirates, grown up men or Blavatsky would ever appear as little girls. Especially since popular beliefs should influence their appearance.
SuperMario
On Altair, one commenter did an excellent job of poiting out the appeal of that show; and frankly the show is wearing on me now.
SuperMario
@Travlos: I'm glad you enjoy Princess Principal. I'm quite surprised myself that in the latter half the show slowed its pace down which mean the focus is switched from action to more characters interactions; which I greatly enjoy
KTravlos
Well I binge watched Princess Principal. That is a very good show. I was surprised. Good animation, good music, the art is good, hell I even did not mind the protagonist art. But what I really like is the stories. All the episode were pretty solid and interesting.
AidanAK47
Just won a fight by the skin of my teeth thanks to my Lancer, Cu Chulainn. You the man Cu!
AidanAK47
@Amagi, Been playing Grand Order myself. It's rather fun. There are some good original character in it but I notice with Quantity certain figures designs were pretty terrible. I thought Assassins of black was the worst but some Grand Order servents manage to top it in terrible. Why all the bikini's?
Amagi
Fate/GO has quite some interesting original characters there. Wish we'd see them in some actual manga or anime series with more backstory someday. - I also like that we finally have an overpowered, interesting and competent Hassan with King Hassan for once. His design is metal AF too.
KTravlos
Binge watched Altair. The pacing of the show is a problem, but in general the raw material is good. Altair is sympathetic, and the world is interesting. But I do feel this is the kind of show that would had gained by a Monster or LOGH type treatment. Also, man it is scary how accurate they got some of the traits of Greeks (Phoenicians in the show). I am a Greek, I should know! :p
KTravlos
forgot to mention. I saw the 91 Days special. Three side stories that give some depth to the events in the main anime, but nothing that goes beyond it's end. Still they were in general ok to good.
SuperWooper
It's got Jude Law playing "this kind of huge robot butler called Charles, who is also a rocket ship." What could possibly go wrong?
AidanAK47
Anime with Jaden Smith? Um..I don't know about this.
SuperMario
@Kaiser: one of the good thing about SoL shows like Centaur and even 18if is that their episodes are self-contained, so you can just jump right in to watch the good ones and ignore the rest
SuperMario
I just love Chise's presence so I might enjoy the last episode more than anyone else. But yeah I'm quite satisfied with Princess Principal right now
AidanAK47
Actually I am quite surprised Princess Principal hasn't gone off the rails yet. Might even turn out to be a fun show in the end. If the man can make it to the finish line without a misstep.
AidanAK47
Hey I am having fun with my Shows. Made in Abyss is still quite excellent and Fate/Apoc is picking up. Even started playing Fate/Grand Order.
Lenlo
Man, sounds like I was the only one to have a good week with their show. Reflection really stepped it up this week in pretty much every category. Not sure it will last, but hey. Ill take one
Kaiser-Eoghan
I'm so disappointed in 18...if. Perfect opportunity to capitalize on something with a dreamlike feel to it and be creative only it ends up getting held back.
Kaiser-Eoghan
And I see Vonter and Mario are seducing me into watching Centaur.
Kaiser-Eoghan
*can't
Kaiser-Eoghan
I can'y see myself giving re creators a second chance, and from skimming these conversations, why should the show only get going at the end? It just sounds like too little too late.
AidanAK47
Honestly that's what Re:Creators biggest issue is. It builds up these great interesting idea's and then refuses to capitalize on them.
AidanAK47
Then it would be a battle to win over the audience and he who entertains them the most would get the most power. Just think of how many interesting ways that would take the fight. Like Altair could lose power and have to win over the crowd with her backstory and theatrics. A hero could purposefully get beaten to hell just so they can get a powerup from saying a boastful speech about kicking ass.
AidanAK47
@Anon, Exactly. Now there is an interesting fighting element. Imagine if both Altair and the heroes had to fight with the limitation of keeping the audience entertained. Altair couldn't pull out overpowered nonsense because the audience wouldn't approve and her power would drop. Same goes for the heroes.
Anonymous1378112
On the other hand I am not a fan of this whole final arc. It's just not believable to me to gather such a big audience who will do nothing but watch and accept everything you show them. Not to mention that the show is technically live acting to them. Considering how much anime fanbases already hate the DN movie and stuff I doubt many would sit there and accept that
Anonymous1378112
@Aidan: This made me pretty angry. like, they wasted a ton of screentime with these boring info dumps and now they're just irrelevant and the enemy just fucks over it
AidanAK47
Actually the last development was actually a screw the rules moment as well. So the only way to beat Altair is to just chuck aside the rules established with the last 20 episodes.
AidanAK47
You don't need to give Altair a creator in order to to limit her. You just need her to obey the rules the entire series has spent time setting up. Altairs actions are just handwaved with "Screw the rules! I am a OC" audence acceptance doesn't seem to make a difference.
AidanAK47
@KTravlos, The creators have incredibly limited power as while they can introduce anything, it won't be effective unless the audience approves of it. Altair can pull whatever she wants without limit. If anything I don't understand why the audence isn't shouting for her to get nerfed seeing as some random indie character is wrecking fan favourite characters.
Vonter212
@SuperMario - Centaur Worries is the equivalent of Every Flavour Beans. You don't know what you're gonna get, bad, good, cringe, cool, deep, superficial, etc. While the gore isn't that graphic, it is still violent for this kind of show and the alien part has some disturbing body horror, for this show. The shock is mainly because of how light hearted everything else is.
SuperMario
I just watched Centaur, it was heavy as hell, but really poetic in tying these 2 half episodes together. God, it's excellent. And I don't mid the show's constant tonal shifts at all
KTravlos
@Aidan I have to disagree with you. Altair's overpowering does not bother me too much. a) If you think about it, it is their only choice, as creators also have immense power. There only other option would be to give Altair her own Creator, but that would turn this to just a Fate copy. So I am ok with what they have done. b) they do explain it world-wise so it does not come out of the blue
KTravlos
A nice overview of the alternative history genre, but more importantly the work of Kawaguchi http://www.animenewsnetwork.cc/the-mike-toole-show/2017-09-04/.120893
SuperMario
@Vonter: the manga has gore and alien? Really? Now that's interesting
SuperMario
... genre often does. For me its unfocusness works for its benefit. We don't know for sure what we gets each time and that's the main reason I still looking forwards to it every week
SuperMario
@Vonter: I haven't caught up with Centaur's this week but I heard it tackles Holocaust so I'm all in. It's not something cute girl
Vonter
Wow, Centaur Worries, took some really heavy themes this episode. The softy in me, found them powerful, but the cynic in me thinks it might have been a touch manipulative, since this show has interesting ideas, but lacks focus. One episode is cute, another progressive, another ecchi, and another the holocaust. Makes me wonder if they'll show the gore and the aliens from the manga.
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